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Jacek Mańdziuk

Publications and source records attributed to Jacek Mańdziuk.

At least 37 records · Page 2Linked to original sources

Coevolutionary Algorithm for Building Robust Decision Trees under Minimax Regret

In recent years, there has been growing interest in developing robust machine learning (ML) models that can withstand adversarial attacks, including one of the most widely adopted, efficient, and interpretable ML algorithms-decision trees (DTs). This paper proposes a novel coevolutionary algorithm (CoEvoRDT) designed to create robust DTs capable of handling noisy high-dimensional data in adversarial contexts. Motivated by the limitations of traditional DT algorithms, we leverage adaptive coevolution to allow DTs to evolve and learn from interactions with perturbed input data. CoEvoRDT alternately evolves competing populations of DTs and perturbed features, enabling construction of DTs with desired properties. CoEvoRDT is easily adaptable to various target metrics, allowing the use of tailored robustness criteria such as minimax regret. Furthermore, CoEvoRDT has potential to improve the results of other state-of-the-art methods by incorporating their outcomes (DTs they produce) into the initial population and optimize them in the process of coevolution. Inspired by the game theory, CoEvoRDT utilizes mixed Nash equilibrium to enhance convergence. The method is tested on 20 popular datasets and shows superior performance compared to 4 state-of-the-art algorithms. It outperformed all competing methods on 13 datasets with adversarial accuracy metrics, and on all 20 considered datasets with minimax regret. Strong experimental results and flexibility in choosing the error measure make CoEvoRDT a promising approach for constructing robust DTs in real-world applications.

cs.LG↗

AttentionMix: Data augmentation method that relies on BERT attention mechanism

The Mixup method has proven to be a powerful data augmentation technique in Computer Vision, with many successors that perform image mixing in a guided manner. One of the interesting research directions is transferring the underlying Mixup idea to other domains, e.g. Natural Language Processing (NLP). Even though there already exist several methods that apply Mixup to textual data, there is still room for new, improved approaches. In this work, we introduce AttentionMix, a novel mixing method that relies on attention-based information. While the paper focuses on the BERT attention mechanism, the proposed approach can be applied to generally any attention-based model. AttentionMix is evaluated on 3 standard sentiment classification datasets and in all three cases outperforms two benchmark approaches that utilize Mixup mechanism, as well as the vanilla BERT method. The results confirm that the attention-based information can be effectively used for data augmentation in the NLP domain.

cs.CL↗

StatMix: Data augmentation method that relies on image statistics in federated learning

Availability of large amount of annotated data is one of the pillars of deep learning success. Although numerous big datasets have been made available for research, this is often not the case in real life applications (e.g. companies are not able to share data due to GDPR or concerns related to intellectual property rights protection). Federated learning (FL) is a potential solution to this problem, as it enables training a global model on data scattered across multiple nodes, without sharing local data itself. However, even FL methods pose a threat to data privacy, if not handled properly. Therefore, we propose StatMix, an augmentation approach that uses image statistics, to improve results of FL scenario(s). StatMix is empirically tested on CIFAR-10 and CIFAR-100, using two neural network architectures. In all FL experiments, application of StatMix improves the average accuracy, compared to the baseline training (with no use of StatMix). Some improvement can also be observed in non-FL setups.

cs.LG↗

Using adversarial images to improve outcomes of federated learning for non-IID data

One of the important problems in federated learning is how to deal with unbalanced data. This contribution introduces a novel technique designed to deal with label skewed non-IID data, using adversarial inputs, created by the I-FGSM method. Adversarial inputs guide the training process and allow the Weighted Federated Averaging to give more importance to clients with 'selected' local label distributions. Experimental results, gathered from image classification tasks, for MNIST and CIFAR-10 datasets, are reported and analyzed.

cs.LG↗

Monte Carlo Tree Search: A Review of Recent Modifications and Applications

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random sampling in the form of simulations and stores statistics of actions to make more educated choices in each subsequent iteration. The method has become a state-of-the-art technique for combinatorial games, however, in more complex games (e.g. those with high branching factor or real-time ones), as well as in various practical domains (e.g. transportation, scheduling or security) an efficient MCTS application often requires its problem-dependent modification or integration with other techniques. Such domain-specific modifications and hybrid approaches are the main focus of this survey. The last major MCTS survey has been published in 2012. Contributions that appeared since its release are of particular interest for this review.

cs.AI↗

Evolutionary Approach to Security Games with Signaling

Green Security Games have become a popular way to model scenarios involving the protection of natural resources, such as wildlife. Sensors (e.g. drones equipped with cameras) have also begun to play a role in these scenarios by providing real-time information. Incorporating both human and sensor defender resources strategically is the subject of recent work on Security Games with Signaling (SGS). However, current methods to solve SGS do not scale well in terms of time or memory. We therefore propose a novel approach to SGS, which, for the first time in this domain, employs an Evolutionary Computation paradigm: EASGS. EASGS effectively searches the huge SGS solution space via suitable solution encoding in a chromosome and a specially-designed set of operators. The operators include three types of mutations, each focusing on a particular aspect of the SGS solution, optimized crossover and a local coverage improvement scheme (a memetic aspect of EASGS). We also introduce a new set of benchmark games, based on dense or locally-dense graphs that reflect real-world SGS settings. In the majority of 342 test game instances, EASGS outperforms state-of-the-art methods, including a reinforcement learning method, in terms of time scalability, nearly constant memory utilization, and quality of the returned defender's strategies (expected payoffs).

cs.GT↗

Deep Learning Methods for Abstract Visual Reasoning: A Survey on Raven's Progressive Matrices

Abstract visual reasoning (AVR) domain encompasses problems solving which requires the ability to reason about relations among entities present in a given scene. While humans, generally, solve AVR tasks in a "natural" way, even without prior experience, this type of problems has proven difficult for current machine learning systems. The paper summarises recent progress in applying deep learning methods to solving AVR problems, as a proxy for studying machine intelligence. We focus on the most common type of AVR tasks -- the Raven's Progressive Matrices (RPMs) -- and provide a comprehensive review of the learning methods and deep neural models applied to solve RPMs, as well as, the RPM benchmark sets. Performance analysis of the state-of-the-art approaches to solving RPMs leads to formulation of certain insights and remarks on the current and future trends in this area. We conclude the paper by demonstrating how real-world problems can benefit from the discoveries of RPM studies.

cs.AI↗

An overview of mixing augmentation methods and augmentation strategies

Deep Convolutional Neural Networks have made an incredible progress in many Computer Vision tasks. This progress, however, often relies on the availability of large amounts of the training data, required to prevent over-fitting, which in many domains entails significant cost of manual data labeling. An alternative approach is application of data augmentation (DA) techniques that aim at model regularization by creating additional observations from the available ones. This survey focuses on two DA research streams: image mixing and automated selection of augmentation strategies. First, the presented methods are briefly described, and then qualitatively compared with respect to their key characteristics. Various quantitative comparisons are also included based on the results reported in recent DA literature. This review mainly covers the methods published in the materials of top-tier conferences and in leading journals in the years 2017-2021.

cs.CV↗

Improving LSHADE by means of a pre-screening mechanism

Evolutionary algorithms have proven to be highly effective in continuous optimization, especially when numerous fitness function evaluations (FFEs) are possible. In certain cases, however, an expensive optimization approach (i.e. with relatively low number of FFEs) must be taken, and such a setting is considered in this work. The paper introduces an extension to the well-known LSHADE algorithm in the form of a pre-screening mechanism (psLSHADE). The proposed pre-screening relies on the three following components: a specific initial sampling procedure, an archive of samples, and a global linear meta-model of a fitness function that consists of 6 independent transformations of variables. The pre-screening mechanism preliminary assesses the trial vectors and designates the best one of them for further evaluation with the fitness function. The performance of psLSHADE is evaluated using the CEC2021 benchmark in an expensive scenario with an optimization budget of 10^2-10^4 FFEs per dimension. We compare psLSHADE with the baseline LSHADE method and the MadDE algorithm. The results indicate that with restricted optimization budgets psLSHADE visibly outperforms both competitive algorithms. In addition, the use of the pre-screening mechanism results in faster population convergence of psLSHADE compared to LSHADE.

cs.NE↗

A Review of Emerging Research Directions in Abstract Visual Reasoning

Abstract Visual Reasoning (AVR) problems are commonly used to approximate human intelligence. They test the ability of applying previously gained knowledge, experience and skills in a completely new setting, which makes them particularly well-suited for this task. Recently, the AVR problems have become popular as a proxy to study machine intelligence, which has led to emergence of new distinct types of problems and multiple benchmark sets. In this work we review this emerging AVR research and propose a taxonomy to categorise the AVR tasks along 5 dimensions: input shapes, hidden rules, target task, cognitive function, and main challenge. The perspective taken in this survey allows to characterise AVR problems with respect to their shared and distinct properties, provides a unified view on the existing approaches for solving AVR tasks, shows how the AVR problems relate to practical applications, and outlines promising directions for future work. One of them refers to the observation that in the machine learning literature different tasks are considered in isolation, which is in the stark contrast with the way the AVR tasks are used to measure human intelligence, where multiple types of problems are combined within a single IQ test.

cs.AI↗

Adversarial defenses via a mixture of generators

In spite of the enormous success of neural networks, adversarial examples remain a relatively weakly understood feature of deep learning systems. There is a considerable effort in both building more powerful adversarial attacks and designing methods to counter the effects of adversarial examples. We propose a method to transform the adversarial input data through a mixture of generators in order to recover the correct class obfuscated by the adversarial attack. A canonical set of images is used to generate adversarial examples through potentially multiple attacks. Such transformed images are processed by a set of generators, which are trained adversarially as a whole to compete in inverting the initial transformations. To our knowledge, this is the first use of a mixture-based adversarially trained system as a defense mechanism. We show that it is possible to train such a system without supervision, simultaneously on multiple adversarial attacks. Our system is able to recover class information for previously-unseen examples with neither attack nor data labels on the MNIST dataset. The results demonstrate that this multi-attack approach is competitive with adversarial defenses tested in single-attack settings.

cs.LG↗

Prediction of the Facial Growth Direction is Challenging

Facial dysmorphology or malocclusion is frequently associated with abnormal growth of the face. The ability to predict facial growth (FG) direction would allow clinicians to prepare individualized therapy to increase the chance for successful treatment. Prediction of FG direction is a novel problem in the machine learning (ML) domain. In this paper, we perform feature selection and point the attribute that plays a central role in the abovementioned problem. Then we successfully apply data augmentation (DA) methods and improve the previously reported classification accuracy by 2.81%. Finally, we present the results of two experienced clinicians that were asked to solve a similar task to ours and show how tough is solving this problem for human experts.

cs.CV↗

Audio-to-Image Cross-Modal Generation

Cross-modal representation learning allows to integrate information from different modalities into one representation. At the same time, research on generative models tends to focus on the visual domain with less emphasis on other domains, such as audio or text, potentially missing the benefits of shared representations. Studies successfully linking more than one modality in the generative setting are rare. In this context, we verify the possibility to train variational autoencoders (VAEs) to reconstruct image archetypes from audio data. Specifically, we consider VAEs in an adversarial training framework in order to ensure more variability in the generated data and find that there is a trade-off between the consistency and diversity of the generated images - this trade-off can be governed by scaling the reconstruction loss up or down, respectively. Our results further suggest that even in the case when the generated images are relatively inconsistent (diverse), features that are critical for proper image classification are preserved.

cs.MM↗

Learning Attacker's Bounded Rationality Model in Security Games

The paper proposes a novel neuroevolutionary method (NESG) for calculating leader's payoff in Stackelberg Security Games. The heart of NESG is strategy evaluation neural network (SENN). SENN is able to effectively evaluate leader's strategies against an opponent who may potentially not behave in a perfectly rational way due to certain cognitive biases or limitations. SENN is trained on historical data and does not require any direct prior knowledge regarding the follower's target preferences, payoff distribution or bounded rationality model. NESG was tested on a set of 90 benchmark games inspired by real-world cybersecurity scenario known as deep packet inspections. Experimental results show an advantage of applying NESG over the existing state-of-the-art methods when playing against not perfectly rational opponents. The method provides high quality solutions with superior computation time scalability. Due to generic and knowledge-free construction of NESG, the method may be applied to various real-life security scenarios.

cs.GT↗

Prediction of the facial growth direction with Machine Learning methods

First attempts of prediction of the facial growth (FG) direction were made over half of a century ago. Despite numerous attempts and elapsed time, a satisfactory method has not been established yet and the problem still poses a challenge for medical experts. To our knowledge, this paper is the first Machine Learning approach to the prediction of FG direction. Conducted data analysis reveals the inherent complexity of the problem and explains the reasons of difficulty in FG direction prediction based on 2D X-ray images. To perform growth forecasting, we employ a wide range of algorithms, from logistic regression, through tree ensembles to neural networks and consider three, slightly different, problem formulations. The resulting classification accuracy varies between 71% and 75%.

cs.LG↗

Multi-Label Contrastive Learning for Abstract Visual Reasoning

For a long time the ability to solve abstract reasoning tasks was considered one of the hallmarks of human intelligence. Recent advances in application of deep learning (DL) methods led, as in many other domains, to surpassing human abstract reasoning performance, specifically in the most popular type of such problems - the Raven's Progressive Matrices (RPMs). While the efficacy of DL systems is indeed impressive, the way they approach the RPMs is very different from that of humans. State-of-the-art systems solving RPMs rely on massive pattern-based training and sometimes on exploiting biases in the dataset, whereas humans concentrate on identification of the rules / concepts underlying the RPM (or generally a visual reasoning task) to be solved. Motivated by this cognitive difference, this work aims at combining DL with human way of solving RPMs and getting the best of both worlds. Specifically, we cast the problem of solving RPMs into multi-label classification framework where each RPM is viewed as a multi-label data point, with labels determined by the set of abstract rules underlying the RPM. For efficient training of the system we introduce a generalisation of the Noise Contrastive Estimation algorithm to the case of multi-label samples. Furthermore, we propose a new sparse rule encoding scheme for RPMs which, besides the new training algorithm, is the key factor contributing to the state-of-the-art performance. The proposed approach is evaluated on two most popular benchmark datasets (Balanced-RAVEN and PGM) and on both of them demonstrates an advantage over the current state-of-the-art results. Contrary to applications of contrastive learning methods reported in other domains, the state-of-the-art performance reported in the paper is achieved with no need for large batch sizes or strong data augmentation.

cs.AI↗

Biologically Plausible Learning of Text Representation with Spiking Neural Networks

This study proposes a novel biologically plausible mechanism for generating low-dimensional spike-based text representation. First, we demonstrate how to transform documents into series of spikes spike trains which are subsequently used as input in the training process of a spiking neural network (SNN). The network is composed of biologically plausible elements, and trained according to the unsupervised Hebbian learning rule, Spike-Timing-Dependent Plasticity (STDP). After training, the SNN can be used to generate low-dimensional spike-based text representation suitable for text/document classification. Empirical results demonstrate that the generated text representation may be effectively used in text classification leading to an accuracy of $80.19\%$ on the bydate version of the 20 newsgroups data set, which is a leading result amongst approaches that rely on low-dimensional text representations.

cs.NE↗

A Committee of Convolutional Neural Networks for Image Classication in the Concurrent Presence of Feature and Label Noise

Image classification has become a ubiquitous task. Models trained on good quality data achieve accuracy which in some application domains is already above human-level performance. Unfortunately, real-world data are quite often degenerated by the noise existing in features and/or labels. There are quite many papers that handle the problem of either feature or label noise, separately. However, to the best of our knowledge, this piece of research is the first attempt to address the problem of concurrent occurrence of both types of noise. Basing on the MNIST, CIFAR-10 and CIFAR-100 datasets, we experimentally proved that the difference by which committees beat single models increases along with noise level, no matter it is an attribute or label disruption. Thus, it makes ensembles legitimate to be applied to noisy images with noisy labels. The aforementioned committees' advantage over single models is positively correlated with dataset difficulty level as well. We propose three committee selection algorithms that outperform a strong baseline algorithm which relies on an ensemble of individual (nonassociated) best models.

cs.CV↗