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Igor Spasojevic

Publications and source records attributed to Igor Spasojevic.

At least 19 recordsLinked to original sources

Sequence Modeling for Time-Optimal Quadrotor Trajectory Optimization with Sampling-based Robustness Analysis

Time-optimal trajectories drive quadrotors to their dynamic limits, but computing such trajectories involves solving non-convex problems via iterative nonlinear optimization, making them prohibitively costly for real-time applications. In this work, we investigate learning-based models that imitate a model-based time-optimal trajectory planner to accelerate trajectory generation. Given a dataset of collision-free geometric paths, we show that modeling architectures can effectively learn the patterns underlying time-optimal trajectories. We introduce a quantitative framework to analyze local analytic properties of the learned models, and link them to the Backward Reachable Tube of the geometric tracking controller. To enhance robustness, we propose a data augmentation scheme that applies random perturbations to the input paths. Compared to classical planners, our method achieves substantial speedups, and we validate its real-time feasibility on a hardware quadrotor platform. Experiments demonstrate that the learned models generalize to previously unseen path lengths. The code for our approach can be found here: https://github.com/maokat12/lbTOPPQuad

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Gaussian Splatting as a Unified Representation for Autonomy in Unstructured Environments

In this work, we argue that Gaussian splatting is a suitable unified representation for autonomous robot navigation in large-scale unstructured outdoor environments. Such environments require representations that can capture complex structures while remaining computationally tractable for real-time navigation. We demonstrate that the dense geometric and photometric information provided by a Gaussian splatting representation is useful for navigation in unstructured environments. Additionally, semantic information can be embedded in the Gaussian map to enable large-scale task-driven navigation. From the lessons learned through our experiments, we highlight several challenges and opportunities arising from the use of such a representation for robot autonomy.

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ATLAS Navigator: Active Task-driven LAnguage-embedded Gaussian Splatting

We address the challenge of task-oriented navigation in unstructured and unknown environments, where robots must incrementally build and reason on rich, metric-semantic maps in real time. Since tasks may require clarification or re-specification, it is necessary for the information in the map to be rich enough to enable generalization across a wide range of tasks. To effectively execute tasks specified in natural language, we propose a hierarchical representation built on language-embedded Gaussian splatting that enables both sparse semantic planning that lends itself to online operation and dense geometric representation for collision-free navigation. We validate the effectiveness of our method through real-world robot experiments conducted in both cluttered indoor and kilometer-scale outdoor environments, with a competitive ratio of about 60% against privileged baselines. Experiment videos and more details can be found on our project page: https://atlasnav.github.io

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RT-GuIDE: Real-Time Gaussian Splatting for Information-Driven Exploration

We propose a framework for active mapping and exploration that leverages Gaussian splatting for constructing dense maps. Further, we develop a GPU-accelerated motion planning algorithm that can exploit the Gaussian map for real-time navigation. The Gaussian map constructed onboard the robot is optimized for both photometric and geometric quality while enabling real-time situational awareness for autonomy. We show through viewpoint selection experiments that our method yields comparable Peak Signal-to-Noise Ratio (PSNR) and similar reconstruction error to state-of-the-art approaches, while being orders of magnitude faster to compute. In closed-loop physics-based simulation and real-world experiments, our algorithm achieves better map quality (at least 0.8dB higher PSNR and more than 16% higher geometric reconstruction accuracy) than maps constructed by a state-of-the-art method, enabling semantic segmentation using off-the-shelf open-set models. Experiment videos and more details can be found on our project page: https://tyuezhan.github.io/RT GuIDE/

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Collision-free time-optimal path parameterization for multi-robot teams

Coordinating the motion of multiple robots in cluttered environments remains a computationally challenging task. We study the problem of minimizing the execution time of a set of geometric paths by a team of robots with state-dependent actuation constraints. We propose a Time-Optimal Path Parameterization (TOPP) algorithm for multiple car-like agents, where the modulation of the timing of every robot along its assigned path is employed to ensure collision avoidance and dynamic feasibility. This is achieved through the use of a priority queue to determine the order of trajectory execution for each robot while taking into account all possible collisions with higher priority robots in a spatiotemporal graph. We show a 10-20% reduction in makespan against existing state-of-the-art methods and validate our approach through simulations and hardware experiments.

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SlideSLAM: Sparse, Lightweight, Decentralized Metric-Semantic SLAM for Multi-Robot Navigation

This paper develops a real-time decentralized metric-semantic SLAM algorithm that enables a heterogeneous robot team to collaboratively construct object-based metric-semantic maps. The proposed framework integrates a data-driven front-end for instance segmentation from either RGBD cameras or LiDARs and a custom back-end for optimizing robot trajectories and object landmarks in the map. To allow multiple robots to merge their information, we design semantics-driven place recognition algorithms that leverage the informativeness and viewpoint invariance of the object-level metric-semantic map for inter-robot loop closure detection. A communication module is designed to track each robot's observations and those of other robots whenever communication links are available. The framework supports real-time, decentralized operation onboard the robots and has been integrated with three types of aerial and ground platforms. We validate its effectiveness through experiments in both indoor and outdoor environments, as well as benchmarks on public datasets and comparisons with existing methods. The framework is open-sourced and suitable for both single-agent and multi-robot real-time metric-semantic SLAM applications. The code is available at: https://github.com/KumarRobotics/SLIDE_SLAM.

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Towards Optimizing a Convex Cover of Collision-Free Space for Trajectory Generation

We propose an online iterative algorithm to optimize a convex cover to under-approximate the free space for autonomous navigation to delineate Safe Flight Corridors (SFC). The convex cover consists of a set of polytopes such that the union of the polytopes represents obstacle-free space, allowing us to find trajectories for robots that lie within the convex cover. In order to find the SFC that facilitates trajectory optimization, we iteratively find overlapping polytopes of maximum volumes that include specified waypoints initialized by a geometric or kinematic planner. Constraints at waypoints appear in two alternating stages of a joint optimization problem, which is solved by a novel heuristic-based iterative algorithm with partially distributed variables. We validate the effectiveness of our proposed algorithm using a range of parameterized environments and show its applications for two-stage motion planning.

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An Active Perception Game for Robust Exploration

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained can only be calculated post hoc, i.e., after the observation is realized. We present an approach to estimate the discrepancy between the estimated information gain (which is the expectation over putative future observations while neglecting correlations among them) and the true information gain. The key idea is to analyze the mathematical relationship between active perception and the estimation error of the information gain in a game-theoretic setting. Using this, we develop an online estimation approach that achieves sub-linear regret (in the number of time-steps) for the estimation of the true information gain and reduces the sub-optimality of active perception systems. We demonstrate our approach for active perception using a comprehensive set of experiments on: (a) different types of environments, including a quadrotor in a photorealistic simulation, real-world robotic data, and real-world experiments with ground robots exploring indoor and outdoor scenes; (b) different types of robotic perception data; and (c) different map representations. On average, our approach reduces information gain estimation errors by 42%, increases the information gain by 7%, PSNR by 5%, and semantic accuracy (measured as the number of objects that are localized correctly) by 6%. In real-world experiments with a Jackal ground robot, our approach demonstrated complex trajectories to explore occluded regions.

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Trajectory Optimization with Global Yaw Parameterization for Field-of-View Constrained Autonomous Flight

Trajectory generation for quadrotors with limited field-of-view sensors has numerous applications such as aerial exploration, coverage, inspection, videography, and target tracking. Most previous works simplify the task of optimizing yaw trajectories by either aligning the heading of the robot with its velocity, or potentially restricting the feasible space of candidate trajectories by using a limited yaw domain to circumvent angular singularities. In this paper, we propose a novel \textit{global} yaw parameterization method for trajectory optimization that allows a 360-degree yaw variation as demanded by the underlying algorithm. This approach effectively bypasses inherent singularities by including supplementary quadratic constraints and transforming the final decision variables into the desired state representation. This method significantly reduces the needed control effort, and improves optimization feasibility. Furthermore, we apply the method to several examples of different applications that require jointly optimizing over both the yaw and position trajectories. Ultimately, we present a comprehensive numerical analysis and evaluation of our proposed method in both simulation and real-world experiments.

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Deep Learning for Optimization of Trajectories for Quadrotors

This paper presents a novel learning-based trajectory planning framework for quadrotors that combines model-based optimization techniques with deep learning. Specifically, we formulate the trajectory optimization problem as a quadratic programming (QP) problem with dynamic and collision-free constraints using piecewise trajectory segments through safe flight corridors [1]. We train neural networks to directly learn the time allocation for each segment to generate optimal smooth and fast trajectories. Furthermore, the constrained optimization problem is applied as a separate implicit layer for backpropagation in the network, for which the differential loss function can be obtained. We introduce an additional penalty function to penalize time allocations which result in solutions that violate the constraints to accelerate the training process and increase the success rate of the original optimization problem. To this end, we enable a flexible number of sequences of piece-wise trajectories by adding an extra end-of-sentence token during training. We illustrate the performance of the proposed method via extensive simulation and experimentation and show that it works in real time in diverse, cluttered environments.

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Navigation with shadow prices to optimize multi-commodity flow rates

We propose a method for providing communication network infrastructure in autonomous multi-agent teams. In particular, we consider a set of communication agents that are placed alongside regular agents from the system in order to improve the rate of information transfer between the latter. In order to find the optimal positions to place such agents, we define a flexible performance function that adapts to network requirements for different systems. We provide an algorithm based on shadow prices of a related convex optimization problem in order to drive the configuration of the complete system towards a local maximum. We apply our method to three different performance functions associated with three practical scenarios in which we show both the performance of the algorithm and the flexibility it allows for optimizing different network requirements.

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TOPPQuad: Dynamically-Feasible Time Optimal Path Parametrization for Quadrotors

Planning time-optimal trajectories for quadrotors in cluttered environments is a challenging, non-convex problem. This paper addresses minimizing the traversal time of a given collision-free geometric path without violating bounds on individual motor thrusts of the vehicle. Previous approaches have either relied on convex relaxations that do not guarantee dynamic feasibility, or have generated overly conservative time parametrizations. We propose TOPPQuad, a time-optimal path parameterization algorithm for quadrotors which explicitly incorporates quadrotor rigid body dynamics and constraints such as bounds on inputs (including motor speeds) and state of the vehicle (including the pose, linear and angular velocity and acceleration). We demonstrate the ability of the planner to generate faster trajectories that respect hardware constraints of the robot compared to several planners with relaxed notions of dynamic feasibility. We also demonstrate how TOPPQuad can be used to plan trajectories for quadrotors that utilize bidirectional motors. Overall, the proposed approach paves a way towards maximizing the efficacy of autonomous micro aerial vehicles while ensuring their safety.

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3D Active Metric-Semantic SLAM

In this letter, we address the problem of exploration and metric-semantic mapping of multi-floor GPS-denied indoor environments using Size Weight and Power (SWaP) constrained aerial robots. Most previous work in exploration assumes that robot localization is solved. However, neglecting the state uncertainty of the agent can ultimately lead to cascading errors both in the resulting map and in the state of the agent itself. Furthermore, actions that reduce localization errors may be at direct odds with the exploration task. We propose a framework that balances the efficiency of exploration with actions that reduce the state uncertainty of the agent. In particular, our algorithmic approach for active metric-semantic SLAM is built upon sparse information abstracted from raw problem data, to make it suitable for SWaP-constrained robots. Furthermore, we integrate this framework within a fully autonomous aerial robotic system that achieves autonomous exploration in cluttered, 3D environments. From extensive real-world experiments, we showed that by including Semantic Loop Closure (SLC), we can reduce the robot pose estimation errors by over 90% in translation and approximately 75% in yaw, and the uncertainties in pose estimates and semantic maps by over 70% and 65%, respectively. Although discussed in the context of indoor multi-floor exploration, our system can be used for various other applications, such as infrastructure inspection and precision agriculture where reliable GPS data may not be available.

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Robust Localization of Aerial Vehicles via Active Control of Identical Ground Vehicles

This paper addresses the problem of active collaborative localization in heterogeneous robot teams with unknown data association. It involves positioning a small number of identical unmanned ground vehicles (UGVs) at desired positions so that an unmanned aerial vehicle (UAV) can, through unlabelled measurements of UGVs, uniquely determine its global pose. We model the problem as a sequential two player game, in which the first player positions the UGVs and the second identifies the two distinct hypothetical poses of the UAV at which the sets of measurements to the UGVs differ by as little as possible. We solve the underlying problem from the vantage point of the first player for a subclass of measurement models using a mixture of local optimization and exhaustive search procedures. Real-world experiments with a team of UAV and UGVs show that our method can achieve centimeter-level global localization accuracy. We also show that our method consistently outperforms random positioning of UGVs by a large margin, with as much as a 90% reduction in position and angular estimation error. Our method can tolerate a significant amount of random as well as non-stochastic measurement noise. This indicates its potential for reliable state estimation on board size, weight, and power (SWaP) constrained UAVs. This work enables robust localization in perceptually-challenged GPS-denied environments, thus paving the road for large-scale multi-robot navigation and mapping.

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A Data-Driven Approach to Synthesizing Dynamics-Aware Trajectories for Underactuated Robotic Systems

We consider joint trajectory generation and tracking control for under-actuated robotic systems. A common solution is to use a layered control architecture, where the top layer uses a simplified model of system dynamics for trajectory generation, and the low layer ensures approximate tracking of this trajectory via feedback control. While such layered control architectures are standard and work well in practice, selecting the simplified model used for trajectory generation typically relies on engineering intuition and experience. In this paper, we propose an alternative data-driven approach to dynamics-aware trajectory generation. We show that a suitable augmented Lagrangian reformulation of a global nonlinear optimal control problem results in a layered decomposition of the overall problem into trajectory planning and feedback control layers. Crucially, the resulting trajectory optimization is dynamics-aware, in that, it is modified with a tracking penalty regularizer encoding the dynamic feasibility of the generated trajectory. We show that this tracking penalty regularizer can be learned from system rollouts for independently-designed low layer feedback control policies, and instantiate our framework in the context of a unicycle and a quadrotor control problem in simulation. Further, we show that our approach handles the sim-to-real gap through experiments on the quadrotor hardware platform without any additional training. For both the synthetic unicycle example and the quadrotor system, our framework shows significant improvements in both computation time and dynamic feasibility in simulation and hardware experiments.

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Active Collaborative Localization in Heterogeneous Robot Teams

Accurate and robust state estimation is critical for autonomous navigation of robot teams. This task is especially challenging for large groups of size, weight, and power (SWAP) constrained aerial robots operating in perceptually-degraded GPS-denied environments. We can, however, actively increase the amount of perceptual information available to such robots by augmenting them with a small number of more expensive, but less resource-constrained, agents. Specifically, the latter can serve as sources of perceptual information themselves. In this paper, we study the problem of optimally positioning (and potentially navigating) a small number of more capable agents to enhance the perceptual environment for their lightweight,inexpensive, teammates that only need to rely on cameras and IMUs. We propose a numerically robust, computationally efficient approach to solve this problem via nonlinear optimization. Our method outperforms the standard approach based on the greedy algorithm, while matching the accuracy of a heuristic evolutionary scheme for global optimization at a fraction of its running time. Ultimately, we validate our solution in both photorealistic simulations and real-world experiments. In these experiments, we use lidar-based autonomous ground vehicles as the more capable agents, and vision-based aerial robots as their SWAP-constrained teammates. Our method is able to reduce drift in visual-inertial odometry by as much as 90%, and it outperforms random positioning of lidar-equipped agents by a significant margin. Furthermore, our method can be generalized to different types of robot teams with heterogeneous perception capabilities. It has a wide range of applications, such as surveying and mapping challenging dynamic environments, and enabling resilience to large-scale perturbations that can be caused by earthquakes or storms.

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Perception-aware time optimal path parameterization for quadrotors

The increasing popularity of quadrotors has given rise to a class of predominantly vision-driven vehicles. This paper addresses the problem of perception-aware time optimal path parametrization for quadrotors. Although many different choices of perceptual modalities are available, the low weight and power budgets of quadrotor systems makes a camera ideal for on-board navigation and estimation algorithms. However, this does come with a set of challenges. The limited field of view of the camera can restrict the visibility of salient regions in the environment, which dictates the necessity to consider perception and planning jointly. The main contribution of this paper is an efficient time optimal path parametrization algorithm for quadrotors with limited field of view constraints. We show in a simulation study that a state-of-the-art controller can track planned trajectories, and we validate the proposed algorithm on a quadrotor platform in experiments.

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Asymptotic Optimality of a Time Optimal Path Parametrization Algorithm

Time Optimal Path Parametrization is the problem of minimizing the time interval during which an actuation constrained agent can traverse a given path. Recently, an efficient linear-time algorithm for solving this problem was proposed. However, its optimality was proved for only a strict subclass of problems solved optimally by more computationally intensive approaches based on convex programming. In this paper, we prove that the same linear-time algorithm is asymptotically optimal for all problems solved optimally by convex optimization approaches. We also characterize the optimum of the Time Optimal Path Parametrization Problem, which may be of independent interest.

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