Searcharxiv⌕ Search

arXiv subjects

Hyunjung Shim

Publications and source records attributed to Hyunjung Shim.

72 records · Page 4Linked to original sources

Few-shot Font Generation with Weakly Supervised Localized Representations

Automatic few-shot font generation aims to solve a well-defined, real-world problem because manual font designs are expensive and sensitive to the expertise of designers. Existing methods learn to disentangle style and content elements by developing a universal style representation for each font style. However, this approach limits the model in representing diverse local styles, because it is unsuitable for complicated letter systems, for example, Chinese, whose characters consist of a varying number of components (often called "radical") -- with a highly complex structure. In this paper, we propose a novel font generation method that learns localized styles, namely component-wise style representations, instead of universal styles. The proposed style representations enable the synthesis of complex local details in text designs. However, learning component-wise styles solely from a few reference glyphs is infeasible when a target script has a large number of components, for example, over 200 for Chinese. To reduce the number of required reference glyphs, we represent component-wise styles by a product of component and style factors, inspired by low-rank matrix factorization. Owing to the combination of strong representation and a compact factorization strategy, our method shows remarkably better few-shot font generation results (with only eight reference glyphs) than other state-of-the-art methods. Moreover, strong locality supervision, for example, location of each component, skeleton, or strokes, was not utilized. The source code is available at https://github.com/clovaai/lffont and https://github.com/clovaai/fewshot-font-generation.

cs.CV↗

Evaluation for Weakly Supervised Object Localization: Protocol, Metrics, and Datasets

Weakly-supervised object localization (WSOL) has gained popularity over the last years for its promise to train localization models with only image-level labels. Since the seminal WSOL work of class activation mapping (CAM), the field has focused on how to expand the attention regions to cover objects more broadly and localize them better. However, these strategies rely on full localization supervision for validating hyperparameters and model selection, which is in principle prohibited under the WSOL setup. In this paper, we argue that WSOL task is ill-posed with only image-level labels, and propose a new evaluation protocol where full supervision is limited to only a small held-out set not overlapping with the test set. We observe that, under our protocol, the five most recent WSOL methods have not made a major improvement over the CAM baseline. Moreover, we report that existing WSOL methods have not reached the few-shot learning baseline, where the full-supervision at validation time is used for model training instead. Based on our findings, we discuss some future directions for WSOL.

cs.CV↗

Rethinking the Truly Unsupervised Image-to-Image Translation

Every recent image-to-image translation model inherently requires either image-level (i.e. input-output pairs) or set-level (i.e. domain labels) supervision. However, even set-level supervision can be a severe bottleneck for data collection in practice. In this paper, we tackle image-to-image translation in a fully unsupervised setting, i.e., neither paired images nor domain labels. To this end, we propose a truly unsupervised image-to-image translation model (TUNIT) that simultaneously learns to separate image domains and translates input images into the estimated domains. Experimental results show that our model achieves comparable or even better performance than the set-level supervised model trained with full labels, generalizes well on various datasets, and is robust against the choice of hyperparameters (e.g. the preset number of pseudo domains). Furthermore, TUNIT can be easily extended to semi-supervised learning with a few labeled data.

cs.CV↗

Session-aware Linear Item-Item Models for Session-based Recommendation

Session-based recommendation aims at predicting the next item given a sequence of previous items consumed in the session, e.g., on e-commerce or multimedia streaming services. Specifically, session data exhibits some unique characteristics, i.e., session consistency and sequential dependency over items within the session, repeated item consumption, and session timeliness. In this paper, we propose simple-yet-effective linear models for considering the holistic aspects of the sessions. The comprehensive nature of our models helps improve the quality of session-based recommendation. More importantly, it provides a generalized framework for reflecting different perspectives of session data. Furthermore, since our models can be solved by closed-form solutions, they are highly scalable. Experimental results demonstrate that the proposed linear models show competitive or state-of-the-art performance in various metrics on several real-world datasets.

cs.IR↗

Railroad is not a Train: Saliency as Pseudo-pixel Supervision for Weakly Supervised Semantic Segmentation

Existing studies in weakly-supervised semantic segmentation (WSSS) using image-level weak supervision have several limitations: sparse object coverage, inaccurate object boundaries, and co-occurring pixels from non-target objects. To overcome these challenges, we propose a novel framework, namely Explicit Pseudo-pixel Supervision (EPS), which learns from pixel-level feedback by combining two weak supervisions; the image-level label provides the object identity via the localization map and the saliency map from the off-the-shelf saliency detection model offers rich boundaries. We devise a joint training strategy to fully utilize the complementary relationship between both information. Our method can obtain accurate object boundaries and discard co-occurring pixels, thereby significantly improving the quality of pseudo-masks. Experimental results show that the proposed method remarkably outperforms existing methods by resolving key challenges of WSSS and achieves the new state-of-the-art performance on both PASCAL VOC 2012 and MS COCO 2014 datasets.

cs.CV↗

Multiple Heads are Better than One: Few-shot Font Generation with Multiple Localized Experts

A few-shot font generation (FFG) method has to satisfy two objectives: the generated images should preserve the underlying global structure of the target character and present the diverse local reference style. Existing FFG methods aim to disentangle content and style either by extracting a universal representation style or extracting multiple component-wise style representations. However, previous methods either fail to capture diverse local styles or cannot be generalized to a character with unseen components, e.g., unseen language systems. To mitigate the issues, we propose a novel FFG method, named Multiple Localized Experts Few-shot Font Generation Network (MX-Font). MX-Font extracts multiple style features not explicitly conditioned on component labels, but automatically by multiple experts to represent different local concepts, e.g., left-side sub-glyph. Owing to the multiple experts, MX-Font can capture diverse local concepts and show the generalizability to unseen languages. During training, we utilize component labels as weak supervision to guide each expert to be specialized for different local concepts. We formulate the component assign problem to each expert as the graph matching problem, and solve it by the Hungarian algorithm. We also employ the independence loss and the content-style adversarial loss to impose the content-style disentanglement. In our experiments, MX-Font outperforms previous state-of-the-art FFG methods in the Chinese generation and cross-lingual, e.g., Chinese to Korean, generation. Source code is available at https://github.com/clovaai/mxfont.

cs.CV↗

Few-shot Font Generation with Localized Style Representations and Factorization

Automatic few-shot font generation is a practical and widely studied problem because manual designs are expensive and sensitive to the expertise of designers. Existing few-shot font generation methods aim to learn to disentangle the style and content element from a few reference glyphs, and mainly focus on a universal style representation for each font style. However, such approach limits the model in representing diverse local styles, and thus makes it unsuitable to the most complicated letter system, e.g., Chinese, whose characters consist of a varying number of components (often called "radical") with a highly complex structure. In this paper, we propose a novel font generation method by learning localized styles, namely component-wise style representations, instead of universal styles. The proposed style representations enable us to synthesize complex local details in text designs. However, learning component-wise styles solely from reference glyphs is infeasible in the few-shot font generation scenario, when a target script has a large number of components, e.g., over 200 for Chinese. To reduce the number of reference glyphs, we simplify component-wise styles by a product of component factor and style factor, inspired by low-rank matrix factorization. Thanks to the combination of strong representation and a compact factorization strategy, our method shows remarkably better few-shot font generation results (with only 8 reference glyph images) than other state-of-the-arts, without utilizing strong locality supervision, e.g., location of each component, skeleton, or strokes. The source code is available at https://github.com/clovaai/lffont.

cs.CV↗

Evaluating Weakly Supervised Object Localization Methods Right

Weakly-supervised object localization (WSOL) has gained popularity over the last years for its promise to train localization models with only image-level labels. Since the seminal WSOL work of class activation mapping (CAM), the field has focused on how to expand the attention regions to cover objects more broadly and localize them better. However, these strategies rely on full localization supervision to validate hyperparameters and for model selection, which is in principle prohibited under the WSOL setup. In this paper, we argue that WSOL task is ill-posed with only image-level labels, and propose a new evaluation protocol where full supervision is limited to only a small held-out set not overlapping with the test set. We observe that, under our protocol, the five most recent WSOL methods have not made a major improvement over the CAM baseline. Moreover, we report that existing WSOL methods have not reached the few-shot learning baseline, where the full-supervision at validation time is used for model training instead. Based on our findings, we discuss some future directions for WSOL.

cs.CV↗

Discriminator Feature-based Inference by Recycling the Discriminator of GANs

Generative adversarial networks (GANs)successfully generate high quality data by learning amapping from a latent vector to the data. Various studies assert that the latent space of a GAN is semanticallymeaningful and can be utilized for advanced data analysis and manipulation. To analyze the real data in thelatent space of a GAN, it is necessary to build an inference mapping from the data to the latent vector. Thispaper proposes an effective algorithm to accurately infer the latent vector by utilizing GAN discriminator features. Our primary goal is to increase inference mappingaccuracy with minimal training overhead. Furthermore,using the proposed algorithm, we suggest a conditionalimage generation algorithm, namely a spatially conditioned GAN. Extensive evaluations confirmed that theproposed inference algorithm achieved more semantically accurate inference mapping than existing methodsand can be successfully applied to advanced conditionalimage generation tasks.

cs.CV↗

Collaborative Distillation for Top-N Recommendation

Knowledge distillation (KD) is a well-known method to reduce inference latency by compressing a cumbersome teacher model to a small student model. Despite the success of KD in the classification task, applying KD to recommender models is challenging due to the sparsity of positive feedback, the ambiguity of missing feedback, and the ranking problem associated with the top-N recommendation. To address the issues, we propose a new KD model for the collaborative filtering approach, namely collaborative distillation (CD). Specifically, (1) we reformulate a loss function to deal with the ambiguity of missing feedback. (2) We exploit probabilistic rank-aware sampling for the top-N recommendation. (3) To train the proposed model effectively, we develop two training strategies for the student model, called the teacher- and the student-guided training methods, selecting the most useful feedback from the teacher model. Via experimental results, we demonstrate that the proposed model outperforms the state-of-the-art method by 2.7-33.2% and 2.7-29.1% in hit rate (HR) and normalized discounted cumulative gain (NDCG), respectively. Moreover, the proposed model achieves the performance comparable to the teacher model.

cs.LG↗

Attention-based Dropout Layer for Weakly Supervised Object Localization

Weakly Supervised Object Localization (WSOL) techniques learn the object location only using image-level labels, without location annotations. A common limitation for these techniques is that they cover only the most discriminative part of the object, not the entire object. To address this problem, we propose an Attention-based Dropout Layer (ADL), which utilizes the self-attention mechanism to process the feature maps of the model. The proposed method is composed of two key components: 1) hiding the most discriminative part from the model for capturing the integral extent of object, and 2) highlighting the informative region for improving the recognition power of the model. Based on extensive experiments, we demonstrate that the proposed method is effective to improve the accuracy of WSOL, achieving a new state-of-the-art localization accuracy in CUB-200-2011 dataset. We also show that the proposed method is much more efficient in terms of both parameter and computation overheads than existing techniques.

cs.CV↗

Depth Reconstruction of Translucent Objects from a Single Time-of-Flight Camera using Deep Residual Networks

We propose a novel approach to recovering the translucent objects from a single time-of-flight (ToF) depth camera using deep residual networks. When recording the translucent objects using the ToF depth camera, their depth values are severely contaminated due to complex light interactions with the surrounding environment. While existing methods suggested new capture systems or developed the depth distortion models, their solutions were less practical because of strict assumptions or heavy computational complexity. In this paper, we adopt the deep residual networks for modeling the ToF depth distortion caused by translucency. To fully utilize both the local and semantic information of objects, multi-scale patches are used to predict the depth value. Based on the quantitative and qualitative evaluation on our benchmark database, we show the effectiveness and robustness of the proposed algorithm.

cs.CV↗

Editable Generative Adversarial Networks: Generating and Editing Faces Simultaneously

We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic attribute effects, they only address the image editing problem, using the input image as the condition of model. Recently, several studies attempt to tackle both novel face generation and attribute editing problem using a single solution. However, their image quality is still unsatisfactory. Our goal is to develop a single unified model that can simultaneously create and edit high quality face images with desired attributes. A key idea of our work is that we decompose the image into the latent and attribute vector in low dimensional representation, and then utilize the GAN framework for mapping the low dimensional representation to the image. In this way, we can address both the generation and editing problem by learning the generator. For qualitative and quantitative evaluations, the proposed algorithm outperforms recent algorithms addressing the same problem. Also, we show that our model can achieve the competitive performance with the state-of-the-art attribute editing technique in terms of attribute editing quality.

cs.CV↗

Generative Adversarial Networks for Unsupervised Object Co-localization

This paper introduces a novel approach for unsupervised object co-localization using Generative Adversarial Networks (GANs). GAN is a powerful tool that can implicitly learn unknown data distributions in an unsupervised manner. From the observation that GAN discriminator is highly influenced by pixels where objects appear, we analyze the internal layers of discriminator and visualize the activated pixels. Our important finding is that high image diversity of GAN, which is a main goal in GAN research, is ironically disadvantageous for object localization, because such discriminators focus not only on the target object, but also on the various objects, such as background objects. Based on extensive evaluations and experimental studies, we show the image diversity and localization performance have a negative correlation. In addition, our approach achieves meaningful accuracy for unsupervised object co-localization using publicly available benchmark datasets, even comparable to state-of-the-art weakly-supervised approach.

cs.CV↗

Improved Training of Generative Adversarial Networks Using Representative Features

Despite the success of generative adversarial networks (GANs) for image generation, the trade-off between visual quality and image diversity remains a significant issue. This paper achieves both aims simultaneously by improving the stability of training GANs. The key idea of the proposed approach is to implicitly regularize the discriminator using representative features. Focusing on the fact that standard GAN minimizes reverse Kullback-Leibler (KL) divergence, we transfer the representative feature, which is extracted from the data distribution using a pre-trained autoencoder (AE), to the discriminator of standard GANs. Because the AE learns to minimize forward KL divergence, our GAN training with representative features is influenced by both reverse and forward KL divergence. Consequently, the proposed approach is verified to improve visual quality and diversity of state of the art GANs using extensive evaluations.

cs.CV↗

Resembled Generative Adversarial Networks: Two Domains with Similar Attributes

We propose a novel algorithm, namely Resembled Generative Adversarial Networks (GAN), that generates two different domain data simultaneously where they resemble each other. Although recent GAN algorithms achieve the great success in learning the cross-domain relationship, their application is limited to domain transfers, which requires the input image. The first attempt to tackle the data generation of two domains was proposed by CoGAN. However, their solution is inherently vulnerable for various levels of domain similarities. Unlike CoGAN, our Resembled GAN implicitly induces two generators to match feature covariance from both domains, thus leading to share semantic attributes. Hence, we effectively handle a wide range of structural and semantic similarities between various two domains. Based on experimental analysis on various datasets, we verify that the proposed algorithm is effective for generating two domains with similar attributes.

cs.CV↗

Improved Techniques For Weakly-Supervised Object Localization

We propose an improved technique for weakly-supervised object localization. Conventional methods have a limitation that they focus only on most discriminative parts of the target objects. The recent study addressed this issue and resolved this limitation by augmenting the training data for less discriminative parts. To this end, we employ an effective data augmentation for improving the accuracy of the object localization. In addition, we introduce improved learning techniques by optimizing Convolutional Neural Networks (CNN) based on the state-of-the-art model. Based on extensive experiments, we evaluate the effectiveness of the proposed approach both qualitatively and quantitatively. Especially, we observe that our method improves the Top-1 localization accuracy by 21.4 - 37.3% depending on configurations, compared to the current state-of-the-art technique of the weakly-supervised object localization.

cs.CV↗

MGGAN: Solving Mode Collapse using Manifold Guided Training

Mode collapse is a critical problem in training generative adversarial networks. To alleviate mode collapse, several recent studies introduce new objective functions, network architectures or alternative training schemes. However, their achievement is often the result of sacrificing the image quality. In this paper, we propose a new algorithm, namely a manifold guided generative adversarial network (MGGAN), which leverages a guidance network on existing GAN architecture to induce generator learning all modes of data distribution. Based on extensive evaluations, we show that our algorithm resolves mode collapse without losing image quality. In particular, we demonstrate that our algorithm is easily extendable to various existing GANs. Experimental analysis justifies that the proposed algorithm is an effective and efficient tool for training GANs.

cs.CV↗