Searcharxiv⌕ Search

arXiv subjects

Ilpo Viertola

Publications and source records attributed to Ilpo Viertola.

4 recordsLinked to original sources

Less is More: Encoder-only Audio-Visual Segmentation

Audio-Visual Semantic Segmentation (AVSS) aims to identify, segment, and classify sound-emitting objects in video frames. Previous Transformer-based AVSS approaches largely inherit design principles from image segmentation models. Recent studies show that these image segmentation models contain redundant components that contribute little to the segmentation performance. Following this insight, we propose Encoder-only Audio-Visual Segmentation (EASE). EASE runs at up to 365 FPS, 3x faster than prior State-of-the-Art (SotA) AVS models at comparable accuracy, and trains in under 11 GPU-hours. Furthermore, we achieve SotA AVSS performance across different backbones and input resolutions. Our results demonstrate that AVSS can be both simpler and faster, providing a scalable foundation for future research and real-time applications. Code, model weights, and samples are available at https://ease-avs.notion.site

cs.CV↗

Spot, Separate, and Enhance: Fully Generative Approach for Audio Mixing

We introduce Spot, Separate, and Enhance (SSE), the first multimodal, user-guided generative model for audio remixing and enhancement. SSE enhances video content by rebalancing the audio, removing unwanted audio sources, and reducing reverberation, guided by both video and textual descriptions. To support its training and evaluation, we propose DegradedMix, a new dataset built on the audio remixing benchmark MuddyMix. We also adopt evaluation metrics from generative modeling, which better capture the creative nature of remixing than standard reconstruction-based metrics. SSE outperforms existing baselines in both controllability and remixing quality, as shown by extensive experiments. Project page: https://sse-ai.notion.site

cs.SD↗

Video Object Segmentation-Aware Audio Generation

Existing multimodal audio generation models often lack precise user control, which limits their applicability in professional Foley workflows. In particular, these models focus on the entire video and do not provide precise methods for prioritizing a specific object within a scene, generating unnecessary background sounds, or focusing on the wrong objects. To address this gap, we introduce the novel task of video object segmentation-aware audio generation, which explicitly conditions sound synthesis on object-level segmentation maps. We present SAGANet, a new multimodal generative model that enables controllable audio generation for musical instruments by leveraging visual segmentation masks along with video and textual cues. Our model provides users with fine-grained and visually localized control over audio generation. To support this task and further research on segmentation-aware Foley, we propose Segmented Music Solos, a benchmark dataset of musical instrument performance videos with segmentation information. Our method demonstrates substantial improvements over current state-of-the-art methods and sets a new standard for controllable, high-fidelity Foley synthesis for musical audio. Code, samples, and Segmented Music Solos are available at https://saganet.notion.site

cs.CV↗

Temporally Aligned Audio for Video with Autoregression

We introduce V-AURA, the first autoregressive model to achieve high temporal alignment and relevance in video-to-audio generation. V-AURA uses a high-framerate visual feature extractor and a cross-modal audio-visual feature fusion strategy to capture fine-grained visual motion events and ensure precise temporal alignment. Additionally, we propose VisualSound, a benchmark dataset with high audio-visual relevance. VisualSound is based on VGGSound, a video dataset consisting of in-the-wild samples extracted from YouTube. During the curation, we remove samples where auditory events are not aligned with the visual ones. V-AURA outperforms current state-of-the-art models in temporal alignment and semantic relevance while maintaining comparable audio quality. Code, samples, VisualSound and models are available at https://v-aura.notion.site

cs.CV↗