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Isaac Lera

Publications and source records attributed to Isaac Lera.

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Hybrid multi-objective evolutionary algorithms for service placement in the computing continuum: a comparative study with genetic traceability

This paper addresses multi-objective service placement in computing continuum environments through a collaborative hybrid island-model MOEA. The key innovation is not the design of a new general hybrid algorithm, but the systematic application and analysis of heterogeneous hybridization for this specific optimization domain through two independent experimental campaigns: a first one with four state-of-the-art MOEAs (NSGA-II, NSGA-III, U-NSGA-III, and SMS-EMOA), and a second one with a complementary hybrid configuration based on NSGA-II, MOEA/TS, and MOCPO, both co-evolving and periodically exchanging solutions. These designs enable complementary search behaviors across islands and are naturally aligned with the distributed edge-fog-cloud architecture of the computing continuum, facilitating scalable parallel execution. To evaluate the approach, we define two research hypotheses: (i) whether hybrid cooperation yields significant performance gains over standalone algorithms, and (ii) whether all constituent algorithms contribute equally to the final outcomes. We combine standard Pareto-front quality indicators (GD, IGD, HV, S, and STE) with a traceability-oriented analysis based on genetic load, which quantifies the contribution of each island to the evolved solutions. Across 30 independent runs, the hybrid method outperforms most of the standalone baselines, and statistical tests confirm significant improvements. Results also show non-uniform contributions among islands, providing interpretable evidence of effective hybrid cooperation.

cs.NE

Multi-objective application placement in fog computing using graph neural network-based reinforcement learning

We propose a framework designed to tackle a multi-objective optimization challenge related to the placement of applications in fog computing, employing a deep reinforcement learning (DRL) approach. Unlike other optimization techniques, such as integer linear programming or genetic algorithms, DRL models are applied in real time to solve similar problem situations after training. Our model comprises a learning process featuring a graph neural network and two actor-critics, providing a holistic perspective on the priorities concerning interconnected services that constitute an application. The learning model incorporates the relationships between services as a crucial factor in placement decisions: Services with higher dependencies take precedence in location selection. Our experimental investigation involves illustrative cases where we compare our results with baseline strategies and genetic algorithms. We observed a comparable Pareto set with negligible execution times, measured in the order of milliseconds, in contrast to the hours required by alternative approaches.

cs.DC

Analysis of wireless network access logs for a hierarchical characterization of user mobility

This paper presents a method that generates a hierarchical user mobility model from the analysis of the data available from Wi-Fi connections. The data obtained from the Wi-Fi infrastructure is defined in terms of the coverage areas of the access points that the users move through. These access points are recursively grouped into different levels of granularity based on their geospatial features. The track of a user is defined as a sequence of Wi-Fi access points, which is enough to simulate user mobility in, for example, fog scenarios. The hierarchical definition of the region under study is proposed to reduce the complexity of the model in high-scale scenarios and to increase the adaptability between scenarios with different geospatial features. The model creation is based on a user profiling method that uses a clustering algorithm and each user type is defined with a transition matrix between coverage areas and a time length vector for the areas. The method is applied to the case of the campus of the University of the Balearic Islands. From the analysis of the mean square error of the results, we determined that the proposed method obtains good results for the transition matrices, but that the time vector definition should be improved. The results also show lower complexity in the case of the hierarchical model, with one area for each building and three levels, in regard to a non-hierarchical model, with only one area and one level for the whole campus.

cs.DC

YAIFS: Yet (not) Another Intelligent Fog Simulator: A Framework for Agent-Driven Computing Continuum Modeling & Simulation

Simulation plays a key role in the design and evaluation of distributed systems, yet it is often treated as a static tool with limited interaction capabilities. In this work, we present Yet (not) Another Intelligent Fog Simulator (YAIFS), and evolution of YAFS that redefines simulation as an interactive, service-oriented environment. YAIFS introduce a layered architecture that exposes the simulation through a unified API and service interface, enabling external entities to observe, control, and modify its execution. A central contribution is the integration of the Model Context Protocol (MCP) as a standardized interaction layer between agents and the simulation. Through MCP, heterogeneous agents can access state, invoke actions and coordinate behavior using a common set of tools, decoupling agent experimentation workflows. We illustrate these capabilities through two scenarios: an LLM-based assistant that enable natural language control of simulations, and a multi-agent setting where agents monitor system conditions and adapt placement decisions at runtime. These scenarios demonstrate how MCP structures agent-simulation interaction and enable adaptive behavior under dynamic workloads. The proposed approach transforms simulation into an interactive and programmable environment, opening new directions for AI-driven experimentation in cloud-edge systems. The implementation is publicly available at: http://github.com/acsicuib/YAIFS

cs.DC

Declarative Application Management in the Fog. A bacteria-inspired decentralised approach

Orchestrating next gen applications over hterogeneous resources along the Cloud-IoT continuum calls for new strategies and tools to enable scalable and application-specific managements. Inspired by the self-organisation capabilities of bacteria colonies, we propose a declarative, fully decentralised application management solution, targeting pervasive opportunistic Cloud-IoT infrastructures. We present acustomisable declarative implementation of the approach and validate its scalability through simulation over motivating scenarios, also considering end-user's mobility and the possibility to enforce application-specific management policies for different classes of applications.

cs.DC

Evaluation and Efficiency Comparison of Evolutionary Algorithms for Service Placement Optimization in Fog Architectures

This study compares three evolutionary algorithms for the problem of fog service placement: weighted sum genetic algorithm (WSGA), non-dominated sorting genetic algorithm II (NSGA-II), and multiobjective evolutionary algorithm based on decomposition (MOEA/D). A model for the problem domain (fog architecture and fog applications) and for the optimization (objective functions and solutions) is presented. Our main concerns are related to optimize the network latency, the service spread and the use of the resources. The algorithms are evaluated with a random Barabasi-Albert network topology with 100 devices and with two experiment sizes of 100 and 200 application services. The results showed that NSGA-II obtained the highest optimizations of the objectives and the highest diversity of the solution space. On the contrary, MOEA/D was better to reduce the execution times. The WSGA algorithm did not show any benefit with regard to the other two algorithms.

cs.NE

Use of Mobile Devices in the Classroom to Increase Motivation and Participation of Engineering University Students

The aim of this study was to see whether student participation increased when mobile devices were used in the classroom. We measured the amount of student participative actions when the Socrative tool was used and when it was not used. Our experiment involved a total of 192 students, corresponding to 4 different subjects of Computer Engineering at the Universitat de les Illes Balears, during 2012/2013 and 2013/2014 courses. An independent paired t-test was performed on the measurements. The analysis results show that student participation increases with the use of mobile devices for theory classes and students are willing to participate in class activities and share their own results.

cs.CY

A platform for lightweight deployment of IoT applications based on a Function-as-a-Service model

This paper presents a platform to facilitate the deployment of applications in Internet of Things (IoT) devices. The platform allows to the programmers to use a Function-as-a-Service programming paradigm that are managed and configured in a Platform-as-a-Service web tool. The tool also allows to establish interoperability between the functions of the applications. The proposed platform obtained faster and easier deployments of the applications and the resource usages of the IoT devices also were lower in relation to a deployment process based in containers of Docker.

cs.DC

Optimization policy for file replica placement in fog domains

Fog computing architectures distribute computational and storage resources along the continuum from the cloud to things. Therefore, the execution of services or the storage of files can be closer to the users. The main objectives of fog computing domains are to reduce the user latency and the network usage. Availability is also an issue in fog architectures because the topology of the network does not guarantee redundant links between devices. Consequently, the definition of placement polices is a key challenge. We propose a placement policy for data replication to increase data availability that contrasts with other storage policies that only consider a single replica of the files. The system is modeled with complex weighted networks and topological features, such as centrality indices. Graph partition algorithms are evaluated to select the fog devices that store data replicas. Our approach is compared with two other placement policies: one that stores only one replica and FogStore, which also stores file replicas but uses a greedy approach (the shortest path). We analyze 22 experiments with simulations. The results show that our approach obtains the shortest latency times, mainly for writing operations, a smaller network usage increase, and a similar file availability to FogStore.

cs.DC

Distributed genetic algorithm for application placement in the compute continuum leveraging infrastructure nodes for optimization

The increasing complexity of fog computing environments calls for efficient resource optimization techniques. In this paper, we propose and evaluate three distributed designs of a genetic algorithm (GA) for resource optimization in fog computing, within an increasing degree of distribution. The designs leverage the execution of the GA in the fog devices themselves by dealing with the specific features of this domain: constrained resources and widely geographical distribution of the devices. For their evaluation, we implemented a benchmark case using the NSGA-II for the specific problem of optimizing the fog service placement, according to the guidelines of our three distributed designs. These three experimental scenarios were compared with a control case, a traditional centralized version of this GA algorithm, considering solution quality and network overhead. The results show that the design with the lowest distribution degree, which keeps centralized storage of the objective space, achieves comparable solution quality to the traditional approach but incurs a higher network load. The second design, which completely distributes the population between the workers, reduces network overhead but exhibits lower solution diversity while keeping enough good results in terms of optimization objective minimization. Finally, the proposal with a distributed population and that only interchanges solution between the workers' neighbors achieves the lowest network load but with compromised solution quality.

cs.NE

Genetic Algorithm for Multi-Objective Optimization of Container Allocation in Cloud Architecture

The use of containers in cloud architectures has become widespread because of advantages such as limited overhead, easier and faster deployment and higher portability. Moreover, they are a suitable architectural solution for deployment of applications created using a microservices development pattern. Despite the large number of solutions and implementations, open issues have not been addressed in container automation and management. Container resource allocation influences system performance and resource consumption so it is a key factor for cloud providers. We propose a genetic algorithm approach, using the Non-dominated Sorting Genetic Algorithm-II (NSGA-II), to optimize container allocation and elasticity management due to the good results obtained with this algorithm in other resource management optimization problems in cloud architectures. The optimization has been focused on a tight use of the resources and a reduction of the network overhead and system failure rate. A model for cloud cluster, containers, microservices and four optimization objectives is presented. Experimental results have shown that our approach is a suitable solution to address the problem of container allocation and elasticity and it obtains better objectives values than the container management policies implemented in Kubernetes.

cs.NI

A lightweight decentralized service placement policy for performance optimization in fog computing

A decentralized optimization policy for service placement in fog computing is presented. The optimization is addressed to place most popular services as closer to the users as possible. The experimental validation is done in the iFogSim simulator and by comparing our algorithm with the simulator's built-in policy. The simulation is characterized by modeling a microservice-based application for different experiment sizes. Results showed that our decentralized algorithm places most popular services closer to users, improving network usage and service latency of the most requested applications, at the expense of a latency increment for the less requested services and a greater number of service migrations.

cs.NI

Availability-aware Service Placement Policy in Fog Computing Based on Graph Partitions

This paper presents a policy for service placement of fog applications inspired on complex networks and graph theory. We propose a twofold partition process based on communities for the partition of the fog devices and based on transitive closures for the application services partition. The allocation of the services is performed sequentially by, firstly, mapping applications to device communities and, secondly, mapping service transitive closures to fog devices in the community. The underlying idea is to place as many inter-related services as possible in the most nearby devices to the users. The optimization objectives are the availability of the applications and the Quality of Service (QoS) of the system, measured as the number of requests that are executed before the application deadlines. We compared our solution with an Integer Linear Programming approach, and the simulation results showed that our proposal obtains higher QoS and availability when fails in the nodes are considered.

cs.NI

Genetic-based fog colony optimization hybridized with hierarchical clustering and its influence in the placement of fog services

The organization of fog devices into fog colonies has reduced the complexity management of fog domains. One of the main influencing factors on this complexity is the large number of devices, i.e. the high scale level of the infrastructure. Fog colonies are subsets of fog devices that are managed independently from the other colonies. Thus, the number of devices involved in the management of a colony is much smaller. Previous studies have evaluated the influence of the fog colony layout on system performance metrics. We propose to use a hierarchical clustering as the base definition of the fog colony layout of the fog infrastructure. The dendrogram obtained from this hierarchical clustering includes all the colony candidates. A genetic algorithm is in charge of selecting the subset of colony candidates that optimizes the two performance metrics under study: the network communication time between users and applications, and the execution time of the algorithms that manage internally the placement of the applications in each colony. We implemented the NSGA-II, a common multi-objective approach for GAs, to evaluate our proposal. The results show that a meta-heuristic such as a GA improves the performance metrics by defining the fog colony layout through the use of the dendrogram. Nine different experiment scenarios, varying the number of applications and fog devices, were studied. In the worst of the cases, 137 generations were enough to the results of the GA dominated the solutions obtained with two control algorithms. The number of genetic solutions and their homogeneous distribution in the Pareto front were also satisfactory.

cs.DC

Genetic-based optimization in Fog Computing: current trends and research opportunities

Fog computing is a new computational paradigm that emerged from the need to reduce network usage and latency in the Internet of Things (IoT). Fog can be considered as a continuum between the cloud layer and IoT users that allows the execution of applications or storage/processing of data in network infrastructure devices. The heterogeneity and wider distribution of fog devices are the key differences between cloud and fog infrastructure. Genetic-based optimization is commonly used in distributed systems; however, the differentiating features of fog computing require new designs, studies, and experimentation. The growing research in the field of genetic-based fog resource optimization and the lack of previous analysis in this field have encouraged us to present a comprehensive, exhaustive, and systematic review of the most recent research works. Resource optimization techniques in fog were examined and analyzed, with special emphasis on genetic-based solutions and their characteristics and design alternatives. We defined a classification of the optimization scope in fog infrastructures and used this optimization taxonomy to classify the 70 papers in this survey. Subsequently, the papers were assessed in terms of genetic optimization design. Finally, the benefits and limitations of each surveyed work are outlined in this paper. Based on these previous analyses of the relevant literature, future research directions were identified. We concluded that more research efforts are needed to address the current challenges in data management, workflow scheduling, and service placement. Additionally, there is still room for improved designs and deployments of parallel and hybrid genetic algorithms that leverage, and adapt to, the heterogeneity and distributed features of fog domains.

cs.DC

YAFS: A simulator for IoT scenarios in fog computing

We propose a fog computing simulator for analysing the design and deployment of applications through customized and dynamical strategies. We model the relationships among deployed applications, network connections and infrastructure characteristics through complex network theory, enabling the integration of topological measures in dynamic and customizable strategies such as the placement of application modules, workload location, and path routing and scheduling of services. We present a comparative analysis of the efficiency and the convergence of results of our simulator with the most referenced entity, iFogSim. To highlight YAFS functionalities, we model three scenarios that, to the best of our knowledge, cannot be implemented with current fog simulators: dynamic allocation of new application modules, dynamic failures of network nodes and user mobility along the topology.

cs.NI

How to Place Your Apps in the Fog -- State of the Art and Open Challenges

Fog computing aims at extending the Cloud towards the IoT so to achieve improved QoS and to empower latency-sensitive and bandwidth-hungry applications. The Fog calls for novel models and algorithms to distribute multi-service applications in such a way that data processing occurs wherever it is best-placed, based on both functional and non-functional requirements. This survey reviews the existing methodologies to solve the application placement problem in the Fog, while pursuing three main objectives. First, it offers a comprehensive overview on the currently employed algorithms, on the availability of open-source prototypes, and on the size of test use cases. Second, it classifies the literature based on the application and Fog infrastructure characteristics that are captured by available models, with a focus on the considered constraints and the optimised metrics. Finally, it identifies some open challenges in application placement in the Fog.

cs.DC

Analysing Human Mobility Patterns of Hiking Activities through Complex Network Theory

The exploitation of high volume of geolocalized data from social sport tracking applications of outdoor activities can be useful for natural resource planning and to understand the human mobility patterns during leisure activities. This geolocalized data represents the selection of hike activities according to subjective and objective factors such as personal goals, personal abilities, trail conditions or weather conditions. In our approach, human mobility patterns are analysed from trajectories which are generated by hikers. We propose the generation of the trail network identifying special points in the overlap of trajectories. Trail crossings and trailheads define our network and shape topological features. We analyse the trail network of Balearic Islands, as a case of study, using complex weighted network theory. The analysis is divided into the four seasons of the year to observe the impact of weather conditions on the network topology. The number of visited places does not decrease despite the large difference in the number of samples of the two seasons with larger and lower activity. It is in summer season where it is produced the most significant variation in the frequency and localization of activities from inland regions to coastal areas. Finally, we compare our model with other related studies where the network possesses a different purpose. One finding of our approach is the detection of regions with relevant importance where landscape interventions can be applied in function of the communities.

physics.soc-ph