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Irina Rish

Publications and source records attributed to Irina Rish.

At least 91 records · Page 5Linked to original sources

Understanding Continual Learning Settings with Data Distribution Drift Analysis

Classical machine learning algorithms often assume that the data are drawn i.i.d. from a stationary probability distribution. Recently, continual learning emerged as a rapidly growing area of machine learning where this assumption is relaxed, i.e. where the data distribution is non-stationary and changes over time. This paper represents the state of data distribution by a context variable $c$. A drift in $c$ leads to a data distribution drift. A context drift may change the target distribution, the input distribution, or both. Moreover, distribution drifts might be abrupt or gradual. In continual learning, context drifts may interfere with the learning process and erase previously learned knowledge; thus, continual learning algorithms must include specialized mechanisms to deal with such drifts. In this paper, we aim to identify and categorize different types of context drifts and potential assumptions about them, to better characterize various continual-learning scenarios. Moreover, we propose to use the distribution drift framework to provide more precise definitions of several terms commonly used in the continual learning field.

cs.LG↗

Continual Learning with Foundation Models: An Empirical Study of Latent Replay

Rapid development of large-scale pre-training has resulted in foundation models that can act as effective feature extractors on a variety of downstream tasks and domains. Motivated by this, we study the efficacy of pre-trained vision models as a foundation for downstream continual learning (CL) scenarios. Our goal is twofold. First, we want to understand the compute-accuracy trade-off between CL in the raw-data space and in the latent space of pre-trained encoders. Second, we investigate how the characteristics of the encoder, the pre-training algorithm and data, as well as of the resulting latent space affect CL performance. For this, we compare the efficacy of various pre-trained models in large-scale benchmarking scenarios with a vanilla replay setting applied in the latent and in the raw-data space. Notably, this study shows how transfer, forgetting, task similarity and learning are dependent on the input data characteristics and not necessarily on the CL algorithms. First, we show that under some circumstances reasonable CL performance can readily be achieved with a non-parametric classifier at negligible compute. We then show how models pre-trained on broader data result in better performance for various replay sizes. We explain this with representational similarity and transfer properties of these representations. Finally, we show the effectiveness of self-supervised pre-training for downstream domains that are out-of-distribution as compared to the pre-training domain. We point out and validate several research directions that can further increase the efficacy of latent CL including representation ensembling. The diverse set of datasets used in this study can serve as a compute-efficient playground for further CL research. The codebase is available under https://github.com/oleksost/latent_CL.

cs.LG↗

APP: Anytime Progressive Pruning

With the latest advances in deep learning, there has been a lot of focus on the online learning paradigm due to its relevance in practical settings. Although many methods have been investigated for optimal learning settings in scenarios where the data stream is continuous over time, sparse networks training in such settings have often been overlooked. In this paper, we explore the problem of training a neural network with a target sparsity in a particular case of online learning: the anytime learning at macroscale paradigm (ALMA). We propose a novel way of progressive pruning, referred to as \textit{Anytime Progressive Pruning} (APP); the proposed approach significantly outperforms the baseline dense and Anytime OSP models across multiple architectures and datasets under short, moderate, and long-sequence training. Our method, for example, shows an improvement in accuracy of $\approx 7\%$ and a reduction in the generalization gap by $\approx 22\%$, while being $\approx 1/3$ rd the size of the dense baseline model in few-shot restricted imagenet training. We further observe interesting nonmonotonic transitions in the generalization gap in the high number of megabatches-based ALMA. The code and experiment dashboards can be accessed at \url{https://github.com/landskape-ai/Progressive-Pruning} and \url{https://wandb.ai/landskape/APP}, respectively.

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Compositional Attention: Disentangling Search and Retrieval

Multi-head, key-value attention is the backbone of the widely successful Transformer model and its variants. This attention mechanism uses multiple parallel key-value attention blocks (called heads), each performing two fundamental computations: (1) search - selection of a relevant entity from a set via query-key interactions, and (2) retrieval - extraction of relevant features from the selected entity via a value matrix. Importantly, standard attention heads learn a rigid mapping between search and retrieval. In this work, we first highlight how this static nature of the pairing can potentially: (a) lead to learning of redundant parameters in certain tasks, and (b) hinder generalization. To alleviate this problem, we propose a novel attention mechanism, called Compositional Attention, that replaces the standard head structure. The proposed mechanism disentangles search and retrieval and composes them in a dynamic, flexible and context-dependent manner through an additional soft competition stage between the query-key combination and value pairing. Through a series of numerical experiments, we show that it outperforms standard multi-head attention on a variety of tasks, including some out-of-distribution settings. Through our qualitative analysis, we demonstrate that Compositional Attention leads to dynamic specialization based on the type of retrieval needed. Our proposed mechanism generalizes multi-head attention, allows independent scaling of search and retrieval, and can easily be implemented in lieu of standard attention heads in any network architecture.

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Towards Scaling Difference Target Propagation by Learning Backprop Targets

The development of biologically-plausible learning algorithms is important for understanding learning in the brain, but most of them fail to scale-up to real-world tasks, limiting their potential as explanations for learning by real brains. As such, it is important to explore learning algorithms that come with strong theoretical guarantees and can match the performance of backpropagation (BP) on complex tasks. One such algorithm is Difference Target Propagation (DTP), a biologically-plausible learning algorithm whose close relation with Gauss-Newton (GN) optimization has been recently established. However, the conditions under which this connection rigorously holds preclude layer-wise training of the feedback pathway synaptic weights (which is more biologically plausible). Moreover, good alignment between DTP weight updates and loss gradients is only loosely guaranteed and under very specific conditions for the architecture being trained. In this paper, we propose a novel feedback weight training scheme that ensures both that DTP approximates BP and that layer-wise feedback weight training can be restored without sacrificing any theoretical guarantees. Our theory is corroborated by experimental results and we report the best performance ever achieved by DTP on CIFAR-10 and ImageNet 32$\times$32

cs.NE↗

Adversarial Feature Desensitization

Neural networks are known to be vulnerable to adversarial attacks -- slight but carefully constructed perturbations of the inputs which can drastically impair the network's performance. Many defense methods have been proposed for improving robustness of deep networks by training them on adversarially perturbed inputs. However, these models often remain vulnerable to new types of attacks not seen during training, and even to slightly stronger versions of previously seen attacks. In this work, we propose a novel approach to adversarial robustness, which builds upon the insights from the domain adaptation field. Our method, called Adversarial Feature Desensitization (AFD), aims at learning features that are invariant towards adversarial perturbations of the inputs. This is achieved through a game where we learn features that are both predictive and robust (insensitive to adversarial attacks), i.e. cannot be used to discriminate between natural and adversarial data. Empirical results on several benchmarks demonstrate the effectiveness of the proposed approach against a wide range of attack types and attack strengths. Our code is available at https://github.com/BashivanLab/afd.

cs.LG↗

Unified Models of Human Behavioral Agents in Bandits, Contextual Bandits and RL

Artificial behavioral agents are often evaluated based on their consistent behaviors and performance to take sequential actions in an environment to maximize some notion of cumulative reward. However, human decision making in real life usually involves different strategies and behavioral trajectories that lead to the same empirical outcome. Motivated by clinical literature of a wide range of neurological and psychiatric disorders, we propose here a more general and flexible parametric framework for sequential decision making that involves a two-stream reward processing mechanism. We demonstrated that this framework is flexible and unified enough to incorporate a family of problems spanning multi-armed bandits (MAB), contextual bandits (CB) and reinforcement learning (RL), which decompose the sequential decision making process in different levels. Inspired by the known reward processing abnormalities of many mental disorders, our clinically-inspired agents demonstrated interesting behavioral trajectories and comparable performance on simulated tasks with particular reward distributions, a real-world dataset capturing human decision-making in gambling tasks, and the PacMan game across different reward stationarities in a lifelong learning setting.

cs.AI↗

Generative Models of Brain Dynamics -- A review

The principled design and discovery of biologically- and physically-informed models of neuronal dynamics has been advancing since the mid-twentieth century. Recent developments in artificial intelligence (AI) have accelerated this progress. This review article gives a high-level overview of the approaches across different scales of organization and levels of abstraction. The studies covered in this paper include fundamental models in computational neuroscience, nonlinear dynamics, data-driven methods, as well as emergent practices. While not all of these models span the intersection of neuroscience, AI, and system dynamics, all of them do or can work in tandem as generative models, which, as we argue, provide superior properties for the analysis of neuroscientific data. We discuss the limitations and unique dynamical traits of brain data and the complementary need for hypothesis- and data-driven modeling. By way of conclusion, we present several hybrid generative models from recent literature in scientific machine learning, which can be efficiently deployed to yield interpretable models of neural dynamics.

q-bio.NC↗

Scaling Laws for the Few-Shot Adaptation of Pre-trained Image Classifiers

Empirical science of neural scaling laws is a rapidly growing area of significant importance to the future of machine learning, particularly in the light of recent breakthroughs achieved by large-scale pre-trained models such as GPT-3, CLIP and DALL-e. Accurately predicting the neural network performance with increasing resources such as data, compute and model size provides a more comprehensive evaluation of different approaches across multiple scales, as opposed to traditional point-wise comparisons of fixed-size models on fixed-size benchmarks, and, most importantly, allows for focus on the best-scaling, and thus most promising in the future, approaches. In this work, we consider a challenging problem of few-shot learning in image classification, especially when the target data distribution in the few-shot phase is different from the source, training, data distribution, in a sense that it includes new image classes not encountered during training. Our current main goal is to investigate how the amount of pre-training data affects the few-shot generalization performance of standard image classifiers. Our key observations are that (1) such performance improvements are well-approximated by power laws (linear log-log plots) as the training set size increases, (2) this applies to both cases of target data coming from either the same or from a different domain (i.e., new classes) as the training data, and (3) few-shot performance on new classes converges at a faster rate than the standard classification performance on previously seen classes. Our findings shed new light on the relationship between scale and generalization.

cs.LG↗

SAND-mask: An Enhanced Gradient Masking Strategy for the Discovery of Invariances in Domain Generalization

A major bottleneck in the real-world applications of machine learning models is their failure in generalizing to unseen domains whose data distribution is not i.i.d to the training domains. This failure often stems from learning non-generalizable features in the training domains that are spuriously correlated with the label of data. To address this shortcoming, there has been a growing surge of interest in learning good explanations that are hard to vary, which is studied under the notion of Out-of-Distribution (OOD) Generalization. The search for good explanations that are \textit{invariant} across different domains can be seen as finding local (global) minimas in the loss landscape that hold true across all of the training domains. In this paper, we propose a masking strategy, which determines a continuous weight based on the agreement of gradients that flow in each edge of network, in order to control the amount of update received by the edge in each step of optimization. Particularly, our proposed technique referred to as "Smoothed-AND (SAND)-masking", not only validates the agreement in the direction of gradients but also promotes the agreement among their magnitudes to further ensure the discovery of invariances across training domains. SAND-mask is validated over the Domainbed benchmark for domain generalization and significantly improves the state-of-the-art accuracy on the Colored MNIST dataset while providing competitive results on other domain generalization datasets.

cs.LG↗

Approximate Bayesian Optimisation for Neural Networks

A body of work has been done to automate machine learning algorithm to highlight the importance of model choice. Automating the process of choosing the best forecasting model and its corresponding parameters can result to improve a wide range of real-world applications. Bayesian optimisation (BO) uses a blackbox optimisation methods to propose solutions according to an exploration-exploitation trade-off criterion through acquisition functions. BO framework imposes two key ingredients: a probabilistic surrogate model that consist of prior belief of the unknown objective function(data-dependant) and an objective function that describes how optimal is the model-fit. Choosing the best model and its associated hyperparameters can be very expensive, and is typically fit using Gaussian processes (GPs) and at some extends applying approximate inference due its intractability. However, since GPs scale cubically with the number of observations, it has been challenging to handle objectives whose optimization requires many evaluations. In addition, most real-dataset are non-stationary which make idealistic assumptions on surrogate models. The necessity to solve the analytical tractability and the computational feasibility in a stochastic fashion enables to ensure the efficiency and the applicability of Bayesian optimisation. In this paper we explore the use of neural networks as an alternative to GPs to model distributions over functions, we provide a link between density-ratio estimation and class probability estimation based on approximate inference, this reformulation provides algorithm efficiency and tractability.

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Gradient Masked Federated Optimization

Federated Averaging (FedAVG) has become the most popular federated learning algorithm due to its simplicity and low communication overhead. We use simple examples to show that FedAVG has the tendency to sew together the optima across the participating clients. These sewed optima exhibit poor generalization when used on a new client with new data distribution. Inspired by the invariance principles in (Arjovsky et al., 2019; Parascandolo et al., 2020), we focus on learning a model that is locally optimal across the different clients simultaneously. We propose a modification to FedAVG algorithm to include masked gradients (AND-mask from (Parascandolo et al., 2020)) across the clients and uses them to carry out an additional server model update. We show that this algorithm achieves better accuracy (out-of-distribution) than FedAVG, especially when the data is non-identically distributed across clients.

cs.LG↗

Towards Causal Federated Learning For Enhanced Robustness and Privacy

Federated Learning is an emerging privacy-preserving distributed machine learning approach to building a shared model by performing distributed training locally on participating devices (clients) and aggregating the local models into a global one. As this approach prevents data collection and aggregation, it helps in reducing associated privacy risks to a great extent. However, the data samples across all participating clients are usually not independent and identically distributed (non-iid), and Out of Distribution(OOD) generalization for the learned models can be poor. Besides this challenge, federated learning also remains vulnerable to various attacks on security wherein a few malicious participating entities work towards inserting backdoors, degrading the generated aggregated model as well as inferring the data owned by participating entities. In this paper, we propose an approach for learning invariant (causal) features common to all participating clients in a federated learning setup and analyze empirically how it enhances the Out of Distribution (OOD) accuracy as well as the privacy of the final learned model.

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Online Fast Adaptation and Knowledge Accumulation: a New Approach to Continual Learning

Continual learning studies agents that learn from streams of tasks without forgetting previous ones while adapting to new ones. Two recent continual-learning scenarios have opened new avenues of research. In meta-continual learning, the model is pre-trained to minimize catastrophic forgetting of previous tasks. In continual-meta learning, the aim is to train agents for faster remembering of previous tasks through adaptation. In their original formulations, both methods have limitations. We stand on their shoulders to propose a more general scenario, OSAKA, where an agent must quickly solve new (out-of-distribution) tasks, while also requiring fast remembering. We show that current continual learning, meta-learning, meta-continual learning, and continual-meta learning techniques fail in this new scenario. We propose Continual-MAML, an online extension of the popular MAML algorithm as a strong baseline for this scenario. We empirically show that Continual-MAML is better suited to the new scenario than the aforementioned methodologies, as well as standard continual learning and meta-learning approaches.

cs.AI↗

COVI-AgentSim: an Agent-based Model for Evaluating Methods of Digital Contact Tracing

The rapid global spread of COVID-19 has led to an unprecedented demand for effective methods to mitigate the spread of the disease, and various digital contact tracing (DCT) methods have emerged as a component of the solution. In order to make informed public health choices, there is a need for tools which allow evaluation and comparison of DCT methods. We introduce an agent-based compartmental simulator we call COVI-AgentSim, integrating detailed consideration of virology, disease progression, social contact networks, and mobility patterns, based on parameters derived from empirical research. We verify by comparing to real data that COVI-AgentSim is able to reproduce realistic COVID-19 spread dynamics, and perform a sensitivity analysis to verify that the relative performance of contact tracing methods are consistent across a range of settings. We use COVI-AgentSim to perform cost-benefit analyses comparing no DCT to: 1) standard binary contact tracing (BCT) that assigns binary recommendations based on binary test results; and 2) a rule-based method for feature-based contact tracing (FCT) that assigns a graded level of recommendation based on diverse individual features. We find all DCT methods consistently reduce the spread of the disease, and that the advantage of FCT over BCT is maintained over a wide range of adoption rates. Feature-based methods of contact tracing avert more disability-adjusted life years (DALYs) per socioeconomic cost (measured by productive hours lost). Our results suggest any DCT method can help save lives, support re-opening of economies, and prevent second-wave outbreaks, and that FCT methods are a promising direction for enriching BCT using self-reported symptoms, yielding earlier warning signals and a significantly reduced spread of the virus per socioeconomic cost.

cs.CY↗

Predicting Infectiousness for Proactive Contact Tracing

The COVID-19 pandemic has spread rapidly worldwide, overwhelming manual contact tracing in many countries and resulting in widespread lockdowns for emergency containment. Large-scale digital contact tracing (DCT) has emerged as a potential solution to resume economic and social activity while minimizing spread of the virus. Various DCT methods have been proposed, each making trade-offs between privacy, mobility restrictions, and public health. The most common approach, binary contact tracing (BCT), models infection as a binary event, informed only by an individual's test results, with corresponding binary recommendations that either all or none of the individual's contacts quarantine. BCT ignores the inherent uncertainty in contacts and the infection process, which could be used to tailor messaging to high-risk individuals, and prompt proactive testing or earlier warnings. It also does not make use of observations such as symptoms or pre-existing medical conditions, which could be used to make more accurate infectiousness predictions. In this paper, we use a recently-proposed COVID-19 epidemiological simulator to develop and test methods that can be deployed to a smartphone to locally and proactively predict an individual's infectiousness (risk of infecting others) based on their contact history and other information, while respecting strong privacy constraints. Predictions are used to provide personalized recommendations to the individual via an app, as well as to send anonymized messages to the individual's contacts, who use this information to better predict their own infectiousness, an approach we call proactive contact tracing (PCT). We find a deep-learning based PCT method which improves over BCT for equivalent average mobility, suggesting PCT could help in safe re-opening and second-wave prevention.

cs.LG↗

Double-Linear Thompson Sampling for Context-Attentive Bandits

In this paper, we analyze and extend an online learning framework known as Context-Attentive Bandit, motivated by various practical applications, from medical diagnosis to dialog systems, where due to observation costs only a small subset of a potentially large number of context variables can be observed at each iteration;however, the agent has a freedom to choose which variables to observe. We derive a novel algorithm, called Context-Attentive Thompson Sampling (CATS), which builds upon the Linear Thompson Sampling approach, adapting it to Context-Attentive Bandit setting. We provide a theoretical regret analysis and an extensive empirical evaluation demonstrating advantages of the proposed approach over several baseline methods on a variety of real-life datasets

cs.LG↗

Contextual Bandit with Adaptive Feature Extraction

We consider an online decision making setting known as contextual bandit problem, and propose an approach for improving contextual bandit performance by using an adaptive feature extraction (representation learning) based on online clustering. Our approach starts with an off-line pre-training on unlabeled history of contexts (which can be exploited by our approach, but not by the standard contextual bandit), followed by an online selection and adaptation of encoders. Specifically, given an input sample (context), the proposed approach selects the most appropriate encoding function to extract a feature vector which becomes an input for a contextual bandit, and updates both the bandit and the encoding function based on the context and on the feedback (reward). Our experiments on a variety of datasets, and both in stationary and non-stationary environments of several kinds demonstrate clear advantages of the proposed adaptive representation learning over the standard contextual bandit based on "raw" input contexts.

cs.AI↗