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Ian Lane

Publications and source records attributed to Ian Lane.

At least 19 recordsLinked to original sources

Signal-Driven Observation for Long-Horizon Web Agents

Web agents operating over long horizons ingest raw DOM and accessibility trees -- routinely tens of thousands of tokens -- at every action step, causing progressive context degradation that erodes reasoning well before tasks complete. We argue that this coupling of observation frequency to action frequency is an architectural mistake. Drawing on the insight from Recursive Language Models that querying a document outperforms reading it wholesale, we propose Signal-Driven Observation (SDO): a dedicated sub-call reads the full DOM but returns only task-relevant elements and their selectors, and is re-invoked only when a lightweight signal detector fires -- triggered by URL transitions, newly visible interactive elements, action failures, or exogenous browser events. We outline the open problems SDO introduces and call on the community to treat observation compression as a core architectural decision in web agent design.

cs.CL

Enhancing Faithfulness in Abstractive Summarization via Span-Level Fine-Tuning

Abstractive summarization using large language models (LLMs) has become an essential tool for condensing information. However, despite their ability to generate fluent summaries, these models sometimes produce unfaithful summaries, introducing hallucinations at the word, phrase, or concept level. Existing mitigation strategies, such as post-processing corrections or contrastive learning with synthetically generated negative samples, fail to fully address the diverse errors that can occur in LLM-generated summaries. In this paper, we investigate fine-tuning strategies to reduce the occurrence of unfaithful spans in generated summaries. First, we automatically generate summaries for the set of source documents in the training set with a variety of LLMs and then use GPT-4o to annotate any hallucinations it detects at the span-level. Leveraging these annotations, we fine-tune LLMs with both hallucination-free summaries and annotated unfaithful spans to enhance model faithfulness. In this paper, we introduce a new dataset that contains both faithful and unfaithful summaries with span-level labels and we evaluate three techniques to fine-tuning a LLM to improve the faithfulness of the resulting summarization: gradient ascent, unlikelihood training, and task vector negation. Experimental results show that all three approaches successfully leverage span-level annotations to improve faithfulness, with unlikelihood training being the most effective.

cs.CL

UCSC at SemEval-2025 Task 3: Context, Models and Prompt Optimization for Automated Hallucination Detection in LLM Output

Hallucinations pose a significant challenge for large language models when answering knowledge-intensive queries. As LLMs become more widely adopted, it is crucial not only to detect if hallucinations occur but also to pinpoint exactly where in the LLM output they occur. SemEval 2025 Task 3, Mu-SHROOM: Multilingual Shared-task on Hallucinations and Related Observable Overgeneration Mistakes, is a recent effort in this direction. This paper describes the UCSC system submission to the shared Mu-SHROOM task. We introduce a framework that first retrieves relevant context, next identifies false content from the answer, and finally maps them back to spans in the LLM output. The process is further enhanced by automatically optimizing prompts. Our system achieves the highest overall performance, ranking #1 in average position across all languages. We release our code and experiment results.

cs.CL

ProSLM : A Prolog Synergized Language Model for explainable Domain Specific Knowledge Based Question Answering

Neurosymbolic approaches can add robustness to opaque neural systems by incorporating explainable symbolic representations. However, previous approaches have not used formal logic to contextualize queries to and validate outputs of large language models (LLMs). We propose \systemname{}, a novel neurosymbolic framework, to improve the robustness and reliability of LLMs in question-answering tasks. We provide \systemname{} with a domain-specific knowledge base, a logical reasoning system, and an integration to an existing LLM. This framework has two capabilities (1) context gathering: generating explainable and relevant context for a given query, and (2) validation: confirming and validating the factual accuracy of a statement in accordance with a knowledge base (KB). Our work opens a new area of neurosymbolic generative AI text validation and user personalization.

cs.CL

Online Continual Learning of End-to-End Speech Recognition Models

Continual Learning, also known as Lifelong Learning, aims to continually learn from new data as it becomes available. While prior research on continual learning in automatic speech recognition has focused on the adaptation of models across multiple different speech recognition tasks, in this paper we propose an experimental setting for \textit{online continual learning} for automatic speech recognition of a single task. Specifically focusing on the case where additional training data for the same task becomes available incrementally over time, we demonstrate the effectiveness of performing incremental model updates to end-to-end speech recognition models with an online Gradient Episodic Memory (GEM) method. Moreover, we show that with online continual learning and a selective sampling strategy, we can maintain an accuracy that is similar to retraining a model from scratch while requiring significantly lower computation costs. We have also verified our method with self-supervised learning (SSL) features.

cs.LG

Branchformer: Parallel MLP-Attention Architectures to Capture Local and Global Context for Speech Recognition and Understanding

Conformer has proven to be effective in many speech processing tasks. It combines the benefits of extracting local dependencies using convolutions and global dependencies using self-attention. Inspired by this, we propose a more flexible, interpretable and customizable encoder alternative, Branchformer, with parallel branches for modeling various ranged dependencies in end-to-end speech processing. In each encoder layer, one branch employs self-attention or its variant to capture long-range dependencies, while the other branch utilizes an MLP module with convolutional gating (cgMLP) to extract local relationships. We conduct experiments on several speech recognition and spoken language understanding benchmarks. Results show that our model outperforms both Transformer and cgMLP. It also matches with or outperforms state-of-the-art results achieved by Conformer. Furthermore, we show various strategies to reduce computation thanks to the two-branch architecture, including the ability to have variable inference complexity in a single trained model. The weights learned for merging branches indicate how local and global dependencies are utilized in different layers, which benefits model designing.

cs.CL

Identifying Actions for Sound Event Classification

In Psychology, actions are paramount for humans to identify sound events. In Machine Learning (ML), action recognition achieves high accuracy; however, it has not been asked whether identifying actions can benefit Sound Event Classification (SEC), as opposed to mapping the audio directly to a sound event. Therefore, we propose a new Psychology-inspired approach for SEC that includes identification of actions via human listeners. To achieve this goal, we used crowdsourcing to have listeners identify 20 actions that in isolation or in combination may have produced any of the 50 sound events in the well-studied dataset ESC-50. The resulting annotations for each audio recording relate actions to a database of sound events for the first time. The annotations were used to create semantic representations called Action Vectors (AVs). We evaluated SEC by comparing the AVs with two types of audio features -- log-mel spectrograms and state-of-the-art audio embeddings. Because audio features and AVs capture different abstractions of the acoustic content, we combined them and achieved one of the highest reported accuracies (88%).

cs.SD

Learning Question-Guided Video Representation for Multi-Turn Video Question Answering

Understanding and conversing about dynamic scenes is one of the key capabilities of AI agents that navigate the environment and convey useful information to humans. Video question answering is a specific scenario of such AI-human interaction where an agent generates a natural language response to a question regarding the video of a dynamic scene. Incorporating features from multiple modalities, which often provide supplementary information, is one of the challenging aspects of video question answering. Furthermore, a question often concerns only a small segment of the video, hence encoding the entire video sequence using a recurrent neural network is not computationally efficient. Our proposed question-guided video representation module efficiently generates the token-level video summary guided by each word in the question. The learned representations are then fused with the question to generate the answer. Through empirical evaluation on the Audio Visual Scene-aware Dialog (AVSD) dataset, our proposed models in single-turn and multi-turn question answering achieve state-of-the-art performance on several automatic natural language generation evaluation metrics.

cs.CL

BERT-DST: Scalable End-to-End Dialogue State Tracking with Bidirectional Encoder Representations from Transformer

An important yet rarely tackled problem in dialogue state tracking (DST) is scalability for dynamic ontology (e.g., movie, restaurant) and unseen slot values. We focus on a specific condition, where the ontology is unknown to the state tracker, but the target slot value (except for none and dontcare), possibly unseen during training, can be found as word segment in the dialogue context. Prior approaches often rely on candidate generation from n-gram enumeration or slot tagger outputs, which can be inefficient or suffer from error propagation. We propose BERT-DST, an end-to-end dialogue state tracker which directly extracts slot values from the dialogue context. We use BERT as dialogue context encoder whose contextualized language representations are suitable for scalable DST to identify slot values from their semantic context. Furthermore, we employ encoder parameter sharing across all slots with two advantages: (1) Number of parameters does not grow linearly with the ontology. (2) Language representation knowledge can be transferred among slots. Empirical evaluation shows BERT-DST with cross-slot parameter sharing outperforms prior work on the benchmark scalable DST datasets Sim-M and Sim-R, and achieves competitive performance on the standard DSTC2 and WOZ 2.0 datasets.

cs.CL

Speaker-Targeted Audio-Visual Models for Speech Recognition in Cocktail-Party Environments

Speech recognition in cocktail-party environments remains a significant challenge for state-of-the-art speech recognition systems, as it is extremely difficult to extract an acoustic signal of an individual speaker from a background of overlapping speech with similar frequency and temporal characteristics. We propose the use of speaker-targeted acoustic and audio-visual models for this task. We complement the acoustic features in a hybrid DNN-HMM model with information of the target speaker's identity as well as visual features from the mouth region of the target speaker. Experimentation was performed using simulated cocktail-party data generated from the GRID audio-visual corpus by overlapping two speakers's speech on a single acoustic channel. Our audio-only baseline achieved a WER of 26.3%. The audio-visual model improved the WER to 4.4%. Introducing speaker identity information had an even more pronounced effect, improving the WER to 3.6%. Combining both approaches, however, did not significantly improve performance further. Our work demonstrates that speaker-targeted models can significantly improve the speech recognition in cocktail party environments.

eess.AS

Speaker Diarization With Lexical Information

This work presents a novel approach to leverage lexical information for speaker diarization. We introduce a speaker diarization system that can directly integrate lexical as well as acoustic information into a speaker clustering process. Thus, we propose an adjacency matrix integration technique to integrate word level speaker turn probabilities with speaker embeddings in a comprehensive way. Our proposed method works without any reference transcript. Words, and word boundary information are provided by an ASR system. We show that our proposed method improves a baseline speaker diarization system solely based on speaker embeddings, achieving a meaningful improvement on the CALLHOME American English Speech dataset.

cs.CL

Understanding and Improving Recurrent Networks for Human Activity Recognition by Continuous Attention

Deep neural networks, including recurrent networks, have been successfully applied to human activity recognition. Unfortunately, the final representation learned by recurrent networks might encode some noise (irrelevant signal components, unimportant sensor modalities, etc.). Besides, it is difficult to interpret the recurrent networks to gain insight into the models' behavior. To address these issues, we propose two attention models for human activity recognition: temporal attention and sensor attention. These two mechanisms adaptively focus on important signals and sensor modalities. To further improve the understandability and mean F1 score, we add continuity constraints, considering that continuous sensor signals are more robust than discrete ones. We evaluate the approaches on three datasets and obtain state-of-the-art results. Furthermore, qualitative analysis shows that the attention learned by the models agree well with human intuition.

cs.LG

Adversarial Learning of Task-Oriented Neural Dialog Models

In this work, we propose an adversarial learning method for reward estimation in reinforcement learning (RL) based task-oriented dialog models. Most of the current RL based task-oriented dialog systems require the access to a reward signal from either user feedback or user ratings. Such user ratings, however, may not always be consistent or available in practice. Furthermore, online dialog policy learning with RL typically requires a large number of queries to users, suffering from sample efficiency problem. To address these challenges, we propose an adversarial learning method to learn dialog rewards directly from dialog samples. Such rewards are further used to optimize the dialog policy with policy gradient based RL. In the evaluation in a restaurant search domain, we show that the proposed adversarial dialog learning method achieves advanced dialog success rate comparing to strong baseline methods. We further discuss the covariate shift problem in online adversarial dialog learning and show how we can address that with partial access to user feedback.

cs.CL

Semi-Supervised Convolutional Neural Networks for Human Activity Recognition

Labeled data used for training activity recognition classifiers are usually limited in terms of size and diversity. Thus, the learned model may not generalize well when used in real-world use cases. Semi-supervised learning augments labeled examples with unlabeled examples, often resulting in improved performance. However, the semi-supervised methods studied in the activity recognition literatures assume that feature engineering is already done. In this paper, we lift this assumption and present two semi-supervised methods based on convolutional neural networks (CNNs) to learn discriminative hidden features. Our semi-supervised CNNs learn from both labeled and unlabeled data while also performing feature learning on raw sensor data. In experiments on three real world datasets, we show that our CNNs outperform supervised methods and traditional semi-supervised learning methods by up to 18% in mean F1-score (Fm).

cs.LG

The CAPIO 2017 Conversational Speech Recognition System

In this paper we show how we have achieved the state-of-the-art performance on the industry-standard NIST 2000 Hub5 English evaluation set. We explore densely connected LSTMs, inspired by the densely connected convolutional networks recently introduced for image classification tasks. We also propose an acoustic model adaptation scheme that simply averages the parameters of a seed neural network acoustic model and its adapted version. This method was applied with the CallHome training corpus and improved individual system performances by on average 6.1% (relative) against the CallHome portion of the evaluation set with no performance loss on the Switchboard portion. With RNN-LM rescoring and lattice combination on the 5 systems trained across three different phone sets, our 2017 speech recognition system has obtained 5.0% and 9.1% on Switchboard and CallHome, respectively, both of which are the best word error rates reported thus far. According to IBM in their latest work to compare human and machine transcriptions, our reported Switchboard word error rate can be considered to surpass the human parity (5.1%) of transcribing conversational telephone speech.

cs.CL

Multi-Domain Adversarial Learning for Slot Filling in Spoken Language Understanding

The goal of this paper is to learn cross-domain representations for slot filling task in spoken language understanding (SLU). Most of the recently published SLU models are domain-specific ones that work on individual task domains. Annotating data for each individual task domain is both financially costly and non-scalable. In this work, we propose an adversarial training method in learning common features and representations that can be shared across multiple domains. Model that produces such shared representations can be combined with models trained on individual domain SLU data to reduce the amount of training samples required for developing a new domain. In our experiments using data sets from multiple domains, we show that adversarial training helps in learning better domain-general SLU models, leading to improved slot filling F1 scores. We further show that applying adversarial learning on domain-general model also helps in achieving higher slot filling performance when the model is jointly optimized with domain-specific models.

cs.CL

Customized Nonlinear Bandits for Online Response Selection in Neural Conversation Models

Dialog response selection is an important step towards natural response generation in conversational agents. Existing work on neural conversational models mainly focuses on offline supervised learning using a large set of context-response pairs. In this paper, we focus on online learning of response selection in retrieval-based dialog systems. We propose a contextual multi-armed bandit model with a nonlinear reward function that uses distributed representation of text for online response selection. A bidirectional LSTM is used to produce the distributed representations of dialog context and responses, which serve as the input to a contextual bandit. In learning the bandit, we propose a customized Thompson sampling method that is applied to a polynomial feature space in approximating the reward. Experimental results on the Ubuntu Dialogue Corpus demonstrate significant performance gains of the proposed method over conventional linear contextual bandits. Moreover, we report encouraging response selection performance of the proposed neural bandit model using the Recall@k metric for a small set of online training samples.

cs.CL

Iterative Policy Learning in End-to-End Trainable Task-Oriented Neural Dialog Models

In this paper, we present a deep reinforcement learning (RL) framework for iterative dialog policy optimization in end-to-end task-oriented dialog systems. Popular approaches in learning dialog policy with RL include letting a dialog agent to learn against a user simulator. Building a reliable user simulator, however, is not trivial, often as difficult as building a good dialog agent. We address this challenge by jointly optimizing the dialog agent and the user simulator with deep RL by simulating dialogs between the two agents. We first bootstrap a basic dialog agent and a basic user simulator by learning directly from dialog corpora with supervised training. We then improve them further by letting the two agents to conduct task-oriented dialogs and iteratively optimizing their policies with deep RL. Both the dialog agent and the user simulator are designed with neural network models that can be trained end-to-end. Our experiment results show that the proposed method leads to promising improvements on task success rate and total task reward comparing to supervised training and single-agent RL training baseline models.

cs.CL