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Jacob Andreas

Publications and source records attributed to Jacob Andreas.

At least 37 records · Page 2Linked to original sources

OpenEstimate: Evaluating LLMs on Reasoning Under Uncertainty with Real-World Data

Real-world settings where language models (LMs) are deployed -- in domains spanning healthcare, finance, and other forms of knowledge work -- require models to grapple with incomplete information and reason under uncertainty. Yet most LM evaluations focus on problems with well-defined answers and success criteria. This gap exists in part because natural problems involving uncertainty are difficult to construct: given that LMs have access to most of the same knowledge as humans, it is non-trivial to design questions for which LMs will struggle to produce correct answers, but which humans can answer reliably. As a result, LM performance on reasoning under uncertainty remains poorly characterized. To address this gap, we introduce OpenEstimate, an extensible, multi-domain benchmark for evaluating LMs on numerical estimation tasks that require models to synthesize significant amounts of background information and express predictions as probabilistic priors. We assess these priors for accuracy and calibration, quantifying their usefulness relative to samples from the true distribution of interest. Across six frontier LMs, we find that LM-elicited priors are often inaccurate and overconfident. Performance improves modestly depending on how uncertainty is elicited from the model, but is largely unaffected by changes in sampling strategy, reasoning effort, or prompt design. The OpenEstimate benchmark thus offers a challenging evaluation for frontier LMs and a platform for developing models that are better at probabilistic estimation and reasoning under uncertainty.

cs.AI↗

LLM Hypnosis: Exploiting User Feedback for Unauthorized Knowledge Injection to All Users

We describe a vulnerability in language models (LMs) trained with user feedback, whereby a single user can persistently alter LM knowledge and behavior given only the ability to provide prompts and upvote / downvote feedback on LM outputs. To implement the attack, the attacker prompts the LM to stochastically output either a "poisoned" or benign response, then upvotes the poisoned response or downvotes the benign one. When feedback signals are used in a subsequent preference tuning behavior, LMs exhibit increased probability of producing poisoned responses even in contexts without malicious prompts. We show that this attack can be used to (1) insert factual knowledge the model did not previously possess, (2) modify code generation patterns in ways that introduce exploitable security flaws, and (3) inject fake financial news. Our finding both identifies a new qualitative feature of language model preference tuning (showing that it even highly restricted forms of preference data can be used to exert fine-grained control over behavior), and a new attack mechanism for LMs trained with user feedback (extending work on pretraining-time data poisoning and deployment-time prompt injection).

cs.CL↗

Modeling Student Learning with 3.8 Million Program Traces

As programmers write code, they often edit and retry multiple times, creating rich "interaction traces" that reveal how they approach coding tasks and provide clues about their level of skill development. For novice programmers in particular, these traces reflect the diverse reasoning processes they employ to code, such as exploratory behavior to understand how a programming concept works, re-strategizing in response to bugs, and personalizing stylistic choices. In this work, we explore what can be learned from training language models on such reasoning traces: not just about code, but about coders, and particularly students learning to program. We introduce a dataset of over 3.8 million programming reasoning traces from users of Pencil Code, a free online educational platform used by students to learn simple programming concepts. Compared to models trained only on final programs or synthetically-generated traces, we find that models trained on real traces are stronger at modeling diverse student behavior. Through both behavioral and probing analyses, we also find that many properties of code traces, such as goal backtracking or number of comments, can be predicted from learned representations of the students who write them. Building on this result, we show that we can help students recover from mistakes by steering code generation models to identify a sequence of edits that will results in more correct code while remaining close to the original student's style. Together, our results suggest that many properties of code are properties of individual students and that training on edit traces can lead to models that are more steerable, more predictive of student behavior while programming, and better at generating programs in their final states. Code and data is available at https://github.com/meghabyte/pencilcode-public

cs.LG↗

Reaching Beyond the Mode: RL for Distributional Reasoning in Language Models

Given a question, a language model (LM) implicitly encodes a distribution over possible answers. In practice, post-training procedures for LMs often collapse this distribution onto a single dominant mode. While this is generally not a problem for benchmark-style evaluations that assume one correct answer, many real-world tasks inherently involve multiple valid answers or irreducible uncertainty. Examples include medical diagnosis, ambiguous question answering, and settings with incomplete information. In these cases, we would like LMs to generate multiple plausible hypotheses, ideally with confidence estimates for each one, and without computationally intensive repeated sampling to generate non-modal answers. This paper describes a multi-answer reinforcement learning approach for training LMs to perform distributional reasoning over multiple answers during inference. We modify the RL objective to enable models to explicitly generate multiple candidate answers in a single forward pass, internalizing aspects of inference-time search into the model's generative process. Across question-answering, medical diagnostic, and coding benchmarks, we observe improved diversity, coverage, and set-level calibration scores compared to single answer trained baselines. Models trained with our approach require fewer tokens to generate multiple answers than competing approaches. On coding tasks, they are also substantially more accurate. These results position multi-answer RL as a principled and compute-efficient alternative to inference-time scaling procedures such as best-of-k. Code and more information can be found at https://multi-answer-rl.github.io/.

cs.LG↗

Pitfalls in Evaluating Interpretability Agents

Automated interpretability systems aim to reduce the need for human labor and scale analysis to increasingly large models and diverse tasks. Recent efforts toward this goal leverage large language models (LLMs) at increasing levels of autonomy, ranging from fixed one-shot workflows to fully autonomous interpretability agents. This shift creates a corresponding need to scale evaluation approaches to keep pace with both the volume and complexity of generated explanations. We investigate this challenge in the context of automated circuit analysis -- explaining the roles of model components when performing specific tasks. To this end, we build an agentic system in which a research agent iteratively designs experiments and refines hypotheses. When evaluated against human expert explanations across six circuit analysis tasks in the literature, the system appears competitive. However, closer examination reveals several pitfalls of replication-based evaluation: human expert explanations can be subjective or incomplete, outcome-based comparisons obscure the research process, and LLM-based systems may reproduce published findings via memorization or informed guessing. To address some of these pitfalls, we propose an unsupervised intrinsic evaluation based on the functional interchangeability of model components. Our work demonstrates fundamental challenges in evaluating complex automated interpretability systems and reveals key limitations of replication-based evaluation.

cs.AI↗

Sequential-Parallel Duality in Prefix Scannable Models

Modern neural sequence models are designed to meet the dual mandate of parallelizable training and fast sequential inference. Recent developments have given rise to various models, such as Gated Linear Attention (GLA) and Mamba, that achieve such ``sequential-parallel duality.'' This raises a natural question: can we characterize the full class of neural sequence models that support near-constant-time parallel evaluation and linear-time, constant-space sequential inference? We begin by describing a broad class of such models -- state space models -- as those whose state updates can be computed using the classic parallel prefix scan algorithm with a custom associative aggregation operator. We then define a more general class, Prefix-Scannable Models (PSMs), by relaxing the state aggregation operator to allow arbitrary (potentially non-associative) functions such as softmax attention. This generalization unifies many existing architectures, including element-wise RNNs (e.g., Mamba) and linear transformers (e.g., GLA, Mamba2, mLSTM), while also introducing new models with softmax-like operators that achieve O(1) amortized compute per token and log(N) memory for sequence length N. We empirically evaluate such models on illustrative small-scale language modeling and canonical synthetic tasks, including state tracking and associative recall. Empirically, we find that PSMs retain the expressivity of transformer-based architectures while matching the inference efficiency of state space models -- in some cases exhibiting better length generalization than either.

cs.LG↗

Shoot First, Ask Questions Later? Building Rational Agents that Explore and Act Like People

Many emerging applications of AI--from scientific discovery to medical diagnosis--require agents to seek information strategically: forming hypotheses, asking targeted questions, and making decisions under uncertainty. In high-stakes settings with limited resources, do language models (LMs) behave like rational agents? Drawing on insights from human cognition, we develop methods to evaluate and enhance agentic information-seeking. First, we introduce a decision-oriented dialogue task called Collaborative Battleship, in which a Captain must balance exploration (asking questions) and action (taking shots), while a Spotter must supply accurate, contextually-grounded answers. Compared to human players (N=42), we find that many LM agents struggle to ask informative questions, produce accurate answers, and identify high-utility actions. To address these gaps, we develop novel Monte Carlo inference strategies for LMs inspired by Bayesian Experimental Design (BED). For Spotter agents, our approach boosts accuracy by up to 14.7% absolute over LM-only baselines; for Captain agents, it raises expected information gain (EIG) by up to 0.227 bits (94.2% of the achievable noise ceiling). Combined, these components yield sharper targeting (+0.303-0.374 F1), and enable weaker LMs, such as Llama-4-Scout, to outperform both humans (8% -> 82% win rate) and frontier models (0% -> 67% win rate vs. GPT-5) at ~1% of GPT-5's cost. We replicate these findings on Guess Who?, where our methods significantly boost accuracy (+28.3-42.4 p.p.), demonstrating their general applicability for building information-seeking agents.

cs.CL↗

Language and Experience: A Computational Model of Social Learning in Complex Tasks

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI systems? We present a computational framework that models social learning as joint probabilistic inference over structured, executable world models given sensorimotor and linguistic data. We make this possible by turning a pretrained language model into a probabilistic model of how humans share advice conditioned on their beliefs, allowing our agents both to generate advice for others and to interpret linguistic input as evidence during Bayesian inference. Using behavioral experiments and simulations across 10 video games, we show how linguistic guidance can shape exploration and accelerate learning by reducing risky interactions and speeding up key discoveries in both humans and models. We further explore how knowledge can accumulate across generations through iterated learning experiments and demonstrate successful knowledge transfer between humans and models -- revealing how structured, language-compatible representations might enable human-machine collaborative learning.

cs.AI↗

Training Language Models to Explain Their Own Computations

Can language models (LMs) learn to faithfully describe their internal computations? Are they better able to describe themselves than other models? We study the extent to which LMs' privileged access to their own internals can be leveraged to produce new techniques for explaining their behavior. Using existing interpretability techniques as a source of ground truth, we fine-tune LMs to generate natural language descriptions of (1) the information encoded by LM features, (2) the causal structure of LMs' internal activations, and (3) the influence of specific input tokens on LM outputs. When trained with only tens of thousands of example explanations, explainer models exhibit non-trivial generalization to new queries. This generalization appears partly attributable to explainer models' privileged access to their own internals: using a model to explain its own computations generally works better than using a *different* model to explain its computations (even if the explainer model is significantly more capable than the target). Our results suggest not only that LMs can learn to reliably explain their internal computations, but that such explanations offer a scalable complement to existing interpretability methods. Code and data at https://github.com/TransluceAI/introspective-interp

cs.CL↗

Sample-Efficient Online Learning in LM Agents via Hindsight Trajectory Rewriting

Language model (LM) agents deployed in novel environments often exhibit poor sample efficiency when learning from sequential interactions. This significantly hinders the usefulness of such agents in environments where interaction is costly (for example, when they interact with humans or reset physical systems). While a number of existing LM agent architectures incorporate various mechanisms for experience storage and reflection, they make limited use of LMs' abilities to directly generate or reason about full counterfactual trajectories. We introduce ECHO (Experience Consolidation via Hindsight Optimization), a prompting framework that adapts hindsight experience replay from reinforcement learning for language model agents. ECHO generates optimized trajectories for alternative goals that could have been achieved during failed attempts, effectively creating synthetic positive examples from unsuccessful interactions. Our approach consists of two components: a hindsight rule that uses the language model itself to identify relevant subgoals and generate optimized trajectories, and an update rule that maintains compressed trajectory representations in memory. We evaluate ECHO on stateful versions of XMiniGrid, a text-based navigation and planning benchmark, and PeopleJoinQA, a collaborative information-gathering enterprise simulation. Across both domains, ECHO outperforms vanilla language agent baselines by up to 80%; in XMiniGrid, it also outperforms a number of sophisticated agent architectures including Reflexion and AWM, demonstrating faster adaptation to novel environments through more effective utilization of past experiences.

cs.LG↗

CONCUR: A Framework for Continual Constrained and Unconstrained Routing

AI tasks differ in complexity and are best addressed with different computation strategies (e.g., combinations of models and decoding methods). Hence, an effective routing system that maps tasks to the appropriate strategies is crucial. Most prior methods build the routing framework by training a single model across all strategies, which demands full retraining whenever new strategies appear and leads to high overhead. Attempts at such continual routing, however, often face difficulties with generalization. Prior models also typically use a single input representation, limiting their ability to capture the full complexity of the routing problem and leading to sub-optimal routing decisions. To address these gaps, we propose CONCUR, a continual routing framework that supports both constrained and unconstrained routing (i.e., routing with or without a budget). Our modular design trains a separate predictor model for each strategy, enabling seamless incorporation of new strategies with low additional training cost. Our predictors also leverage multiple representations of both tasks and computation strategies to better capture overall problem complexity. Experiments on both in-distribution and out-of-distribution, knowledge- and reasoning-intensive tasks show that our method outperforms the best single strategy and strong existing routing techniques with higher end-to-end accuracy and lower inference cost in both continual and non-continual settings, while also reducing training cost in the continual setting.

cs.CL↗

Automated Detection of Visual Attribute Reliance with a Self-Reflective Agent

When a vision model performs image recognition, which visual attributes drive its predictions? Detecting unintended reliance on specific visual features is critical for ensuring model robustness, preventing overfitting, and avoiding spurious correlations. We introduce an automated framework for detecting such dependencies in trained vision models. At the core of our method is a self-reflective agent that systematically generates and tests hypotheses about visual attributes that a model may rely on. This process is iterative: the agent refines its hypotheses based on experimental outcomes and uses a self-evaluation protocol to assess whether its findings accurately explain model behavior. When inconsistencies arise, the agent self-reflects over its findings and triggers a new cycle of experimentation. We evaluate our approach on a novel benchmark of 130 models designed to exhibit diverse visual attribute dependencies across 18 categories. Our results show that the agent's performance consistently improves with self-reflection, with a significant performance increase over non-reflective baselines. We further demonstrate that the agent identifies real-world visual attribute dependencies in state-of-the-art models, including CLIP's vision encoder and the YOLOv8 object detector.

cs.CV↗

ARC Is a Vision Problem!

The Abstraction and Reasoning Corpus (ARC) is designed to promote research on abstract reasoning, a fundamental aspect of human intelligence. Common approaches to ARC treat it as a language-oriented problem, addressed by large language models (LLMs) or recurrent reasoning models. However, although the puzzle-like tasks in ARC are inherently visual, existing research has rarely approached the problem from a vision-centric perspective. In this work, we formulate ARC within a vision paradigm, framing it as an image-to-image translation problem. To incorporate visual priors, we represent the inputs on a "canvas" that can be processed like natural images. It is then natural for us to apply standard vision architectures, such as a vanilla Vision Transformer (ViT), to perform image-to-image mapping. Our model is trained from scratch solely on ARC data and generalizes to unseen tasks through test-time training. Our framework, termed Vision ARC (VARC), achieves 60.4% accuracy on the ARC-1 benchmark, substantially outperforming existing methods that are also trained from scratch. Our results are competitive with those of leading LLMs and close the gap to average human performance.

cs.CV↗

(How) Do Language Models Track State?

Transformer language models (LMs) exhibit behaviors -- from storytelling to code generation -- that seem to require tracking the unobserved state of an evolving world. How do they do this? We study state tracking in LMs trained or fine-tuned to compose permutations (i.e., to compute the order of a set of objects after a sequence of swaps). Despite the simple algebraic structure of this problem, many other tasks (e.g., simulation of finite automata and evaluation of boolean expressions) can be reduced to permutation composition, making it a natural model for state tracking in general. We show that LMs consistently learn one of two state tracking mechanisms for this task. The first closely resembles the "associative scan" construction used in recent theoretical work by Liu et al. (2023) and Merrill et al. (2024). The second uses an easy-to-compute feature (permutation parity) to partially prune the space of outputs, and then refines this with an associative scan. LMs that learn the former algorithm tend to generalize better and converge faster, and we show how to steer LMs toward one or the other with intermediate training tasks that encourage or suppress the heuristics. Our results demonstrate that transformer LMs, whether pre-trained or fine-tuned, can learn to implement efficient and interpretable state-tracking mechanisms, and the emergence of these mechanisms can be predicted and controlled.

cs.CL↗

Learning Linear Attention in Polynomial Time

Previous research has explored the computational expressivity of Transformer models in simulating Boolean circuits or Turing machines. However, the learnability of these simulators from observational data has remained an open question. Our study addresses this gap by providing the first polynomial-time learnability results (specifically strong, agnostic PAC learning) for single-layer Transformers with linear attention. We show that linear attention may be viewed as a linear predictor in a suitably defined RKHS. As a consequence, the problem of learning any linear transformer may be converted into the problem of learning an ordinary linear predictor in an expanded feature space, and any such predictor may be converted back into a multiheaded linear transformer. Moving to generalization, we show how to efficiently identify training datasets for which every empirical risk minimizer is equivalent (up to trivial symmetries) to the linear Transformer that generated the data, thereby guaranteeing the learned model will correctly generalize across all inputs. Finally, we provide examples of computations expressible via linear attention and therefore polynomial-time learnable, including associative memories, finite automata, and a class of Universal Turing Machine (UTMs) with polynomially bounded computation histories. We empirically validate our theoretical findings on three tasks: learning random linear attention networks, key--value associations, and learning to execute finite automata. Our findings bridge a critical gap between theoretical expressivity and learnability of Transformers, and show that flexible and general models of computation are efficiently learnable.

cs.LG↗

Code-enabled language models can outperform reasoning models on diverse tasks

Reasoning models (RMs), language models (LMs) trained with reinforcement learning to produce long-form natural language reasoning, have been remarkably successful, but they still require large amounts of computation and data to train, and can be slow and expensive to run. In this paper, we show that standard instruct LMs can already be elicited to be strong reasoners at a level comparable to or even surpassing their corresponding RMs (e.g., DeepSeek V3 vs R1) without finetuning, across diverse domains from instruction following and creative generation to mathematical reasoning. This is achieved by CodeAdapt, our simple recipe that combines the CodeAct framework, where LMs interleave natural language reasoning with code execution in a multi-step fashion, with few-shot bootstrap in-context learning from as few as five training problems. Analyzing four matched pairs of LMs and RMs, we find that CodeAdapt enables three LMs to outperform the corresponding RMs on average over eight tasks (up to 22.9%) while being 10-81% more token efficient, and delivers superior performance on six tasks when averaged over the four models (up to 35.7%). Furthermore, the code-augmented reasoning traces display rich and varied problem-solving strategies. Our findings support that (1) CodeAdapt-style learning and reasoning may be robust and domain general and (2) code-enabled LMs are cognitively grounded and powerful systems, potentially providing a strong foundation for in-weight reinforcement learning.

cs.CL↗

LoRA vs Full Fine-tuning: An Illusion of Equivalence

Fine-tuning is a crucial paradigm for adapting pre-trained large language models to downstream tasks. Recently, methods like Low-Rank Adaptation (LoRA) have been shown to effectively fine-tune LLMs with an extreme reduction in trainable parameters. But, \emph{are their learned solutions really equivalent?} We study how LoRA and full-finetuning change pre-trained models by analyzing the model's weight matrices through the lens of their spectral properties. We find that LoRA and full fine-tuning yield weight matrices whose singular value decompositions exhibit very different structure: weight matrices trained with LoRA have new, high-ranking singular vectors, which we call \emph{intruder dimensions}, while those trained with full fine-tuning do not. Further, we extend the finding that LoRA forgets less than full fine-tuning and find its forgetting is vastly localized to the intruder dimension -- by causally intervening on the intruder dimensions by changing their associated singular values post-fine-tuning, we show that they cause forgetting. Moreover, scaling them down significantly improves modeling of the pre-training distribution with a minimal drop in downstream task performance. Given this, we should expect accumulating intruder dimensions to be harmful and lead to more forgetting. This will be amplified during continual learning because of sequentially fine-tuning, and we show that LoRA models do accumulate intruder dimensions here tend to perform worse in this setting, emphasizing the practicality of our findings.

cs.LG↗

Learning to Make MISTAKEs: Modeling Incorrect Student Thinking And Key Errors

Research on reasoning in language models (LMs) predominantly focuses on improving the correctness of their outputs. But some important applications require modeling reasoning patterns that are incorrect. For example, automated systems that can reason about and simulate student errors are useful for providing real-time feedback in the classroom or offline practice for educators-in-training. This paper presents a new method, MISTAKE, that (1) constructs high-quality synthetic examples of reasoning errors by leveraging cycle consistency between incorrect answers and latent misconceptions; and (2) uses the generated data to learn models for student simulation, misconception classification, and answer generation. We evaluate MISTAKE on three educational tasks and find that it results in (1) higher accuracy when simulating incorrect student answers based on specific misconceptions, (2) increased performance inferring latent misconceptions from observed incorrect answers, and (3) higher alignment with expert-written distractor answers when generating incorrect answers (e.g., for multiple-choice tests).

cs.LG↗