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Hyoseung Kim

Publications and source records attributed to Hyoseung Kim.

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PIMbot: A Self-Adaptive Attack Framework for Adversarial Manipulation of Multi-Robot Reinforcement Learning

Recent research has demonstrated the potential of reinforcement learning in effective multi-robot collaboration, particularly in social dilemmas where robots face a trade-off between self-interest and collective benefits. However, environmental factors such as miscommunication and adversarial robots can impact cooperation, making it crucial to explore how multi-robot communication can be manipulated to achieve different outcomes. This paper presents PIMbot, a framework that manipulates outcomes via two complementary levers: (i) incentive manipulation of the reward channel and (ii) policy manipulation of an agent's own actions. An adaptive multi-objective controller balances these levers in an online manner. Our work introduces a novel approach to manipulation in recent multi-agent RL social dilemmas that utilize a unique reward function for incentivization. By utilizing our proposed PIMbot mechanisms, a robot is able to manipulate the social dilemma environment effectively. Comprehensive experimental results demonstrate the effectiveness of our proposed methods in the Gazebo-simulated multi-robot environment. Moreover, a real embedded device case study on NVIDIA Jetson Orin Nano quantifies system cost and validates PIMbot's effectiveness on realistic autonomous embedded systems scenarios beyond simulation. Together, these results position PIMbot as a rigorous stress-test tool exposing critical vulnerabilities in multi-robot cooperative tasks.

cs.RO

Modeling and Scheduling of Fusion Patterns in Autonomous Driving Systems (Extended Version)

In Autonomous Driving Systems (ADS), Directed Acyclic Graphs (DAGs) are widely used to model complex data dependencies and inter-task communication. However, existing DAG scheduling approaches oversimplify data fusion tasks by assuming fixed triggering mechanisms, failing to capture the diverse fusion patterns found in real-world ADS software stacks. In this paper, we propose a systematic framework for analyzing various fusion patterns and their performance implications in ADS. Our framework models three distinct fusion task types: timer-triggered, wait-for-all, and immediate fusion, which comprehensively represent real-world fusion behaviors. Our Integer Linear Programming (ILP)-based approach enables an optimization of multiple real-time performance metrics, including reaction time, time disparity, age of information, and response time, while generating deterministic offline schedules directly applicable to real platforms. Evaluation using real-world ADS case studies, Raspberry Pi implementation, and randomly generated DAGs demonstrates that our framework handles diverse fusion patterns beyond the scope of existing work, and achieves substantial performance improvements in comparable scenarios.

eess.SY

Low-Cost Sensing and Classification for Early Stress and Disease Detection in Avocado Plants

With rising demands for efficient disease and salinity management in agriculture, early detection of plant stressors is crucial, particularly for high-value crops like avocados. This paper presents a comprehensive evaluation of low-cost sensors deployed in the field for early stress and disease detection in avocado plants. Our monitoring system was deployed across 72 plants divided into four treatment categories within a greenhouse environment, with data collected over six months. While leaf temperature and conductivity measurements, widely used metrics for controlled settings, were found unreliable in field conditions due to environmental interference and positioning challenges, leaf spectral measurements produced statistically significant results when combined with our machine learning approach. For soil data analysis, we developed a two-level hierarchical classifier that leverages domain knowledge about treatment characteristics, achieving 75-86\% accuracy across different avocado genotypes and outperforming conventional machine learning approaches by over 20\%. In addition, performance evaluation on an embedded edge device demonstrated the viability of our approach for resource-constrained environments, with reasonable computational efficiency while maintaining high classification accuracy. Our work bridges the gap between theoretical potential and practical application of low-cost sensors in agriculture and offers insights for developing affordable, scalable monitoring systems.

eess.SY

ECLIP: Energy-efficient and Practical Co-Location of ML Inference on Spatially Partitioned GPUs

As AI inference becomes mainstream, research has begun to focus on improving the energy consumption of inference servers. Inference kernels commonly underutilize a GPU's compute resources and waste power from idling components. To improve utilization and energy efficiency, multiple models can co-locate and share the GPU. However, typical GPU spatial partitioning techniques often experience significant overheads when reconfiguring spatial partitions, which can waste additional energy through repartitioning overheads or non-optimal partition configurations. In this paper, we present ECLIP, a framework to enable low-overhead energy-efficient kernel-wise resource partitioning between co-located inference kernels. ECLIP minimizes repartitioning overheads by pre-allocating pools of CU masked streams and assigns optimal CU assignments to groups of kernels through our resource allocation optimizer. Overall, ECLIP achieves an average of 13% improvement to throughput and 25% improvement to energy efficiency.

eess.SY

Understanding and Mitigating Network Latency Effect on Teleoperated-Robot with Extended Reality

Robot teleoperation with extended reality (XR teleoperation) enables intuitive interaction by allowing remote robots to mimic user motions with real-time 3D feedback. However, existing systems face significant motion-to-motion (M2M) latency--the delay between the user's latest motion and the corresponding robot feedback--leading to high teleoperation error and mission completion time. This issue stems from the system's exclusive reliance on network communication, making it highly vulnerable to network degradation. To address these challenges, we introduce TeleXR, the first end-to-end, fully open-sourced XR teleoperation framework that decouples robot control and XR visualization from network dependencies. TeleXR leverages local sensing data to reconstruct delayed or missing information of the counterpart, thereby significantly reducing network-induced issues. This approach allows both the XR and robot to run concurrently with network transmission while maintaining high robot planning accuracy. TeleXR also features contention-aware scheduling to mitigate GPU contention and bandwidth-adaptive point cloud scaling to cope with limited bandwidth.

cs.RO

BOXR: Body and head motion Optimization framework for eXtended Reality

The emergence of standalone XR systems has enhanced user mobility, accommodating both subtle, frequent head motions and substantial, less frequent body motions. However, the pervasively used M2D latency metric, which measures the delay between the most recent motion and its corresponding display update, only accounts for head motions. This oversight can leave users prone to motion sickness if significant body motion is involved. Although existing methods optimize M2D latency through asynchronous task scheduling and reprojection methods, they introduce challenges like resource contention between tasks and outdated pose data. These challenges are further complicated by user motion dynamics and scene changes during runtime. To address these issues, we for the first time introduce the C2D latency metric, which captures the delay caused by body motions, and present BOXR, a framework designed to co-optimize both body and head motion delays within an XR system. BOXR enhances the coordination between M2D and C2D latencies by efficiently scheduling tasks to avoid contentions while maintaining an up-to-date pose in the output frame. Moreover, BOXR incorporates a motion-driven visual inertial odometer to adjust to user motion dynamics and employs scene-dependent foveated rendering to manage changes in the scene effectively. Our evaluations show that BOXR significantly outperforms state-of-the-art solutions in 11 EuRoC MAV datasets across 4 XR applications across 3 hardware platforms. In controlled motion and scene settings, BOXR reduces M2D and C2D latencies by up to 63% and 27%, respectively and increases frame rate by up to 43%. In practical deployments, BOXR achieves substantial reductions in real-world scenarios up to 42% in M2D latency and 31% in C2D latency while maintaining remarkably low miss rates of only 1.6% for M2D requirements and 1.0% for C2D requirements.

eess.SY

Toward a Predictive eXtended Reality Teleoperation System with Duo-Virtual Spaces

Extended Reality (XR) provides a more intuitive interaction method for teleoperating robots compared to traditional 2D controls. Recent studies have laid the groundwork for usable teleoperation with XR, but it fails in tasks requiring rapid motion and precise manipulations due to the large delay between user motion and agent feedback. In this work, we profile the end-to-end latency in a state-of-the-art XR teleoperation system and propose our idea to optimize the latency by implementing a duo-virtual spaces design and localizing the agent and objects in the user-side virtual space, while calibrating with periodic ground-truth poses from the agent-side virtual space.

cs.RO

Timing Analysis and Priority-driven Enhancements of ROS 2 Multi-threaded Executors

The second generation of Robotic Operating System, ROS 2, has gained much attention for its potential to be used for safety-critical robotic applications. The need to provide a solid foundation for timing correctness and scheduling mechanisms is therefore growing rapidly. Although there are some pioneering studies conducted on formally analyzing the response time of processing chains in ROS 2, the focus has been limited to single-threaded executors, and multi-threaded executors, despite their advantages, have not been studied well. To fill this knowledge gap, in this paper, we propose a comprehensive response-time analysis framework for chains running on ROS 2 multi-threaded executors. We first analyze the timing behavior of the default scheduling scheme in ROS 2 multi-threaded executors, and then present priority-driven scheduling enhancements to address the limitations of the default scheme. Our framework can analyze chains with both arbitrary and constrained deadlines and also the effect of mutually-exclusive callback groups. Evaluation is conducted by a case study on NVIDIA Jetson AGX Xavier and schedulability experiments using randomly-generated chains. The results demonstrate that our analysis framework can safely upper-bound response times under various conditions and the priority-driven scheduling enhancements not only reduce the response time of critical chains but also improve analytical bounds.

eess.SY

GCAPS: GPU Context-Aware Preemptive Priority-based Scheduling for Real-Time Tasks

Scheduling real-time tasks that utilize GPUs with analyzable guarantees poses a significant challenge due to the intricate interaction between CPU and GPU resources, as well as the complex GPU hardware and software stack. While much research has been conducted in the real-time research community, several limitations persist, including the absence or limited availability of GPU-level preemption, extended blocking times, and/or the need for extensive modifications to program code. In this paper, we propose GCAPS, a GPU Context-Aware Preemptive Scheduling approach for real-time GPU tasks. Our approach exerts control over GPU context scheduling at the device driver level and enables preemption of GPU execution based on task priorities by simply adding one-line macros to GPU segment boundaries. In addition, we provide a comprehensive response time analysis of GPU-using tasks for both our proposed approach as well as the default Nvidia GPU driver scheduling that follows a work-conserving round-robin policy. Through empirical evaluations and case studies, we demonstrate the effectiveness of the proposed approaches in improving taskset schedulability and response time. The results highlight significant improvements over prior work as well as the default scheduling approach, with up to 40% higher schedulability, while also achieving predictable worst-case behavior on Nvidia Jetson embedded platforms.

cs.DC

PAAM: A Framework for Coordinated and Priority-Driven Accelerator Management in ROS 2

This paper proposes a Priority-driven Accelerator Access Management (PAAM) framework for multi-process robotic applications built on top of the Robot Operating System (ROS) 2 middleware platform. The framework addresses the issue of predictable execution of time- and safety-critical callback chains that require hardware accelerators such as GPUs and TPUs. PAAM provides a standalone ROS executor that acts as an accelerator resource server, arbitrating accelerator access requests from all other callbacks at the application layer. This approach enables coordinated and priority-driven accelerator access management in multi-process robotic systems. The framework design is directly applicable to all types of accelerators and enables granular control over how specific chains access accelerators, making it possible to achieve predictable real-time support for accelerators used by safety-critical callback chains without making changes to underlying accelerator device drivers. The paper shows that PAAM also offers a theoretical analysis that can upper bound the worst-case response time of safety-critical callback chains that necessitate accelerator access. This paper also demonstrates that complex robotic systems with extensive accelerator usage that are integrated with PAAM may achieve up to a 91\% reduction in end-to-end response time of their critical callback chains.

cs.RO

OpenSense: An Open-World Sensing Framework for Incremental Learning and Dynamic Sensor Scheduling on Embedded Edge Devices

Recent advances in Internet-of-Things (IoT) technologies have sparked significant interest towards developing learning-based sensing applications on embedded edge devices. These efforts, however, are being challenged by the complexities of adapting to unforeseen conditions in an open-world environment, mainly due to the intensive computational and energy demands exceeding the capabilities of edge devices. In this paper, we propose OpenSense, an open-world time-series sensing framework for making inferences from time-series sensor data and achieving incremental learning on an embedded edge device with limited resources. The proposed framework is able to achieve two essential tasks, inference and incremental learning, eliminating the necessity for powerful cloud servers. In addition, to secure enough time for incremental learning and reduce energy consumption, we need to schedule sensing activities without missing any events in the environment. Therefore, we propose two dynamic sensor scheduling techniques: (i) a class-level period assignment scheduler that finds an appropriate sensing period for each inferred class, and (ii) a Q-learning-based scheduler that dynamically determines the sensing interval for each classification moment by learning the patterns of event classes. With this framework, we discuss the design choices made to ensure satisfactory learning performance and efficient resource usage. Experimental results demonstrate the ability of the system to incrementally adapt to unforeseen conditions and to efficiently schedule to run on a resource-constrained device.

eess.SY

EBV: Electronic Bee-Veterinarian for Principled Mining and Forecasting of Honeybee Time Series

Honeybees are vital for pollination and food production. Among many factors, extreme temperature (e.g., due to climate change) is particularly dangerous for bee health. Anticipating such extremities would allow beekeepers to take early preventive action. Thus, given sensor (temperature) time series data from beehives, how can we find patterns and do forecasting? Forecasting is crucial as it helps spot unexpected behavior and thus issue warnings to the beekeepers. In that case, what are the right models for forecasting? ARIMA, RNNs, or something else? We propose the EBV (Electronic Bee-Veterinarian) method, which has the following desirable properties: (i) principled: it is based on a) diffusion equations from physics and b) control theory for feedback-loop controllers; (ii) effective: it works well on multiple, real-world time sequences, (iii) explainable: it needs only a handful of parameters (e.g., bee strength) that beekeepers can easily understand and trust, and (iv) scalable: it performs linearly in time. We applied our method to multiple real-world time sequences, and found that it yields accurate forecasting (up to 49% improvement in RMSE compared to baselines), and segmentation. Specifically, discontinuities detected by EBV mostly coincide with domain expert's opinions, showcasing our approach's potential and practical feasibility. Moreover, EBV is scalable and fast, taking about 20 minutes on a stock laptop for reconstructing two months of sensor data.

cs.LG

Unleashing the Power of Preemptive Priority-based Scheduling for Real-Time GPU Tasks

Scheduling real-time tasks that utilize GPUs with analyzable guarantees poses a significant challenge due to the intricate interaction between CPU and GPU resources, as well as the complex GPU hardware and software stack. While much research has been conducted in the real-time research community, several limitations persist, including the absence or limited availability of preemption, extended blocking times, and/or the need for extensive modifications to program code. In this paper, we propose two novel techniques, namely the kernel thread and IOCTL-based approaches, to enable preemptive priority-based scheduling for real-time GPU tasks. Our approaches exert control over GPU context scheduling at the device driver level and enable preemptive GPU scheduling based on task priorities. The kernel thread-based approach achieves this without requiring modifications to user-level programs, while the IOCTL-based approach needs only a single macro at the boundaries of GPU access segments. In addition, we provide a comprehensive response time analysis that takes into account overlaps between different task segments, mitigating pessimism in worst-case estimates. Through empirical evaluations and case studies, we demonstrate the effectiveness of the proposed approaches in improving taskset schedulability and timeliness of real-time tasks. The results highlight significant improvements over prior work, with up to 40\% higher schedulability, while also achieving predictable worst-case behavior on Nvidia Jetson embedded platforms.

cs.DC

CARTOS: A Charging-Aware Real-Time Operating System for Intermittent Batteryless Devices

This paper presents CARTOS, a charging-aware real-time operating system designed to enhance the functionality of intermittently-powered batteryless devices (IPDs) for various Internet of Things (IoT) applications. While IPDs offer significant advantages such as extended lifespan and operability in extreme environments, they pose unique challenges, including the need to ensure forward progress of program execution amidst variable energy availability and maintaining reliable real-time time behavior during power disruptions. To address these challenges, CARTOS introduces a mixed-preemption scheduling model that classifies tasks into computational and peripheral tasks, and ensures their efficient and timely execution by adopting just-in-time checkpointing for divisible computation tasks and uninterrupted execution for indivisible peripheral tasks. CARTOS also supports processing chains of tasks with precedence constraints and adapts its scheduling in response to environmental changes to offer continuous execution under diverse conditions. CARTOS is implemented with new APIs and components added to FreeRTOS but is designed for portability to other embedded RTOSs. Through real hardware experiments and simulations, CARTOS exhibits superior performance over state-of-the-art methods, demonstrating that it can serve as a practical platform for developing resilient, real-time sensing applications on IPDs.

cs.OS

R^3: On-device Real-Time Deep Reinforcement Learning for Autonomous Robotics

Autonomous robotic systems, like autonomous vehicles and robotic search and rescue, require efficient on-device training for continuous adaptation of Deep Reinforcement Learning (DRL) models in dynamic environments. This research is fundamentally motivated by the need to understand and address the challenges of on-device real-time DRL, which involves balancing timing and algorithm performance under memory constraints, as exposed through our extensive empirical studies. This intricate balance requires co-optimizing two pivotal parameters of DRL training -- batch size and replay buffer size. Configuring these parameters significantly affects timing and algorithm performance, while both (unfortunately) require substantial memory allocation to achieve near-optimal performance. This paper presents R^3, a holistic solution for managing timing, memory, and algorithm performance in on-device real-time DRL training. R^3 employs (i) a deadline-driven feedback loop with dynamic batch sizing for optimizing timing, (ii) efficient memory management to reduce memory footprint and allow larger replay buffer sizes, and (iii) a runtime coordinator guided by heuristic analysis and a runtime profiler for dynamically adjusting memory resource reservations. These components collaboratively tackle the trade-offs in on-device DRL training, improving timing and algorithm performance while minimizing the risk of out-of-memory (OOM) errors. We implemented and evaluated R^3 extensively across various DRL frameworks and benchmarks on three hardware platforms commonly adopted by autonomous robotic systems. Additionally, we integrate R^3 with a popular realistic autonomous car simulator to demonstrate its real-world applicability. Evaluation results show that R^3 achieves efficacy across diverse platforms, ensuring consistent latency performance and timing predictability with minimal overhead.

cs.RO

A Server-based Approach for Predictable GPU Access with Improved Analysis

We propose a server-based approach to manage a general-purpose graphics processing unit (GPU) in a predictable and efficient manner. Our proposed approach introduces a GPU server that is a dedicated task to handle GPU requests from other tasks on their behalf. The GPU server ensures bounded time to access the GPU, and allows other tasks to suspend during their GPU computation to save CPU cycles. By doing so, we address the two major limitations of the existing real-time synchronization-based GPU management approach: busy waiting and long priority inversion. We have implemented a prototype of the server-based approach on a real embedded platform. This case study demonstrates the practicality and effectiveness of the server-based approach. Experimental results indicate that the server-based approach yields significant improvements in task schedulability over the existing synchronization-based approach in most practical settings. Although we focus on a GPU in this paper, the server-based approach can also be used for other types of computational accelerators.

cs.DC

Towards Predictable Real-Time Performance on Multi-Core Platforms

Cyber-physical systems (CPS) integrate sensing, computing, communication and actuation capabilities to monitor and control operations in the physical environment. A key requirement of such systems is the need to provide predictable real-time performance: the timing correctness of the system should be analyzable at design time with a quantitative metric and guaranteed at runtime with high assurance. This requirement of predictability is particularly important for safety-critical domains such as automobiles, aerospace, defense, manufacturing and medical devices. The work in this dissertation focuses on the challenges arising from the use of modern multi-core platforms in CPS. Even as of today, multi-core platforms are rarely used in safety-critical applications primarily due to the temporal interference caused by contention on various resources shared among processor cores, such as caches, memory buses, and I/O devices. Such interference is hard to predict and can significantly increase task execution time, e.g., up to 12x on commodity quad-core platforms. To address the problem of ensuring timing predictability on multi-core platforms, we develop novel analytical and systems techniques in this dissertation. Our proposed techniques theoretically bound temporal interference that tasks may suffer from when accessing shared resources. Our techniques also involve software primitives and algorithms for real-time operating systems and hypervisors, which significantly reduce the degree of the temporal interference. Specifically, we tackle the issues of cache and memory contention, locking and synchronization, interrupt handling, and access control for computational accelerators such as GPGPUs, all of which are crucial to achieving predictable real-time performance on a modern multi-core platform.

cs.DC