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Hung-Ting Su

Publications and source records attributed to Hung-Ting Su.

At least 37 records · Page 2Linked to original sources

Unsupervised Adversarial Detection without Extra Model: Training Loss Should Change

Adversarial robustness poses a critical challenge in the deployment of deep learning models for real-world applications. Traditional approaches to adversarial training and supervised detection rely on prior knowledge of attack types and access to labeled training data, which is often impractical. Existing unsupervised adversarial detection methods identify whether the target model works properly, but they suffer from bad accuracies owing to the use of common cross-entropy training loss, which relies on unnecessary features and strengthens adversarial attacks. We propose new training losses to reduce useless features and the corresponding detection method without prior knowledge of adversarial attacks. The detection rate (true positive rate) against all given white-box attacks is above 93.9% except for attacks without limits (DF($\infty$)), while the false positive rate is barely 2.5%. The proposed method works well in all tested attack types and the false positive rates are even better than the methods good at certain types.

cs.LG↗

Language Models are Causal Knowledge Extractors for Zero-shot Video Question Answering

Causal Video Question Answering (CVidQA) queries not only association or temporal relations but also causal relations in a video. Existing question synthesis methods pre-trained question generation (QG) systems on reading comprehension datasets with text descriptions as inputs. However, QG models only learn to ask association questions (e.g., ``what is someone doing...'') and result in inferior performance due to the poor transfer of association knowledge to CVidQA, which focuses on causal questions like ``why is someone doing ...''. Observing this, we proposed to exploit causal knowledge to generate question-answer pairs, and proposed a novel framework, Causal Knowledge Extraction from Language Models (CaKE-LM), leveraging causal commonsense knowledge from language models to tackle CVidQA. To extract knowledge from LMs, CaKE-LM generates causal questions containing two events with one triggering another (e.g., ``score a goal'' triggers ``soccer player kicking ball'') by prompting LM with the action (soccer player kicking ball) to retrieve the intention (to score a goal). CaKE-LM significantly outperforms conventional methods by 4% to 6% of zero-shot CVidQA accuracy on NExT-QA and Causal-VidQA datasets. We also conduct comprehensive analyses and provide key findings for future research.

cs.CL↗

BIRD-PCC: Bi-directional Range Image-based Deep LiDAR Point Cloud Compression

The large amount of data collected by LiDAR sensors brings the issue of LiDAR point cloud compression (PCC). Previous works on LiDAR PCC have used range image representations and followed the predictive coding paradigm to create a basic prototype of a coding framework. However, their prediction methods give an inaccurate result due to the negligence of invalid pixels in range images and the omission of future frames in the time step. Moreover, their handcrafted design of residual coding methods could not fully exploit spatial redundancy. To remedy this, we propose a coding framework BIRD-PCC. Our prediction module is aware of the coordinates of invalid pixels in range images and takes a bidirectional scheme. Also, we introduce a deep-learned residual coding module that can further exploit spatial redundancy within a residual frame. Experiments conducted on SemanticKITTI and KITTI-360 datasets show that BIRD-PCC outperforms other methods in most bitrate conditions and generalizes well to unseen environments.

cs.MM↗

Fair Robust Active Learning by Joint Inconsistency

Fairness and robustness play vital roles in trustworthy machine learning. Observing safety-critical needs in various annotation-expensive vision applications, we introduce a novel learning framework, Fair Robust Active Learning (FRAL), generalizing conventional active learning to fair and adversarial robust scenarios. This framework allows us to achieve standard and robust minimax fairness with limited acquired labels. In FRAL, we then observe existing fairness-aware data selection strategies suffer from either ineffectiveness under severe data imbalance or inefficiency due to huge computations of adversarial training. To address these two problems, we develop a novel Joint INconsistency (JIN) method exploiting prediction inconsistencies between benign and adversarial inputs as well as between standard and robust models. These two inconsistencies can be used to identify potential fairness gains and data imbalance mitigations. Thus, by performing label acquisition with our inconsistency-based ranking metrics, we can alleviate the class imbalance issue and enhance minimax fairness with limited computation. Extensive experiments on diverse datasets and sensitive groups demonstrate that our method obtains the best results in standard and robust fairness under white-box PGD attacks compared with existing active data selection baselines.

cs.LG↗

Learning Fine-Grained Visual Understanding for Video Question Answering via Decoupling Spatial-Temporal Modeling

While recent large-scale video-language pre-training made great progress in video question answering, the design of spatial modeling of video-language models is less fine-grained than that of image-language models; existing practices of temporal modeling also suffer from weak and noisy alignment between modalities. To learn fine-grained visual understanding, we decouple spatial-temporal modeling and propose a hybrid pipeline, Decoupled Spatial-Temporal Encoders, integrating an image- and a video-language encoder. The former encodes spatial semantics from larger but sparsely sampled frames independently of time, while the latter models temporal dynamics at lower spatial but higher temporal resolution. To help the video-language model learn temporal relations for video QA, we propose a novel pre-training objective, Temporal Referring Modeling, which requires the model to identify temporal positions of events in video sequences. Extensive experiments demonstrate that our model outperforms previous work pre-trained on orders of magnitude larger datasets.

cs.CV↗

ReDAL: Region-based and Diversity-aware Active Learning for Point Cloud Semantic Segmentation

Despite the success of deep learning on supervised point cloud semantic segmentation, obtaining large-scale point-by-point manual annotations is still a significant challenge. To reduce the huge annotation burden, we propose a Region-based and Diversity-aware Active Learning (ReDAL), a general framework for many deep learning approaches, aiming to automatically select only informative and diverse sub-scene regions for label acquisition. Observing that only a small portion of annotated regions are sufficient for 3D scene understanding with deep learning, we use softmax entropy, color discontinuity, and structural complexity to measure the information of sub-scene regions. A diversity-aware selection algorithm is also developed to avoid redundant annotations resulting from selecting informative but similar regions in a querying batch. Extensive experiments show that our method highly outperforms previous active learning strategies, and we achieve the performance of 90% fully supervised learning, while less than 15% and 5% annotations are required on S3DIS and SemanticKITTI datasets, respectively. Our code is publicly available at https://github.com/tsunghan-wu/ReDAL.

cs.CV↗

MonoDTR: Monocular 3D Object Detection with Depth-Aware Transformer

Monocular 3D object detection is an important yet challenging task in autonomous driving. Some existing methods leverage depth information from an off-the-shelf depth estimator to assist 3D detection, but suffer from the additional computational burden and achieve limited performance caused by inaccurate depth priors. To alleviate this, we propose MonoDTR, a novel end-to-end depth-aware transformer network for monocular 3D object detection. It mainly consists of two components: (1) the Depth-Aware Feature Enhancement (DFE) module that implicitly learns depth-aware features with auxiliary supervision without requiring extra computation, and (2) the Depth-Aware Transformer (DTR) module that globally integrates context- and depth-aware features. Moreover, different from conventional pixel-wise positional encodings, we introduce a novel depth positional encoding (DPE) to inject depth positional hints into transformers. Our proposed depth-aware modules can be easily plugged into existing image-only monocular 3D object detectors to improve the performance. Extensive experiments on the KITTI dataset demonstrate that our approach outperforms previous state-of-the-art monocular-based methods and achieves real-time detection. Code is available at https://github.com/kuanchihhuang/MonoDTR

cs.CV↗

Learning from 2D: Contrastive Pixel-to-Point Knowledge Transfer for 3D Pretraining

Most 3D neural networks are trained from scratch owing to the lack of large-scale labeled 3D datasets. In this paper, we present a novel 3D pretraining method by leveraging 2D networks learned from rich 2D datasets. We propose the contrastive pixel-to-point knowledge transfer to effectively utilize the 2D information by mapping the pixel-level and point-level features into the same embedding space. Due to the heterogeneous nature between 2D and 3D networks, we introduce the back-projection function to align the features between 2D and 3D to make the transfer possible. Additionally, we devise an upsampling feature projection layer to increase the spatial resolution of high-level 2D feature maps, which enables learning fine-grained 3D representations. With a pretrained 2D network, the proposed pretraining process requires no additional 2D or 3D labeled data, further alleviating the expensive 3D data annotation cost. To the best of our knowledge, we are the first to exploit existing 2D trained weights to pretrain 3D deep neural networks. Our intensive experiments show that the 3D models pretrained with 2D knowledge boost the performances of 3D networks across various real-world 3D downstream tasks.

cs.CV↗

Stage Conscious Attention Network (SCAN) : A Demonstration-Conditioned Policy for Few-Shot Imitation

In few-shot imitation learning (FSIL), using behavioral cloning (BC) to solve unseen tasks with few expert demonstrations becomes a popular research direction. The following capabilities are essential in robotics applications: (1) Behaving in compound tasks that contain multiple stages. (2) Retrieving knowledge from few length-variant and misalignment demonstrations. (3) Learning from a different expert. No previous work can achieve these abilities at the same time. In this work, we conduct FSIL problem under the union of above settings and introduce a novel stage conscious attention network (SCAN) to retrieve knowledge from few demonstrations simultaneously. SCAN uses an attention module to identify each stage in length-variant demonstrations. Moreover, it is designed under demonstration-conditioned policy that learns the relationship between experts and agents. Experiment results show that SCAN can learn from different experts without fine-tuning and outperform baselines in complicated compound tasks with explainable visualization.

cs.RO↗

Anomaly-Aware Semantic Segmentation by Leveraging Synthetic-Unknown Data

Anomaly awareness is an essential capability for safety-critical applications such as autonomous driving. While recent progress of robotics and computer vision has enabled anomaly detection for image classification, anomaly detection on semantic segmentation is less explored. Conventional anomaly-aware systems assuming other existing classes as out-of-distribution (pseudo-unknown) classes for training a model will result in two drawbacks. (1) Unknown classes, which applications need to cope with, might not actually exist during training time. (2) Model performance would strongly rely on the class selection. Observing this, we propose a novel Synthetic-Unknown Data Generation, intending to tackle the anomaly-aware semantic segmentation task. We design a new Masked Gradient Update (MGU) module to generate auxiliary data along the boundary of in-distribution data points. In addition, we modify the traditional cross-entropy loss to emphasize the border data points. We reach the state-of-the-art performance on two anomaly segmentation datasets. Ablation studies also demonstrate the effectiveness of proposed modules.

cs.CV↗

Dual-Awareness Attention for Few-Shot Object Detection

While recent progress has significantly boosted few-shot classification (FSC) performance, few-shot object detection (FSOD) remains challenging for modern learning systems. Existing FSOD systems follow FSC approaches, ignoring critical issues such as spatial variability and uncertain representations, and consequently result in low performance. Observing this, we propose a novel \textbf{Dual-Awareness Attention (DAnA)} mechanism that enables networks to adaptively interpret the given support images. DAnA transforms support images into \textbf{query-position-aware} (QPA) features, guiding detection networks precisely by assigning customized support information to each local region of the query. In addition, the proposed DAnA component is flexible and adaptable to multiple existing object detection frameworks. By adopting DAnA, conventional object detection networks, Faster R-CNN and RetinaNet, which are not designed explicitly for few-shot learning, reach state-of-the-art performance in FSOD tasks. In comparison with previous methods, our model significantly increases the performance by 47\% (+6.9 AP), showing remarkable ability under various evaluation settings.

cs.CV↗

Multivariate and Propagation Graph Attention Network for Spatial-Temporal Prediction with Outdoor Cellular Traffic

Spatial-temporal prediction is a critical problem for intelligent transportation, which is helpful for tasks such as traffic control and accident prevention. Previous studies rely on large-scale traffic data collected from sensors. However, it is unlikely to deploy sensors in all regions due to the device and maintenance costs. This paper addresses the problem via outdoor cellular traffic distilled from over two billion records per day in a telecom company, because outdoor cellular traffic induced by user mobility is highly related to transportation traffic. We study road intersections in urban and aim to predict future outdoor cellular traffic of all intersections given historic outdoor cellular traffic. Furthermore, we propose a new model for multivariate spatial-temporal prediction, mainly consisting of two extending graph attention networks (GAT). First GAT is used to explore correlations among multivariate cellular traffic. Another GAT leverages the attention mechanism into graph propagation to increase the efficiency of capturing spatial dependency. Experiments show that the proposed model significantly outperforms the state-of-the-art methods on our dataset.

cs.LG↗

$S^3$: Learnable Sparse Signal Superdensity for Guided Depth Estimation

Dense depth estimation plays a key role in multiple applications such as robotics, 3D reconstruction, and augmented reality. While sparse signal, e.g., LiDAR and Radar, has been leveraged as guidance for enhancing dense depth estimation, the improvement is limited due to its low density and imbalanced distribution. To maximize the utility from the sparse source, we propose $S^3$ technique, which expands the depth value from sparse cues while estimating the confidence of expanded region. The proposed $S^3$ can be applied to various guided depth estimation approaches and trained end-to-end at different stages, including input, cost volume and output. Extensive experiments demonstrate the effectiveness, robustness, and flexibility of the $S^3$ technique on LiDAR and Radar signal.

cs.CV↗

TrUMAn: Trope Understanding in Movies and Animations

Understanding and comprehending video content is crucial for many real-world applications such as search and recommendation systems. While recent progress of deep learning has boosted performance on various tasks using visual cues, deep cognition to reason intentions, motivation, or causality remains challenging. Existing datasets that aim to examine video reasoning capability focus on visual signals such as actions, objects, relations, or could be answered utilizing text bias. Observing this, we propose a novel task, along with a new dataset: Trope Understanding in Movies and Animations (TrUMAn), with 2423 videos associated with 132 tropes, intending to evaluate and develop learning systems beyond visual signals. Tropes are frequently used storytelling devices for creative works. By coping with the trope understanding task and enabling the deep cognition skills of machines, data mining applications and algorithms could be taken to the next level. To tackle the challenging TrUMAn dataset, we present a Trope Understanding and Storytelling (TrUSt) with a new Conceptual Storyteller module, which guides the video encoder by performing video storytelling on a latent space. Experimental results demonstrate that state-of-the-art learning systems on existing tasks reach only 12.01% of accuracy with raw input signals. Also, even in the oracle case with human-annotated descriptions, BERT contextual embedding achieves at most 28% of accuracy. Our proposed TrUSt boosts the model performance and reaches 13.94% performance. We also provide detailed analysis to pave the way for future research. TrUMAn is publicly available at:https://www.cmlab.csie.ntu.edu.tw/project/trope

cs.AI↗

OCID-Ref: A 3D Robotic Dataset with Embodied Language for Clutter Scene Grounding

To effectively apply robots in working environments and assist humans, it is essential to develop and evaluate how visual grounding (VG) can affect machine performance on occluded objects. However, current VG works are limited in working environments, such as offices and warehouses, where objects are usually occluded due to space utilization issues. In our work, we propose a novel OCID-Ref dataset featuring a referring expression segmentation task with referring expressions of occluded objects. OCID-Ref consists of 305,694 referring expressions from 2,300 scenes with providing RGB image and point cloud inputs. To resolve challenging occlusion issues, we argue that it's crucial to take advantage of both 2D and 3D signals to resolve challenging occlusion issues. Our experimental results demonstrate the effectiveness of aggregating 2D and 3D signals but referring to occluded objects still remains challenging for the modern visual grounding systems. OCID-Ref is publicly available at https://github.com/lluma/OCID-Ref

cs.CL↗

Situation and Behavior Understanding by Trope Detection on Films

The human ability of deep cognitive skills are crucial for the development of various real-world applications that process diverse and abundant user generated input. While recent progress of deep learning and natural language processing have enabled learning system to reach human performance on some benchmarks requiring shallow semantics, such human ability still remains challenging for even modern contextual embedding models, as pointed out by many recent studies. Existing machine comprehension datasets assume sentence-level input, lack of casual or motivational inferences, or could be answered with question-answer bias. Here, we present a challenging novel task, trope detection on films, in an effort to create a situation and behavior understanding for machines. Tropes are storytelling devices that are frequently used as ingredients in recipes for creative works. Comparing to existing movie tag prediction tasks, tropes are more sophisticated as they can vary widely, from a moral concept to a series of circumstances, and embedded with motivations and cause-and-effects. We introduce a new dataset, Tropes in Movie Synopses (TiMoS), with 5623 movie synopses and 95 different tropes collecting from a Wikipedia-style database, TVTropes. We present a multi-stream comprehension network (MulCom) leveraging multi-level attention of words, sentences, and role relations. Experimental result demonstrates that modern models including BERT contextual embedding, movie tag prediction systems, and relational networks, perform at most 37% of human performance (23.97/64.87) in terms of F1 score. Our MulCom outperforms all modern baselines, by 1.5 to 5.0 F1 score and 1.5 to 3.0 mean of average precision (mAP) score. We also provide a detailed analysis and human evaluation to pave ways for future research.

cs.CL↗

End-to-End Video Question-Answer Generation with Generator-Pretester Network

We study a novel task, Video Question-Answer Generation (VQAG), for challenging Video Question Answering (Video QA) task in multimedia. Due to expensive data annotation costs, many widely used, large-scale Video QA datasets such as Video-QA, MSVD-QA and MSRVTT-QA are automatically annotated using Caption Question Generation (CapQG) which inputs captions instead of the video itself. As captions neither fully represent a video, nor are they always practically available, it is crucial to generate question-answer pairs based on a video via Video Question-Answer Generation (VQAG). Existing video-to-text (V2T) approaches, despite taking a video as the input, only generate a question alone. In this work, we propose a novel model Generator-Pretester Network that focuses on two components: (1) The Joint Question-Answer Generator (JQAG) which generates a question with its corresponding answer to allow Video Question "Answering" training. (2) The Pretester (PT) verifies a generated question by trying to answer it and checks the pretested answer with both the model's proposed answer and the ground truth answer. We evaluate our system with the only two available large-scale human-annotated Video QA datasets and achieves state-of-the-art question generation performances. Furthermore, using our generated QA pairs only on the Video QA task, we can surpass some supervised baselines. We apply our generated questions to Video QA applications and surpasses some supervised baselines using generated questions only. As a pre-training strategy, we outperform both CapQG and transfer learning approaches when employing semi-supervised (20%) or fully supervised learning with annotated data. These experimental results suggest the novel perspectives for Video QA training.

cs.MM↗

GDN: A Coarse-To-Fine (C2F) Representation for End-To-End 6-DoF Grasp Detection

We proposed an end-to-end grasp detection network, Grasp Detection Network (GDN), cooperated with a novel coarse-to-fine (C2F) grasp representation design to detect diverse and accurate 6-DoF grasps based on point clouds. Compared to previous two-stage approaches which sample and evaluate multiple grasp candidates, our architecture is at least 20 times faster. It is also 8% and 40% more accurate in terms of the success rate in single object scenes and the complete rate in clutter scenes, respectively. Our method shows superior results among settings with different number of views and input points. Moreover, we propose a new AP-based metric which considers both rotation and transition errors, making it a more comprehensive evaluation tool for grasp detection models.

cs.RO↗