SearcharxivSearch

arXiv subjects

I-Sheng Fang

Publications and source records attributed to I-Sheng Fang.

6 recordsLinked to original sources

ImagenWorld: Stress-Testing Image Generation Models with Explainable Human Evaluation on Open-ended Real-World Tasks

Advances in diffusion, autoregressive, and hybrid models have enabled high-quality image synthesis for tasks such as text-to-image, editing, and reference-guided composition. Yet, existing benchmarks remain limited, either focus on isolated tasks, cover only narrow domains, or provide opaque scores without explaining failure modes. We introduce \textbf{ImagenWorld}, a benchmark of 3.6K condition sets spanning six core tasks (generation and editing, with single or multiple references) and six topical domains (artworks, photorealistic images, information graphics, textual graphics, computer graphics, and screenshots). The benchmark is supported by 20K fine-grained human annotations and an explainable evaluation schema that tags localized object-level and segment-level errors, complementing automated VLM-based metrics. Our large-scale evaluation of 14 models yields several insights: (1) models typically struggle more in editing tasks than in generation tasks, especially in local edits. (2) models excel in artistic and photorealistic settings but struggle with symbolic and text-heavy domains such as screenshots and information graphics. (3) closed-source systems lead overall, while targeted data curation (e.g., Qwen-Image) narrows the gap in text-heavy cases. (4) modern VLM-based metrics achieve Kendall accuracies up to 0.79, approximating human ranking, but fall short of fine-grained, explainable error attribution. ImagenWorld provides both a rigorous benchmark and a diagnostic tool to advance robust image generation.

cs.GR

Text Slider: Efficient and Plug-and-Play Continuous Concept Control for Image/Video Synthesis via LoRA Adapters

Recent advances in diffusion models have significantly improved image and video synthesis. In addition, several concept control methods have been proposed to enable fine-grained, continuous, and flexible control over free-form text prompts. However, these methods not only require intensive training time and GPU memory usage to learn the sliders or embeddings but also need to be retrained for different diffusion backbones, limiting their scalability and adaptability. To address these limitations, we introduce Text Slider, a lightweight, efficient and plug-and-play framework that identifies low-rank directions within a pre-trained text encoder, enabling continuous control of visual concepts while significantly reducing training time, GPU memory consumption, and the number of trainable parameters. Furthermore, Text Slider supports multi-concept composition and continuous control, enabling fine-grained and flexible manipulation in both image and video synthesis. We show that Text Slider enables smooth and continuous modulation of specific attributes while preserving the original spatial layout and structure of the input. Text Slider achieves significantly better efficiency: 5$\times$ faster training than Concept Slider and 47$\times$ faster than Attribute Control, while reducing GPU memory usage by nearly 2$\times$ and 4$\times$, respectively.

cs.GR

Every Camera Effect, Every Time, All at Once: 4D Gaussian Ray Tracing for Physics-based Camera Effect Data Generation

Common computer vision systems typically assume ideal pinhole cameras but fail when facing real-world camera effects such as fisheye distortion and rolling shutter, mainly due to the lack of learning from training data with camera effects. Existing data generation approaches suffer from either high costs, sim-to-real gaps or fail to accurately model camera effects. To address this bottleneck, we propose 4D Gaussian Ray Tracing (4D-GRT), a novel two-stage pipeline that combines 4D Gaussian Splatting with physically-based ray tracing for camera effect simulation. Given multi-view videos, 4D-GRT first reconstructs dynamic scenes, then applies ray tracing to generate videos with controllable, physically accurate camera effects. 4D-GRT achieves the fastest rendering speed while performing better or comparable rendering quality compared to existing baselines. Additionally, we construct eight synthetic dynamic scenes in indoor environments across four camera effects as a benchmark to evaluate generated videos with camera effects.

cs.CV

Gen-n-Val: Agentic Image Data Generation and Validation

The data scarcity, label noise, and long-tailed category imbalance remain important and unresolved challenges in many computer vision tasks, such as object detection and instance segmentation, especially on large-vocabulary benchmarks like LVIS, where most categories appear in only a few images. Current synthetic data generation methods still suffer from multiple objects per mask, inaccurate segmentation, incorrect category labels, and other issues, limiting their effectiveness. To address these issues, we introduce Gen-n-Val, a novel agentic data generation framework that leverages Layer Diffusion (LD), a Large Language Model (LLM), and a Vision Large Language Model (VLLM) to produce high-quality and diverse instance masks and images for object detection and instance segmentation. Gen-n-Val consists of two agents: (1) the LD prompt agent, an LLM, optimizes rompts to encourage LD to generate high-quality foreground single-object images and corresponding segmentation masks; and (2) the data validation agent, a VLLM, filters out low-quality synthetic instance images. The system prompts for both agents are optimized by TextGrad. Compared to state-of-the-art synthetic data approaches like MosaicFusion, our approach reduces invalid synthetic data from 50% to 7% and improves performance by 7.6% on rare classes in LVIS instance segmentation with Mask R-CNN, and by 3.6% mAP on rare classes in COCO instance segmentation with YOLOv9c and YOLO11m. Furthermore, Gen-n-Val shows significant improvements (7.1% mAP) over YOLO-Worldv2-M in open-vocabulary object detection benchmarks with YOLO11m. Moreover, Gen-n-Val has scalability in model capacity and dataset size. The code is available at https://github.com/aiiu-lab/Gen-n-Val.

cs.CV

CameraBench: Benchmarking Visual Reasoning in MLLMs via Photography

Large language models (LLMs) and multimodal large language models (MLLMs) have significantly advanced artificial intelligence. However, visual reasoning, reasoning involving both visual and textual inputs, remains underexplored. Recent advancements, including the reasoning models like OpenAI o1 and Gemini 2.0 Flash Thinking, which incorporate image inputs, have opened this capability. In this ongoing work, we focus specifically on photography-related tasks because a photo is a visual snapshot of the physical world where the underlying physics (i.e., illumination, blur extent, etc.) interplay with the camera parameters. Successfully reasoning from the visual information of a photo to identify these numerical camera settings requires the MLLMs to have a deeper understanding of the underlying physics for precise visual comprehension, representing a challenging and intelligent capability essential for practical applications like photography assistant agents. We aim to evaluate MLLMs on their ability to distinguish visual differences related to numerical camera settings, extending a methodology previously proposed for vision-language models (VLMs). Our preliminary results demonstrate the importance of visual reasoning in photography-related tasks. Moreover, these results show that no single MLLM consistently dominates across all evaluation tasks, demonstrating ongoing challenges and opportunities in developing MLLMs with better visual reasoning.

cs.CV

Self-Contained Stylization via Steganography for Reverse and Serial Style Transfer

Style transfer has been widely applied to give real-world images a new artistic look. However, given a stylized image, the attempts to use typical style transfer methods for de-stylization or transferring it again into another style usually lead to artifacts or undesired results. We realize that these issues are originated from the content inconsistency between the original image and its stylized output. Therefore, in this paper we advance to keep the content information of the input image during the process of style transfer by the power of steganography, with two approaches proposed: a two-stage model and an end-to-end model. We conduct extensive experiments to successfully verify the capacity of our models, in which both of them are able to not only generate stylized images of quality comparable with the ones produced by typical style transfer methods, but also effectively eliminate the artifacts introduced in reconstructing original input from a stylized image as well as performing multiple times of style transfer in series.

cs.CV