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Hyeong-Chai Jeong

Publications and source records attributed to Hyeong-Chai Jeong.

At least 19 recordsLinked to original sources

Discontinuous Wealth-Gradient Transition Driving Cooperation

The universal prevalence of cooperation is puzzling, as defection typically yields higher payoffs than cooperation, motivating searches for hidden pathways to cooperation. Here we study a game-theoretic model on a lattice structured population in which interaction payoffs are scaled by the minimum of participants' accumulated wealth, reflecting real-world heterogeneity and incorporating the influence of past strategic choices. This wealth scaling allows frequent cooperators to surpass defectors in payoffs through their greater wealth even at high cooperation costs where defection would otherwise dominate. At the elevated critical cost-benefit ratio, the wealth gradient at the cooperator-defector boundary in one dimension exhibits a discontinuous transition. We show that slowing and effective stalling of the boundary trigger an explosive buildup of the wealth gradient, driving the dominance of cooperation below the critical ratio. Remarkably, this promotion of cooperation is stronger at higher temperatures, revealing a constructive role of fluctuations.

physics.soc-ph↗

Global Streams, Local Currents: A Data Analysis on Global VOD Content Consumption

This study explores global video on demand content consumption patterns through a network-based approach. We used Netflix's 'TV-shows' ranking data, spanning 822 days across 71 countries, to construct a network where countries are represented as nodes and consumption similarities are reflected as link weights. By applying the Louvain algorithm, we identified three distinct consumption groups, 'North America and Pan-Europe', 'Asia and Middle East', and 'Central and South America group'. These groups align closely with geographic, historical, and linguistic divisions, despite no predefined grouping criteria. Notably, Turkiye, often considered a cultural and regional crossroads, exhibited some classification ambiguity but was ultimately grouped with Asia and Middle East. Our findings also show that the United States accounts for the largest share of content consumption across all groups, while South Korean content, particularly after the success of "Squid Game" in 2021, has gained and maintained popularity in Asia, the Middle East, and Latin America. This study, based on data, demonstrates that deep-seated cultural histories continue to shape global consumption patterns, even amidst rapid changes in media platforms and content production dynamics.

physics.soc-ph↗

Patterns and Dynamics of Netflix TV Show Popularity

The rise of platforms like Netflix has expanded the possibility for audiences worldwide to watch the same content simultaneously, motivating research on cross-country media consumption. We investigate the global dynamics of media consumption by analyzing daily top-ranked Netflix TV shows across 71 countries over a span of 822 days. Using an information-theoretic framework, we measure diversity, similarity, and directional relationships in consumption trends using Shannon entropy, mutual information, and Kullback-Leibler (KL) divergence. According to Shannon entropy analysis, North America and Europe have highly dynamic viewing preferences, whereas East and Southeast Asia (ESA) display more persistent trends, with the same shows often dominating for long periods. Mutual information identifies clear regional clusters of synchronized consumption, with particularly strong alignment among ESA countries. To analyze temporal patterns, we introduce a KL-based asymmetry measure that captures directional patterns between countries, applicable to both inter- and intra-regional pairs. This analysis reveals distinct pathways of content spread. We find inter-regional patterns from ESA and South America toward North America and Europe, and intra-regional signals from Korea and Thailand to other ESA countries. We also observe that ESA trends reaching other regions often originate from Singapore. These findings offer insight into the temporal structure of global content spread and highlight the coexistence of global synchronization and regional independence in streaming media preferences.

physics.soc-ph↗

Balancing the Last Birth: A Game-Theoretical Resolution to the Human Sex Ratio Puzzle

We study the evolution of offspring sex ratios using a game-theoretical model in which the decision to have another child depends on the sex of the previous child. Motivated by higher male infant mortality and the tendency to try again after a child's death, our model allows different continuation probabilities after sons and daughters. We find that a stable sex ratio at birth (SRB) differing from 1:1 can arise when these continuation probabilities differ. However, the sex ratio among last-born children (SRLB) always converges to 1:1. We mathematically prove that this 1:1 SRLB is an evolutionarily stable strategy under a new fitness measure based on the number of offspring in successful mating pairs, rather than the number of descendants in the whole population. Our results generalize Fisher's principle by showing that equilibrium is maintained at the level of last births even when the overall SRB is biased. This offers a potential explanation for the persistent slight male bias in human births, linking it to sex-specific child mortality and parental reproductive strategies in historical populations.

physics.soc-ph↗

Self-consistent gravity model for inferring node mass in flow networks

The gravity model, inspired by Newton's law of universal gravitation, has long served as a primary tool for interpreting trade flows between countries, using a country's economic `mass' as a key determinant. Despite its wide application, the definition of `mass' within this model remains ambiguous. It is often approximated using indicators like GDP, which may not accurately reflect a country's true trade potential. Here, we introduce a data-driven, self-consistent numerical approach that redefines `mass' from a static proxy to a dynamic attribute inferred directly from flow data. We infer mass distribution and interaction nature through our method, mirroring Newton's approach to understanding gravity. Our methodology accurately identifies predefined embeddings and reconstructs system attributes when applied to synthetic flow data, demonstrating its strong predictive power and adaptability. Further application to real-world trade networks yields critical insights, revealing the spatial spectrum of trade flows and the economic mass of countries, two key features unexplored in depth by existing models. Our methodology not only enables accurate reconstruction of the original flow but also allows for a deep understanding of the unique capabilities of each node within the network. This study marks a significant shift in the understanding and application of the gravity model, providing a more comprehensive tool for analyzing complex systems and uncovering new insights into various fields, including global trade, traffic engineering, epidemic disease prevention, and infrastructure design.

physics.data-an↗

Symmetric Nash equilibrium of political polarization in a two-party system

The median-voter hypothesis (MVH) predicts convergence of two party platforms across a one-dimensional political spectrum during majoritarian elections. From the viewpoint of the MVH, an explanation of polarization is that each election has a different median voter so that a party cannot please all the median voters at the same time. We consider two parties competing to win voters along a one-dimensional spectrum and assume that each party nominates one candidate out of two in the primary election, for which the electorates represent only one side of the whole population. We argue that all the four candidates will come to the same distance from the median of the total population through best-response dynamics.

physics.soc-ph↗

Assortative clustering in a one-dimensional population with replication strategies

In a geographically distributed population, assortative clustering plays an important role in evolution by modifying local environments. To examine its effects in a linear habitat, we consider a one-dimensional grid of cells, where each cell is either empty or occupied by an organism whose replication strategy is genetically inherited to offspring. The strategy determines whether to have offspring in surrounding cells, as a function of the neighborhood configuration. If more than one offspring compete for a cell, then they can be all exterminated due to the cost of conflict depending on environmental conditions. We find that the system is more densely populated in an unfavorable environment than in a favorable one because only the latter has to pay the cost of conflict. This observation agrees reasonably well with a mean-field analysis which takes assortative clustering of strategies into consideration. Our finding suggests a possibility of intrinsic nonlinearity between environmental conditions and population density when an evolutionary process is involved.

q-bio.PE↗

Sex-ratio bias induced by mutation

A question in evolutionary biology is why the number of males is approximately equal to that of females in many species, and Fisher's theory of equal investment answers that it is the evolutionarily stable state. The Fisherian mechanism can be given a concrete form by a genetic model based on the following assumptions: (1) Males and females mate at random. (2) An allele acts on the father to determine the expected progeny sex ratio. (3) The offspring inherits the allele from either side of the parents with equal probability. The model is known to achieve the 1:1 sex ratio due to the invasion of mutant alleles with different progeny sex ratios. In this study, however, we argue that mutation plays a more subtle role in that fluctuations caused by mutation renormalize the sex ratio and thereby keep it away from 1:1 in general. This finding shows how the sex ratio is affected by mutation in a systematic way, whereby the effective mutation rate can be estimated from an observed sex ratio.

q-bio.PE↗

Long-range prisoner's dilemma game on a cycle

We investigate evolutionary dynamics of altruism with long-range interaction on a cycle. The interaction between individuals is described by a simplified version of the prisoner's dilemma (PD) game in which the payoffs are parameterized by $c$, the cost of a cooperative action. In our model, the probabilities of the game interaction and competition decay algebraically with $r_{AB}$, the distance between two players $A$ and $B$, but with different exponents: That is, the probability to play the PD game is proportional to $r_{AB}^{-α}$. If player $A$ is chosen for death, on the other hand, the probability for $B$ to occupy the empty site is proportional to $r_{AB}^{-β}$. In a limiting case of $β\to\infty$, where the competition for an empty site occurs between its nearest neighbors only, we analytically find the condition for the proliferation of altruism in terms of $c_{th}$, a threshold of $c$ below which altruism prevails. For finite $β$, we conjecture a formula for $c_{th}$ as a function of $α$ and $β$. We also propose a numerical method to locate $c_{th}$, according to which we observe excellent agreement with the conjecture even when the selection strength is of considerable magnitude.

q-bio.PE↗

Duality between cooperation and defection in the presence of tit-for-tat in replicator dynamics

The prisoner's dilemma describes a conflict between a pair of players, in which defection is a dominant strategy whereas cooperation is collectively optimal. The iterated version of the dilemma has been extensively studied to understand the emergence of cooperation. In the evolutionary context, the iterated prisoner's dilemma is often combined with population dynamics, in which a more successful strategy replicates itself with a higher growth rate. Here, we investigate the replicator dynamics of three representative strategies, i.e., unconditional cooperation, unconditional defection, and tit-for-tat, which prescribes reciprocal cooperation by mimicking the opponent's previous move. Our finding is that the dynamics is self-dual in the sense that it remains invariant when we apply time reversal and exchange the fractions of unconditional cooperators and defectors in the population. The duality implies that the fractions can be equalized by tit-for-tat players, although unconditional cooperation is still dominated by defection. Furthermore, we find that mutation among the strategies breaks the exact duality in such a way that cooperation is more favored than defection, as long as the cost-to-benefit ratio of cooperation is small.

q-bio.PE↗

Comparing reactive and memory-one strategies of direct reciprocity

Direct reciprocity is a mechanism for the evolution of cooperation based on repeated interactions. When individuals meet repeatedly, they can use conditional strategies to enforce cooperative outcomes that would not be feasible in one-shot social dilemmas. Direct reciprocity requires that individuals keep track of their past interactions and find the right response. However, there are natural bounds on strategic complexity: Humans find it difficult to remember past interactions accurately, especially over long timespans. Given these limitations, it is natural to ask how complex strategies need to be for cooperation to evolve. Here, we study stochastic evolutionary game dynamics in finite populations to systematically compare the evolutionary performance of reactive strategies, which only respond to the co-player's previous move, and memory-one strategies, which take into account the own and the co-player's previous move. In both cases, we compare deterministic strategy and stochastic strategy spaces. For reactive strategies and small costs, we find that stochasticity benefits cooperation, because it allows for generous-tit-for-tat. For memory one strategies and small costs, we find that stochasticity does not increase the propensity for cooperation, because the deterministic rule of win-stay, lose-shift works best. For memory one strategies and large costs, however, stochasticity can augment cooperation.

q-bio.PE↗

Nash equilibrium and evolutionary dynamics in semifinalists' dilemma

We consider a tournament among four equally strong semifinalists. The players have to decide how much stamina to use in the semifinals, provided that the rest is available in the final and the third-place playoff. We investigate optimal strategies for allocating stamina to the successive matches when players' prizes (payoffs) are given according to the tournament results. From the basic assumption that the probability to win a match follows a nondecreasing function of stamina difference, we present symmetric Nash equilibria for general payoff structures. We find three different phases of the Nash equilibria in the payoff space. First, when the champion wins a much bigger payoff than the others, any pure strategy can constitute a Nash equilibrium as long as all four players adopt it in common. Second, when the first two places are much more valuable than the other two, the only Nash equilibrium is such that everyone uses a pure strategy investing all stamina in the semifinal. Third, when the payoff for last place is much smaller than the others, a Nash equilibrium is formed when every player adopts a mixed strategy of using all or none of its stamina in the semifinals. In a limiting case that only last place pays the penalty, this mixed-strategy profile can be proved to be a unique symmetric Nash equilibrium, at least when the winning probability follows a Heaviside step function. Moreover, by using this Heaviside step function, we study the tournament by using evolutionary replicator dynamics to obtain analytic solutions, which reproduces the corresponding Nash equilibria on the population level and gives information on dynamic aspects.

physics.soc-ph↗

Optional games on cycles and complete graphs

We study stochastic evolution of optional games on simple graphs. There are two strategies, A and B, whose interaction is described by a general payoff matrix. In addition there are one or several possibilities to opt out from the game by adopting loner strategies. Optional games lead to relaxed social dilemmas. Here we explore the interaction between spatial structure and optional games. We find that increasing the number of loner strategies (or equivalently increasing mutational bias toward loner strategies) facilitates evolution of cooperation both in well-mixed and in structured populations. We derive various limits for weak selection and large population size. For some cases we derive analytic results for strong selection. We also analyze strategy selection numerically for finite selection intensity and discuss combined effects of optionality and spatial structure.

q-bio.PE↗

Emergence of cooperation with self-organized criticality

Cooperation and self-organized criticality are two main keywords in current studies of evolution. We propose a generalized Bak-Sneppen model and provide a natural mechanism which accounts for both phenomena simultaneously. We use the prisoner's dilemma games to mimic the interactions among the members of the population. Each member is identified by its cooperation probability, and its fitness is given by the payoffs from neighbors. The least fit member with the minimum payoff is replaced by a new member with a random cooperation probability. When the neighbors of the least fit member are also replaced with a non-zero probability, a strong cooperation emerges. The Bak-Sneppen process builds a self-organized structure so that the cooperation can emerge even in the parameter region where a uniform or random population decreases the number of cooperators. The emergence of cooperation is due to the same dynamical correlation which leads to self-organized criticality in replacement activities.

physics.data-an↗

Growth of a One Dimensional Quasiperiodic Covering with Locally Determined Decorations

A growth mechanism for a perfect one-dimensional (1D) quasiperiodic structure is presented with a local covering rule. We use rectangular tiles with two different types of string decorations. The string position in a tile is allowed to move when the tile is attached to an existing patch. By adjusting the position properly with local information, we show that a growth of perfect quasiperiodic structure is possible. This observation may provide new insight into how quasicrystals grow with perfect quasiperiodic order.

math-ph↗

Growing Perfect Decagonal Quasicrystals by Local Rules

A local growth algorithm for a decagonal quasicrystal is presented. We show that a perfect Penrose tiling (PPT) layer can be grown on a decapod tiling layer by a three dimensional (3D) local rule growth. Once a PPT layer begins to form on the upper layer, successive 2D PPT layers can be added on top resulting in a perfect decagonal quasicrystalline structure in bulk with a point defect only on the bottom surface layer. Our growth rule shows that an ideal quasicrystal structure can be constructed by a local growth algorithm in 3D, contrary to the necessity of non-local information for a 2D PPT growth.

cond-mat.dis-nn↗

Directed polymers in random media under confining force

The scaling behavior of a directed polymer in a two-dimensional (2D) random potential under confining force is investigated. The energy of a polymer with configuration $\{y(x)\}$ is given by $H\big(\{y(x)\}\big) = \sum_{x=1}^N \exyx + ε\Wa^α$, where $η(x,y)$ is an uncorrelated random potential and $\Wa$ is the width of the polymer. Using an energy argument, it is conjectured that the radius of gyration $R_g(N)$ and the energy fluctuation $ΔE(N)$ of the polymer of length $N$ in the ground state increase as $R_g(N)\sim N^ν$ and $ΔE(N)\sim N^ω$ respectively with $ν= 1/(1+α)$ and $ω= (1+2α)/(4+4α)$ for $α\ge 1/2$. A novel algorithm of finding the exact ground state, with the effective time complexity of $\cO(N^3)$, is introduced and used to confirm the conjecture numerically.

cond-mat.stat-mech↗

Growing network model for community with group structure

We propose a growing network model for a community with a group structure. The community consists of individual members and groups, gatherings of members. The community grows as a new member is introduced by an existing member at each time step. The new member then creates a new group or joins one of the groups of the introducer. We investigate the emerging community structure analytically and numerically. The group size distribution shows a power law distribution for a variety of growth rules, while the activity distribution follows an exponential or a power law depending on the details of the growth rule. We also present an analysis of empirical data from on the online communities, the ``Groups'' in \url{http://www.yahoo.com} and the ``Cafe'' in \url{http://www.daum.net}, which shows a power law distribution for a wide range of group sizes.

cond-mat.other↗