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Jürgen Schmidhuber

Publications and source records attributed to Jürgen Schmidhuber.

At least 109 records · Page 6Linked to original sources

Learning Relative Return Policies With Upside-Down Reinforcement Learning

Lately, there has been a resurgence of interest in using supervised learning to solve reinforcement learning problems. Recent work in this area has largely focused on learning command-conditioned policies. We investigate the potential of one such method -- upside-down reinforcement learning -- to work with commands that specify a desired relationship between some scalar value and the observed return. We show that upside-down reinforcement learning can learn to carry out such commands online in a tabular bandit setting and in CartPole with non-linear function approximation. By doing so, we demonstrate the power of this family of methods and open the way for their practical use under more complicated command structures.

cs.LG↗

The Neural Data Router: Adaptive Control Flow in Transformers Improves Systematic Generalization

Despite progress across a broad range of applications, Transformers have limited success in systematic generalization. The situation is especially frustrating in the case of algorithmic tasks, where they often fail to find intuitive solutions that route relevant information to the right node/operation at the right time in the grid represented by Transformer columns. To facilitate the learning of useful control flow, we propose two modifications to the Transformer architecture, copy gate and geometric attention. Our novel Neural Data Router (NDR) achieves 100% length generalization accuracy on the classic compositional table lookup task, as well as near-perfect accuracy on the simple arithmetic task and a new variant of ListOps testing for generalization across computational depths. NDR's attention and gating patterns tend to be interpretable as an intuitive form of neural routing. Our code is public.

cs.LG↗

Improving Differentiable Neural Computers Through Memory Masking, De-allocation, and Link Distribution Sharpness Control

The Differentiable Neural Computer (DNC) can learn algorithmic and question answering tasks. An analysis of its internal activation patterns reveals three problems: Most importantly, the lack of key-value separation makes the address distribution resulting from content-based look-up noisy and flat, since the value influences the score calculation, although only the key should. Second, DNC's de-allocation of memory results in aliasing, which is a problem for content-based look-up. Thirdly, chaining memory reads with the temporal linkage matrix exponentially degrades the quality of the address distribution. Our proposed fixes of these problems yield improved performance on arithmetic tasks, and also improve the mean error rate on the bAbI question answering dataset by 43%.

cs.NE↗

Meta Learning Backpropagation And Improving It

Many concepts have been proposed for meta learning with neural networks (NNs), e.g., NNs that learn to reprogram fast weights, Hebbian plasticity, learned learning rules, and meta recurrent NNs. Our Variable Shared Meta Learning (VSML) unifies the above and demonstrates that simple weight-sharing and sparsity in an NN is sufficient to express powerful learning algorithms (LAs) in a reusable fashion. A simple implementation of VSML where the weights of a neural network are replaced by tiny LSTMs allows for implementing the backpropagation LA solely by running in forward-mode. It can even meta learn new LAs that differ from online backpropagation and generalize to datasets outside of the meta training distribution without explicit gradient calculation. Introspection reveals that our meta learned LAs learn through fast association in a way that is qualitatively different from gradient descent.

cs.LG↗

All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RL

Upside down reinforcement learning (UDRL) flips the conventional use of the return in the objective function in RL upside down, by taking returns as input and predicting actions. UDRL is based purely on supervised learning, and bypasses some prominent issues in RL: bootstrapping, off-policy corrections, and discount factors. While previous work with UDRL demonstrated it in a traditional online RL setting, here we show that this single algorithm can also work in the imitation learning and offline RL settings, be extended to the goal-conditioned RL setting, and even the meta-RL setting. With a general agent architecture, a single UDRL agent can learn across all paradigms.

cs.LG↗

Reward-Weighted Regression Converges to a Global Optimum

Reward-Weighted Regression (RWR) belongs to a family of widely known iterative Reinforcement Learning algorithms based on the Expectation-Maximization framework. In this family, learning at each iteration consists of sampling a batch of trajectories using the current policy and fitting a new policy to maximize a return-weighted log-likelihood of actions. Although RWR is known to yield monotonic improvement of the policy under certain circumstances, whether and under which conditions RWR converges to the optimal policy have remained open questions. In this paper, we provide for the first time a proof that RWR converges to a global optimum when no function approximation is used, in a general compact setting. Furthermore, for the simpler case with finite state and action spaces we prove R-linear convergence of the state-value function to the optimum.

stat.ML↗

The Devil is in the Detail: Simple Tricks Improve Systematic Generalization of Transformers

Recently, many datasets have been proposed to test the systematic generalization ability of neural networks. The companion baseline Transformers, typically trained with default hyper-parameters from standard tasks, are shown to fail dramatically. Here we demonstrate that by revisiting model configurations as basic as scaling of embeddings, early stopping, relative positional embedding, and Universal Transformer variants, we can drastically improve the performance of Transformers on systematic generalization. We report improvements on five popular datasets: SCAN, CFQ, PCFG, COGS, and Mathematics dataset. Our models improve accuracy from 50% to 85% on the PCFG productivity split, and from 35% to 81% on COGS. On SCAN, relative positional embedding largely mitigates the EOS decision problem (Newman et al., 2020), yielding 100% accuracy on the length split with a cutoff at 26. Importantly, performance differences between these models are typically invisible on the IID data split. This calls for proper generalization validation sets for developing neural networks that generalize systematically. We publicly release the code to reproduce our results.

cs.LG↗

Training and Generating Neural Networks in Compressed Weight Space

The inputs and/or outputs of some neural nets are weight matrices of other neural nets. Indirect encodings or end-to-end compression of weight matrices could help to scale such approaches. Our goal is to open a discussion on this topic, starting with recurrent neural networks for character-level language modelling whose weight matrices are encoded by the discrete cosine transform. Our fast weight version thereof uses a recurrent neural network to parameterise the compressed weights. We present experimental results on the enwik8 dataset.

cs.LG↗

Improving Baselines in the Wild

We share our experience with the recently released WILDS benchmark, a collection of ten datasets dedicated to developing models and training strategies which are robust to domain shifts. Several experiments yield a couple of critical observations which we believe are of general interest for any future work on WILDS. Our study focuses on two datasets: iWildCam and FMoW. We show that (1) Conducting separate cross-validation for each evaluation metric is crucial for both datasets, (2) A weak correlation between validation and test performance might make model development difficult for iWildCam, (3) Minor changes in the training of hyper-parameters improve the baseline by a relatively large margin (mainly on FMoW), (4) There is a strong correlation between certain domains and certain target labels (mainly on iWildCam). To the best of our knowledge, no prior work on these datasets has reported these observations despite their obvious importance. Our code is public.

cs.LG↗

Automatic Embedding of Stories Into Collections of Independent Media

We look at how machine learning techniques that derive properties of items in a collection of independent media can be used to automatically embed stories into such collections. To do so, we use models that extract the tempo of songs to make a music playlist follow a narrative arc. Our work specifies an open-source tool that uses pre-trained neural network models to extract the global tempo of a set of raw audio files and applies these measures to create a narrative-following playlist. This tool is available at https://github.com/dylanashley/playlist-story-builder/releases/tag/v1.0.0

cs.CL↗

Going Beyond Linear Transformers with Recurrent Fast Weight Programmers

Transformers with linearised attention (''linear Transformers'') have demonstrated the practical scalability and effectiveness of outer product-based Fast Weight Programmers (FWPs) from the '90s. However, the original FWP formulation is more general than the one of linear Transformers: a slow neural network (NN) continually reprograms the weights of a fast NN with arbitrary architecture. In existing linear Transformers, both NNs are feedforward and consist of a single layer. Here we explore new variations by adding recurrence to the slow and fast nets. We evaluate our novel recurrent FWPs (RFWPs) on two synthetic algorithmic tasks (code execution and sequential ListOps), Wikitext-103 language models, and on the Atari 2600 2D game environment. Our models exhibit properties of Transformers and RNNs. In the reinforcement learning setting, we report large improvements over LSTM in several Atari games. Our code is public.

cs.LG↗

Training Agents using Upside-Down Reinforcement Learning

We develop Upside-Down Reinforcement Learning (UDRL), a method for learning to act using only supervised learning techniques. Unlike traditional algorithms, UDRL does not use reward prediction or search for an optimal policy. Instead, it trains agents to follow commands such as "obtain so much total reward in so much time." Many of its general principles are outlined in a companion report; the goal of this paper is to develop a practical learning algorithm and show that this conceptually simple perspective on agent training can produce a range of rewarding behaviors for multiple episodic environments. Experiments show that on some tasks UDRL's performance can be surprisingly competitive with, and even exceed that of some traditional baseline algorithms developed over decades of research. Based on these results, we suggest that alternative approaches to expected reward maximization have an important role to play in training useful autonomous agents.

cs.LG↗

Parameter-Based Value Functions

Traditional off-policy actor-critic Reinforcement Learning (RL) algorithms learn value functions of a single target policy. However, when value functions are updated to track the learned policy, they forget potentially useful information about old policies. We introduce a class of value functions called Parameter-Based Value Functions (PBVFs) whose inputs include the policy parameters. They can generalize across different policies. PBVFs can evaluate the performance of any policy given a state, a state-action pair, or a distribution over the RL agent's initial states. First we show how PBVFs yield novel off-policy policy gradient theorems. Then we derive off-policy actor-critic algorithms based on PBVFs trained by Monte Carlo or Temporal Difference methods. We show how learned PBVFs can zero-shot learn new policies that outperform any policy seen during training. Finally our algorithms are evaluated on a selection of discrete and continuous control tasks using shallow policies and deep neural networks. Their performance is comparable to state-of-the-art methods.

cs.LG↗

Bayesian brains and the Rényi divergence

Under the Bayesian brain hypothesis, behavioural variations can be attributed to different priors over generative model parameters. This provides a formal explanation for why individuals exhibit inconsistent behavioural preferences when confronted with similar choices. For example, greedy preferences are a consequence of confident (or precise) beliefs over certain outcomes. Here, we offer an alternative account of behavioural variability using Rényi divergences and their associated variational bounds. Rényi bounds are analogous to the variational free energy (or evidence lower bound) and can be derived under the same assumptions. Importantly, these bounds provide a formal way to establish behavioural differences through an $α$ parameter, given fixed priors. This rests on changes in $α$ that alter the bound (on a continuous scale), inducing different posterior estimates and consequent variations in behaviour. Thus, it looks as if individuals have different priors, and have reached different conclusions. More specifically, $α\to 0^{+}$ optimisation leads to mass-covering variational estimates and increased variability in choice behaviour. Furthermore, $α\to + \infty$ optimisation leads to mass-seeking variational posteriors and greedy preferences. We exemplify this formulation through simulations of the multi-armed bandit task. We note that these $α$ parameterisations may be especially relevant, i.e., shape preferences, when the true posterior is not in the same family of distributions as the assumed (simpler) approximate density, which may be the case in many real-world scenarios. The ensuing departure from vanilla variational inference provides a potentially useful explanation for differences in behavioural preferences of biological (or artificial) agents under the assumption that the brain performs variational Bayesian inference.

q-bio.NC↗

Linear Transformers Are Secretly Fast Weight Programmers

We show the formal equivalence of linearised self-attention mechanisms and fast weight controllers from the early '90s, where a ``slow" neural net learns by gradient descent to program the ``fast weights" of another net through sequences of elementary programming instructions which are additive outer products of self-invented activation patterns (today called keys and values). Such Fast Weight Programmers (FWPs) learn to manipulate the contents of a finite memory and dynamically interact with it. We infer a memory capacity limitation of recent linearised softmax attention variants, and replace the purely additive outer products by a delta rule-like programming instruction, such that the FWP can more easily learn to correct the current mapping from keys to values. The FWP also learns to compute dynamically changing learning rates. We also propose a new kernel function to linearise attention which balances simplicity and effectiveness. We conduct experiments on synthetic retrieval problems as well as standard machine translation and language modelling tasks which demonstrate the benefits of our methods.

cs.LG↗

Spatial Dependency Networks: Neural Layers for Improved Generative Image Modeling

How to improve generative modeling by better exploiting spatial regularities and coherence in images? We introduce a novel neural network for building image generators (decoders) and apply it to variational autoencoders (VAEs). In our spatial dependency networks (SDNs), feature maps at each level of a deep neural net are computed in a spatially coherent way, using a sequential gating-based mechanism that distributes contextual information across 2-D space. We show that augmenting the decoder of a hierarchical VAE by spatial dependency layers considerably improves density estimation over baseline convolutional architectures and the state-of-the-art among the models within the same class. Furthermore, we demonstrate that SDN can be applied to large images by synthesizing samples of high quality and coherence. In a vanilla VAE setting, we find that a powerful SDN decoder also improves learning disentangled representations, indicating that neural architectures play an important role in this task. Our results suggest favoring spatial dependency over convolutional layers in various VAE settings. The accompanying source code is given at https://github.com/djordjemila/sdn.

cs.CV↗

Unsupervised Object Keypoint Learning using Local Spatial Predictability

We propose PermaKey, a novel approach to representation learning based on object keypoints. It leverages the predictability of local image regions from spatial neighborhoods to identify salient regions that correspond to object parts, which are then converted to keypoints. Unlike prior approaches, it utilizes predictability to discover object keypoints, an intrinsic property of objects. This ensures that it does not overly bias keypoints to focus on characteristics that are not unique to objects, such as movement, shape, colour etc. We demonstrate the efficacy of PermaKey on Atari where it learns keypoints corresponding to the most salient object parts and is robust to certain visual distractors. Further, on downstream RL tasks in the Atari domain we demonstrate how agents equipped with our keypoints outperform those using competing alternatives, even on challenging environments with moving backgrounds or distractor objects.

cs.CV↗

Are Neural Nets Modular? Inspecting Functional Modularity Through Differentiable Weight Masks

Neural networks (NNs) whose subnetworks implement reusable functions are expected to offer numerous advantages, including compositionality through efficient recombination of functional building blocks, interpretability, preventing catastrophic interference, etc. Understanding if and how NNs are modular could provide insights into how to improve them. Current inspection methods, however, fail to link modules to their functionality. In this paper, we present a novel method based on learning binary weight masks to identify individual weights and subnets responsible for specific functions. Using this powerful tool, we contribute an extensive study of emerging modularity in NNs that covers several standard architectures and datasets. We demonstrate how common NNs fail to reuse submodules and offer new insights into the related issue of systematic generalization on language tasks.

cs.NE↗