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Ioannis Ch. Paschalidis

Publications and source records attributed to Ioannis Ch. Paschalidis.

At least 37 records · Page 2Linked to original sources

Network-Based Epidemic Control Through Optimal Travel and Quarantine Management

Motivated by the swift global transmission of infectious diseases, we present a comprehensive framework for network-based epidemic control. Our aim is to curb epidemics using two different approaches. In the first approach, we introduce an optimization strategy that optimally reduces travel rates. We analyze the convergence of this strategy and show that it hinges on the network structure to minimize infection spread. In the second approach, we expand the classic SIR model by incorporating and optimizing quarantined states to strategically contain the epidemic. We show that this problem reduces to the problem of matrix balancing. We establish a link between optimization constraints and the epidemic's reproduction number, highlighting the relationship between network structure and disease dynamics. We demonstrate that applying augmented primal-dual gradient dynamics to the optimal quarantine problem ensures exponential convergence to the KKT point. We conclude by validating our approaches using simulation studies that leverage public data from counties in the state of Massachusetts.

eess.SY↗

On Value Iteration Convergence in Connected MDPs

This paper establishes that an MDP with a unique optimal policy and ergodic associated transition matrix ensures the convergence of various versions of the Value Iteration algorithm at a geometric rate that exceeds the discount factor γ for both discounted and average-reward criteria.

cs.LG↗

One-Shot Averaging for Distributed TD($λ$) Under Markov Sampling

We consider a distributed setup for reinforcement learning, where each agent has a copy of the same Markov Decision Process but transitions are sampled from the corresponding Markov chain independently by each agent. We show that in this setting, we can achieve a linear speedup for TD($λ$), a family of popular methods for policy evaluation, in the sense that $N$ agents can evaluate a policy $N$ times faster provided the target accuracy is small enough. Notably, this speedup is achieved by ``one shot averaging,'' a procedure where the agents run TD($λ$) with Markov sampling independently and only average their results after the final step. This significantly reduces the amount of communication required to achieve a linear speedup relative to previous work.

cs.LG↗

Adversarial Imitation Learning from Visual Observations using Latent Information

We focus on the problem of imitation learning from visual observations, where the learning agent has access to videos of experts as its sole learning source. The challenges of this framework include the absence of expert actions and the partial observability of the environment, as the ground-truth states can only be inferred from pixels. To tackle this problem, we first conduct a theoretical analysis of imitation learning in partially observable environments. We establish upper bounds on the suboptimality of the learning agent with respect to the divergence between the expert and the agent latent state-transition distributions. Motivated by this analysis, we introduce an algorithm called Latent Adversarial Imitation from Observations, which combines off-policy adversarial imitation techniques with a learned latent representation of the agent's state from sequences of observations. In experiments on high-dimensional continuous robotic tasks, we show that our model-free approach in latent space matches state-of-the-art performance. Additionally, we show how our method can be used to improve the efficiency of reinforcement learning from pixels by leveraging expert videos. To ensure reproducibility, we provide free access to our code.

cs.LG↗

Optimal Transport Perturbations for Safe Reinforcement Learning with Robustness Guarantees

Robustness and safety are critical for the trustworthy deployment of deep reinforcement learning. Real-world decision making applications require algorithms that can guarantee robust performance and safety in the presence of general environment disturbances, while making limited assumptions on the data collection process during training. In order to accomplish this goal, we introduce a safe reinforcement learning framework that incorporates robustness through the use of an optimal transport cost uncertainty set. We provide an efficient implementation based on applying Optimal Transport Perturbations to construct worst-case virtual state transitions, which does not impact data collection during training and does not require detailed simulator access. In experiments on continuous control tasks with safety constraints, our approach demonstrates robust performance while significantly improving safety at deployment time compared to standard safe reinforcement learning.

cs.LG↗

A Model-Based Approach for Improving Reinforcement Learning Efficiency Leveraging Expert Observations

This paper investigates how to incorporate expert observations (without explicit information on expert actions) into a deep reinforcement learning setting to improve sample efficiency. First, we formulate an augmented policy loss combining a maximum entropy reinforcement learning objective with a behavioral cloning loss that leverages a forward dynamics model. Then, we propose an algorithm that automatically adjusts the weights of each component in the augmented loss function. Experiments on a variety of continuous control tasks demonstrate that the proposed algorithm outperforms various benchmarks by effectively utilizing available expert observations.

cs.LG↗

Improving Adaptive Online Learning Using Refined Discretization

We study unconstrained Online Linear Optimization with Lipschitz losses. Motivated by the pursuit of instance optimality, we propose a new algorithm that simultaneously achieves ($i$) the AdaGrad-style second order gradient adaptivity; and ($ii$) the comparator norm adaptivity also known as "parameter freeness" in the literature. In particular, - our algorithm does not employ the impractical doubling trick, and does not require an a priori estimate of the time-uniform Lipschitz constant; - the associated regret bound has the optimal $O(\sqrt{V_T})$ dependence on the gradient variance $V_T$, without the typical logarithmic multiplicative factor; - the leading constant in the regret bound is "almost" optimal. Central to these results is a continuous time approach to online learning. We first show that the aimed simultaneous adaptivity can be achieved fairly easily in a continuous time analogue of the problem, where the environment is modeled by an arbitrary continuous semimartingale. Then, our key innovation is a new discretization argument that preserves such adaptivity in the discrete time adversarial setting. This refines a non-gradient-adaptive discretization argument from (Harvey et al., 2023), both algorithmically and analytically, which could be of independent interest.

cs.LG↗

Smooth Ranking SVM via Cutting-Plane Method

The most popular classification algorithms are designed to maximize classification accuracy during training. However, this strategy may fail in the presence of class imbalance since it is possible to train models with high accuracy by overfitting to the majority class. On the other hand, the Area Under the Curve (AUC) is a widely used metric to compare classification performance of different algorithms when there is a class imbalance, and various approaches focusing on the direct optimization of this metric during training have been proposed. Among them, SVM-based formulations are especially popular as this formulation allows incorporating different regularization strategies easily. In this work, we develop a prototype learning approach that relies on cutting-plane method, similar to Ranking SVM, to maximize AUC. Our algorithm learns simpler models by iteratively introducing cutting planes, thus overfitting is prevented in an unconventional way. Furthermore, it penalizes the changes in the weights at each iteration to avoid large jumps that might be observed in the test performance, thus facilitating a smooth learning process. Based on the experiments conducted on 73 binary classification datasets, our method yields the best test AUC in 25 datasets among its relevant competitors.

cs.LG↗

On the Performance of Temporal Difference Learning With Neural Networks

Neural Temporal Difference (TD) Learning is an approximate temporal difference method for policy evaluation that uses a neural network for function approximation. Analysis of Neural TD Learning has proven to be challenging. In this paper we provide a convergence analysis of Neural TD Learning with a projection onto $B(θ_0, ω)$, a ball of fixed radius $ω$ around the initial point $θ_0$. We show an approximation bound of $O(ε) + \tilde{O} (1/\sqrt{m})$ where $ε$ is the approximation quality of the best neural network in $B(θ_0, ω)$ and $m$ is the width of all hidden layers in the network.

cs.LG↗

Unconstrained Dynamic Regret via Sparse Coding

Motivated by the challenge of nonstationarity in sequential decision making, we study Online Convex Optimization (OCO) under the coupling of two problem structures: the domain is unbounded, and the comparator sequence $u_1,\ldots,u_T$ is arbitrarily time-varying. As no algorithm can guarantee low regret simultaneously against all comparator sequences, handling this setting requires moving from minimax optimality to comparator adaptivity. That is, sensible regret bounds should depend on certain complexity measures of the comparator relative to one's prior knowledge. This paper achieves a new type of these adaptive regret bounds via a sparse coding framework. The complexity of the comparator is measured by its energy and its sparsity on a user-specified dictionary, which offers considerable versatility. Equipped with a wavelet dictionary for example, our framework improves the state-of-the-art bound (Jacobsen & Cutkosky, 2022) by adapting to both ($i$) the magnitude of the comparator average $||\bar u||=||\sum_{t=1}^Tu_t/T||$, rather than the maximum $\max_t||u_t||$; and ($ii$) the comparator variability $\sum_{t=1}^T||u_t-\bar u||$, rather than the uncentered sum $\sum_{t=1}^T||u_t||$. Furthermore, our analysis is simpler due to decoupling function approximation from regret minimization.

cs.LG↗

Attention Hybrid Variational Net for Accelerated MRI Reconstruction

The application of compressed sensing (CS)-enabled data reconstruction for accelerating magnetic resonance imaging (MRI) remains a challenging problem. This is due to the fact that the information lost in k-space from the acceleration mask makes it difficult to reconstruct an image similar to the quality of a fully sampled image. Multiple deep learning-based structures have been proposed for MRI reconstruction using CS, both in the k-space and image domains as well as using unrolled optimization methods. However, the drawback of these structures is that they are not fully utilizing the information from both domains (k-space and image). Herein, we propose a deep learning-based attention hybrid variational network that performs learning in both the k-space and image domain. We evaluate our method on a well-known open-source MRI dataset and a clinical MRI dataset of patients diagnosed with strokes from our institution to demonstrate the performance of our network. In addition to quantitative evaluation, we undertook a blinded comparison of image quality across networks performed by a subspecialty trained radiologist. Overall, we demonstrate that our network achieves a superior performance among others under multiple reconstruction tasks.

eess.IV↗

A Stackelberg Game Approach to Control the Overall Load Consumption of a Residential Neighborhood

This paper formulates a Stackelberg game between a coordination agent and participating homes to control the overall load consumption of a residential neighborhood. Each home optimizes a comfort-cost trade off to determine a load schedule of its available appliances in response to a price vector set by the coordination agent. The goal of the coordination agent is to find a price vector that will keep the overall load consumption of the neighborhood around some target value. After transforming the bilevel optimization problem into a single level optimization problem by using Karush-Kuhn-Tucker (KKT) conditions, we model how each home reacts to any change in the price vector by using the implicit function theorem. By using this information, we develop a distributed optimization framework based on gradient descent to attain a better price vector. We verify the load shaping capacity and the computational performance of the proposed optimization framework in a simulated environment establishing significant benefits over solving the centralized problem using commercial solvers.

math.OC↗

Distributionally Robust Multiclass Classification and Applications in Deep Image Classifiers

We develop a Distributionally Robust Optimization (DRO) formulation for Multiclass Logistic Regression (MLR), which could tolerate data contaminated by outliers. The DRO framework uses a probabilistic ambiguity set defined as a ball of distributions that are close to the empirical distribution of the training set in the sense of the Wasserstein metric. We relax the DRO formulation into a regularized learning problem whose regularizer is a norm of the coefficient matrix. We establish out-of-sample performance guarantees for the solutions to our model, offering insights on the role of the regularizer in controlling the prediction error. We apply the proposed method in rendering deep Vision Transformer (ViT)-based image classifiers robust to random and adversarial attacks. Specifically, using the MNIST and CIFAR-10 datasets, we demonstrate reductions in test error rate by up to 83.5% and loss by up to 91.3% compared with baseline methods, by adopting a novel random training method.

cs.CV↗

Combining imitation and deep reinforcement learning to accomplish human-level performance on a virtual foraging task

We develop a simple framework to learn bio-inspired foraging policies using human data. We conduct an experiment where humans are virtually immersed in an open field foraging environment and are trained to collect the highest amount of rewards. A Markov Decision Process (MDP) framework is introduced to model the human decision dynamics. Then, Imitation Learning (IL) based on maximum likelihood estimation is used to train Neural Networks (NN) that map human decisions to observed states. The results show that passive imitation substantially underperforms humans. We further refine the human-inspired policies via Reinforcement Learning (RL) using the on-policy Proximal Policy Optimization (PPO) algorithm which shows better stability than other algorithms and can steadily improve the policies pretrained with IL. We show that the combination of IL and RL can match human results and that good performance strongly depends on combining the allocentric information with an egocentric representation of the environment.

cs.LG↗

Opportunities and Challenges from Using Animal Videos in Reinforcement Learning for Navigation

We investigate the use of animal videos (observations) to improve Reinforcement Learning (RL) efficiency and performance in navigation tasks with sparse rewards. Motivated by theoretical considerations, we make use of weighted policy optimization for off-policy RL and describe the main challenges when learning from animal videos. We propose solutions and test our ideas on a series of 2D navigation tasks. We show how our methods can leverage animal videos to improve performance over RL algorithms that do not leverage such observations.

eess.SY↗

Optimal Comparator Adaptive Online Learning with Switching Cost

Practical online learning tasks are often naturally defined on unconstrained domains, where optimal algorithms for general convex losses are characterized by the notion of comparator adaptivity. In this paper, we design such algorithms in the presence of switching cost - the latter penalizes the typical optimism in adaptive algorithms, leading to a delicate design trade-off. Based on a novel dual space scaling strategy discovered by a continuous-time analysis, we propose a simple algorithm that improves the existing comparator adaptive regret bound [ZCP22a] to the optimal rate. The obtained benefits are further extended to the expert setting, and the practicality of the proposed algorithm is demonstrated through a sequential investment task.

cs.LG↗

Adversarial Tracking Control via Strongly Adaptive Online Learning with Memory

We consider the problem of tracking an adversarial state sequence in a linear dynamical system subject to adversarial disturbances and loss functions, generalizing earlier settings in the literature. To this end, we develop three techniques, each of independent interest. First, we propose a comparator-adaptive algorithm for online linear optimization with movement cost. Without tuning, it nearly matches the performance of the optimally tuned gradient descent in hindsight. Next, considering a related problem called online learning with memory, we construct a novel strongly adaptive algorithm that uses our first contribution as a building block. Finally, we present the first reduction from adversarial tracking control to strongly adaptive online learning with memory. Summarizing these individual techniques, we obtain an adversarial tracking controller with a strong performance guarantee even when the reference trajectory has a large range of movement.

cs.LG↗

Predicting Antimicrobial Resistance in the Intensive Care Unit

Antimicrobial resistance (AMR) is a risk for patients and a burden for the healthcare system. However, AMR assays typically take several days. This study develops predictive models for AMR based on easily available clinical and microbiological predictors, including patient demographics, hospital stay data, diagnoses, clinical features, and microbiological/antimicrobial characteristics and compares those models to a naive antibiogram based model using only microbiological/antimicrobial characteristics. The ability to predict the resistance accurately prior to culturing could inform clinical decision-making and shorten time to action. The machine learning algorithms employed here show improved classification performance (area under the receiver operating characteristic curve 0.88-0.89) versus the naive model (area under the receiver operating characteristic curve 0.86) for 6 organisms and 10 antibiotics using the Philips eICU Research Institute (eRI) database. This method can help guide antimicrobial treatment, with the objective of improving patient outcomes and reducing the usage of unnecessary or ineffective antibiotics.

stat.AP↗