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Idan Attias

Publications and source records attributed to Idan Attias.

At least 19 recordsLinked to original sources

Capacity-Constrained Online Convex Optimization with Delayed Feedback

Online learning with delayed feedback typically assumes that the learner can track all pending rounds until their feedback arrives. In practice, tracking resources are finite, and feedback from untracked rounds is permanently lost. In this paper, we study delayed online convex optimization (OCO) under a hard capacity constraint, where at most $C$ pending rounds can be tracked at any time. To model delay information, we introduce a semi-clairvoyant model that refines the clairvoyant assumption from prior work: rather than requiring delays to be known at prediction time, the learner observes delay expirations online, consistent with the classical unconstrained delayed setting. Our approach proceeds via a reduction to a novel ``delayed and weighted'' OCO problem, using a scheduler that randomizes tracking decisions and importance-weights the resulting observations. For this base problem, we propose and analyze Delayed-Weighted FTRL and its bandit analogue, establishing regret bounds that explicitly characterize the interaction between time-varying weights and delayed feedback. Combining these base learners with our schedulers yields the first regret guarantees for capacity-constrained OCO under convex and strongly convex losses, for both first-order and bandit feedback. For first-order feedback, capacity $C = Ω(\log T)$ suffices to recover standard delayed OCO rates up to logarithmic factors. For bandit feedback, the regret rates are modulated by powers of $(1 + σ_{\text{max}}/C)$, where $σ_{\text{max}}$ is the maximum number of pending observations at any time. This allows the regret bound to degrade gracefully when $C < σ_{\text{max}}$, while remaining sublinear.

cs.LG

Regret-Oracle Complexity Tradeoffs in Agnostic Online Learning

Agnostic online learning is classically solved via a reduction to the realizable setting, utilizing Littlestone's Standard Optimal Algorithm (SOA) as a base learner. However, the SOA is computationally intractable to execute even for a single round. To overcome this barrier, recent work in oracle-efficient online learning replaces the SOA with a realizable base learner that accesses the concept class exclusively through an offline empirical risk minimization (ERM) oracle. While such agnostic learners achieve near-optimal expected regret, they suffer from a doubly-exponential oracle complexity of $O\big(T^{2^{O(d_\mathrm{LD})}}\big)$, where $d_\mathrm{LD}$ is the Littlestone dimension and $T$ is the number of rounds. In this work, we significantly improve this oracle complexity while relying on an even weaker primitive: a weak-consistency oracle, which merely decides whether a given labeled dataset is realizable. At the core of our approach is an adaptive and dynamic agnostic-to-realizable reduction that actively prunes non-realizable label sequences on the fly. By using the VC dimension ($d_\mathrm{VC}$) to bound the number of dynamically maintained active paths, our algorithm reduces the total query complexity down to $O(T^{d_\mathrm{VC}+1})$ while perfectly preserving near-optimal expected regret. Crucially, this dynamic pruning also yields a memory reduction over the standard reduction. Furthermore, we formally quantify the regret--oracle complexity tradeoff, providing upper bounds that smoothly interpolate between restricted query budgets and attainable expected regret. We complement these with lower bounds proving that any learner restricted to $Q = o(\sqrt{T})$ queries must suffer an expected regret of $Ω(T/Q)$.

cs.LG

Positive Distribution Shift as a Framework for Understanding Tractable Learning

We study a setting where the goal is to learn a target function f(x) with respect to a target distribution D(x), but training is done on i.i.d. samples from a different training distribution D'(x), labeled by the true target f(x). Such a distribution shift (here in the form of covariate shift) is usually viewed negatively, as hurting or making learning harder, and the traditional distribution shift literature is mostly concerned with limiting or avoiding this negative effect. In contrast, we argue that with a well-chosen D'(x), the shift can be positive and make learning easier -- a perspective called Positive Distribution Shift (PDS). Such a perspective is central to contemporary machine learning, where much of the innovation is in finding good training distributions D'(x), rather than changing the training algorithm. We further argue that the benefit is often computational rather than statistical, and that PDS allows computationally hard problems to become tractable even using standard gradient-based training. We formalize different variants of PDS, show how certain hard classes are easily learnable under PDS, and make connections with membership query learning.

cs.LG

A Reduction from Delayed to Immediate Feedback for Online Convex Optimization with Improved Guarantees

We develop a reduction-based framework for online learning with delayed feedback that recovers and improves upon existing results for both first-order and bandit convex optimization. Our approach introduces a continuous-time model under which regret decomposes into a delay-independent learning term and a delay-induced drift term, yielding a delay-adaptive reduction that converts any algorithm for online linear optimization into one that handles round-dependent delays. For bandit convex optimization, we significantly improve existing regret bounds, with delay-dependent terms matching state-of-the-art first-order rates. For first-order feedback, we recover state-of-the-art regret bounds via a simpler, unified analysis. Quantitatively, for bandit convex optimization we obtain $O(\sqrt{d_{\text{tot}}} + T^{\frac{3}{4}}\sqrt{k})$ regret, improving the delay-dependent term from $O(\min\{\sqrt{T d_{\text{max}}},(Td_{\text{tot}})^{\frac{1}{3}}\})$ in previous work to $O(\sqrt{d_{\text{tot}}})$. Here, $k$, $T$, $d_{\text{max}}$, and $d_{\text{tot}}$ denote the dimension, time horizon, maximum delay, and total delay, respectively. Under strong convexity, we achieve $O(\min\{σ_{\text{max}} \ln T, \sqrt{d_{\text{tot}}}\} + (T^2\ln T)^{\frac{1}{3}} {k}^{\frac{2}{3}})$, improving the delay-dependent term from $O(d_{\text{max}} \ln T)$ in previous work to $O(\min\{σ_{\text{max}} \ln T, \sqrt{d_{\text{tot}}}\})$, where $σ_{\text{max}}$ denotes the maximum number of outstanding observations and may be considerably smaller than $d_{\text{max}}$.

cs.LG

On the Hardness of Learning Regular Expressions

Despite the theoretical significance and wide practical use of regular expressions, the computational complexity of learning them has been largely unexplored. We study the computational hardness of improperly learning regular expressions in the PAC model and with membership queries. We show that PAC learning is hard even under the uniform distribution on the hypercube, and also prove hardness of distribution-free learning with membership queries. Furthermore, if regular expressions are extended with complement or intersection, we establish hardness of learning with membership queries even under the uniform distribution. We emphasize that these results do not follow from existing hardness results for learning DFAs or NFAs, since the descriptive complexity of regular languages can differ exponentially between DFAs, NFAs, and regular expressions.

cs.LG

Capacity-Constrained Online Learning with Delays: Scheduling Frameworks and Regret Trade-offs

We study online learning with oblivious losses and delays under a novel ``capacity constraint'' that limits how many past rounds can be tracked simultaneously for delayed feedback. Under ``clairvoyance'' (i.e., delay durations are revealed upfront each round) and/or ``preemptibility'' (i.e., we can stop tracking previously chosen round feedback), we establish matching upper and lower bounds (up to logarithmic terms) on achievable regret, characterizing the ``optimal capacity'' needed to match the minimax rates of classical delayed online learning, which implicitly assume unlimited capacity. Our algorithms achieve minimax-optimal regret across all capacity levels, with performance gracefully degrading under suboptimal capacity. For $K$ actions and total delay $D$ over $T$ rounds, under clairvoyance and assuming capacity $C = Ω(\log(T))$, we achieve regret $\widetildeΘ(\sqrt{TK + DK/C + D\log(K)})$ for bandits and $\widetildeΘ(\sqrt{(D+T)\log(K)})$ for full-information feedback. When replacing clairvoyance with preemptibility, we require a known maximum delay bound $d_{\max}$, adding ${\widetilde{O}(d_{\max})}$ to the regret. For fixed delays $d$ (i.e., $D=Td$), the minimax regret is $Θ(\sqrt{TK(1+d/C)+Td\log(K)})$ and the optimal capacity is $Θ(\min\{K/\log(K),d\})$ in the bandit setting, while in the full-information feedback setting, the minimax regret is $Θ(\sqrt{T(d+1)\log(K)})$ and the optimal capacity is $Θ(1)$. For round-dependent and fixed delays, our upper bounds are achieved using novel preemptive and non-preemptive scheduling policies, based on Pareto-distributed proxy delays, and batching techniques, respectively. Crucially, our work unifies delayed bandits, label-efficient learning, and online scheduling frameworks, demonstrating that robust online learning under delayed feedback is possible with surprisingly modest tracking capacity.

cs.LG

PAC Learning with Improvements

One of the most basic lower bounds in machine learning is that in nearly any nontrivial setting, it takes $\textit{at least}$ $1/ε$ samples to learn to error $ε$ (and more, if the classifier being learned is complex). However, suppose that data points are agents who have the ability to improve by a small amount if doing so will allow them to receive a (desired) positive classification. In that case, we may actually be able to achieve $\textit{zero}$ error by just being "close enough". For example, imagine a hiring test used to measure an agent's skill at some job such that for some threshold $θ$, agents who score above $θ$ will be successful and those who score below $θ$ will not (i.e., learning a threshold on the line). Suppose also that by putting in effort, agents can improve their skill level by some small amount $r$. In that case, if we learn an approximation $\hatθ$ of $θ$ such that $θ\leq \hatθ \leq θ+ r$ and use it for hiring, we can actually achieve error zero, in the sense that (a) any agent classified as positive is truly qualified, and (b) any agent who truly is qualified can be classified as positive by putting in effort. Thus, the ability for agents to improve has the potential to allow for a goal one could not hope to achieve in standard models, namely zero error. In this paper, we explore this phenomenon more broadly, giving general results and examining under what conditions the ability of agents to improve can allow for a reduction in the sample complexity of learning, or alternatively, can make learning harder. We also examine both theoretically and empirically what kinds of improvement-aware algorithms can take into account agents who have the ability to improve to a limited extent when it is in their interest to do so.

stat.ML

On Traceability in $\ell_p$ Stochastic Convex Optimization

In this paper, we investigate the necessity of traceability for accurate learning in stochastic convex optimization (SCO) under $\ell_p$ geometries. Informally, we say a learning algorithm is $m$-traceable if, by analyzing its output, it is possible to identify at least $m$ of its training samples. Our main results uncover a fundamental tradeoff between traceability and excess risk in SCO. For every $p\in [1,\infty)$, we establish the existence of an excess risk threshold below which every sample-efficient learner is traceable with the number of samples which is a constant fraction of its training sample. For $p\in [1,2]$, this threshold coincides with the best excess risk of differentially private (DP) algorithms, i.e., above this threshold, there exist algorithms that are not traceable, which corresponds to a sharp phase transition. For $p \in (2,\infty)$, this threshold instead gives novel lower bounds for DP learning, partially closing an open problem in this setup. En route to establishing these results, we prove a sparse variant of the fingerprinting lemma, which is of independent interest to the community.

cs.LG

Learning-Augmented Algorithms for Boolean Satisfiability

Learning-augmented algorithms are a prominent recent development in beyond worst-case analysis. In this framework, a problem instance is provided with a prediction (``advice'') from a machine-learning oracle, which provides partial information about an optimal solution, and the goal is to design algorithms that leverage this advice to improve worst-case performance. We study the classic Boolean satisfiability (SAT) decision and optimization problems within this framework using two forms of advice. ``Subset advice" provides a random $ε$ fraction of the variables from an optimal assignment, whereas ``label advice" provides noisy predictions for all variables in an optimal assignment. For the decision problem $k$-SAT, by using the subset advice we accelerate the exponential running time of the PPSZ family of algorithms due to Paturi, Pudlak, Saks and Zane, which currently represent the state of the art in the worst case. We accelerate the running time by a multiplicative factor of $2^{-c}$ in the base of the exponent, where $c$ is a function of $ε$ and $k$. For the optimization problem, we show how to incorporate subset advice in a black-box fashion with any $α$-approximation algorithm, improving the approximation ratio to $α+ (1 - α)ε$. Specifically, we achieve approximations of $0.94 + Ω(ε)$ for MAX-$2$-SAT, $7/8 + Ω(ε)$ for MAX-$3$-SAT, and $0.79 + Ω(ε)$ for MAX-SAT. Moreover, for label advice, we obtain near-optimal approximation for instances with large average degree, thereby generalizing recent results on MAX-CUT and MAX-$2$-LIN.

cs.DS

Tradeoffs between Mistakes and ERM Oracle Calls in Online and Transductive Online Learning

We study online and transductive online learning when the learner interacts with the concept class only via Empirical Risk Minimization (ERM) or weak consistency oracles on arbitrary instance subsets. This contrasts with standard online models, where the learner knows the entire class. The ERM oracle returns a hypothesis minimizing loss on a given subset, while the weak consistency oracle returns a binary signal indicating whether the subset is realizable by some concept. The learner is evaluated by the number of mistakes and oracle calls. In the standard online setting with ERM access, we prove tight lower bounds in both realizable and agnostic cases: $Ω(2^{d_{VC}})$ mistakes and $Ω(\sqrt{T 2^{d_{LD}}})$ regret, where $T$ is the number of timesteps and $d_{LD}$ is the Littlestone dimension. We further show that existing online learning results with ERM access carry over to the weak consistency setting, incurring an additional $O(T)$ in oracle calls. We then consider the transductive online model, where the instance sequence is known but labels are revealed sequentially. For general Littlestone classes, we show that optimal realizable and agnostic mistake bounds can be achieved using $O(T^{d_{VC}+1})$ weak consistency oracle calls. On the negative side, we show that limiting the learner to $Ω(T)$ weak consistency queries is necessary for transductive online learnability, and that restricting the learner to $Ω(T)$ ERM queries is necessary to avoid exponential dependence on the Littlestone dimension. Finally, for certain concept classes, we reduce oracle calls via randomized algorithms while maintaining similar mistake bounds. In particular, for Thresholds on an unknown ordering, $O(\log T)$ ERM queries suffice; for $k$-Intervals, $O(T^3 2^{2k})$ weak consistency queries suffice.

cs.LG

Sample Compression Scheme Reductions

We present novel reductions from sample compression schemes in multiclass classification, regression, and adversarially robust learning settings to binary sample compression schemes. Assuming we have a compression scheme for binary classes of size $f(d_\mathrm{VC})$, where $d_\mathrm{VC}$ is the VC dimension, then we have the following results: (1) If the binary compression scheme is a majority-vote or a stable compression scheme, then there exists a multiclass compression scheme of size $O(f(d_\mathrm{G}))$, where $d_\mathrm{G}$ is the graph dimension. Moreover, for general binary compression schemes, we obtain a compression of size $O(f(d_\mathrm{G})\log|Y|)$, where $Y$ is the label space. (2) If the binary compression scheme is a majority-vote or a stable compression scheme, then there exists an $ε$-approximate compression scheme for regression over $[0,1]$-valued functions of size $O(f(d_\mathrm{P}))$, where $d_\mathrm{P}$ is the pseudo-dimension. For general binary compression schemes, we obtain a compression of size $O(f(d_\mathrm{P})\log(1/ε))$. These results would have significant implications if the sample compression conjecture, which posits that any binary concept class with a finite VC dimension admits a binary compression scheme of size $O(d_\mathrm{VC})$, is resolved (Littlestone and Warmuth, 1986; Floyd and Warmuth, 1995; Warmuth, 2003). Our results would then extend the proof of the conjecture immediately to other settings. We establish similar results for adversarially robust learning and also provide an example of a concept class that is robustly learnable but has no bounded-size compression scheme, demonstrating that learnability is not equivalent to having a compression scheme independent of the sample size, unlike in binary classification, where compression of size $2^{O(d_\mathrm{VC})}$ is attainable (Moran and Yehudayoff, 2016).

cs.LG

Fixed Point Computation: Beating Brute Force with Smoothed Analysis

We propose a new algorithm that finds an $\varepsilon$-approximate fixed point of a smooth function from the $n$-dimensional $\ell_2$ unit ball to itself. We use the general framework of finding approximate solutions to a variational inequality, a problem that subsumes fixed point computation and the computation of a Nash Equilibrium. The algorithm's runtime is bounded by $e^{O(n)}/\varepsilon$, under the smoothed-analysis framework. This is the first known algorithm in such a generality whose runtime is faster than $(1/\varepsilon)^{O(n)}$, which is a time that suffices for an exhaustive search. We complement this result with a lower bound of $e^{Ω(n)}$ on the query complexity for finding an $O(1)$-approximate fixed point on the unit ball, which holds even in the smoothed-analysis model, yet without the assumption that the function is smooth. Existing lower bounds are only known for the hypercube, and adapting them to the ball does not give non-trivial results even for finding $O(1/\sqrt{n})$-approximate fixed points.

cs.GT

Sequential Probability Assignment with Contexts: Minimax Regret, Contextual Shtarkov Sums, and Contextual Normalized Maximum Likelihood

We study the fundamental problem of sequential probability assignment, also known as online learning with logarithmic loss, with respect to an arbitrary, possibly nonparametric hypothesis class. Our goal is to obtain a complexity measure for the hypothesis class that characterizes the minimax regret and to determine a general, minimax optimal algorithm. Notably, the sequential $\ell_{\infty}$ entropy, extensively studied in the literature (Rakhlin and Sridharan, 2015, Bilodeau et al., 2020, Wu et al., 2023), was shown to not characterize minimax risk in general. Inspired by the seminal work of Shtarkov (1987) and Rakhlin, Sridharan, and Tewari (2010), we introduce a novel complexity measure, the \emph{contextual Shtarkov sum}, corresponding to the Shtarkov sum after projection onto a multiary context tree, and show that the worst case log contextual Shtarkov sum equals the minimax regret. Using the contextual Shtarkov sum, we derive the minimax optimal strategy, dubbed \emph{contextual Normalized Maximum Likelihood} (cNML). Our results hold for sequential experts, beyond binary labels, which are settings rarely considered in prior work. To illustrate the utility of this characterization, we provide a short proof of a new regret upper bound in terms of sequential $\ell_{\infty}$ entropy, unifying and sharpening state-of-the-art bounds by Bilodeau et al. (2020) and Wu et al. (2023).

cs.LG

Optimal Learners for Realizable Regression: PAC Learning and Online Learning

In this work, we aim to characterize the statistical complexity of realizable regression both in the PAC learning setting and the online learning setting. Previous work had established the sufficiency of finiteness of the fat shattering dimension for PAC learnability and the necessity of finiteness of the scaled Natarajan dimension, but little progress had been made towards a more complete characterization since the work of Simon (SICOMP '97). To this end, we first introduce a minimax instance optimal learner for realizable regression and propose a novel dimension that both qualitatively and quantitatively characterizes which classes of real-valued predictors are learnable. We then identify a combinatorial dimension related to the Graph dimension that characterizes ERM learnability in the realizable setting. Finally, we establish a necessary condition for learnability based on a combinatorial dimension related to the DS dimension, and conjecture that it may also be sufficient in this context. Additionally, in the context of online learning we provide a dimension that characterizes the minimax instance optimal cumulative loss up to a constant factor and design an optimal online learner for realizable regression, thus resolving an open question raised by Daskalakis and Golowich in STOC '22.

cs.LG

Information Complexity of Stochastic Convex Optimization: Applications to Generalization and Memorization

In this work, we investigate the interplay between memorization and learning in the context of \emph{stochastic convex optimization} (SCO). We define memorization via the information a learning algorithm reveals about its training data points. We then quantify this information using the framework of conditional mutual information (CMI) proposed by Steinke and Zakynthinou (2020). Our main result is a precise characterization of the tradeoff between the accuracy of a learning algorithm and its CMI, answering an open question posed by Livni (2023). We show that, in the $L^2$ Lipschitz--bounded setting and under strong convexity, every learner with an excess error $\varepsilon$ has CMI bounded below by $Ω(1/\varepsilon^2)$ and $Ω(1/\varepsilon)$, respectively. We further demonstrate the essential role of memorization in learning problems in SCO by designing an adversary capable of accurately identifying a significant fraction of the training samples in specific SCO problems. Finally, we enumerate several implications of our results, such as a limitation of generalization bounds based on CMI and the incompressibility of samples in SCO problems.

cs.LG

Causal Bandits: The Pareto Optimal Frontier of Adaptivity, a Reduction to Linear Bandits, and Limitations around Unknown Marginals

In this work, we investigate the problem of adapting to the presence or absence of causal structure in multi-armed bandit problems. In addition to the usual reward signal, we assume the learner has access to additional variables, observed in each round after acting. When these variables $d$-separate the action from the reward, existing work in causal bandits demonstrates that one can achieve strictly better (minimax) rates of regret (Lu et al., 2020). Our goal is to adapt to this favorable "conditionally benign" structure, if it is present in the environment, while simultaneously recovering worst-case minimax regret, if it is not. Notably, the learner has no prior knowledge of whether the favorable structure holds. In this paper, we establish the Pareto optimal frontier of adaptive rates. We prove upper and matching lower bounds on the possible trade-offs in the performance of learning in conditionally benign and arbitrary environments, resolving an open question raised by Bilodeau et al. (2022). Furthermore, we are the first to obtain instance-dependent bounds for causal bandits, by reducing the problem to the linear bandit setting. Finally, we examine the common assumption that the marginal distributions of the post-action contexts are known and show that a nontrivial estimate is necessary for better-than-worst-case minimax rates.

cs.LG

A Characterization of Semi-Supervised Adversarially-Robust PAC Learnability

We study the problem of learning an adversarially robust predictor to test time attacks in the semi-supervised PAC model. We address the question of how many labeled and unlabeled examples are required to ensure learning. We show that having enough unlabeled data (the size of a labeled sample that a fully-supervised method would require), the labeled sample complexity can be arbitrarily smaller compared to previous works, and is sharply characterized by a different complexity measure. We prove nearly matching upper and lower bounds on this sample complexity. This shows that there is a significant benefit in semi-supervised robust learning even in the worst-case distribution-free model, and establishes a gap between the supervised and semi-supervised label complexities which is known not to hold in standard non-robust PAC learning.

cs.LG

Adversarially Robust PAC Learnability of Real-Valued Functions

We study robustness to test-time adversarial attacks in the regression setting with $\ell_p$ losses and arbitrary perturbation sets. We address the question of which function classes are PAC learnable in this setting. We show that classes of finite fat-shattering dimension are learnable in both realizable and agnostic settings. Moreover, for convex function classes, they are even properly learnable. In contrast, some non-convex function classes provably require improper learning algorithms. Our main technique is based on a construction of an adversarially robust sample compression scheme of a size determined by the fat-shattering dimension. Along the way, we introduce a novel agnostic sample compression scheme for real-valued functions, which may be of independent interest.

cs.LG