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J. Zico Kolter

Publications and source records attributed to J. Zico Kolter.

At least 19 recordsLinked to original sources

Scalable Decision Making for Games of Imperfect Information

Real-world decision-making generally involves hidden information, that is, information that is unknown to one agent but possessed by another. Unfortunately, the presence of large amounts of hidden information renders established reinforcement learning and search approaches ineffective. Even with multimillion-dollar industrial research efforts, top-human-level play at Stratego---a board wargame with hidden information on a massive scale---has remained beyond the reach of artificial intelligence (AI). Here we introduce Ataraxos, an AI for Stratego based on general techniques that we developed for both self-play reinforcement learning and test-time search under hidden information. Ataraxos defeated the most decorated human Stratego player of all time by a large margin---achieving, to our knowledge, the first superhuman result in the game's history---while consuming orders of magnitude less compute and data than previous efforts. Using the same techniques, we built a superhuman AI for Barrage Stratego and state-of-the-art AIs for Hanabi and dou dizhu, all with low cost and high sample efficiency. The success of this approach across adversarial, cooperative and team games establishes a design pattern for reinforcement learning and search that is effective under large amounts of hidden information, a longstanding desideratum of the field of strategic decision-making.

cs.LG↗

ROGUE: Evaluating Corrigibility Failures in Frontier Computer-Use Agents

As AI agents are increasingly deployed in real personal and corporate settings (email accounts, development workflows, company databases, etc.), safety considerations surrounding these agents become paramount. Although much work has focused on agent safety in the presence of an adversary, we study corrigibility: whether agents remain amenable to human correction, interruption, or shutdown while pursuing benign tasks. We introduce ROGUE, a benchmark in which agents are asked to complete realistic computer-use tasks but encounter controlled conflicts with human control, shutdown, or explicit resource restrictions. We then evaluate whether agents violate these constraints in pursuit of task completion: overriding the human, accessing restricted passwords, or rewiring shutdown. We find that most frontier models tested frequently bypass user interruptions or restrictions under the evaluated conditions, and that text-only evaluations can underestimate failures during agentic execution. Further, independent task capability does not by itself imply greater corrigibility. Finally, even when a parent agent behaves corrigibly, safety constraints may fail to propagate to the subagents it creates.

cs.LG↗

Understanding and Mitigating Premature Confidence for Better LLM Reasoning

Long chains of thought (CoT) from current language models frequently contain logical gaps and unjustified leaps, limiting the gains from additional test-time compute. Improving reasoning quality directly would require process reward models, but the step-level annotations needed to train them are expensive and scarce. We find such a signal in how the model's confidence evolves during reasoning: premature confidence, the tendency to commit to an answer early and use the remaining tokens to rationalize it, strongly predicts flawed reasoning across tasks and model scales. We exploit this in progressive confidence shaping, a reinforcement learning objective that trains models to update their confidence as they reason rather than commit early -- rewarding gradual confidence growth and penalizing early commitment, with no external labels or reward models. The method improves accuracy and reasoning quality from 1.5B to 8B parameters across arithmetic (Countdown), math (DAPO, AIME), and science (ScienceQA): on Countdown, accuracy improves 3.2x (+42.0pp) and flawed reasoning drops 48pp; on AIME, Pass@64 improves 6.6pp. Consistent with this mechanism, the method also improves faithfulness: on a safety benchmark, our models more transparently surface misleading content in their reasoning traces rather than concealing it. Controlled experiments reveal that the problem and its remedy scale together: premature confidence grows with model size and task difficulty, and so do the gains from addressing it.

cs.AI↗

Sharding Prevents LLM Oversight Failures and Adversarial Exploitation

Giving an LLM judge more compute does not necessarily make it check more requirements. When one call must return many verdicts, some decisions become weakly grounded in the evidence, even when that call receives the same token or tool budget as a panel of separate calls. Across expert-graded research replications, legal work, and clinical-trial assessments, agreement with experts falls as the number of verdicts per call grows. We identify sharding as the intervention that mitigates this failure in model-based oversight. Sharding partitions the requirements into smaller groups, assigns each group to a separate call, and aggregates the verdicts. Against a single call with the panel's full budget, sharding improves agreement while holding the model, evidence, total budget, and per-decision budget fixed. Overall, we find that a sharded weaker judge can outperform a more capable holistic judge and match that judge even when the latter receives the panel's full budget. Additionally, we find that sharding exhibits robustness against adversaries. A best-of-N adversary can hold the underlying work fixed, vary only its presentation, and increase an overloaded judge's acceptance of genuinely unmet criteria severalfold. Wherever sharding reduces baseline error, it removes this adversarial advantage, keeping over-acceptance low even as the adversary's search widens. Sharding does not address attacks that persuade the judge separately on each criterion rather than exploiting overload. In that setting, we find that debate-style opposition on top of sharding withstands such adaptive re-optimization.

cs.LG↗

Compressed Sensing for Capability Localization in Large Language Models

Large language models (LLMs) exhibit a wide range of capabilities, including mathematical reasoning, code generation, and linguistic behaviors. We show that Transformer architectures contain small subsets of attention heads that are necessary for certain capabilities. Zeroing out as few as five task-specific heads can degrade performance by up to $60\%$ on standard benchmarks measuring the capability of interest, while largely preserving performance on unrelated tasks. We introduce a compressed sensing-based method that exploits the sparsity of these heads to identify them via strategic knockouts and a small number of model evaluations. We validate these findings across Llama and Qwen models ranging from 1B to 14B parameters and a diverse set of capabilities including mathematical abilities and code generation, revealing a modular organization in which specialized capabilities are dependent on sparse, functionally distinct components. Overall, our results suggest that capability localization is a general organizational principle of Transformer language models, with implications for interpretability, model editing, and AI safety. Code is released at https://github.com/locuslab/llm-components.

cs.CL↗

Reevaluating Policy Gradient Methods for Imperfect-Information Games

In the past decade, motivated by the putative failure of naive self-play deep reinforcement learning (DRL) in adversarial imperfect-information games, researchers have developed numerous DRL algorithms based on fictitious play (FP), double oracle (DO), and counterfactual regret minimization (CFR). In light of recent results of the magnetic mirror descent algorithm, we hypothesize that simpler generic policy gradient methods like PPO are competitive with or superior to these FP-, DO-, and CFR-based DRL approaches. To facilitate the resolution of this hypothesis, we implement and release the first broadly accessible exact exploitability computations for five large games. Using these games, we conduct the largest-ever exploitability comparison of DRL algorithms for imperfect-information games. Over 7000 training runs, we find that FP-, DO-, and CFR-based approaches fail to outperform generic policy gradient methods. Code is available at https://github.com/nathanlct/IIG-RL-Benchmark and https://github.com/gabrfarina/exp-a-spiel .

cs.LG↗

Base Models Look Human To AI Detectors

As AI-generated text enters the real-world at scale, institutions increasingly use commercial AI-text detectors, especially in education and academic-integrity workflows. We report a surprising empirical finding about such systems: when evaluated by GPTZero and Pangram, generated text from base models is often judged overwhelmingly human, whereas text generated by their instruction-tuned counterparts is not. Building on this observation, we propose Humanization by Iterative Paraphrasing (HIP), a detector-agnostic pipeline that minimally fine-tunes a base model into a paraphraser and applies it iteratively. Compared with the baselines we test, HIP yields a stronger trade-off between semantic preservation and detector evasion on commercial detectors. Across Llama-3 and Qwen-3 families, spanning model sizes from 0.6B to 70B, HIP consistently improves detector human-likeness. Our findings suggest that current detectors are tracking artifacts of instruction tuning and local context more than any invariant notion of machine-generated text. This, in turn, calls for detector designs that model these factors more explicitly.

cs.CL↗

Antidistillation Fingerprinting

Model distillation enables efficient emulation of frontier large language models (LLMs), creating a need for robust mechanisms to detect when a third-party student model has trained on a teacher model's outputs. However, existing fingerprinting techniques that could be used to detect such distillation rely on heuristic perturbations that impose a steep trade-off between generation quality and fingerprinting strength, often requiring significant degradation of utility to ensure the fingerprint is effectively internalized by the student. We introduce antidistillation fingerprinting (ADFP), a principled approach that aligns the fingerprinting objective with the student's learning dynamics. Building upon the gradient-based framework of antidistillation sampling, ADFP utilizes a proxy model to identify and sample tokens that directly maximize the expected detectability of the fingerprint in the student after fine-tuning, rather than relying on the incidental absorption of the un-targeted biases of a more naive watermark. Experiments on GSM8K, OASST1, and MBPP demonstrate that ADFP achieves a significant Pareto improvement over state-of-the-art baselines, yielding stronger detection confidence with minimal impact on utility across mathematical reasoning, dialogue, and code generation, even when the student model's architecture is unknown.

cs.LG↗

Measuring Five-Nines Reliability: Sample-Efficient LLM Evaluation in Saturated Benchmarks

While existing benchmarks demonstrate the near-perfect performance of large language models (LLMs) on various tasks, this apparent saturation often obscures the need for rigorous evaluation of their reliability. In real-world deployment, however, achieving extremely high reliability (e.g., "five-nines" (99.999%) vs. "three-nines" (99.9%)) is fundamentally critical, as this gap results in an order-of-magnitude increase in failures, which is catastrophic in reliability-critical applications. Still, estimating such a rare failure probability with tight confidence bounds requires prohibitively large LLM inference sizes, making standard Monte Carlo evaluation infeasible under limited compute budgets. In this paper, we observe that LLM failures exhibit strong systematic patterns: across broad parameterized input spaces, a small subset of inputs disproportionately accounts for the majority of failures. Leveraging this observation, we propose to learn a sampling distribution concentrated on failure-prone inputs via the cross-entropy method (CEM). We evaluate our framework on three LLMs, Qwen2.5-Math-7B-Instruct, gpt-oss-20b-low, and Gemini 2.5 Flash Lite, across parameterized GSM8K templates and achieve up to 156.22x reduction in required inferences compared to naive uniform sampling. Our estimates reveal that models with indistinguishable accuracy on standard benchmarks can differ substantially in estimated failure rates, underscoring that reliability is a distinct and measurable axis of model quality. Our simple yet practical framework enables the evaluation of extreme reliability in LLMs, a distinct and underexplored dimension of evaluation beyond existing benchmarks, for their growing use in reliability-sensitive applications.

cs.LG↗

The Mixing method: low-rank coordinate descent for semidefinite programming with diagonal constraints

In this paper, we propose a low-rank coordinate descent approach to structured semidefinite programming with diagonal constraints. The approach, which we call the Mixing method, is extremely simple to implement, has no free parameters, and typically attains an order of magnitude or better improvement in optimization performance over the current state of the art. We show that the method is strictly decreasing, converges to a critical point, and further that for sufficient rank all non-optimal critical points are unstable. Moreover, we prove that with a step size, the Mixing method converges to the global optimum of the semidefinite program almost surely in a locally linear rate under random initialization. This is the first low-rank semidefinite programming method that has been shown to achieve a global optimum on the spherical manifold without assumption. We apply our algorithm to two related domains: solving the maximum cut semidefinite relaxation, and solving a maximum satisfiability relaxation (we also briefly consider additional applications such as learning word embeddings). In all settings, we demonstrate substantial improvement over the existing state of the art along various dimensions, and in total, this work expands the scope and scale of problems that can be solved using semidefinite programming methods.

math.OC↗

Improved Mean Flows: On the Challenges of Fastforward Generative Models

MeanFlow (MF) has recently been established as a framework for one-step generative modeling. However, its ``fastforward'' nature introduces key challenges in both the training objective and the guidance mechanism. First, the original MF's training target depends not only on the underlying ground-truth fields but also on the network itself. To address this issue, we recast the objective as a loss on the instantaneous velocity $v$, re-parameterized by a network that predicts the average velocity $u$. Our reformulation yields a more standard regression problem and improves the training stability. Second, the original MF fixes the classifier-free guidance scale during training, which sacrifices flexibility. We tackle this issue by formulating guidance as explicit conditioning variables, thereby retaining flexibility at test time. The diverse conditions are processed through in-context conditioning, which reduces model size and benefits performance. Overall, our $\textbf{improved MeanFlow}$ ($\textbf{iMF}$) method, trained entirely from scratch, achieves $\textbf{1.72}$ FID with a single function evaluation (1-NFE) on ImageNet 256$\times$256. iMF substantially outperforms prior methods of this kind and closes the gap with multi-step methods while using no distillation. We hope our work will further advance fastforward generative modeling as a stand-alone paradigm.

cs.CV↗

Not All Rollouts are Useful: Down-Sampling Rollouts in LLM Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) has emerged as the leading approach for enhancing reasoning capabilities in large language models. However, it faces a fundamental compute and memory asymmetry: rollout generation is embarrassingly parallel and memory-light, whereas policy updates are communication-heavy and memory-intensive. To address this, we introduce PODS (Policy Optimization with Down-Sampling), which decouples rollout generation from policy updates by training only on a strategically selected subset of rollouts, maintaining learning quality while dramatically reducing update costs. We propose a principled subset selection criterion, max-variance down-sampling, that maximizes reward diversity, and provide an efficient $O(n\log n)$ implementation. Empirically, Group Relative Policy Optimization (GRPO) with PODS achieves the peak test accuracy of vanilla GRPO at least $\mathbf{1.7\times}$ faster across the different reasoning benchmarks and hardware configurations we tested.

cs.LG↗

The Finetuner's Fallacy: When to Pretrain with Your Finetuning Data

Real-world model deployments demand strong performance on narrow domains where data is often scarce. Typically, practitioners finetune models to specialize them, but this risks overfitting to the domain and forgetting general knowledge. We study a simple strategy, specialized pretraining (SPT), where a small domain dataset, typically reserved for finetuning, is repeated starting from pretraining as a fraction of the total tokens. Across three specialized domains (ChemPile, MusicPile, and ProofPile), SPT improves domain performance and preserves general capabilities after finetuning compared to standard pretraining. In our experiments, SPT reduces the pretraining tokens needed to reach a given domain performance by up to 1.75x. These gains grow when the target domain is underrepresented in the pretraining corpus: on domains far from web text, a 1B SPT model outperforms a 3B standard pretrained model. Beyond these empirical gains, we derive overfitting scaling laws to guide practitioners in selecting the optimal domain-data repetition for a given pretraining compute budget. Our observations reveal the finetuner's fallacy: while finetuning may appear to be the cheapest path to domain adaptation, introducing specialized domain data during pretraining stretches its utility. SPT yields better specialized domain performance (via reduced overfitting across repeated exposures) and better general domain performance (via reduced forgetting during finetuning), ultimately achieving stronger results with fewer parameters and less total compute when amortized over inference. To get the most out of domain data, incorporate it as early in training as possible.

cs.LG↗

From Entropy to Epiplexity: Rethinking Information for Computationally Bounded Intelligence

Can we learn more from data than existed in the generating process itself? Can new and useful information be constructed from merely applying deterministic transformations to existing data? Can the learnable content in data be evaluated without considering a downstream task? On these questions, Shannon information and Kolmogorov complexity come up nearly empty-handed, in part because they assume observers with unlimited computational capacity and do not target the useful information content. In this work, we identify and exemplify three seeming paradoxes in information theory: (1) information cannot be increased by deterministic transformations; (2) information is independent of the order of data; (3) likelihood modeling is merely distribution matching. To shed light on the tension between these results and modern practice, and to quantify the value of data, we introduce epiplexity, a formalization of information capturing what computationally bounded observers can learn from data. Epiplexity captures the structural content in data while excluding time-bounded entropy, the random unpredictable content exemplified by pseudorandom number generators and chaotic dynamical systems. With these concepts, we demonstrate how information can be created with computation, how it depends on the ordering of the data, and how likelihood modeling can produce more complex programs than present in the data generating process itself. We also present practical procedures to estimate epiplexity which we show capture differences across data sources, track with downstream performance, and highlight dataset interventions that improve out-of-distribution generalization. In contrast to principles of model selection, epiplexity provides a theoretical foundation for data selection, guiding how to select, generate, or transform data for learning systems.

cs.LG↗

Mamba-3: Improved Sequence Modeling using State Space Principles

Scaling inference-time compute has emerged as an important driver of LLM performance, making inference efficiency a central focus of model design alongside model quality. While the current Transformer-based models deliver strong model quality, their quadratic compute and linear memory make inference expensive. This has spurred the development of sub-quadratic models with reduced linear compute and constant memory requirements. However, many recent linear models trade off model quality and capability for algorithmic efficiency, failing on tasks such as state tracking. Moreover, their theoretically linear inference remains hardware-inefficient in practice. Guided by an inference-first perspective, we introduce three core methodological improvements inspired by the state space model (SSM) viewpoint of linear models. We combine: (1) a more expressive recurrence derived from SSM discretization, (2) a complex-valued state update rule that enables richer state tracking, and (3) a multi-input, multi-output (MIMO) formulation for better model performance without increasing decode latency. Together with architectural refinements, our Mamba-3 model achieves significant gains across retrieval, state-tracking, and downstream language modeling tasks. At the 1.5B scale, Mamba-3 improves average downstream accuracy by 0.6 percentage points compared to the next best model (Gated DeltaNet), with Mamba-3's MIMO variant further improving accuracy by another 1.2 points for a total 1.8 point gain. Across state-size experiments, Mamba-3 achieves comparable perplexity to Mamba-2 despite using half of its predecessor's state size. Our evaluations demonstrate Mamba-3's ability to advance the performance-efficiency Pareto frontier.

cs.LG↗

Comparing AI Agents to Cybersecurity Professionals in Real-World Penetration Testing

We present the first comprehensive evaluation of AI agents against human cybersecurity professionals in a live enterprise environment. We evaluate ten cybersecurity professionals alongside six existing AI agents and ARTEMIS, our new agent scaffold, on a large university network consisting of ~8,000 hosts across 12 subnets. ARTEMIS is a multi-agent framework featuring dynamic prompt generation, arbitrary sub-agents, and automatic vulnerability triaging. In our comparative study, ARTEMIS placed second overall, discovering 9 valid vulnerabilities with an 82% valid submission rate and outperforming 9 of 10 human participants. While existing scaffolds such as Codex and CyAgent underperformed relative to most human participants, ARTEMIS demonstrated technical sophistication and submission quality comparable to the strongest participants. We observe that AI agents offer advantages in systematic enumeration, parallel exploitation, and cost -- certain ARTEMIS variants cost $18/hour versus $60/hour for professional penetration testers. We also identify key capability gaps: AI agents exhibit higher false-positive rates and struggle with GUI-based tasks.

cs.AI↗

When Should We Introduce Safety Interventions During Pretraining?

Prior work has shown that safety interventions applied during pretraining, such as removing and rephrasing harmful content, can substantially improve the robustness of the resulting models. In this paper, we study the fundamental question that prior work has overlooked: "When during pretraining should safety interventions be introduced?" We keep the underlying data sources and pretraining interventions fixed, varying the intervention start time (after 0%, 20%, or 60% of pretraining tokens). We find that the optimal start time is not one-size-fits-all: with standard top-k decoding, introducing interventions after a short initial phase of safe-only pretraining (20%-60%) often yields the strongest robustness, with the clearest benefits emerging after downstream, benign finetuning. In contrast, for safety-aware inference, interventions starting from the beginning improve steerability towards safer generations. Finally, we observe that earlier interventions reshape internal representations: linear probes more cleanly separate safe vs harmful examples. Our results are the first to establish intervention timing as a key curriculum design choice for safety.

cs.LG↗

Accelerating Diffusion Planners in Offline RL via Reward-Aware Consistency Trajectory Distillation

Although diffusion models have achieved strong results in decision-making tasks, their slow inference speed remains a key limitation. While consistency models offer a potential solution, existing applications to decision-making either struggle with suboptimal demonstrations under behavior cloning or rely on complex concurrent training of multiple networks under the actor-critic framework. In this work, we propose a novel approach to consistency distillation for offline reinforcement learning that directly incorporates reward optimization into the distillation process. Our method achieves single-step sampling while generating higher-reward action trajectories through decoupled training and noise-free reward signals. Empirical evaluations on the Gym MuJoCo, FrankaKitchen, and long horizon planning benchmarks demonstrate that our approach can achieve a 9.7% improvement over previous state-of-the-art while offering up to 142x speedup over diffusion counterparts in inference time.

cs.LG↗