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Islem Bouzenia

Publications and source records attributed to Islem Bouzenia.

10 recordsLinked to original sources

Prefactory: Automated Discovery and Application of Library-Adoption Refactorings

Replacing hand-written code with library API calls is a common refactoring that can reduce code size, make code more idiomatic, and reuse well-tested implementations. Yet many library-adoption opportunities are hard to find automatically: the original code often does not mention the target library and may resemble the library API only in behavior, with little syntactic overlap. Existing tools, such as linters and static modernizers, cover only a small set of manually specified patterns. LLMs and LLM-based agents, on the other hand, can generalize to more patterns, but they are costly, difficult to reproduce and to apply systematically at scale. This paper introduces Prefactory, an automated approach for library-adoption refactoring in Python. The key idea is to use an LLM to synthesize executable search heuristics rather than relying on repeated LLM prompting over a codebase. Given a target project and a target library name, Prefactory collects library metadata and project vocabulary, then generates lexical and structural detectors. Prefactory executes the detectors during a scan phase to find candidate functions. It then heuristically ranks the candidate functions, generates refactorings for the highest-ranked ones using an LLM, and validates the results with project tests and newly generated differential tests. We evaluate Prefactory on PrefactoryBench, a benchmark of 100 real-world library-adoption refactorings from 61 open-source Python projects and 18 libraries. Prefactory detects 75 instances at the file level and 56 at the function level, compared with 35 and 32 for the strongest baseline (Codex CLI). From the 56 detected functions, Prefactory produces 40 test-validated refactorings.

cs.SE

Evaluating LLM Agents on Automated Software Analysis Tasks

Numerous software analysis tools exist today, yet applying them to diverse open-source projects remains challenging due to environment setup, dependency resolution, and analysis tool configuration. LLM-based agents offer a potential solution, yet their effectiveness on the specific task of automated software analysis has not been systematically studied. Unlike issue solving or general environment setup, this task requires installing and configuring a separate analysis tool alongside the target project, generating tool-specific prerequisites, and validating that the analysis tool produces meaningful analysis outputs rather than merely declaring successful termination without evidence. We introduce AnalysisBench, a benchmark of 35 tool-project pairs spanning seven analysis tools and ten diverse C/C++ and Java projects, each with a manually constructed reference setup. Using AnalysisBench, we evaluate four agent architectures across four LLM backends. Our custom agent, AnalysisAgent, achieves manually verified success rates of 94% (Gemini-3-Flash, 33/35 tasks), compared to 77% for the best baseline (ExecutionAgent). Beyond quantitative results, we identify key limitations in existing agents, including stage mixing, poor error localization, and premature termination, and show that agentic architecture plays a critical role beyond LLM capability alone. We further find that whole-program analyses and Java-specific tools are the most difficult tasks, that Java toolchains pose greater challenges than C/C++, and that self-validated success consistently overstates manually verified success. Extended runs with AnalysisAgent-produced setups also surface two previously unknown defects in masscan and radare2, confirming that the produced setups support real downstream analysis.

cs.SE

CodeCureAgent: Automatic Classification and Repair of Static Analysis Warnings

Static analysis tools are widely used to detect bugs, vulnerabilities, and code smells. Traditionally, developers must resolve these warnings manually. Because this process is tedious, developers sometimes ignore warnings, leading to an accumulation of warnings and a degradation of code quality. This paper presents CodeCureAgent, an approach that harnesses LLM-based agents to automatically analyze, classify, and repair static analysis warnings. Unlike previous work, our method does not follow a predetermined algorithm. Instead, we adopt an agentic framework that iteratively invokes tools to gather additional information from the codebase (e.g., via code search) and edit the codebase to resolve the warning. CodeCureAgent detects and suppresses false positives, while fixing true positives when identified. We equip CodeCureAgent with a three-step heuristic to approve patches: (1) build the project, (2) verify that the warning disappears without introducing new warnings, and (3) run the test suite. We evaluate CodeCureAgent on a dataset of 1,000 SonarQube warnings found in 106 Java projects and covering 291 distinct rules. Our approach produces plausible fixes for 96.8% of the warnings, outperforming state-of-the-art baseline approaches by 29.2%-34.0% in plausible-fix rate. Manual inspection of 291 cases reveals a correct-fix rate of 86.3%, showing that CodeCureAgent can reliably repair static analysis warnings. The approach incurs LLM costs of about 2.9 cents (USD) and an end-to-end processing time of about four minutes per warning. We envision CodeCureAgent helping to clean existing codebases and being integrated into CI/CD pipelines to prevent the accumulation of static analysis warnings.

cs.SE

Understanding Software Engineering Agents: A Study of Thought-Action-Result Trajectories

Large Language Model (LLM)-based agents are increasingly employed to automate complex software engineering tasks, such as program repair and issue resolution. These agents operate by autonomously generating natural language thoughts, invoking external tools, and iteratively refining their solutions. Despite their widespread adoption, the internal decision-making processes of these agents remain largely unexplored, limiting our understanding of their operational dynamics and failure modes. In this paper, we present a large-scale empirical study of the thought-action-result trajectories of three state-of-the-art LLM-based agents: RepairAgent, AutoCodeRover, and OpenHands. We unify their interaction logs into a common format, capturing 120 trajectories and 2,822 LLM interactions focused on program repair and issue resolution. Our study combines quantitative analyses of structural properties, action patterns, and token usage with qualitative assessments of reasoning coherence and feedback integration. We identify key trajectory characteristics, such as iteration counts and token consumption, recurring action sequences, and the semantic coherence of thoughts, actions, and their results. Our findings reveal behavioral motifs and anti-patterns that distinguish successful from failed executions, providing actionable insights for improving agent design, including prompting strategies, failure diagnosis, and anti-pattern detection. We release our dataset and annotation framework to support further research on transparent and robust autonomous software engineering agents.

cs.SE

Issue2Test: Generating Reproducing Test Cases from Issue Reports

Automated tools for solving GitHub issues are receiving significant attention by both researchers and practitioners, e.g., in the form of foundation models and LLM-based agents prompted with issues. A crucial step toward successfully solving an issue is creating a test case that accurately reproduces the issue. Such a test case can guide the search for an appropriate patch and help validate whether the patch matches the issue's intent. However, existing techniques for issue reproduction show only moderate success. This paper presents Issue2Test, an LLM-based technique for automatically generating a reproducing test case for a given issue report. Unlike automated regression test generators, which aim at creating passing tests, our approach aims at a test that fails, and that fails specifically for the reason described in the issue. To this end, Issue2Test performs three steps: (1) understand the issue and gather context (e.g., related files and project-specific guidelines) relevant for reproducing it; (2) generate a candidate test case; and (3) iteratively refine the test case based on compilation and runtime feedback until it fails and the failure aligns with the problem described in the issue. We evaluate Issue2Test on the SWT-bench-lite dataset, where it successfully reproduces 32.9% of the issues, achieving a 16.3% relative improvement over the best existing technique. Our evaluation also shows that Issue2Test reproduces 20 issues that four prior techniques fail to address, contributing a total of 60.4% of all issues reproduced by these tools. We envision our approach to contribute to enhancing the overall progress in the important task of automatically solving GitHub issues.

cs.SE

You Name It, I Run It: An LLM Agent to Execute Tests of Arbitrary Projects

The ability to execute the test suite of a project is essential in many scenarios, e.g., to assess code quality and code coverage, to validate code changes made by developers or automated tools, and to ensure compatibility with dependencies. Despite its importance, executing the test suite of a project can be challenging in practice because different projects use different programming languages, software ecosystems, build systems, testing frameworks, and other tools. These challenges make it difficult to create a reliable, universal test execution method that works across different projects. This paper presents ExecutionAgent, an automated technique that prepares scripts for building an arbitrary project from source code and running its test cases. Inspired by the way a human developer would address this task, our approach is a large language model (LLM)-based agent that autonomously executes commands and interacts with the host system. The agent uses meta-prompting to gather guidelines on the latest technologies related to the given project, and it iteratively refines its process based on feedback from the previous steps. Our evaluation applies ExecutionAgent to 50 open-source projects that use 14 different programming languages and many different build and testing tools. The approach successfully executes the test suites of 33/50 projects, while matching the test results of ground truth test suite executions with a deviation of only 7.5%. These results improve over the best previously available technique by 6.6x. The costs imposed by the approach are reasonable, with an execution time of 74 minutes and LLM costs of USD 0.16, on average per project. We envision ExecutionAgent to serve as a valuable tool for developers, automated programming tools, and researchers that need to execute tests across a wide variety of projects.

cs.SE

RepairAgent: An Autonomous, LLM-Based Agent for Program Repair

Automated program repair has emerged as a powerful technique to mitigate the impact of software bugs on system reliability and user experience. This paper introduces RepairAgent, the first work to address the program repair challenge through an autonomous agent based on a large language model (LLM). Unlike existing deep learning-based approaches, which prompt a model with a fixed prompt or in a fixed feedback loop, our work treats the LLM as an agent capable of autonomously planning and executing actions to fix bugs by invoking suitable tools. RepairAgent freely interleaves gathering information about the bug, gathering repair ingredients, and validating fixes, while deciding which tools to invoke based on the gathered information and feedback from previous fix attempts. Key contributions that enable RepairAgent include a set of tools that are useful for program repair, a dynamically updated prompt format that allows the LLM to interact with these tools, and a finite state machine that guides the agent in invoking the tools. Our evaluation on the popular Defects4J dataset demonstrates RepairAgent's effectiveness in autonomously repairing 164 bugs, including 39 bugs not fixed by prior techniques. Interacting with the LLM imposes an average cost of 270,000 tokens per bug, which, under the current pricing of OpenAI's GPT-3.5 model, translates to 14 cents of USD per bug. To the best of our knowledge, this work is the first to present an autonomous, LLM-based agent for program repair, paving the way for future agent-based techniques in software engineering.

cs.SE

Exploring the Online Micro-targeting Practices of Small, Medium, and Large Businesses

Facebook and other advertising platforms exploit users data for marketing purposes by allowing advertisers to select specific users and target them (the practice is being called micro-targeting). However, advertisers such as Cambridge Analytica have maliciously used these targeting features to manipulate users in the context of elections. The European Commission plans to restrict or ban some targeting functionalities in the new European Democracy Action Plan act to protect users from such harms. The difficulty is that we do not know the economic impact of these restrictions on regular advertisers. In this paper, to inform the debate, we take a first step by understanding who is advertising on Facebook and how they use the targeting functionalities. For this, we asked 890 U.S. users to install a monitoring tool on their browsers to collect the ads they receive on Facebook and information about how these ads were targeted. By matching advertisers on Facebook with their LinkedIn profiles, we could see that 71% of advertisers are small and medium-sized businesses with 200 employees or less, and they are responsible for 61% of ads and 57% of ad impressions. Regarding micro-targeting, we found that only 32% of small and medium-sized businesses and 30% of large-sized businesses micro-target at least one of their ads. These results should not be interpreted as micro-targeting not being useful as a marketing strategy, but rather that advertisers prefer to outsource the micro-targeting task to ad platforms. Indeed, Facebook is employing optimization algorithms that exploit user data to decide which users should see what ads; which means ad platforms are performing an algorithmic-driven micro-targeting. Hence, when setting restrictions, legislators should take into account both the traditional advertiser-driven micro-targeting as well as algorithmic-driven micro-targeting performed by ad platforms.

cs.CY

DyPyBench: A Benchmark of Executable Python Software

Python has emerged as one of the most popular programming languages, extensively utilized in domains such as machine learning, data analysis, and web applications. Python's dynamic nature and extensive usage make it an attractive candidate for dynamic program analysis. However, unlike for other popular languages, there currently is no comprehensive benchmark suite of executable Python projects, which hinders the development of dynamic analyses. This work addresses this gap by presenting DyPyBench, the first benchmark of Python projects that is large scale, diverse, ready to run (i.e., with fully configured and prepared test suites), and ready to analyze (by integrating with the DynaPyt dynamic analysis framework). The benchmark encompasses 50 popular opensource projects from various application domains, with a total of 681k lines of Python code, and 30k test cases. DyPyBench enables various applications in testing and dynamic analysis, of which we explore three in this work: (i) Gathering dynamic call graphs and empirically comparing them to statically computed call graphs, which exposes and quantifies limitations of existing call graph construction techniques for Python. (ii) Using DyPyBench to build a training data set for LExecutor, a neural model that learns to predict values that otherwise would be missing at runtime. (iii) Using dynamically gathered execution traces to mine API usage specifications, which establishes a baseline for future work on specification mining for Python. We envision DyPyBench to provide a basis for other dynamic analyses and for studying the runtime behavior of Python code.

cs.SE

TraceFixer: Execution Trace-Driven Program Repair

When debugging unintended program behavior, developers can often identify the point in the execution where the actual behavior diverges from the desired behavior. For example, a variable may get assigned a wrong value, which then negatively influences the remaining computation. Once a developer identifies such a divergence, how to fix the code so that it provides the desired behavior? This paper presents TraceFixer, a technique for predicting how to edit source code so that it does not diverge from the expected behavior anymore. The key idea is to train a neural program repair model that not only learns from source code edits but also exploits excerpts of runtime traces. The input to the model is a partial execution trace of the incorrect code, which can be obtained automatically through code instrumentation, and the correct state that the program should reach at the divergence point, which the user provides, e.g., in an interactive debugger. Our approach fundamentally differs from current program repair techniques, which share a similar goal but exploit neither execution traces nor information about the desired program state. We evaluate TraceFixer on single-line mistakes in Python code. After training the model on hundreds of thousands of code edits created by a neural model that mimics real-world bugs, we find that exploiting execution traces improves the bug-fixing ability by 13% to 20% (depending on the dataset, within the top-10 predictions) compared to a baseline that learns from source code edits only. Applying TraceFixer to 20 real-world Python bugs shows that the approach successfully fixes 10 of them.

cs.SE