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Jürgen Schmidhuber

Publications and source records attributed to Jürgen Schmidhuber.

At least 73 records · Page 4Linked to original sources

Self-Organising Neural Discrete Representation Learning à la Kohonen

Unsupervised learning of discrete representations in neural networks (NNs) from continuous ones is essential for many modern applications. Vector Quantisation (VQ) has become popular for this, in particular in the context of generative models, such as Variational Auto-Encoders (VAEs), where the exponential moving average-based VQ (EMA-VQ) algorithm is often used. Here, we study an alternative VQ algorithm based on Kohonen's learning rule for the Self-Organising Map (KSOM; 1982). EMA-VQ is a special case of KSOM. KSOM is known to offer two potential benefits: empirically, it converges faster than EMA-VQ, and KSOM-generated discrete representations form a topological structure on the grid whose nodes are the discrete symbols, resulting in an artificial version of the brain's topographic map. We revisit these properties by using KSOM in VQ-VAEs for image processing. In our experiments, the speed-up compared to well-configured EMA-VQ is only observable at the beginning of training, but KSOM is generally much more robust, e.g., w.r.t. the choice of initialisation schemes.

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Learning Useful Representations of Recurrent Neural Network Weight Matrices

Recurrent Neural Networks (RNNs) are general-purpose parallel-sequential computers. The program of an RNN is its weight matrix. How to learn useful representations of RNN weights that facilitate RNN analysis as well as downstream tasks? While the mechanistic approach directly looks at some RNN's weights to predict its behavior, the functionalist approach analyzes its overall functionality-specifically, its input-output mapping. We consider several mechanistic approaches for RNN weights and adapt the permutation equivariant Deep Weight Space layer for RNNs. Our two novel functionalist approaches extract information from RNN weights by 'interrogating' the RNN through probing inputs. We develop a theoretical framework that demonstrates conditions under which the functionalist approach can generate rich representations that help determine RNN behavior. We release the first two 'model zoo' datasets for RNN weight representation learning. One consists of generative models of a class of formal languages, and the other one of classifiers of sequentially processed MNIST digits. With the help of an emulation-based self-supervised learning technique we compare and evaluate the different RNN weight encoding techniques on multiple downstream applications. On the most challenging one, namely predicting which exact task the RNN was trained on, functionalist approaches show clear superiority.

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Boosting Reinforcement Learning with Strongly Delayed Feedback Through Auxiliary Short Delays

Reinforcement learning (RL) is challenging in the common case of delays between events and their sensory perceptions. State-of-the-art (SOTA) state augmentation techniques either suffer from state space explosion or performance degeneration in stochastic environments. To address these challenges, we present a novel Auxiliary-Delayed Reinforcement Learning (AD-RL) method that leverages auxiliary tasks involving short delays to accelerate RL with long delays, without compromising performance in stochastic environments. Specifically, AD-RL learns a value function for short delays and uses bootstrapping and policy improvement techniques to adjust it for long delays. We theoretically show that this can greatly reduce the sample complexity. On deterministic and stochastic benchmarks, our method significantly outperforms the SOTAs in both sample efficiency and policy performance. Code is available at https://github.com/QingyuanWuNothing/AD-RL.

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Highway Value Iteration Networks

Value iteration networks (VINs) enable end-to-end learning for planning tasks by employing a differentiable "planning module" that approximates the value iteration algorithm. However, long-term planning remains a challenge because training very deep VINs is difficult. To address this problem, we embed highway value iteration -- a recent algorithm designed to facilitate long-term credit assignment -- into the structure of VINs. This improvement augments the "planning module" of the VIN with three additional components: 1) an "aggregate gate," which constructs skip connections to improve information flow across many layers; 2) an "exploration module," crafted to increase the diversity of information and gradient flow in spatial dimensions; 3) a "filter gate" designed to ensure safe exploration. The resulting novel highway VIN can be trained effectively with hundreds of layers using standard backpropagation. In long-term planning tasks requiring hundreds of planning steps, deep highway VINs outperform both traditional VINs and several advanced, very deep NNs.

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Sequence Compression Speeds Up Credit Assignment in Reinforcement Learning

Temporal credit assignment in reinforcement learning is challenging due to delayed and stochastic outcomes. Monte Carlo targets can bridge long delays between action and consequence but lead to high-variance targets due to stochasticity. Temporal difference (TD) learning uses bootstrapping to overcome variance but introduces a bias that can only be corrected through many iterations. TD($λ$) provides a mechanism to navigate this bias-variance tradeoff smoothly. Appropriately selecting $λ$ can significantly improve performance. Here, we propose Chunked-TD, which uses predicted probabilities of transitions from a model for computing $λ$-return targets. Unlike other model-based solutions to credit assignment, Chunked-TD is less vulnerable to model inaccuracies. Our approach is motivated by the principle of history compression and 'chunks' trajectories for conventional TD learning. Chunking with learned world models compresses near-deterministic regions of the environment-policy interaction to speed up credit assignment while still bootstrapping when necessary. We propose algorithms that can be implemented online and show that they solve some problems much faster than conventional TD($λ$).

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Highway Reinforcement Learning

Learning from multi-step off-policy data collected by a set of policies is a core problem of reinforcement learning (RL). Approaches based on importance sampling (IS) often suffer from large variances due to products of IS ratios. Typical IS-free methods, such as $n$-step Q-learning, look ahead for $n$ time steps along the trajectory of actions (where $n$ is called the lookahead depth) and utilize off-policy data directly without any additional adjustment. They work well for proper choices of $n$. We show, however, that such IS-free methods underestimate the optimal value function (VF), especially for large $n$, restricting their capacity to efficiently utilize information from distant future time steps. To overcome this problem, we introduce a novel, IS-free, multi-step off-policy method that avoids the underestimation issue and converges to the optimal VF. At its core lies a simple but non-trivial \emph{highway gate}, which controls the information flow from the distant future by comparing it to a threshold. The highway gate guarantees convergence to the optimal VF for arbitrary $n$ and arbitrary behavioral policies. It gives rise to a novel family of off-policy RL algorithms that safely learn even when $n$ is very large, facilitating rapid credit assignment from the far future to the past. On tasks with greatly delayed rewards, including video games where the reward is given only at the end of the game, our new methods outperform many existing multi-step off-policy algorithms.

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Lazy Layers to Make Fine-Tuned Diffusion Models More Traceable

Foundational generative models should be traceable to protect their owners and facilitate safety regulation. To achieve this, traditional approaches embed identifiers based on supervisory trigger-response signals, which are commonly known as backdoor watermarks. They are prone to failure when the model is fine-tuned with nontrigger data. Our experiments show that this vulnerability is due to energetic changes in only a few 'busy' layers during fine-tuning. This yields a novel arbitrary-in-arbitrary-out (AIAO) strategy that makes watermarks resilient to fine-tuning-based removal. The trigger-response pairs of AIAO samples across various neural network depths can be used to construct watermarked subpaths, employing Monte Carlo sampling to achieve stable verification results. In addition, unlike the existing methods of designing a backdoor for the input/output space of diffusion models, in our method, we propose to embed the backdoor into the feature space of sampled subpaths, where a mask-controlled trigger function is proposed to preserve the generation performance and ensure the invisibility of the embedded backdoor. Our empirical studies on the MS-COCO, AFHQ, LSUN, CUB-200, and DreamBooth datasets confirm the robustness of AIAO; while the verification rates of other trigger-based methods fall from ~90% to ~70% after fine-tuning, those of our method remain consistently above 90%.

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Exploring the Promise and Limits of Real-Time Recurrent Learning

Real-time recurrent learning (RTRL) for sequence-processing recurrent neural networks (RNNs) offers certain conceptual advantages over backpropagation through time (BPTT). RTRL requires neither caching past activations nor truncating context, and enables online learning. However, RTRL's time and space complexity make it impractical. To overcome this problem, most recent work on RTRL focuses on approximation theories, while experiments are often limited to diagnostic settings. Here we explore the practical promise of RTRL in more realistic settings. We study actor-critic methods that combine RTRL and policy gradients, and test them in several subsets of DMLab-30, ProcGen, and Atari-2600 environments. On DMLab memory tasks, our system trained on fewer than 1.2 B environmental frames is competitive with or outperforms well-known IMPALA and R2D2 baselines trained on 10 B frames. To scale to such challenging tasks, we focus on certain well-known neural architectures with element-wise recurrence, allowing for tractable RTRL without approximation. Importantly, we also discuss rarely addressed limitations of RTRL in real-world applications, such as its complexity in the multi-layer case.

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Approximating Two-Layer Feedforward Networks for Efficient Transformers

How to reduce compute and memory requirements of neural networks (NNs) without sacrificing performance? Many recent works use sparse Mixtures of Experts (MoEs) to build resource-efficient large language models (LMs). Here we introduce several novel perspectives on MoEs, presenting a general framework that unifies various methods to approximate two-layer NNs (e.g., feedforward blocks of Transformers), including product-key memories (PKMs). Leveraging insights from this framework, we propose methods to improve both MoEs and PKMs. Unlike prior work that compares MoEs with dense baselines under the compute-equal condition, our evaluation condition is parameter-equal, which is crucial to properly evaluate LMs. We show that our MoEs are competitive with the dense Transformer-XL on both the WikiText-103 and enwiki8 datasets at two different scales, while being much more resource efficient. This demonstrates that MoEs are relevant not only to extremely large LMs but also to any-scale resource-efficient LMs. Our code is public.

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Unsupervised Musical Object Discovery from Audio

Current object-centric learning models such as the popular SlotAttention architecture allow for unsupervised visual scene decomposition. Our novel MusicSlots method adapts SlotAttention to the audio domain, to achieve unsupervised music decomposition. Since concepts of opacity and occlusion in vision have no auditory analogues, the softmax normalization of alpha masks in the decoders of visual object-centric models is not well-suited for decomposing audio objects. MusicSlots overcomes this problem. We introduce a spectrogram-based multi-object music dataset tailored to evaluate object-centric learning on western tonal music. MusicSlots achieves good performance on unsupervised note discovery and outperforms several established baselines on supervised note property prediction tasks.

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Efficient Rotation Invariance in Deep Neural Networks through Artificial Mental Rotation

Humans and animals recognize objects irrespective of the beholder's point of view, which may drastically change their appearances. Artificial pattern recognizers also strive to achieve this, e.g., through translational invariance in convolutional neural networks (CNNs). However, both CNNs and vision transformers (ViTs) perform very poorly on rotated inputs. Here we present artificial mental rotation (AMR), a novel deep learning paradigm for dealing with in-plane rotations inspired by the neuro-psychological concept of mental rotation. Our simple AMR implementation works with all common CNN and ViT architectures. We test it on ImageNet, Stanford Cars, and Oxford Pet. With a top-1 error (averaged across datasets and architectures) of $0.743$, AMR outperforms the current state of the art (rotational data augmentation, average top-1 error of $0.626$) by $19\%$. We also easily transfer a trained AMR module to a downstream task to improve the performance of a pre-trained semantic segmentation model on rotated CoCo from $32.7$ to $55.2$ IoU.

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Contrastive Training of Complex-Valued Autoencoders for Object Discovery

Current state-of-the-art object-centric models use slots and attention-based routing for binding. However, this class of models has several conceptual limitations: the number of slots is hardwired; all slots have equal capacity; training has high computational cost; there are no object-level relational factors within slots. Synchrony-based models in principle can address these limitations by using complex-valued activations which store binding information in their phase components. However, working examples of such synchrony-based models have been developed only very recently, and are still limited to toy grayscale datasets and simultaneous storage of less than three objects in practice. Here we introduce architectural modifications and a novel contrastive learning method that greatly improve the state-of-the-art synchrony-based model. For the first time, we obtain a class of synchrony-based models capable of discovering objects in an unsupervised manner in multi-object color datasets and simultaneously representing more than three objects.

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Recurrent Neural-Linear Posterior Sampling for Nonstationary Contextual Bandits

An agent in a nonstationary contextual bandit problem should balance between exploration and the exploitation of (periodic or structured) patterns present in its previous experiences. Handcrafting an appropriate historical context is an attractive alternative to transform a nonstationary problem into a stationary problem that can be solved efficiently. However, even a carefully designed historical context may introduce spurious relationships or lack a convenient representation of crucial information. In order to address these issues, we propose an approach that learns to represent the relevant context for a decision based solely on the raw history of interactions between the agent and the environment. This approach relies on a combination of features extracted by recurrent neural networks with a contextual linear bandit algorithm based on posterior sampling. Our experiments on a diverse selection of contextual and noncontextual nonstationary problems show that our recurrent approach consistently outperforms its feedforward counterpart, which requires handcrafted historical contexts, while being more widely applicable than conventional nonstationary bandit algorithms. Although it is very difficult to provide theoretical performance guarantees for our new approach, we also prove a novel regret bound for linear posterior sampling with measurement error that may serve as a foundation for future theoretical work.

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Practical Computational Power of Linear Transformers and Their Recurrent and Self-Referential Extensions

Recent studies of the computational power of recurrent neural networks (RNNs) reveal a hierarchy of RNN architectures, given real-time and finite-precision assumptions. Here we study auto-regressive Transformers with linearised attention, a.k.a. linear Transformers (LTs) or Fast Weight Programmers (FWPs). LTs are special in the sense that they are equivalent to RNN-like sequence processors with a fixed-size state, while they can also be expressed as the now-popular self-attention networks. We show that many well-known results for the standard Transformer directly transfer to LTs/FWPs. Our formal language recognition experiments demonstrate how recently proposed FWP extensions such as recurrent FWPs and self-referential weight matrices successfully overcome certain limitations of the LT, e.g., allowing for generalisation on the parity problem. Our code is public.

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The Languini Kitchen: Enabling Language Modelling Research at Different Scales of Compute

The Languini Kitchen serves as both a research collective and codebase designed to empower researchers with limited computational resources to contribute meaningfully to the field of language modelling. We introduce an experimental protocol that enables model comparisons based on equivalent compute, measured in accelerator hours. The number of tokens on which a model is trained is defined by the model's throughput and the chosen compute class. Notably, this approach avoids constraints on critical hyperparameters which affect total parameters or floating-point operations. For evaluation, we pre-process an existing large, diverse, and high-quality dataset of books that surpasses existing academic benchmarks in quality, diversity, and document length. On it, we compare methods based on their empirical scaling trends which are estimated through experiments at various levels of compute. This work also provides two baseline models: a feed-forward model derived from the GPT-2 architecture and a recurrent model in the form of a novel LSTM with ten-fold throughput. While the GPT baseline achieves better perplexity throughout all our levels of compute, our LSTM baseline exhibits a predictable and more favourable scaling law. This is due to the improved throughput and the need for fewer training tokens to achieve the same decrease in test perplexity. Extrapolating the scaling laws leads of both models results in an intersection at roughly 50,000 accelerator hours. We hope this work can serve as the foundation for meaningful and reproducible language modelling research.

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Learning to Identify Critical States for Reinforcement Learning from Videos

Recent work on deep reinforcement learning (DRL) has pointed out that algorithmic information about good policies can be extracted from offline data which lack explicit information about executed actions. For example, videos of humans or robots may convey a lot of implicit information about rewarding action sequences, but a DRL machine that wants to profit from watching such videos must first learn by itself to identify and recognize relevant states/actions/rewards. Without relying on ground-truth annotations, our new method called Deep State Identifier learns to predict returns from episodes encoded as videos. Then it uses a kind of mask-based sensitivity analysis to extract/identify important critical states. Extensive experiments showcase our method's potential for understanding and improving agent behavior. The source code and the generated datasets are available at https://github.com/AI-Initiative-KAUST/VideoRLCS.

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The Benefits of Model-Based Generalization in Reinforcement Learning

Model-Based Reinforcement Learning (RL) is widely believed to have the potential to improve sample efficiency by allowing an agent to synthesize large amounts of imagined experience. Experience Replay (ER) can be considered a simple kind of model, which has proved effective at improving the stability and efficiency of deep RL. In principle, a learned parametric model could improve on ER by generalizing from real experience to augment the dataset with additional plausible experience. However, given that learned value functions can also generalize, it is not immediately obvious why model generalization should be better. Here, we provide theoretical and empirical insight into when, and how, we can expect data generated by a learned model to be useful. First, we provide a simple theorem motivating how learning a model as an intermediate step can narrow down the set of possible value functions more than learning a value function directly from data using the Bellman equation. Second, we provide an illustrative example showing empirically how a similar effect occurs in a more concrete setting with neural network function approximation. Finally, we provide extensive experiments showing the benefit of model-based learning for online RL in environments with combinatorial complexity, but factored structure that allows a learned model to generalize. In these experiments, we take care to control for other factors in order to isolate, insofar as possible, the benefit of using experience generated by a learned model relative to ER alone.

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Large Language Model Programs

In recent years, large pre-trained language models (LLMs) have demonstrated the ability to follow instructions and perform novel tasks from a few examples. The possibility to parameterise an LLM through such in-context examples widens their capability at a much lower cost than finetuning. We extend this line of reasoning and present a method which further expands the capabilities of an LLM by embedding it within an algorithm or program. To demonstrate the benefits of this approach, we present an illustrative example of evidence-supported question-answering. We obtain a 6.4\% improvement over the chain of thought baseline through a more algorithmic approach without any finetuning. Furthermore, we highlight recent work from this perspective and discuss the advantages and disadvantages in comparison to the standard approaches.

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