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Ingmar Posner

Publications and source records attributed to Ingmar Posner.

At least 91 records · Page 5Linked to original sources

Probably Unknown: Deep Inverse Sensor Modelling In Radar

Radar presents a promising alternative to lidar and vision in autonomous vehicle applications, able to detect objects at long range under a variety of weather conditions. However, distinguishing between occupied and free space from raw radar power returns is challenging due to complex interactions between sensor noise and occlusion. To counter this we propose to learn an Inverse Sensor Model (ISM) converting a raw radar scan to a grid map of occupancy probabilities using a deep neural network. Our network is self-supervised using partial occupancy labels generated by lidar, allowing a robot to learn about world occupancy from past experience without human supervision. We evaluate our approach on five hours of data recorded in a dynamic urban environment. By accounting for the scene context of each grid cell our model is able to successfully segment the world into occupied and free space, outperforming standard CFAR filtering approaches. Additionally by incorporating heteroscedastic uncertainty into our model formulation, we are able to quantify the variance in the uncertainty throughout the sensor observation. Through this mechanism we are able to successfully identify regions of space that are likely to be occluded.

cs.RO

Sequential Attend, Infer, Repeat: Generative Modelling of Moving Objects

We present Sequential Attend, Infer, Repeat (SQAIR), an interpretable deep generative model for videos of moving objects. It can reliably discover and track objects throughout the sequence of frames, and can also generate future frames conditioning on the current frame, thereby simulating expected motion of objects. This is achieved by explicitly encoding object presence, locations and appearances in the latent variables of the model. SQAIR retains all strengths of its predecessor, Attend, Infer, Repeat (AIR, Eslami et. al., 2016), including learning in an unsupervised manner, and addresses its shortcomings. We use a moving multi-MNIST dataset to show limitations of AIR in detecting overlapping or partially occluded objects, and show how SQAIR overcomes them by leveraging temporal consistency of objects. Finally, we also apply SQAIR to real-world pedestrian CCTV data, where it learns to reliably detect, track and generate walking pedestrians with no supervision.

cs.LG

Dropout Distillation for Efficiently Estimating Model Confidence

We propose an efficient way to output better calibrated uncertainty scores from neural networks. The Distilled Dropout Network (DDN) makes standard (non-Bayesian) neural networks more introspective by adding a new training loss which prevents them from being overconfident. Our method is more efficient than Bayesian neural networks or model ensembles which, despite providing more reliable uncertainty scores, are more cumbersome to train and slower to test. We evaluate DDN on the the task of image classification on the CIFAR-10 dataset and show that our calibration results are competitive even when compared to 100 Monte Carlo samples from a dropout network while they also increase the classification accuracy. We also propose better calibration within the state of the art Faster R-CNN object detection framework and show, using the COCO dataset, that DDN helps train better calibrated object detectors.

cs.CV

TACO: Learning Task Decomposition via Temporal Alignment for Control

Many advanced Learning from Demonstration (LfD) methods consider the decomposition of complex, real-world tasks into simpler sub-tasks. By reusing the corresponding sub-policies within and between tasks, they provide training data for each policy from different high-level tasks and compose them to perform novel ones. Existing approaches to modular LfD focus either on learning a single high-level task or depend on domain knowledge and temporal segmentation. In contrast, we propose a weakly supervised, domain-agnostic approach based on task sketches, which include only the sequence of sub-tasks performed in each demonstration. Our approach simultaneously aligns the sketches with the observed demonstrations and learns the required sub-policies. This improves generalisation in comparison to separate optimisation procedures. We evaluate the approach on multiple domains, including a simulated 3D robot arm control task using purely image-based observations. The results show that our approach performs commensurately with fully supervised approaches, while requiring significantly less annotation effort.

cs.LG

ShapeStacks: Learning Vision-Based Physical Intuition for Generalised Object Stacking

Physical intuition is pivotal for intelligent agents to perform complex tasks. In this paper we investigate the passive acquisition of an intuitive understanding of physical principles as well as the active utilisation of this intuition in the context of generalised object stacking. To this end, we provide: a simulation-based dataset featuring 20,000 stack configurations composed of a variety of elementary geometric primitives richly annotated regarding semantics and structural stability. We train visual classifiers for binary stability prediction on the ShapeStacks data and scrutinise their learned physical intuition. Due to the richness of the training data our approach also generalises favourably to real-world scenarios achieving state-of-the-art stability prediction on a publicly available benchmark of block towers. We then leverage the physical intuition learned by our model to actively construct stable stacks and observe the emergence of an intuitive notion of stackability - an inherent object affordance - induced by the active stacking task. Our approach performs well even in challenging conditions where it considerably exceeds the stack height observed during training or in cases where initially unstable structures must be stabilised via counterbalancing.

cs.CV

Driven to Distraction: Self-Supervised Distractor Learning for Robust Monocular Visual Odometry in Urban Environments

We present a self-supervised approach to ignoring "distractors" in camera images for the purposes of robustly estimating vehicle motion in cluttered urban environments. We leverage offline multi-session mapping approaches to automatically generate a per-pixel ephemerality mask and depth map for each input image, which we use to train a deep convolutional network. At run-time we use the predicted ephemerality and depth as an input to a monocular visual odometry (VO) pipeline, using either sparse features or dense photometric matching. Our approach yields metric-scale VO using only a single camera and can recover the correct egomotion even when 90% of the image is obscured by dynamic, independently moving objects. We evaluate our robust VO methods on more than 400km of driving from the Oxford RobotCar Dataset and demonstrate reduced odometry drift and significantly improved egomotion estimation in the presence of large moving vehicles in urban traffic.

cs.RO

Incremental Adversarial Domain Adaptation for Continually Changing Environments

Continuous appearance shifts such as changes in weather and lighting conditions can impact the performance of deployed machine learning models. While unsupervised domain adaptation aims to address this challenge, current approaches do not utilise the continuity of the occurring shifts. In particular, many robotics applications exhibit these conditions and thus facilitate the potential to incrementally adapt a learnt model over minor shifts which integrate to massive differences over time. Our work presents an adversarial approach for lifelong, incremental domain adaptation which benefits from unsupervised alignment to a series of intermediate domains which successively diverge from the labelled source domain. We empirically demonstrate that our incremental approach improves handling of large appearance changes, e.g. day to night, on a traversable-path segmentation task compared with a direct, single alignment step approach. Furthermore, by approximating the feature distribution for the source domain with a generative adversarial network, the deployment module can be rendered fully independent of retaining potentially large amounts of the related source training data for only a minor reduction in performance.

stat.ML

Find Your Own Way: Weakly-Supervised Segmentation of Path Proposals for Urban Autonomy

We present a weakly-supervised approach to segmenting proposed drivable paths in images with the goal of autonomous driving in complex urban environments. Using recorded routes from a data collection vehicle, our proposed method generates vast quantities of labelled images containing proposed paths and obstacles without requiring manual annotation, which we then use to train a deep semantic segmentation network. With the trained network we can segment proposed paths and obstacles at run-time using a vehicle equipped with only a monocular camera without relying on explicit modelling of road or lane markings. We evaluate our method on the large-scale KITTI and Oxford RobotCar datasets and demonstrate reliable path proposal and obstacle segmentation in a wide variety of environments under a range of lighting, weather and traffic conditions. We illustrate how the method can generalise to multiple path proposals at intersections and outline plans to incorporate the system into a framework for autonomous urban driving.

cs.RO

Mutual Alignment Transfer Learning

Training robots for operation in the real world is a complex, time consuming and potentially expensive task. Despite significant success of reinforcement learning in games and simulations, research in real robot applications has not been able to match similar progress. While sample complexity can be reduced by training policies in simulation, such policies can perform sub-optimally on the real platform given imperfect calibration of model dynamics. We present an approach -- supplemental to fine tuning on the real robot -- to further benefit from parallel access to a simulator during training and reduce sample requirements on the real robot. The developed approach harnesses auxiliary rewards to guide the exploration for the real world agent based on the proficiency of the agent in simulation and vice versa. In this context, we demonstrate empirically that the reciprocal alignment for both agents provides further benefit as the agent in simulation can adjust to optimize its behaviour for states commonly visited by the real-world agent.

cs.AI

Addressing Appearance Change in Outdoor Robotics with Adversarial Domain Adaptation

Appearance changes due to weather and seasonal conditions represent a strong impediment to the robust implementation of machine learning systems in outdoor robotics. While supervised learning optimises a model for the training domain, it will deliver degraded performance in application domains that underlie distributional shifts caused by these changes. Traditionally, this problem has been addressed via the collection of labelled data in multiple domains or by imposing priors on the type of shift between both domains. We frame the problem in the context of unsupervised domain adaptation and develop a framework for applying adversarial techniques to adapt popular, state-of-the-art network architectures with the additional objective to align features across domains. Moreover, as adversarial training is notoriously unstable, we first perform an extensive ablation study, adapting many techniques known to stabilise generative adversarial networks, and evaluate on a surrogate classification task with the same appearance change. The distilled insights are applied to the problem of free-space segmentation for motion planning in autonomous driving.

cs.RO

Resource-Performance Trade-off Analysis for Mobile Robot Design

The design of mobile autonomous robots is challenging due to the limited on-board resources such as processing power and energy. A promising approach is to generate intelligent schedules that reduce the resource consumption while maintaining best performance, or more interestingly, to trade off reduced resource consumption for a slightly lower but still acceptable level of performance. In this paper, we provide a framework to aid designers in exploring such resource-performance trade-offs and finding schedules for mobile robots, guided by questions such as "what is the minimum resource budget required to achieve a given level of performance?" The framework is based on a quantitative multi-objective verification technique which, for a collection of possibly conflicting objectives, produces the Pareto front that contains all the optimal trade-offs that are achievable. The designer then selects a specific Pareto point based on the resource constraints and desired performance level, and a correct-by-construction schedule that meets those constraints is automatically generated. We demonstrate the efficacy of this framework on several robotic scenarios in both simulations and experiments with encouraging results.

cs.RO

Hierarchical Attentive Recurrent Tracking

Class-agnostic object tracking is particularly difficult in cluttered environments as target specific discriminative models cannot be learned a priori. Inspired by how the human visual cortex employs spatial attention and separate "where" and "what" processing pathways to actively suppress irrelevant visual features, this work develops a hierarchical attentive recurrent model for single object tracking in videos. The first layer of attention discards the majority of background by selecting a region containing the object of interest, while the subsequent layers tune in on visual features particular to the tracked object. This framework is fully differentiable and can be trained in a purely data driven fashion by gradient methods. To improve training convergence, we augment the loss function with terms for a number of auxiliary tasks relevant for tracking. Evaluation of the proposed model is performed on two datasets: pedestrian tracking on the KTH activity recognition dataset and the more difficult KITTI object tracking dataset.

cs.CV

What Makes a Place? Building Bespoke Place Dependent Object Detectors for Robotics

This paper is about enabling robots to improve their perceptual performance through repeated use in their operating environment, creating local expert detectors fitted to the places through which a robot moves. We leverage the concept of 'experiences' in visual perception for robotics, accounting for bias in the data a robot sees by fitting object detector models to a particular place. The key question we seek to answer in this paper is simply: how do we define a place? We build bespoke pedestrian detector models for autonomous driving, highlighting the necessary trade off between generalisation and model capacity as we vary the extent of the place we fit to. We demonstrate a sizeable performance gain over a current state-of-the-art detector when using computationally lightweight bespoke place-fitted detector models.

cs.RO

Deep Tracking on the Move: Learning to Track the World from a Moving Vehicle using Recurrent Neural Networks

This paper presents an end-to-end approach for tracking static and dynamic objects for an autonomous vehicle driving through crowded urban environments. Unlike traditional approaches to tracking, this method is learned end-to-end, and is able to directly predict a full unoccluded occupancy grid map from raw laser input data. Inspired by the recently presented DeepTracking approach [Ondruska, 2016], we employ a recurrent neural network (RNN) to capture the temporal evolution of the state of the environment, and propose to use Spatial Transformer modules to exploit estimates of the egomotion of the vehicle. Our results demonstrate the ability to track a range of objects, including cars, buses, pedestrians, and cyclists through occlusion, from both moving and stationary platforms, using a single learned model. Experimental results demonstrate that the model can also predict the future states of objects from current inputs, with greater accuracy than previous work.

cs.CV

Vote3Deep: Fast Object Detection in 3D Point Clouds Using Efficient Convolutional Neural Networks

This paper proposes a computationally efficient approach to detecting objects natively in 3D point clouds using convolutional neural networks (CNNs). In particular, this is achieved by leveraging a feature-centric voting scheme to implement novel convolutional layers which explicitly exploit the sparsity encountered in the input. To this end, we examine the trade-off between accuracy and speed for different architectures and additionally propose to use an L1 penalty on the filter activations to further encourage sparsity in the intermediate representations. To the best of our knowledge, this is the first work to propose sparse convolutional layers and L1 regularisation for efficient large-scale processing of 3D data. We demonstrate the efficacy of our approach on the KITTI object detection benchmark and show that Vote3Deep models with as few as three layers outperform the previous state of the art in both laser and laser-vision based approaches by margins of up to 40% while remaining highly competitive in terms of processing time.

cs.RO

Incorporating Human Domain Knowledge into Large Scale Cost Function Learning

Recent advances have shown the capability of Fully Convolutional Neural Networks (FCN) to model cost functions for motion planning in the context of learning driving preferences purely based on demonstration data from human drivers. While pure learning from demonstrations in the framework of Inverse Reinforcement Learning (IRL) is a promising approach, we can benefit from well informed human priors and incorporate them into the learning process. Our work achieves this by pretraining a model to regress to a manual cost function and refining it based on Maximum Entropy Deep Inverse Reinforcement Learning. When injecting prior knowledge as pretraining for the network, we achieve higher robustness, more visually distinct obstacle boundaries, and the ability to capture instances of obstacles that elude models that purely learn from demonstration data. Furthermore, by exploiting these human priors, the resulting model can more accurately handle corner cases that are scarcely seen in the demonstration data, such as stairs, slopes, and underpasses.

cs.RO

Watch This: Scalable Cost-Function Learning for Path Planning in Urban Environments

In this work, we present an approach to learn cost maps for driving in complex urban environments from a very large number of demonstrations of driving behaviour by human experts. The learned cost maps are constructed directly from raw sensor measurements, bypassing the effort of manually designing cost maps as well as features. When deploying the learned cost maps, the trajectories generated not only replicate human-like driving behaviour but are also demonstrably robust against systematic errors in putative robot configuration. To achieve this we deploy a Maximum Entropy based, non-linear IRL framework which uses Fully Convolutional Neural Networks (FCNs) to represent the cost model underlying expert driving behaviour. Using a deep, parametric approach enables us to scale efficiently to large datasets and complex behaviours by being run-time independent of dataset extent during deployment. We demonstrate the scalability and the performance of the proposed approach on an ambitious dataset collected over the course of one year including more than 25k demonstration trajectories extracted from over 120km of driving around pedestrianised areas in the city of Milton Keynes, UK. We evaluate the resulting cost representations by showing the advantages over a carefully manually designed cost map and, in addition, demonstrate its robustness to systematic errors by learning precise cost-maps even in the presence of system calibration perturbations.

cs.RO

End-to-End Tracking and Semantic Segmentation Using Recurrent Neural Networks

In this work we present a novel end-to-end framework for tracking and classifying a robot's surroundings in complex, dynamic and only partially observable real-world environments. The approach deploys a recurrent neural network to filter an input stream of raw laser measurements in order to directly infer object locations, along with their identity in both visible and occluded areas. To achieve this we first train the network using unsupervised Deep Tracking, a recently proposed theoretical framework for end-to-end space occupancy prediction. We show that by learning to track on a large amount of unsupervised data, the network creates a rich internal representation of its environment which we in turn exploit through the principle of inductive transfer of knowledge to perform the task of it's semantic classification. As a result, we show that only a small amount of labelled data suffices to steer the network towards mastering this additional task. Furthermore we propose a novel recurrent neural network architecture specifically tailored to tracking and semantic classification in real-world robotics applications. We demonstrate the tracking and classification performance of the method on real-world data collected at a busy road junction. Our evaluation shows that the proposed end-to-end framework compares favourably to a state-of-the-art, model-free tracking solution and that it outperforms a conventional one-shot training scheme for semantic classification.

cs.LG