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Ismaël Jecker

Publications and source records attributed to Ismaël Jecker.

At least 19 recordsLinked to original sources

Representing One Letter Weighted Automata Over the Tropical Semiring

We consider weighted automata over the tropical semiring $\mathbb{Z}_\infty(min, +)$. Recently, it was shown that determinisation is decidable; in this paper we focus on the complexity when the alphabet is unary. In 2001, Lombardy showed this problem is decidable, a close inspection of his proof yields a coNP upper bound on the complexity. Earlier Gaubert showed that every weighted automaton in this setting can be effectively turned into an equivalent union of deterministic weighted automata. We prove Gaubert's result efficiently, presenting it as a generalisation of Chrobak's normal form for unary NFA. In particular, we prove that the equivalent union of deterministic weighted automata can be represented by a weighted automaton of quadratic size in the size of the original one, and this representation can be computed in polynomial time. Building on this, we show that determinisation, and even register minimisation (which generalises determinisation), is coNP-complete. We complete the paper with observations that the boundedness problem is also coNP-complete by reductions with determinisation. Lastly, we provide evidence that all of these problems are not FPT (by proving $coW_1$-hardness) when parametrised by the number of deterministic automata in the union.

cs.FL↗

Hamming distance between finite transducers

We study bounded deviation of non-deterministic finite transducers under the Hamming distance: the bounded comparison problem asks, given two transducers and $k \in \mathbb{N}$, whether for every input the two transducers produce words at Hamming distance at most $k$. This problem is known to be decidable in polynomial time when $k$ is fixed, and in co-NP otherwise. We show that the problem is NL-complete when $k$ is fixed, co-NP-complete when $k$ is given in binary, and it is DP-complete to decide if the distance is exactly $k$. We also prove that if the two transducers have bounded comparison, then the maximal distance is at most quadratic in the size of both transducers, and that this bound is asymptotically tight. We prove the results on deviations problem, which asks similar questions on the distance of the pairs of input and output of a single transducer, and show that these two families of problems are logspace many-one equivalent.

cs.FL↗

Decomposition of Automata recognizing Ideals

Minimizing the size of finite automata is a fundamental problem in theoretical computer science. Beyond standard minimization, further reductions can be achieved by decomposing an automaton into smaller components whose languages combine via intersection or union to recover the original language. However, in general, no polynomial-time algorithm is known for computing such decompositions. In this paper, we focus on automata that recognize ideals, that is, languages at level 1/2 in the Straubing-Thérien hierarchy. Equivalently, these languages are expressible as a finite union of languages of the form $Σ^*a_1Σ^*\dotsΣ^*a_nΣ^*$ where $Σ$ is an alphabet and $a_i$ are letters of $Σ$. We show that the two problems of deciding whether such a language can be decomposed into an intersection or a union of smaller automata are decidable in NL. Moreover, we provide a polynomial-time algorithm that computes a decomposition into an intersection, if one exists, while ensuring that the resulting components also recognize ideal languages.

cs.FL↗

History-deterministic Parikh Automata

Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run. Thereby, they preserve many of the desirable properties of finite automata. Deterministic Parikh automata are strictly weaker than nondeterministic ones, but enjoy better closure and algorithmic properties. This state of affairs motivates the study of intermediate forms of nondeterminism. Here, we investigate history-deterministic Parikh automata, i.e., automata whose nondeterminism can be resolved on the fly. This restricted form of nondeterminism is well-suited for applications which classically call for determinism, e.g., solving games and composition. We show that history-deterministic Parikh automata are strictly more expressive than deterministic ones, incomparable to unambiguous ones, and enjoy almost all of the closure properties of deterministic automata. Finally, we investigate the complexity of resolving nondeterminism in history-deterministic Parikh automata.

cs.FL↗

Determinisation and Unambiguisation of Polynomially-Ambiguous Rational Weighted Automata

We study the determinisation and unambiguisation problems of weighted automata over the rational field: Given a weighted automaton, can we determine whether there exists an equivalent deterministic, respectively unambiguous, weighted automaton? Recent results by Bell and Smertnig show that the problem is decidable, however they do not provide any complexity bounds. We show that both problems are in PSPACE for polynomially-ambiguous weighted automata.

cs.FL↗

Finite-valued Streaming String Transducers

A transducer is finite-valued if for some bound k, it maps any given input to at most k outputs. For classical, one-way transducers, it is known since the 80s that finite valuedness entails decidability of the equivalence problem. This decidability result is in contrast to the general case, which makes finite-valued transducers very attractive. For classical transducers, it is also known that finite valuedness is decidable and that any k-valued finite transducer can be decomposed as a union of k single-valued finite transducers. In this paper, we extend the above results to copyless streaming string transducers (SSTs), answering questions raised by Alur and Deshmukh in 2011. SSTs strictly extend the expressiveness of one-way transducers via additional variables that store partial outputs. We prove that any k-valued SST can be effectively decomposed as a union of k (single-valued) deterministic SSTs. As a corollary, we obtain equivalence of SSTs and two-way transducers in the finite-valued case (those two models are incomparable in general). Another corollary is an elementary upper bound for checking equivalence of finite-valued SSTs. The latter problem was already known to be decidable, but the proof complexity was unknown (it relied on Ehrenfeucht's conjecture). Finally, our main result is that finite valuedness of SSTs is decidable. The complexity is PSpace, and even PTime when the number of variables is fixed.

cs.FL↗

Reachability in 3-VASS is Elementary

The reachability problem in 3-dimensional vector addition systems with states (3-VASS) is known to be PSpace-hard, and to belong to Tower. We significantly narrow down the complexity gap by proving the problem to be solvable in doubly-exponential space. The result follows from a new upper bound on the length of the shortest path: if there is a path between two configurations of a 3-VASS then there is also one of at most triply-exponential length. We show it by introducing a novel technique of approximating the reachability sets of 2-VASS by small semi-linear sets.

cs.FL↗

Approximate Problems for Finite Transducers

Finite (word) state transducers extend finite state automata by defining a binary relation over finite words, called rational relation. If the rational relation is the graph of a function, this function is said to be rational. The class of sequential functions is a strict subclass of rational functions, defined as the functions recognised by input-deterministic finite state transducers. The class membership problems between those classes are known to be decidable. We consider approximate versions of these problems and show they are decidable as well. This includes the approximate functionality problem, which asks whether given a rational relation (by a transducer), is it close to a rational function, and the approximate determinisation problem, which asks whether a given rational function is close to a sequential function. We prove decidability results for several classical distances, including Hamming and Levenshtein edit distance. Finally, we investigate the approximate uniformisation problem, which asks, given a rational relation $R$, whether there exists a sequential function that is close to some function uniformising $R$. As for its exact version, we prove that this problem is undecidable.

cs.FL↗

A Regular and Complete Notion of Delay for Streaming String Transducers

The notion of delay between finite transducers is a core element of numerous fundamental results of transducer theory. The goal of this work is to provide a similar notion for more complex abstract machines: we introduce a new notion of delay tailored to measure the similarity between streaming string transducers (SST). We show that our notion is regular: we design a finite automaton that can check whether the delay between any two SSTs executions is smaller than some given bound. As a consequence, our notion enjoys good decidability properties: in particular, while equivalence between non-deterministic SSTs is undecidable, we show that equivalence up to fixed delay is decidable. Moreover, we show that our notion has good completeness properties: we prove that two SSTs are equivalent if and only if they are equivalent up to some (computable) bounded delay. Together with the regularity of our delay notion, it provides an alternative proof that SSTs equivalence is decidable. Finally, the definition of our delay notion is machine-independent, as it only depends on the origin semantics of SSTs. As a corollary, the completeness result also holds for equivalent machine models such as deterministic two-way transducers, or MSO transducers.

cs.FL↗

A Bit of Nondeterminism Makes Pushdown Automata Expressive and Succinct

We study the expressiveness and succinctness of history-deterministic pushdown automata (HD-PDA) over finite words, that is, pushdown automata whose nondeterminism can be resolved based on the run constructed so far, but independently of the remainder of the input word. These are also known as good-for-games pushdown automata. We prove that HD-PDA recognise more languages than deterministic PDA (DPDA) but not all context-free languages (CFL). This class is orthogonal to unambiguous CFL. We further show that HD-PDA can be exponentially more succinct than DPDA, while PDA can be double-exponentially more succinct than HD-PDA. We also study HDness in visibly pushdown automata (VPA), which enjoy better closure properties than PDA, and for which we show that deciding HDness is ExpTime-complete. HD-VPA can be exponentially more succinct than deterministic VPA, while VPA can be exponentially more succinct than HD-VPA. Both of these lower bounds are tight. We then compare HD-PDA with PDA for which composition with games is well-behaved, i.e. good-for-games automata. We show that these two notions coincide, but only if we consider potentially infinitely branching games. Finally, we study the complexity of resolving nondeterminism in HD-PDA. Every HDPDA has a positional resolver, a function that resolves nondeterminism and that is only dependant on the current configuration. Pushdown transducers are sufficient to implement the resolvers of HD-VPA, but not those of HD-PDA. HD-PDA with finite-state resolvers are determinisable.

cs.FL↗

New Lower Bounds for Reachability in Vector Addition Systems

We investigate the dimension-parametric complexity of the reachability problem in vector addition systems with states (VASS) and its extension with pushdown stack (pushdown VASS). Up to now, the problem is known to be $\mathcal{F}_k$-hard for VASS of dimension $3k+2$ (the complexity class $\mathcal{F}_k$ corresponds to the $k$th level of the fast-growing hierarchy), and no essentially better bound is known for pushdown VASS. We provide a new construction that improves the lower bound for VASS: $\mathcal{F}_k$-hardness in dimension $2k+3$. Furthermore, building on our new insights we show a new lower bound for pushdown VASS: $\mathcal{F}_k$-hardness in dimension $\frac k 2 + 4$. This dimension-parametric lower bound is strictly stronger than the upper bound for VASS, which suggests that the (still unknown) complexity of the reachability problem in pushdown VASS is higher than in plain VASS (where it is Ackermann-complete).

cs.FL↗

Parikh Automata over Infinite Words

Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the extension of the classical framework onto infinite inputs: We introduce reachability, safety, Büchi, and co-Büchi Parikh automata on infinite words and study expressiveness, closure properties, and the complexity of verification problems. We show that almost all classes of automata have pairwise incomparable expressiveness, both in the deterministic and the nondeterministic case; a result that sharply contrasts with the well-known hierarchy in the $ω$-regular setting. Furthermore, emptiness is shown decidable for Parikh automata with reachability or Büchi acceptance, but undecidable for safety and co-Büchi acceptance. Most importantly, we show decidability of model checking with specifications given by deterministic Parikh automata with safety or co-Büchi acceptance, but also undecidability for all other types of automata. Finally, solving games is undecidable for all types.

cs.FL↗

On the Complexity of Intersection Non-emptiness for Star-Free Language Classes

In the Intersection Non-Emptiness problem, we are given a list of finite automata $A_1,A_2,\dots,A_m$ over a common alphabet $Σ$ as input, and the goal is to determine whether some string $w\in Σ^*$ lies in the intersection of the languages accepted by the automata in the list. We analyze the complexity of the Intersection Non-Emptiness problem under the promise that all input automata accept a language in some level of the dot-depth hierarchy, or some level of the Straubing-Thérien hierarchy. Automata accepting languages from the lowest levels of these hierarchies arise naturally in the context of model checking. We identify a dichotomy in the dot-depth hierarchy by showing that the problem is already NP-complete when all input automata accept languages of the levels zero or one half and already PSPACE-hard when all automata accept a language from the level one. Conversely, we identify a tetrachotomy in the Straubing-Thérien hierarchy. More precisely, we show that the problem is in AC$^0$ when restricted to level zero; complete for LOGSPACE or NLOGSPACE, depending on the input representation, when restricted to languages in the level one half; NP-complete when the input is given as DFAs accepting a language in from level one or three half; and finally, PSPACE-complete when the input automata accept languages in level two or higher. Moreover, we show that the proof technique used to show containment in NP for DFAs accepting languages in the Straubing-Thérien hierarchy levels one ore three half does not generalize to the context of NFAs. To prove this, we identify a family of languages that provide an exponential separation between the state complexity of general NFAs and that of partially ordered NFAs. To the best of our knowledge, this is the first superpolynomial separation between these two models of computation.

cs.FL↗

Decomposing Permutation Automata

A deterministic finite automaton (DFA) is composite if its language can be decomposed into an intersection of languages of smaller DFAs. Otherwise, A is prime. This notion of primality was introduced by Kupferman and Mosheiff in 2013, and while they proved that we can decide whether a DFA is composite, the precise complexity of this problem is still open, with a doubly-exponential gap between the upper and lower bounds. In this work, we focus on permutation DFAs, i.e., those for which the transition monoid is a group. We provide an NP algorithm to decide whether a permutation DFA is composite, and show that the difficulty of this problem comes from the number of non-accepting states of the instance: we give a fixed-parameter tractable algorithm with the number of rejecting states as the parameter. Moreover, we investigate the class of commutative permutation DFAs. Their structural properties allow us to decide compositionality in NLOGSPACE, and even in LOGSPACE if the alphabet size is fixed. Despite this low complexity, we show that complex behaviors still arise in this class: we provide a family of composite DFAs each requiring polynomially many factors with respect to its size. We also consider the variant of the problem that asks whether a DFA is k-factor composite, that is, decomposable into k smaller DFAs, for some given integer k. We show that, for commutative permutation DFAs, restricting the number of factors makes the decision computationally harder, and yields a problem with tight bounds: it is NP-complete. Finally, we show that in general, this problem is in PSPACE, and it is in LOGSPACE for DFAs with a singleton alphabet.

cs.FL↗

A Ramsey Theorem for Finite Monoids

Repeated idempotent elements are commonly used to characterise iterable behaviours in abstract models of computation. Therefore, given a monoid $M$, it is natural to ask how long a sequence of elements of $M$ needs to be to ensure the presence of consecutive idempotent factors. This question is formalised through the notion of the Ramsey function $R_M$ associated to M, obtained by mapping every positive integer $k$ to the minimal integer $R_M(k)$ such that every word $u$ in $M^*$ of length $R_M(k)$ contains $k$ consecutive non-empty factors that correspond to the same idempotent element of $M$. In this work, we study the behaviour of the Ramsey function $R_M$ by investigating the regular $D$-length of $M$, defined as the largest size $L(M)$ of a submonoid of $M$ isomorphic to the set of natural numbers $\{1,2, ..., L(M)\}$ equipped with the Max operation. We show that the regular $D$-length of $M$ determines the degree of $R_M$, by proving that $k^{L(M)} \leq R_M(k) \leq (k|M|^4)^{L(M)}$. To allow applications of this result, we provide the value of the regular $D$-length of diverse monoids. In particular, we prove that the full monoid of $n \times n$ Boolean matrices, which is used to express transition monoids of non-deterministic automata, has a regular $D$-length of $\frac{n^2+n+2}{2}$.

cs.FL↗

Infinite-Duration All-Pay Bidding Games

In a two-player zero-sum graph game the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. Traditionally, the players alternate turns in moving the token. In {\em bidding games}, however, the players have budgets, and in each turn, we hold an "auction" (bidding) to determine which player moves the token: both players simultaneously submit bids and the higher bidder moves the token. The bidding mechanisms differ in their payment schemes. Bidding games were largely studied with variants of {\em first-price} bidding in which only the higher bidder pays his bid. We focus on {\em all-pay} bidding, where both players pay their bids. Finite-duration all-pay bidding games were studied and shown to be technically more challenging than their first-price counterparts. We study for the first time, infinite-duration all-pay bidding games. Our most interesting results are for {\em mean-payoff} objectives: we portray a complete picture for games played on strongly-connected graphs. We study both pure (deterministic) and mixed (probabilistic) strategies and completely characterize the optimal sure and almost-sure (with probability $1$) payoffs that the players can respectively guarantee. We show that mean-payoff games under all-pay bidding exhibit the intriguing mathematical properties of their first-price counterparts; namely, an equivalence with {\em random-turn games} in which in each turn, the player who moves is selected according to a (biased) coin toss. The equivalences for all-pay bidding are more intricate and unexpected than for first-price bidding.

econ.TH↗

Simplified Game of Life: Algorithms and Complexity

Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A configuration is a mapping of the vertices to the types. An update rule describes how the type of a vertex is updated given the types of its neighbors. In every round, all vertices are updated synchronously, which leads to a configuration update. While in general, Game of Life allows a broad range of update rules, we focus on two simple families of update rules, namely, underpopulation and overpopulation, that model several interesting dynamics studied in the literature. In both settings, a dead vertex requires at least a desired number of live neighbors to become alive. For underpopulation (resp., overpopulation), a live vertex requires at least (resp. at most) a desired number of live neighbors to remain alive. We study the basic computation problems, e.g., configuration reachability, for these two families of rules. For underpopulation rules, we show that these problems can be solved in polynomial time, whereas for overpopulation rules they are PSPACE-complete.

nlin.CG↗

The Complexity of Transducer Synthesis from Multi-Sequential Specifications

The transducer synthesis problem on finite words asks, given a specification $S \subseteq I \times O$, where $I$ and $O$ are sets of finite words, whether there exists an implementation $f: I \rightarrow O$ which (1) fulfils the specification, i.e., $(i,f(i))\in S$ for all $i\in I$, and (2) can be defined by some input-deterministic (aka sequential) transducer $\mathcal{T}_f$. If such an implementation $f$ exists, the procedure should also output $\mathcal{T}_f$. The realisability problem is the corresponding decision problem. For specifications given by synchronous transducers (which read and write alternately one symbol), this is the finite variant of the classical synthesis problem on $ω$-words, solved by Büchi and Landweber in 1969, and the realisability problem is known to be ExpTime-c in both finite and $ω$-word settings. For specifications given by asynchronous transducers (which can write a batch of symbols, or none, in a single step), the realisability problem is known to be undecidable. We consider here the class of multi-sequential specifications, defined as finite unions of sequential transducers over possibly incomparable domains. We provide optimal decision procedures for the realisability problem in both the synchronous and asynchronous setting, showing that it is PSpace-c. Moreover, whenever the specification is realisable, we expose the construction of a sequential transducer that realises it and has a size that is doubly exponential, which we prove to be optimal.

cs.FL↗