SearcharxivSearch

arXiv subjects

I. Scott MacKenzie

Publications and source records attributed to I. Scott MacKenzie.

3 recordsLinked to original sources

Normalizing Speed-accuracy Biases in 2D Pointing Tasks with Better Calculation of Effective Target Widths

For evaluations of 2D target selection using Fitts' law, ISO 9241-411 recommends using the effective target width (W_e) calculated using the univariate standard deviation of selection coordinates. Related research proposed using a bivariate standard deviation; however, the proposal was only tested using a single speed-accuracy bias condition, thus the assessment was limited. We compared the univariate and bivariate techniques in a 2D Fitts' law experiment using three speed-accuracy biases and 346 crowdworkers. Calculating W_e using the univariate standard deviation yielded higher model correlations across all bias conditions and produced more stable throughput among the biases. The findings were also consistent in cases using randomly sampled subsets of the participant data. We recommend that future research should calculate W_e using the univariate standard deviation for fair performance evaluations. Also, we found trivial effects when using nominal or effective amplitude and using different perspectives of the task axis.

cs.HC

REVEX: A Unified Framework for Removal-Based Explainable Artificial Intelligence in Video

We developed REVEX, a removal-based video explanations framework. This work extends fine-grained explanation frameworks for computer vision data and adapts six existing techniques to video by adding temporal information and local explanations. The adapted methods were evaluated across networks, datasets, image classes, and evaluation metrics. By decomposing explanation into steps, strengths and weaknesses were revealed in the studied methods, for example, on pixel clustering and perturbations in the input. Video LIME outperformed other methods with deletion values up to 31\% lower and insertion up to 30\% higher, depending on method and network. Video RISE achieved superior performance in the average drop metric, with values 10\% lower. In contrast, localization-based metrics revealed low performance across all methods, with significant variation depending on network. Pointing game accuracy reached 53\%, and IoU-based metrics remained below 20\%. Drawing on the findings across XAI methods, we further examine the limitations of the employed XAI evaluation metrics and highlight their suitability in different applications.

cs.CV

Empirical research methods for human-computer interaction

Most attendees at CHI conferences will agree that an experiment (user study) is the hallmark of good research in human-computer interaction. But what constitutes an experiment? And how does one go from an experiment to a CHI paper? This course will teach how to pose testable research questions, how to make and measure observations, and how to design and conduct an experiment. Specifically, attendees will participate in a real experiment to gain experience as both an investigator and as a participant. The second session covers the statistical tools typically used to analyze data. Most notably, attendees will learn how to organize experiment results and write a CHI paper.

cs.HC