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Ilya Zharkov

Publications and source records attributed to Ilya Zharkov.

25 records · Page 2Linked to original sources

OTOV2: Automatic, Generic, User-Friendly

The existing model compression methods via structured pruning typically require complicated multi-stage procedures. Each individual stage necessitates numerous engineering efforts and domain-knowledge from the end-users which prevent their wider applications onto broader scenarios. We propose the second generation of Only-Train-Once (OTOv2), which first automatically trains and compresses a general DNN only once from scratch to produce a more compact model with competitive performance without fine-tuning. OTOv2 is automatic and pluggable into various deep learning applications, and requires almost minimal engineering efforts from the users. Methodologically, OTOv2 proposes two major improvements: (i) Autonomy: automatically exploits the dependency of general DNNs, partitions the trainable variables into Zero-Invariant Groups (ZIGs), and constructs the compressed model; and (ii) Dual Half-Space Projected Gradient (DHSPG): a novel optimizer to more reliably solve structured-sparsity problems. Numerically, we demonstrate the generality and autonomy of OTOv2 on a variety of model architectures such as VGG, ResNet, CARN, ConvNeXt, DenseNet and StackedUnets, the majority of which cannot be handled by other methods without extensive handcrafting efforts. Together with benchmark datasets including CIFAR10/100, DIV2K, Fashion-MNIST, SVNH and ImageNet, its effectiveness is validated by performing competitively or even better than the state-of-the-arts. The source code is available at https://github.com/tianyic/only_train_once.

cs.CV↗

Geometry Driven Progressive Warping for One-Shot Face Animation

Face animation aims at creating photo-realistic portrait videos with animated poses and expressions. A common practice is to generate displacement fields that are used to warp pixels and features from source to target. However, prior attempts often produce sub-optimal displacements. In this work, we present a geometry driven model and propose two geometric patterns as guidance: 3D face rendered displacement maps and posed neural codes. The model can optionally use one of the patterns as guidance for displacement estimation. To model displacements at locations not covered by the face model (e.g., hair), we resort to source image features for contextual information and propose a progressive warping module that alternates between feature warping and displacement estimation at increasing resolutions. We show that the proposed model can synthesize portrait videos with high fidelity and achieve the new state-of-the-art results on the VoxCeleb1 and VoxCeleb2 datasets for both cross identity and same identity reconstruction.

cs.CV↗

Sparsity-guided Network Design for Frame Interpolation

DNN-based frame interpolation, which generates intermediate frames from two consecutive frames, is often dependent on model architectures with a large number of features, preventing their deployment on systems with limited resources, such as mobile devices. We present a compression-driven network design for frame interpolation that leverages model pruning through sparsity-inducing optimization to greatly reduce the model size while attaining higher performance. Concretely, we begin by compressing the recently proposed AdaCoF model and demonstrating that a 10 times compressed AdaCoF performs similarly to its original counterpart, where different strategies for using layerwise sparsity information as a guide are comprehensively investigated under a variety of hyperparameter settings. We then enhance this compressed model by introducing a multi-resolution warping module, which improves visual consistency with multi-level details. As a result, we achieve a considerable performance gain with a quarter of the size of the original AdaCoF. In addition, our model performs favorably against other state-of-the-art approaches on a wide variety of datasets. We note that the suggested compression-driven framework is generic and can be easily transferred to other DNN-based frame interpolation algorithms. The source code is available at https://github.com/tding1/CDFI.

cs.CV↗

RSTT: Real-time Spatial Temporal Transformer for Space-Time Video Super-Resolution

Space-time video super-resolution (STVSR) is the task of interpolating videos with both Low Frame Rate (LFR) and Low Resolution (LR) to produce High-Frame-Rate (HFR) and also High-Resolution (HR) counterparts. The existing methods based on Convolutional Neural Network~(CNN) succeed in achieving visually satisfied results while suffer from slow inference speed due to their heavy architectures. We propose to resolve this issue by using a spatial-temporal transformer that naturally incorporates the spatial and temporal super resolution modules into a single model. Unlike CNN-based methods, we do not explicitly use separated building blocks for temporal interpolations and spatial super-resolutions; instead, we only use a single end-to-end transformer architecture. Specifically, a reusable dictionary is built by encoders based on the input LFR and LR frames, which is then utilized in the decoder part to synthesize the HFR and HR frames. Compared with the state-of-the-art TMNet \cite{xu2021temporal}, our network is $60\%$ smaller (4.5M vs 12.3M parameters) and $80\%$ faster (26.2fps vs 14.3fps on $720\times576$ frames) without sacrificing much performance. The source code is available at https://github.com/llmpass/RSTT.

cs.CV↗

CDFI: Compression-Driven Network Design for Frame Interpolation

DNN-based frame interpolation--that generates the intermediate frames given two consecutive frames--typically relies on heavy model architectures with a huge number of features, preventing them from being deployed on systems with limited resources, e.g., mobile devices. We propose a compression-driven network design for frame interpolation (CDFI), that leverages model pruning through sparsity-inducing optimization to significantly reduce the model size while achieving superior performance. Concretely, we first compress the recently proposed AdaCoF model and show that a 10X compressed AdaCoF performs similarly as its original counterpart; then we further improve this compressed model by introducing a multi-resolution warping module, which boosts visual consistencies with multi-level details. As a consequence, we achieve a significant performance gain with only a quarter in size compared with the original AdaCoF. Moreover, our model performs favorably against other state-of-the-arts in a broad range of datasets. Finally, the proposed compression-driven framework is generic and can be easily transferred to other DNN-based frame interpolation algorithm. Our source code is available at https://github.com/tding1/CDFI.

cs.CV↗

ImagePairs: Realistic Super Resolution Dataset via Beam Splitter Camera Rig

Super Resolution is the problem of recovering a high-resolution image from a single or multiple low-resolution images of the same scene. It is an ill-posed problem since high frequency visual details of the scene are completely lost in low-resolution images. To overcome this, many machine learning approaches have been proposed aiming at training a model to recover the lost details in the new scenes. Such approaches include the recent successful effort in utilizing deep learning techniques to solve super resolution problem. As proven, data itself plays a significant role in the machine learning process especially deep learning approaches which are data hungry. Therefore, to solve the problem, the process of gathering data and its formation could be equally as vital as the machine learning technique used. Herein, we are proposing a new data acquisition technique for gathering real image data set which could be used as an input for super resolution, noise cancellation and quality enhancement techniques. We use a beam-splitter to capture the same scene by a low resolution camera and a high resolution camera. Since we also release the raw images, this large-scale dataset could be used for other tasks such as ISP generation. Unlike current small-scale dataset used for these tasks, our proposed dataset includes 11,421 pairs of low-resolution high-resolution images of diverse scenes. To our knowledge this is the most complete dataset for super resolution, ISP and image quality enhancement. The benchmarking result shows how the new dataset can be successfully used to significantly improve the quality of real-world image super resolution.

eess.IV↗

DIY Human Action Data Set Generation

The recent successes in applying deep learning techniques to solve standard computer vision problems has aspired researchers to propose new computer vision problems in different domains. As previously established in the field, training data itself plays a significant role in the machine learning process, especially deep learning approaches which are data hungry. In order to solve each new problem and get a decent performance, a large amount of data needs to be captured which may in many cases pose logistical difficulties. Therefore, the ability to generate de novo data or expand an existing data set, however small, in order to satisfy data requirement of current networks may be invaluable. Herein, we introduce a novel way to partition an action video clip into action, subject and context. Each part is manipulated separately and reassembled with our proposed video generation technique. Furthermore, our novel human skeleton trajectory generation along with our proposed video generation technique, enables us to generate unlimited action recognition training data. These techniques enables us to generate video action clips from an small set without costly and time-consuming data acquisition. Lastly, we prove through extensive set of experiments on two small human action recognition data sets, that this new data generation technique can improve the performance of current action recognition neural nets.

cs.CV↗