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Hyeonsu Kang

Publications and source records attributed to Hyeonsu Kang.

5 recordsLinked to original sources

VLM-SlideEval: Evaluating VLMs on Structured Comprehension and Perturbation Sensitivity in PPT

Vision-language models (VLMs) are increasingly used to evaluate multimodal content, including presentation slides, yet their slide-specific understanding remains underexplored {despite their growing role as critics in agentic, model-forward pipelines}. We introduce VLM-SlideEval, an evaluation framework that probes VLMs along three axes: (1) element-level extraction from slide images aligned to ground truth; (2) robustness to controlled perturbations in geometry, style, and text; and (3) higher-level comprehension, such as recovering a deck's narrative order from shuffled slides. Using publicly available decks from Zenodo (https://huggingface.co/datasets/Forceless/Zenodo10K/viewer/default/pptx), we standardize ground-truth element metadata from PowerPoint XML and live renderings into a unified, verifiable schema. Empirically, VLMs underperform on pixel-accurate extraction and show non-trivial agreement, fidelity, and consistency under controlled perturbations, while performing better on single-slide content understanding; however, they do not reliably capture narrative structure across slides. These results highlight the limits of current VLMs for slide evaluation and motivate calibrated, critic-in-the-loop evaluators that drive iterative refinement and selection in agentic pipelines.

cs.CV

BioSpark: Beyond Analogical Inspiration to LLM-augmented Transfer

We present BioSpark, a system for analogical innovation designed to act as a creativity partner in reducing the cognitive effort in finding, mapping, and creatively adapting diverse inspirations. While prior approaches have focused on initial stages of finding inspirations, BioSpark uses LLMs embedded in a familiar, visual, Pinterest-like interface to go beyond inspiration to supporting users in identifying the key solution mechanisms, transferring them to the problem domain, considering tradeoffs, and elaborating on details and characteristics. To accomplish this BioSpark introduces several novel contributions, including a tree-of-life enabled approach for generating relevant and diverse inspirations, as well as AI-powered cards including 'Sparks' for analogical transfer; 'Trade-offs' for considering pros and cons; and 'Q&A' for deeper elaboration. We evaluated BioSpark through workshops with professional designers and a controlled user study, finding that using BioSpark led to a greater number of generated ideas; those ideas being rated higher in creative quality; and more diversity in terms of biological inspirations used than a control condition. Our results suggest new avenues for creativity support tools embedding AI in familiar interaction paradigms for designer workflows.

cs.HC

Imitation of Life: A Search Engine for Biologically Inspired Design

Biologically Inspired Design (BID), or Biomimicry, is a problem-solving methodology that applies analogies from nature to solve engineering challenges. For example, Speedo engineers designed swimsuits based on shark skin. Finding relevant biological solutions for real-world problems poses significant challenges, both due to the limited biological knowledge engineers and designers typically possess and to the limited BID resources. Existing BID datasets are hand-curated and small, and scaling them up requires costly human annotations. In this paper, we introduce BARcode (Biological Analogy Retriever), a search engine for automatically mining bio-inspirations from the web at scale. Using advances in natural language understanding and data programming, BARcode identifies potential inspirations for engineering challenges. Our experiments demonstrate that BARcode can retrieve inspirations that are valuable to engineers and designers tackling real-world problems, as well as recover famous historical BID examples. We release data and code; we view BARcode as a step towards addressing the challenges that have historically hindered the practical application of BID to engineering innovation.

cs.CL

The Semantic Reader Project: Augmenting Scholarly Documents through AI-Powered Interactive Reading Interfaces

Scholarly publications are key to the transfer of knowledge from scholars to others. However, research papers are information-dense, and as the volume of the scientific literature grows, the need for new technology to support the reading process grows. In contrast to the process of finding papers, which has been transformed by Internet technology, the experience of reading research papers has changed little in decades. The PDF format for sharing research papers is widely used due to its portability, but it has significant downsides including: static content, poor accessibility for low-vision readers, and difficulty reading on mobile devices. This paper explores the question "Can recent advances in AI and HCI power intelligent, interactive, and accessible reading interfaces -- even for legacy PDFs?" We describe the Semantic Reader Project, a collaborative effort across multiple institutions to explore automatic creation of dynamic reading interfaces for research papers. Through this project, we've developed ten research prototype interfaces and conducted usability studies with more than 300 participants and real-world users showing improved reading experiences for scholars. We've also released a production reading interface for research papers that will incorporate the best features as they mature. We structure this paper around challenges scholars and the public face when reading research papers -- Discovery, Efficiency, Comprehension, Synthesis, and Accessibility -- and present an overview of our progress and remaining open challenges.

cs.HC

Scaling Creative Inspiration with Fine-Grained Functional Aspects of Ideas

Large repositories of products, patents and scientific papers offer an opportunity for building systems that scour millions of ideas and help users discover inspirations. However, idea descriptions are typically in the form of unstructured text, lacking key structure that is required for supporting creative innovation interactions. Prior work has explored idea representations that were either limited in expressivity, required significant manual effort from users, or dependent on curated knowledge bases with poor coverage. We explore a novel representation that automatically breaks up products into fine-grained functional aspects capturing the purposes and mechanisms of ideas, and use it to support important creative innovation interactions: functional search for ideas, and exploration of the design space around a focal problem by viewing related problem perspectives pooled from across many products. In user studies, our approach boosts the quality of creative search and inspirations, substantially outperforming strong baselines by 50-60%.

cs.HC