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Hyo-Sang Shin

Publications and source records attributed to Hyo-Sang Shin.

26 records · Page 2Linked to original sources

Improving Learning Effectiveness For Object Detection and Classification in Cluttered Backgrounds

Usually, Neural Networks models are trained with a large dataset of images in homogeneous backgrounds. The issue is that the performance of the network models trained could be significantly degraded in a complex and heterogeneous environment. To mitigate the issue, this paper develops a framework that permits to autonomously generate a training dataset in heterogeneous cluttered backgrounds. It is clear that the learning effectiveness of the proposed framework should be improved in complex and heterogeneous environments, compared with the ones with the typical dataset. In our framework, a state-of-the-art image segmentation technique called DeepLab is used to extract objects of interest from a picture and Chroma-key technique is then used to merge the extracted objects of interest into specific heterogeneous backgrounds. The performance of the proposed framework is investigated through empirical tests and compared with that of the model trained with the COCO dataset. The results show that the proposed framework outperforms the model compared. This implies that the learning effectiveness of the framework developed is superior to the models with the typical dataset.

cs.CV↗

Threshold Greedy Based Task Allocation for Multiple Robot Operations

This paper deals with large-scale decentralised task allocation problems for multiple heterogeneous robots with monotone submodular objective functions. One of the significant challenges with the large-scale decentralised task allocation problem is the NP-hardness for computation and communication. This paper proposes a decentralised Decreasing Threshold Task Allocation (DTTA) algorithm that enables parallel allocation by leveraging a decreasing threshold to handle the NP-hardness. Then DTTA is upgraded to a more practical version Lazy Decreasing Threshold Task Allocation (LDTTA) by combining a variant of Lazy strategy. DTTA and LDTTA can release both computational and communicating burden for multiple robots in a decentralised network while providing an optimality bound of solution quality. To examine the performance of the proposed algorithms, this paper models a multi-target surveillance scenario and conducts Monte-Carlo simulations. Simulation results reveal that the proposed algorithms achieve similar function values but consume much less running time and consensus steps compared with benchmark decentralised task allocation algorithms.

cs.MA↗

Sample Greedy Gossip for Distributed Network-Wide Average Computation

This paper investigates the problem of distributed network-wide averaging and proposes a new greedy gossip algorithm. Instead of finding the optimal path of each node in a greedy manner, the proposed approach utilises a suboptimal communication path by performing greedy selection among randomly selected active local nodes. Theoretical analysis on convergence speed is also performed to investigate the characteristics of the proposed algorithm. The main feature of the new algorithm is that it provides great flexibility and well balance between communication cost and convergence performance introduced by the stochastic sampling strategy. Extensive numerical simulations are performed to validate the analytic findings.

eess.SY↗

Sample Greedy Based Task Allocation for Multiple Robot Systems

This paper addresses the task allocation problem for multi-robot systems. The main issue with the task allocation problem is inherent complexity that makes finding an optimal solution within a reasonable time almost impossible. To hand the issue, this paper develops a task allocation algorithm that can be decentralised by leveraging the submodularity concepts and sampling process. The theoretical analysis reveals that the proposed algorithm can provide approximation guarantee of $1/2$ for the monotone submodular case and $1/4$ for the non-monotone submodular case in average sense with polynomial time complexity. To examine the performance of the proposed algorithm and validate the theoretical analysis results, we design a task allocation problem and perform numerical simulations. The simulation results confirm that the proposed algorithm achieves solution quality, which is comparable to a state-of-the-art algorithm in the monotone case, and much better quality in the non-monotone case with significantly less computational complexity.

cs.MA↗

Fast submodular maximization subject to k-extendible system constraints

As the scales of data sets expand rapidly in some application scenarios, increasing efforts have been made to develop fast submodular maximization algorithms. This paper presents a currently the most efficient algorithm for maximizing general non-negative submodular objective functions subject to $k$-extendible system constraints. Combining the sampling process and the decreasing threshold strategy, our algorithm Sample Decreasing Threshold Greedy Algorithm (SDTGA) obtains an expected approximation guarantee of ($p-ε$) for monotone submodular functions and of ($p(1-p)-ε$) for non-monotone cases with expected computational complexity of only $O(\frac{pn}ε\ln\frac{r}ε)$, where $r$ is the largest size of the feasible solutions, $0<p \leq \frac{1}{1+k}$ is the sampling probability and $0< ε< p$. If we fix the sampling probability $p$ as $\frac{1}{1+k}$, we get the best approximation ratios for both monotone and non-monotone submodular functions which are $(\frac{1}{1+k}-ε)$ and $(\frac{k}{(1+k)^2}-ε)$ respectively. While the parameter $ε$ exists for the trade-off between the approximation ratio and the time complexity. Therefore, our algorithm can handle larger scale of submodular maximization problems than existing algorithms.

cs.DS↗

Anonymous Hedonic Game for Task Allocation in a Large-Scale Multiple Agent System

This paper proposes a novel game-theoretical autonomous decision-making framework to address a task allocation problem for a swarm of multiple agents. We consider cooperation of self-interested agents, and show that our proposed decentralized algorithm guarantees convergence of agents with social inhibition to a Nash stable partition (i.e., social agreement) within polynomial time. The algorithm is simple and executable based on local interactions with neighbor agents under a strongly-connected communication network and even in asynchronous environments. We analytically present a mathematical formulation for computing the lower bound of suboptimality of the solution, and additionally show that 50% of suboptimality can be at least guaranteed if social utilities are non-decreasing functions with respect to the number of co-working agents. The results of numerical experiments confirm that the proposed framework is scalable, fast adaptable against dynamical environments, and robust even in a realistic situation.

cs.MA↗

Bio-Inspired Local Information-Based Control for Probabilistic Swarm Distribution Guidance

This paper addresses a task allocation problem for a large-scale robotic swarm, namely swarm distribution guidance problem. Unlike most of the existing frameworks handling this problem, the proposed framework suggests utilising local information available to generate its time-varying stochastic policies. As each agent requires only local consistency on information with neighbouring agents, rather than the global consistency, the proposed framework offers various advantages, e.g., a shorter timescale for using new information and potential to incorporate an asynchronous decision-making process. We perform theoretical analysis on the properties of the proposed framework. From the analysis, it is proved that the framework can guarantee the convergence to the desired density distribution even using local information while maintaining advantages of global-information-based approaches. The design requirements for these advantages are explicitly listed in this paper. This paper also provides specific examples of how to implement the framework developed. The results of numerical experiments confirm the effectiveness and comparability of the proposed framework, compared with the global-information-based framework.

cs.MA↗

Fast Non-Monotone Submodular Maximisation Subject to a Matroid Constraint

In this work we present the first practical $\left(\frac{1}{e}-ε\right)$-approximation algorithm to maximise a general non-negative submodular function subject to a matroid constraint. Our algorithm is based on combining the decreasing-threshold procedure of Badanidiyuru and Vondrak (SODA 2014) with a smoother version of the measured continuous greedy algorithm of Feldman et al. (FOCS 2011). This enables us to obtain an algorithm that requires $O(\frac{nr^2}{ε^4} \big(\frac{a+b}{a}\big)^2 \log^2({\frac{n}ε}))$ value oracle calls, where $n$ is the cardinality of the ground set, $r$ is the matroid rank, and $ b, a \in \mathbb{R}^+$ are the absolute values of the minimum and maximum marginal values that the function $f$ can take i.e.: $ -b \leq f_S(i) \leq a$, for all $i\in E$ and $S\subseteq E$, (here, $E$ is the ground set). The additional value oracle calls with respect to the work of Badanidiyuru and Vondrak come from the greater spread in the sampling of the multilinear extension that the possibility of negative marginal values introduce.

cs.DS↗