SearcharxivSearch

arXiv subjects

Ilyas Fatkhullin

Publications and source records attributed to Ilyas Fatkhullin.

At least 19 recordsLinked to original sources

Lower Bounds for Anytime Acceleration of Gradient Descent

Recent work suggests that the convergence rate of gradient descent (GD) in smooth convex optimization can be significantly improved by employing large stepsizes that may violate the descent property. In particular, if the total number of iterations $n$ is given, an $O(n^{-1.271})$ convergence rate can be achieved for both function value and squared gradient norm minimization. On the other hand, in the setting of anytime convergence, where $n$ is not known in advance, the best known rates of GD are much slower: $O(n^{-1.119})$ for function value minimization and $O(n^{-1})$ for squared gradient norm minimization. It remains open whether any of these upper bounds can be improved, as they are far from the classical $Ω(n^{-2})$ lower bound for any first-order method. In this work, we establish two lower bounds on the anytime convergence of GD. We show that no positive stepsize schedule can achieve an $o(n^{-1.334})$ anytime rate for function value minimization, nor an $o(n^{-1})$ anytime rate for squared gradient norm minimization. The key ingredients of our analysis are novel upper bounds on the number and the magnitude of large stepsizes, derived by analyzing GD on quadratic functions and variants of Huber functions. Our work provides the first lower bounds for the COLT 2024 open problem posed by Kornowski and Shamir regarding the optimal anytime convergence rates of GD.

math.OC

Global Optimality for Constrained Exploration via Penalty Regularization

Efficient exploration is a central problem in reinforcement learning and is often formalized as maximizing the entropy of the state-action occupancy measure. While unconstrained maximum-entropy exploration is relatively well understood, real-world exploration is often constrained by safety, resource, or imitation requirements. This constrained setting is particularly challenging because entropy maximization lacks additive structure, rendering Bellman-equation-based methods inapplicable. Moreover, scalable approaches require policy parameterization, inducing non-convexity in both the objective and the constraints. To our knowledge, the only prior model-free policy-gradient approach for this setting under general policy parameterization is due to Ying et al. (2025). Unfortunately, their guarantees are limited to weak regret and ergodic averages, which do not imply that the final output is a single deployable policy that is near-optimal and nearly feasible. In this work we take a different approach to this problem, and propose Policy Gradient Penalty (PGP) method, a single-loop policy-space method that enforces general convex occupancy-measure constraints via quadratic-penalty regularization. PGP constructs pseudo-rewards that yield gradient estimates of the penalized objective, subsequently exploiting the classical Policy Gradient Theorem. We further establish the regularity of the penalized objective, providing the smoothness properties needed to justify the convergence of PGP. Leveraging hidden convexity and strong duality, we then establish global last-iterate convergence guarantees, attaining an $ε$-optimal constrained entropy value with $ε$ bounded constraint violation despite policy-induced non-convexity. We validate PGP through ablations on a grid-world benchmark and further demonstrate scalability on two challenging continuous-control tasks.

cs.LG

Global Solutions to Non-Convex Functional Constrained Problems with Hidden Convexity

Constrained non-convex optimization is fundamentally challenging, as global solutions are generally intractable and constraint qualifications may not hold. However, in many applications, including safe policy optimization in control and reinforcement learning, such problems possess hidden convexity, meaning they can be reformulated as convex programs via a nonlinear invertible transformation. Typically such transformations are implicit or unknown, making the direct link with the convex program impossible. On the other hand, (sub-)gradients with respect to the original variables are often accessible or can be easily estimated, which motivates algorithms that operate directly in the original (non-convex) problem space using standard (sub-)gradient oracles. In this work, we develop the first algorithms to provably solve such non-convex problems to global minima. First, using a modified inexact proximal point method, we establish global last-iterate convergence guarantees with $\widetilde{\mathcal{O}}(\varepsilon^{-3})$ oracle complexity in non-smooth setting. For smooth problems, we propose a new bundle-level type method based on linearly constrained quadratic subproblems, improving the oracle complexity to $\widetilde{\mathcal{O}}(\varepsilon^{-1})$. Surprisingly, despite non-convexity, our methodology does not require any constraint qualifications, can handle hidden convex equality constraints, and achieves complexities matching those for solving unconstrained hidden convex optimization.

math.OC

Natural Gradient VI: Guarantees for Non-Conjugate Models

Stochastic Natural Gradient Variational Inference (NGVI) is a widely used method for approximating posterior distribution in probabilistic models. Despite its empirical success and foundational role in variational inference, its theoretical underpinnings remain limited, particularly in the case of non-conjugate likelihoods. While NGVI has been shown to be a special instance of Stochastic Mirror Descent, and recent work has provided convergence guarantees using relative smoothness and strong convexity for conjugate models, these results do not extend to the non-conjugate setting, where the variational loss becomes non-convex and harder to analyze. In this work, we focus on mean-field parameterization and advance the theoretical understanding of NGVI in three key directions. First, we derive sufficient conditions under which the variational loss satisfies relative smoothness with respect to a suitable mirror map. Second, leveraging this structure, we propose a modified NGVI algorithm incorporating non-Euclidean projections and prove its global non-asymptotic convergence to a stationary point. Finally, under additional structural assumptions about the likelihood, we uncover hidden convexity properties of the variational loss and establish fast global convergence of NGVI to a global optimum. These results provide new insights into the geometry and convergence behavior of NGVI in challenging inference settings.

cs.LG

Second-order Optimization under Heavy-Tailed Noise: Hessian Clipping and Sample Complexity Limits

Heavy-tailed noise is pervasive in modern machine learning applications, arising from data heterogeneity, outliers, and non-stationary stochastic environments. While second-order methods can significantly accelerate convergence in light-tailed or bounded-noise settings, such algorithms are often brittle and lack guarantees under heavy-tailed noise -- precisely the regimes where robustness is most critical. In this work, we take a first step toward a theoretical understanding of second-order optimization under heavy-tailed noise. We consider a setting where stochastic gradients and Hessians have only bounded $p$-th moments, for some $p\in (1,2]$, and establish tight lower bounds on the sample complexity of any second-order method. We then develop a variant of normalized stochastic gradient descent that leverages second-order information and provably matches these lower bounds. To address the instability caused by large deviations, we introduce a novel algorithm based on gradient and Hessian clipping, and prove high-probability upper bounds that nearly match the fundamental limits. Our results provide the first comprehensive sample complexity characterization for second-order optimization under heavy-tailed noise. This positions Hessian clipping as a robust and theoretically sound strategy for second-order algorithm design in heavy-tailed regimes.

math.OC

Learning Zero-Sum Linear Quadratic Games with Improved Sample Complexity and Last-Iterate Convergence

Zero-sum Linear Quadratic (LQ) games are fundamental in optimal control and can be used (i)~as a dynamic game formulation for risk-sensitive or robust control and (ii)~as a benchmark setting for multi-agent reinforcement learning with two competing agents in continuous state-control spaces. In contrast to the well-studied single-agent linear quadratic regulator problem, zero-sum LQ games entail solving a challenging nonconvex-nonconcave min-max problem with an objective function that lacks coercivity. Recently, Zhang et al. showed that an~$ε$-Nash equilibrium (NE) of finite horizon zero-sum LQ games can be learned via nested model-free Natural Policy Gradient (NPG) algorithms with poly$(1/ε)$ sample complexity. In this work, we propose a simpler nested Zeroth-Order (ZO) algorithm improving sample complexity by several orders of magnitude and guaranteeing convergence of the last iterate. Our main results are two-fold: (i) in the deterministic setting, we establish the first global last-iterate linear convergence result for the nested algorithm that seeks NE of zero-sum LQ games; (ii) in the model-free setting, we establish a~$\widetilde{\mathcal{O}}(ε^{-2})$ sample complexity using a single-point ZO estimator. For our last-iterate convergence results, our analysis leverages the Implicit Regularization (IR) property and a new gradient domination condition for the primal function. Our key improvements in the sample complexity rely on a more sample-efficient nested algorithm design and a finer control of the ZO natural gradient estimation error utilizing the structure endowed by the finite-horizon setting.

eess.SY

Can SGD Handle Heavy-Tailed Noise?

Stochastic Gradient Descent (SGD) is a cornerstone of large-scale optimization, yet its theoretical behavior under heavy-tailed noise -- common in modern machine learning and reinforcement learning -- remains poorly understood. In this work, we rigorously investigate whether vanilla SGD, devoid of any adaptive modifications, can provably succeed under such adverse stochastic conditions. Assuming only that stochastic gradients have bounded $p$-th moments for some $p \in (1, 2]$, we establish sharp convergence guarantees for (projected) SGD across convex, strongly convex, and non-convex problem classes. In particular, we show that SGD achieves minimax optimal sample complexity under minimal assumptions in the convex and strongly convex regimes: $\mathcal{O}(\varepsilon^{-\frac{p}{p-1}})$ and $\mathcal{O}(\varepsilon^{-\frac{p}{2(p-1)}})$, respectively. For non-convex objectives under Hölder smoothness, we prove convergence to a stationary point with rate $\mathcal{O}(\varepsilon^{-\frac{2p}{p-1}})$, and complement this with a matching lower bound specific to SGD with arbitrary polynomial step-size schedules. Finally, we consider non-convex Mini-batch SGD under standard smoothness and bounded central moment assumptions, and show that it also achieves a comparable $\mathcal{O}(\varepsilon^{-\frac{2p}{p-1}})$ sample complexity with a potential improvement in the smoothness constant. These results challenge the prevailing view that heavy-tailed noise renders SGD ineffective, and establish vanilla SGD as a robust and theoretically principled baseline -- even in regimes where the variance is unbounded.

math.OC

From Gradient Clipping to Normalization for Heavy Tailed SGD

Recent empirical evidence indicates that many machine learning applications involve heavy-tailed gradient noise, which challenges the standard assumptions of bounded variance in stochastic optimization. Gradient clipping has emerged as a popular tool to handle this heavy-tailed noise, as it achieves good performance in this setting both theoretically and practically. However, our current theoretical understanding of non-convex gradient clipping has three main shortcomings. First, the theory hinges on large, increasing clipping thresholds, which are in stark contrast to the small constant clipping thresholds employed in practice. Second, clipping thresholds require knowledge of problem-dependent parameters to guarantee convergence. Lastly, even with this knowledge, current sampling complexity upper bounds for the method are sub-optimal in nearly all parameters. To address these issues, we study convergence of Normalized SGD (NSGD). First, we establish a parameter-free sample complexity for NSGD of $\mathcal{O}\left(\varepsilon^{-\frac{2p}{p-1}}\right)$ to find an $\varepsilon$-stationary point. Furthermore, we prove tightness of this result, by providing a matching algorithm-specific lower bound. In the setting where all problem parameters are known, we show this complexity is improved to $\mathcal{O}\left(\varepsilon^{-\frac{3p-2}{p-1}}\right)$, matching the previously known lower bound for all first-order methods in all problem dependent parameters. Finally, we establish high-probability convergence of NSGD with a mild logarithmic dependence on the failure probability. Our work complements the studies of gradient clipping under heavy tailed noise improving the sample complexities of existing algorithms and offering an alternative mechanism to achieve high probability convergence.

math.OC

EF21 with Bells & Whistles: Six Algorithmic Extensions of Modern Error Feedback

First proposed by Seide (2014) as a heuristic, error feedback (EF) is a very popular mechanism for enforcing convergence of distributed gradient-based optimization methods enhanced with communication compression strategies based on the application of contractive compression operators. However, existing theory of EF relies on very strong assumptions (e.g., bounded gradients), and provides pessimistic convergence rates (e.g., while the best known rate for EF in the smooth nonconvex regime, and when full gradients are compressed, is $O(1/T^{2/3})$, the rate of gradient descent in the same regime is $O(1/T)$). Recently, Richtárik et al. (2021) proposed a new error feedback mechanism, EF21, based on the construction of a Markov compressor induced by a contractive compressor. EF21 removes the aforementioned theoretical deficiencies of EF and at the same time works better in practice. In this work we propose six practical extensions of EF21, all supported by strong convergence theory: partial participation, stochastic approximation, variance reduction, proximal setting, momentum, and bidirectional compression. To the best of our knowledge, several of these techniques have not been previously analyzed in combination with EF, and in cases where prior analysis exists -- such as for bidirectional compression -- our theoretical convergence guarantees significantly improve upon existing results.

cs.LG

Safe-EF: Error Feedback for Nonsmooth Constrained Optimization

Federated learning faces severe communication bottlenecks due to the high dimensionality of model updates. Communication compression with contractive compressors (e.g., Top-K) is often preferable in practice but can degrade performance without proper handling. Error feedback (EF) mitigates such issues but has been largely restricted for smooth, unconstrained problems, limiting its real-world applicability where non-smooth objectives and safety constraints are critical. We advance our understanding of EF in the canonical non-smooth convex setting by establishing new lower complexity bounds for first-order algorithms with contractive compression. Next, we propose Safe-EF, a novel algorithm that matches our lower bound (up to a constant) while enforcing safety constraints essential for practical applications. Extending our approach to the stochastic setting, we bridge the gap between theory and practical implementation. Extensive experiments in a reinforcement learning setup, simulating distributed humanoid robot training, validate the effectiveness of Safe-EF in ensuring safety and reducing communication complexity.

cs.LG

Stochastic Optimization under Hidden Convexity

In this work, we consider constrained stochastic optimization problems under hidden convexity, i.e., those that admit a convex reformulation via non-linear (but invertible) map $c(\cdot)$. A number of non-convex problems ranging from optimal control, revenue and inventory management, to convex reinforcement learning all admit such a hidden convex structure. Unfortunately, in the majority of applications considered, the map $c(\cdot)$ is unavailable or implicit; therefore, directly solving the convex reformulation is not possible. On the other hand, the stochastic gradients with respect to the original variable are often easy to obtain. Motivated by these observations, we examine the basic projected stochastic (sub-) gradient methods for solving such problems under hidden convexity. We provide the first sample complexity guarantees for global convergence in smooth and non-smooth settings. Additionally, in the smooth setting, we improve our results to the last iterate convergence in terms of function value gap using the momentum variant of projected stochastic gradient descent.

math.OC

Taming Nonconvex Stochastic Mirror Descent with General Bregman Divergence

This paper revisits the convergence of Stochastic Mirror Descent (SMD) in the contemporary nonconvex optimization setting. Existing results for batch-free nonconvex SMD restrict the choice of the distance generating function (DGF) to be differentiable with Lipschitz continuous gradients, thereby excluding important setups such as Shannon entropy. In this work, we present a new convergence analysis of nonconvex SMD supporting general DGF, that overcomes the above limitations and relies solely on the standard assumptions. Moreover, our convergence is established with respect to the Bregman Forward-Backward envelope, which is a stronger measure than the commonly used squared norm of gradient mapping. We further extend our results to guarantee high probability convergence under sub-Gaussian noise and global convergence under the generalized Bregman Proximal Polyak-Łojasiewicz condition. Additionally, we illustrate the advantages of our improved SMD theory in various nonconvex machine learning tasks by harnessing nonsmooth DGFs. Notably, in the context of nonconvex differentially private (DP) learning, our theory yields a simple algorithm with a (nearly) dimension-independent utility bound. For the problem of training linear neural networks, we develop provably convergent stochastic algorithms.

math.OC

Stochastic Policy Gradient Methods: Improved Sample Complexity for Fisher-non-degenerate Policies

Recently, the impressive empirical success of policy gradient (PG) methods has catalyzed the development of their theoretical foundations. Despite the huge efforts directed at the design of efficient stochastic PG-type algorithms, the understanding of their convergence to a globally optimal policy is still limited. In this work, we develop improved global convergence guarantees for a general class of Fisher-non-degenerate parameterized policies which allows to address the case of continuous state action spaces. First, we propose a Normalized Policy Gradient method with Implicit Gradient Transport (N-PG-IGT) and derive a $\tilde{\mathcal{O}}(\varepsilon^{-2.5})$ sample complexity of this method for finding a global $\varepsilon$-optimal policy. Improving over the previously known $\tilde{\mathcal{O}}(\varepsilon^{-3})$ complexity, this algorithm does not require the use of importance sampling or second-order information and samples only one trajectory per iteration. Second, we further improve this complexity to $\tilde{ \mathcal{\mathcal{O}} }(\varepsilon^{-2})$ by considering a Hessian-Aided Recursive Policy Gradient ((N)-HARPG) algorithm enhanced with a correction based on a Hessian-vector product. Interestingly, both algorithms are $(i)$ simple and easy to implement: single-loop, do not require large batches of trajectories and sample at most two trajectories per iteration; $(ii)$ computationally and memory efficient: they do not require expensive subroutines at each iteration and can be implemented with memory linear in the dimension of parameters.

cs.LG

Momentum Provably Improves Error Feedback!

Due to the high communication overhead when training machine learning models in a distributed environment, modern algorithms invariably rely on lossy communication compression. However, when untreated, the errors caused by compression propagate, and can lead to severely unstable behavior, including exponential divergence. Almost a decade ago, Seide et al [2014] proposed an error feedback (EF) mechanism, which we refer to as EF14, as an immensely effective heuristic for mitigating this issue. However, despite steady algorithmic and theoretical advances in the EF field in the last decade, our understanding is far from complete. In this work we address one of the most pressing issues. In particular, in the canonical nonconvex setting, all known variants of EF rely on very large batch sizes to converge, which can be prohibitive in practice. We propose a surprisingly simple fix which removes this issue both theoretically, and in practice: the application of Polyak's momentum to the latest incarnation of EF due to Richtárik et al. [2021] known as EF21. Our algorithm, for which we coin the name EF21-SGDM, improves the communication and sample complexities of previous error feedback algorithms under standard smoothness and bounded variance assumptions, and does not require any further strong assumptions such as bounded gradient dissimilarity. Moreover, we propose a double momentum version of our method that improves the complexities even further. Our proof seems to be novel even when compression is removed from the method, and as such, our proof technique is of independent interest in the study of nonconvex stochastic optimization enriched with Polyak's momentum.

cs.LG

Reinforcement Learning with General Utilities: Simpler Variance Reduction and Large State-Action Space

We consider the reinforcement learning (RL) problem with general utilities which consists in maximizing a function of the state-action occupancy measure. Beyond the standard cumulative reward RL setting, this problem includes as particular cases constrained RL, pure exploration and learning from demonstrations among others. For this problem, we propose a simpler single-loop parameter-free normalized policy gradient algorithm. Implementing a recursive momentum variance reduction mechanism, our algorithm achieves $\tilde{\mathcal{O}}(ε^{-3})$ and $\tilde{\mathcal{O}}(ε^{-2})$ sample complexities for $ε$-first-order stationarity and $ε$-global optimality respectively, under adequate assumptions. We further address the setting of large finite state action spaces via linear function approximation of the occupancy measure and show a $\tilde{\mathcal{O}}(ε^{-4})$ sample complexity for a simple policy gradient method with a linear regression subroutine.

cs.LG

Two Sides of One Coin: the Limits of Untuned SGD and the Power of Adaptive Methods

The classical analysis of Stochastic Gradient Descent (SGD) with polynomially decaying stepsize $η_t = η/\sqrt{t}$ relies on well-tuned $η$ depending on problem parameters such as Lipschitz smoothness constant, which is often unknown in practice. In this work, we prove that SGD with arbitrary $η> 0$, referred to as untuned SGD, still attains an order-optimal convergence rate $\widetilde{O}(T^{-1/4})$ in terms of gradient norm for minimizing smooth objectives. Unfortunately, it comes at the expense of a catastrophic exponential dependence on the smoothness constant, which we show is unavoidable for this scheme even in the noiseless setting. We then examine three families of adaptive methods $\unicode{x2013}$ Normalized SGD (NSGD), AMSGrad, and AdaGrad $\unicode{x2013}$ unveiling their power in preventing such exponential dependency in the absence of information about the smoothness parameter and boundedness of stochastic gradients. Our results provide theoretical justification for the advantage of adaptive methods over untuned SGD in alleviating the issue with large gradients.

math.OC

Sharp Analysis of Stochastic Optimization under Global Kurdyka-Łojasiewicz Inequality

We study the complexity of finding the global solution to stochastic nonconvex optimization when the objective function satisfies global Kurdyka-Lojasiewicz (KL) inequality and the queries from stochastic gradient oracles satisfy mild expected smoothness assumption. We first introduce a general framework to analyze Stochastic Gradient Descent (SGD) and its associated nonlinear dynamics under the setting. As a byproduct of our analysis, we obtain a sample complexity of $\mathcal{O}(ε^{-(4-α)/α})$ for SGD when the objective satisfies the so called $α$-PL condition, where $α$ is the degree of gradient domination. Furthermore, we show that a modified SGD with variance reduction and restarting (PAGER) achieves an improved sample complexity of $\mathcal{O}(ε^{-2/α})$ when the objective satisfies the average smoothness assumption. This leads to the first optimal algorithm for the important case of $α=1$ which appears in applications such as policy optimization in reinforcement learning.

math.OC

3PC: Three Point Compressors for Communication-Efficient Distributed Training and a Better Theory for Lazy Aggregation

We propose and study a new class of gradient communication mechanisms for communication-efficient training -- three point compressors (3PC) -- as well as efficient distributed nonconvex optimization algorithms that can take advantage of them. Unlike most established approaches, which rely on a static compressor choice (e.g., Top-$K$), our class allows the compressors to {\em evolve} throughout the training process, with the aim of improving the theoretical communication complexity and practical efficiency of the underlying methods. We show that our general approach can recover the recently proposed state-of-the-art error feedback mechanism EF21 (Richtárik et al., 2021) and its theoretical properties as a special case, but also leads to a number of new efficient methods. Notably, our approach allows us to improve upon the state of the art in the algorithmic and theoretical foundations of the {\em lazy aggregation} literature (Chen et al., 2018). As a by-product that may be of independent interest, we provide a new and fundamental link between the lazy aggregation and error feedback literature. A special feature of our work is that we do not require the compressors to be unbiased.

cs.LG