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Hyon-Gon Choo

Publications and source records attributed to Hyon-Gon Choo.

4 recordsLinked to original sources

From Explicit References to Scene Manifolds: Distributional Fidelity and Realism for Radiance Field Quality Assessment

Radiance field representations such as 3D Gaussian Splatting (3DGS) enable high-quality novel view synthesis but can introduce complex, view-dependent artifacts from reconstruction, rendering, and compression. Reliable perceptual quality assessment (QA) is thus essential for evaluating rendered views and guiding the design of perceptually faithful scene representations. Existing full-reference QA metrics require an aligned reference image, while recent cross-reference metrics relax this requirement by comparing a test view with non-aligned references. However, under wide-baseline radiance field settings, selecting a reliable nearby reference can be difficult, particularly when evaluating views along arbitrary trajectories and poses. We propose SCODA, a lightweight scene-conditioned objective QA method that shifts QA from explicit image-to-image comparison to scene-manifold modeling. High-quality observations of each scene are represented as a multivariate Gaussian distribution in deep feature space, producing a semantic fidelity score that measures deviation from the scene distribution. A weakly-supervised distortion-aware patch discriminator provides a complementary realism signal, and both cues are combined through an unsupervised bounded fusion strategy. Experiments on multiple benchmarks show strong agreement with human judgments and robust generalization across GS- and NeRF-generated views and trajectories. Code is publicly available at https://gitlab.com/saeedmp/scoda.

cs.CV

Single Image Reflection Removal with Patch Reflectance Prior

Single Image Reflection Removal (SIRR) in real-world images is a challenging task due to diverse image degradations occurring on the glass surface during light transmission and reflection. Many existing methods rely on specific prior assumptions to resolve the problem. In this paper, we propose a general reflection intensity prior that captures the intensity of the reflection phenomenon and demonstrate its effectiveness. To learn the reflection intensity prior, we introduce the Reflection Prior Extraction Network (RPEN). By segmenting images into regional patches, RPEN learns non-uniform reflection prior in an image. We propose Prior-based Reflection Removal Network (PRRN) using a simple transformer U-Net architecture that adapts reflection prior fed from RPEN. Experimental results on real-world benchmarks demonstrate the effectiveness of our approach achieving state-of-the-art accuracy in SIRR.

cs.CV

CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays

Light field displays (LFDs) require rendering an interlaced image that encodes many view-dependent observations. This multi-view requirement introduces substantial computational overhead, making real-time rendering difficult to achieve. While 3D Gaussian Splatting (3DGS) is efficient for single-view rendering on 2D displays, directly extending it to LFDs is computationally expensive. Moreover, prior accelerations either suffer from GPU inefficiency under spatially incoherent subpixel layouts or rely on computationally heavy multi-plane intermediates. In this paper, we propose CoherentRaster, a 3DGS-based light field rendering framework that performs subpixel-level rasterization. Our method employs Cross-view Coherent Attribute Reuse to eliminate redundant computation across neighboring viewpoints and applies View-coherent Remapping to restore warp-level memory efficiency degraded by the interlaced subpixel layout. Together, CoherentRaster provides an efficient pipeline for real-time, high-quality light field synthesis on consumer-grade hardware.

cs.GR

Internal-External Boundary Attention Fusion for Glass Surface Segmentation

Glass surfaces of transparent objects and mirrors are not able to be uniquely and explicitly characterized by their visual appearances because they contain the visual appearance of other reflected or transmitted surfaces as well. Detecting glass regions from a single-color image is a challenging task. Recent deep-learning approaches have paid attention to the description of glass surface boundary where the transition of visual appearances between glass and non-glass surfaces are observed. In this work, we analytically investigate how glass surface boundary helps to characterize glass objects. Inspired by prior semantic segmentation approaches with challenging image types such as X-ray or CT scans, we propose separated internal-external boundary attention modules that individually learn and selectively integrate visual characteristics of the inside and outside region of glass surface from a single color image. Our proposed method is evaluated on six public benchmarks comparing with state-of-the-art methods showing promising results.

cs.CV