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Ivan Molodetskikh

Publications and source records attributed to Ivan Molodetskikh.

12 recordsLinked to original sources

SR-Prominence: A Crowdsourced Protocol and Dataset Suite for Perceptually-Weighted Super-Resolution Artifact Evaluation

Modern image super-resolution methods generate detailed, visually appealing results, but they often introduce visual artifacts: unnatural patterns and texture distortions that degrade perceived quality. These defects vary widely in perceptual impact--some are barely noticeable, while others are highly disturbing--yet existing detection methods treat them equally. We propose artifact prominence as an evaluative target, defined as the fraction of viewers who judge a highlighted region to contain a noticeable artifact. We design a crowdsourced annotation protocol and construct SR-Prominence, a dataset suite containing 3,935 artifact masks from DeSRA, Open Images, Urban100, and a realistic no-ground-truth Urban100-HR setting, annotated with prominence. Re-annotating DeSRA reveals that 48.2% of its in-lab binary artifacts are not noticed by a majority of viewers. Across the suite, we audit SR artifact detectors, image-quality metrics, and SR methods. We find that classical full-reference metrics, especially SSIM and DISTS, provide surprisingly strong localized prominence signals, whereas no-reference IQA methods and specialized artifact detectors often fail to generalize across datasets and reference settings. SR-Prominence is released with an objective scoring protocol that allows new metrics to be benchmarked on our suite without further crowdsourcing. Together, the data and protocols enable SR artifact evaluation to move from binary defect presence toward perceptual impact. SR-Prominence is available at https://huggingface.co/datasets/imolodetskikh/sr-artifact-prominence.

cs.CV

Exploring Real-Time Super-Resolution: Benchmarking and Fine-Tuning for Streaming Content

Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accurately reflect the characteristics of streaming media, limiting the relevance of current benchmarks. To address this gap, we introduce a comprehensive dataset - StreamSR - sourced from YouTube, covering a wide range of video genres and resolutions representative of real-world streaming scenarios. We benchmark 11 state-of-the-art real-time super-resolution models to evaluate their performance for the streaming use-case. Furthermore, we propose EfRLFN, an efficient real-time model that integrates Efficient Channel Attention and a hyperbolic tangent activation function - a novel design choice in the context of real-time super-resolution. We extensively optimized the architecture to maximize efficiency and designed a composite loss function that improves training convergence. EfRLFN combines the strengths of existing architectures while improving both visual quality and runtime performance. Finally, we show that fine-tuning other models on our dataset results in significant performance gains that generalize well across various standard benchmarks. We made the dataset, the code, and the benchmark available at https://github.com/EvgeneyBogatyrev/EfRLFN.

cs.CV

Prominence-Aware Artifact Detection and Dataset for Image Super-Resolution

Generative single-image super-resolution (SISR) is advancing rapidly, yet even state-of-the-art models produce visual artifacts: unnatural patterns and texture distortions that degrade perceived quality. These defects vary widely in perceptual impact--some are barely noticeable, while others are highly disturbing--yet existing detection methods treat them equally. We propose characterizing artifacts by their prominence to human observers rather than as uniform binary defects. We present a novel dataset of 1302 artifact examples from 11 SISR methods annotated with crowdsourced prominence scores, and provide prominence annotations for 593 existing artifacts from the DeSRA dataset, revealing that 48% of them go unnoticed by most viewers. Building on this data, we train a lightweight regressor that produces spatial prominence heatmaps. We demonstrate that our method outperforms existing detectors and effectively guides SR model fine-tuning for artifact suppression. Our dataset and code are available at https://tinyurl.com/2u9zxtyh.

cs.CV

3D Engine-ready Photorealistic Avatars via Dynamic Textures

As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly capture setups, making them impractical for mass usage among common consumers. Recent academic literature has found success in reconstructing humans from limited data using implicit representations (e.g., voxels used in NeRFs), which are able to produce impressive videos. However, these methods are incompatible with traditional rendering pipelines, making it difficult to use them in applications such as games. In this work, we propose an end-to-end pipeline that builds explicitly-represented photorealistic 3D avatars using standard 3D assets. Our key idea is the use of dynamically-generated textures to enhance the realism and visually mask deficiencies in the underlying mesh geometry. This allows for seamless integration with current graphics pipelines while achieving comparable visual quality to state-of-the-art 3D avatar generation methods.

cs.CV

SR+Codec: a Benchmark of Super-Resolution for Video Compression Bitrate Reduction

In recent years, there has been significant interest in Super-Resolution (SR), which focuses on generating a high-resolution image from a low-resolution input. Deep learning-based methods for super-resolution have been particularly popular and have shown impressive results on various benchmarks. However, research indicates that these methods may not perform as well on strongly compressed videos. We developed a super-resolution benchmark to analyze SR's capacity to upscale compressed videos. Our dataset employed video codecs based on five widely-used compression standards: H.264, H.265, H.266, AV1, and AVS3. We assessed 19 popular SR models using our benchmark and evaluated their ability to restore details and their susceptibility to compression artifacts. To get an accurate perceptual ranking of SR models, we conducted a crowd-sourced side-by-side comparison of their outputs. We found that some SR models, combined with compression, allow us to reduce the video bitrate without significant loss of quality. We also compared a range of image and video quality metrics with subjective scores to evaluate their accuracy on super-resolved compressed videos. The benchmark is publicly available at https://videoprocessing.ai/benchmarks/super-resolution-for-video-compression.html

eess.IV

Machine vision-aware quality metrics for compressed image and video assessment

A main goal in developing video-compression algorithms is to enhance human-perceived visual quality while maintaining file size. But modern video-analysis efforts such as detection and recognition, which are integral to video surveillance and autonomous vehicles, involve so much data that they necessitate machine-vision processing with minimal human intervention. In such cases, the video codec must be optimized for machine vision. This paper explores the effects of compression on detection and recognition algorithms (objects, faces, and license plates) and introduces novel full-reference image/video-quality metrics for each task, tailored to machine vision. Experimental results indicate our proposed metrics correlate better with the machine-vision results for the respective tasks than do existing image/video-quality metrics.

cs.CV

JPEG AI Image Compression Visual Artifacts: Detection Methods and Dataset

Learning-based image compression methods have improved in recent years and started to outperform traditional codecs. However, neural-network approaches can unexpectedly introduce visual artifacts in some images. We therefore propose methods to separately detect three types of artifacts (texture and boundary degradation, color change, and text corruption), to localize the affected regions, and to quantify the artifact strength. We consider only those regions that exhibit distortion due solely to the neural compression but that a traditional codec recovers successfully at a comparable bitrate. We employed our methods to collect artifacts for the JPEG AI verification model with respect to HM-18.0, the H.265 reference software. We processed about 350,000 unique images from the Open Images dataset using different compression-quality parameters; the result is a dataset of 46,440 artifacts validated through crowd-sourced subjective assessment. Our proposed dataset and methods are valuable for testing neural-network-based image codecs, identifying bugs in these codecs, and enhancing their performance. We make source code of the methods and the dataset publicly available.

cs.AI

AIM 2024 Challenge on Video Super-Resolution Quality Assessment: Methods and Results

This paper presents the Video Super-Resolution (SR) Quality Assessment (QA) Challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2024. The task of this challenge was to develop an objective QA method for videos upscaled 2x and 4x by modern image- and video-SR algorithms. QA methods were evaluated by comparing their output with aggregate subjective scores collected from >150,000 pairwise votes obtained through crowd-sourced comparisons across 52 SR methods and 1124 upscaled videos. The goal was to advance the state-of-the-art in SR QA, which had proven to be a challenging problem with limited applicability of traditional QA methods. The challenge had 29 registered participants, and 5 teams had submitted their final results, all outperforming the current state-of-the-art. All data, including the private test subset, has been made publicly available on the challenge homepage at https://challenges.videoprocessing.ai/challenges/super-resolution-metrics-challenge.html

eess.IV

Can No-Reference Quality-Assessment Methods Serve as Perceptual Losses for Super-Resolution?

Perceptual losses play an important role in constructing deep-neural-network-based methods by increasing the naturalness and realism of processed images and videos. Use of perceptual losses is often limited to LPIPS, a fullreference method. Even though deep no-reference image-qualityassessment methods are excellent at predicting human judgment, little research has examined their incorporation in loss functions. This paper investigates direct optimization of several video-superresolution models using no-reference image-quality-assessment methods as perceptual losses. Our experimental results show that straightforward optimization of these methods produce artifacts, but a special training procedure can mitigate them.

eess.IV

Combining Contrastive and Supervised Learning for Video Super-Resolution Detection

Upscaled video detection is a helpful tool in multimedia forensics, but it is a challenging task that involves various upscaling and compression algorithms. There are many resolution-enhancement methods, including interpolation and deep-learning-based super-resolution, and they leave unique traces. In this work, we propose a new upscaled-resolution-detection method based on learning of visual representations using contrastive and cross-entropy losses. To explain how the method detects videos, we systematically review the major components of our framework - in particular, we show that most data-augmentation approaches hinder the learning of the method. Through extensive experiments on various datasets, we demonstrate that our method effectively detects upscaling even in compressed videos and outperforms the state-of-the-art alternatives. The code and models are publicly available at https://github.com/msu-video-group/SRDM

cs.CV

Temporally Coherent Person Matting Trained on Fake-Motion Dataset

We propose a novel neural-network-based method to perform matting of videos depicting people that does not require additional user input such as trimaps. Our architecture achieves temporal stability of the resulting alpha mattes by using motion-estimation-based smoothing of image-segmentation algorithm outputs, combined with convolutional-LSTM modules on U-Net skip connections. We also propose a fake-motion algorithm that generates training clips for the video-matting network given photos with ground-truth alpha mattes and background videos. We apply random motion to photos and their mattes to simulate movement one would find in real videos and composite the result with the background clips. It lets us train a deep neural network operating on videos in an absence of a large annotated video dataset and provides ground-truth training-clip foreground optical flow for use in loss functions.

cs.CV

Perceptually Motivated Method for Image Inpainting Comparison

The field of automatic image inpainting has progressed rapidly in recent years, but no one has yet proposed a standard method of evaluating algorithms. This absence is due to the problem's challenging nature: image-inpainting algorithms strive for realism in the resulting images, but realism is a subjective concept intrinsic to human perception. Existing objective image-quality metrics provide a poor approximation of what humans consider more or less realistic. To improve the situation and to better organize both prior and future research in this field, we conducted a subjective comparison of nine state-of-the-art inpainting algorithms and propose objective quality metrics that exhibit high correlation with the results of our comparison.

cs.CV