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Jacob Eisenstein

Publications and source records attributed to Jacob Eisenstein.

At least 19 recordsLinked to original sources

Pandora's AI Model Routing Box: Efficient Allocation with Costly Value Estimation

Heterogeneous AI systems composed of multiple models, architectures, harnesses, or inference-time settings can improve quality and efficiency by routing queries to the specialist who can answer most effectively at the lowest cost. Routing requires estimating each specialist's expected return, but this value estimation has a cost. Cheap estimators (e.g., embedding-based predictors) are fast but noisy, while accurate estimators (e.g., fine-tuned models with access to retrieval results or partial reasoning traces) are expensive. We formalize this tradeoff as an instance of Pandora's Box, the classical problem of optimal search with costly inspection. Under a Gaussian signal model, the resulting policies have closed-form value-of-information expressions that determine, for each specialist and input, whether refining the value estimate is worth its cost. We call the centralized policy Pandora's Router. We extend this to a decentralized setting, Pandora's Bidder, where specialists independently decide whether to invest in self-assessment before accepting an offered price to claim a query. Experiments across three domains---a standard multi-LLM benchmark, retrieval-augmented specialists, and LLMs with variable inference-time reasoning---show that Pandora's Router matches the routing quality of exhaustive estimation, while querying the expensive estimator far less often. In the decentralized setting, value-of-information reasoning improves allocative efficiency when competing estimates are accurate; when competing estimates are noisy, however, it can increase the strategic specialist's utility at the expense of others.

cs.AI

CollabEval: Statistically Efficient Collaborative Model Evaluation via Matrix Completion

Evaluating generative AI models is a routine, but resource-intensive, process that is conducted over and over again during the course of model development. In this work, we propose Collaborative Evaluation (CollabEval), a simple, effective, and principled method for exploiting dependencies between historical runs of different models on the same tasks to improve statistical efficiency. Specifically, our approach treats model evaluation as a matrix completion problem over an $M \times N$ matrix of evaluation scores, where $M$ is the total number of models and $N$ is the total number of evaluation prompts. We assume that a subset of these $M$ models are targeted for evaluation. For these target models only a small fraction, $p$, of prompts has been annotated with evaluation scores. Leveraging recent results in prediction-powered inference, we build a low-rank approximation of the score matrix, and use the reconstructed values as control variates in a manner that guarantees unbiased estimates of the true evaluation metric mean, in addition to statistically valid confidence intervals. Empirically, across a wide range of datasets, models, and sparsity levels $p$, we find that CollabEval substantially reduces the mean confidence interval size, and the mean squared error of the point estimate, compared to baseline methods at the same annotation budget.

cs.LG

Representational Similarity and Model Behavior in Multi-Agent Interaction

Researchers have shown that neural similarity among humans predicts social closeness and cooperative success, whereas innovation often emerges from interactions among dissimilar individuals. We investigate whether these principles extend to artificial intelligence by examining interactions between large language models. In our experiments, 276 model pairs interact across eight games spanning both cooperation and novelty. We find that pairs with more similar representation spaces achieve significantly higher cooperation but exhibit reduced novelty and creativity. The effects of representational similarity on cooperation and novelty remain robust even after controlling for other factors such as performance disparity and model size. We also find that similarity in the early layers consistently shows the strongest association with cooperation and novelty, compared to the middle and later layers. This suggests that a central factor underlying these patterns could be the extent to which the two models share lexical and semantic grounding. Overall, representational similarity can be an important consideration in multi-agent system design.

cs.CL

Multiple-Prediction-Powered Inference

Statistical estimation often involves tradeoffs between expensive, high-quality measurements and a variety of lower-quality proxies. We introduce Multiple-Prediction-Powered Inference (MultiPPI): a general framework for constructing statistically efficient estimates by optimally allocating resources across these diverse data sources. This work provides theoretical guarantees about the minimax optimality, finite-sample performance, and asymptotic normality of the MultiPPI estimator. Through experiments across three diverse large language model (LLM) evaluation scenarios, we show that MultiPPI consistently achieves lower estimation error than existing baselines. This advantage stems from its budget-adaptive allocation strategy, which strategically combines subsets of models by learning their complex cost and correlation structures.

math.ST

MT-PingEval: Evaluating Multi-Turn Collaboration with Private Information Games

We present a scalable and verifiable methodology for evaluating language models in multi-turn interactions, using a suite of collaborative games that require effective communication about private information. This enables an interactive scaling analysis, in which a fixed token budget is divided over a variable number of turns. We find that language models often fail to use interactive collaboration to improve over the non-interactive baseline in which one agent summarizes its information and the other agent immediately acts, despite substantial headroom. This suggests that state-of-the-art models still suffer from significant weaknesses in planning and executing multi-turn collaborative conversations. We analyze the linguistic features of these dialogues, assessing the roles of sycophancy, information density, and discourse coherence. While there is no single linguistic explanation for the collaborative weaknesses of contemporary language models, we note that humans achieve comparable task success at superior token efficiency by producing more coherent dialogues. The proactive management of private information is a defining feature of real-world communication, and this work is designed to drive further progress on this capability.

cs.CL

Learning Steerable Clarification Policies with Collaborative Self-play

To handle underspecified or ambiguous queries, AI assistants need a policy for managing their uncertainty to determine (a) when to guess the user intent and answer directly, (b) when to enumerate and answer multiple possible intents, and (c) when to ask a clarifying question. However, such policies are contextually dependent on factors such as user preferences or modality. For example, enumerating multiple possible user intentions is cumbersome on small screens or in a voice setting. In this work, we propose to train steerable policies for managing this uncertainty using self-play. Given two agents, one simulating a user and the other an AI assistant, we generate conversations where the user issues a potentially ambiguous query, and the assistant needs to determine how to respond. Importantly, the model takes as input the numerical cost of each clarification question, and each generated word, and is asked to take the action that will maximize its final reward, which is the cost-penalized accuracy. We use Reinforced Self-Training (ReST) to train our model to achieve high reward and show this leads to a steerable policy that changes its behavior predictably conditioned on the provided costs, leading to higher reward and accuracy. Moreover, our procedure also generalizes to numerical cost values that were unobserved at training time.

cs.LG

Plantain: Plan-Answer Interleaved Reasoning

Reasoning models often spend a significant amount of time thinking before they generate a visible response. In the meantime, they do not give the user any hints as to whether their reasoning is on the right track, and do not give the user any recourse to stop and correct them if their reasoning is flawed. This creates a frustrating, but unfortunately common, experience: the user's time is wasted while the model reasons from a false premise that could have easily been corrected. In contrast, human speakers typically perform lightweight, incremental grounding acts to ensure that participants in the conversation are on the same page; here we ask if language models can learn to leverage a similar type of behavior? With this motivation, we propose interleaved reasoning (IR), in which the model alternates between thinking and surfacing intermediate responses, as an alternative to the standard "think-then-answer" approach. By providing useful information to the user earlier, IR reduces perceived latency, the time a user waits for an initial output, without compromising the quality of the final response. We further introduce a specialization of interleaved reasoning, Plantain (Plan-Thought-Answer Interleaving), where the first intermediate response is an explicit, step-by-step plan for executing the task. This plan-first strategy allows for user intervention and early feedback for subsequent reasoning steps. We demonstrate that Plantain yields an ~6% improvement in pass@1 across several challenging math reasoning and coding benchmarks, while reducing time-to-first-response by over 60% relative to think-then-answer baselines.

cs.LG

Bridging Kolmogorov Complexity and Deep Learning: Asymptotically Optimal Description Length Objectives for Transformers

The Minimum Description Length (MDL) principle offers a formal framework for applying Occam's razor in machine learning. However, its application to neural networks such as Transformers is challenging due to the lack of a principled, universal measure for model complexity. This paper introduces the theoretical notion of asymptotically optimal description length objectives, grounded in the theory of Kolmogorov complexity. We establish that a minimizer of such an objective achieves optimal compression, for any dataset, up to an additive constant, in the limit as model resource bounds increase. We prove that asymptotically optimal objectives exist for Transformers, building on a new demonstration of their computational universality. We further show that such objectives can be tractable and differentiable by constructing and analyzing a variational objective based on an adaptive Gaussian mixture prior. Our empirical analysis shows that this variational objective selects for a low-complexity solution with strong generalization on an algorithmic task, but standard optimizers fail to find such solutions from a random initialization, highlighting key optimization challenges. More broadly, by providing a theoretical framework for identifying description length objectives with strong asymptotic guarantees, we outline a potential path towards training neural networks that achieve greater compression and generalization.

cs.LG

Cost-Optimal Active AI Model Evaluation

The development lifecycle of generative AI systems requires continual evaluation, data acquisition, and annotation, which is costly in both resources and time. In practice, rapid iteration often makes it necessary to rely on synthetic annotation data because of the low cost, despite the potential for substantial bias. In this paper, we develop novel, cost-aware methods for actively balancing the use of a cheap, but often inaccurate, weak rater -- such as a model-based autorater that is designed to automatically assess the quality of generated content -- with a more expensive, but also more accurate, strong rater alternative such as a human. More specifically, the goal of our approach is to produce a low variance, unbiased estimate of the mean of the target "strong" rating, subject to some total annotation budget. Building on recent work in active and prediction-powered statistical inference, we derive a family of cost-optimal policies for allocating a given annotation budget between weak and strong raters so as to maximize statistical efficiency. Using synthetic and real-world data, we empirically characterize the conditions under which these policies yield improvements over prior methods. We find that, especially in tasks where there is high variability in the difficulty of examples, our policies can achieve the same estimation precision at a far lower total annotation budget than standard evaluation methods.

cs.LG

Don't lie to your friends: Learning what you know from collaborative self-play

To be helpful assistants, AI agents must be aware of their own capabilities and limitations. This includes knowing when to answer from parametric knowledge versus using tools, when to trust tool outputs, and when to abstain or hedge. Such capabilities are hard to teach through supervised fine-tuning because they require constructing examples that reflect the agent's specific capabilities. We therefore propose a radically new approach to teaching agents what they know: \emph{collaborative self-play}. We construct multi-agent collaborations in which the group is rewarded for collectively arriving at correct answers. The desired meta-knowledge emerges from the incentives built into the structure of the interaction. We focus on small societies of agents that have access to heterogeneous tools (corpus-specific retrieval), and therefore must collaborate to maximize their success while minimizing their effort. Experiments show that group-level rewards for multi-agent communities can induce policies that \emph{transfer} to improve tool use and selective prediction in settings where individual agents are deployed in isolation.

cs.LG

InfAlign: Inference-aware language model alignment

Language model alignment is a critical step in training modern generative language models. Alignment targets to improve win rate of a sample from the aligned model against the base model. Today, we are increasingly using inference-time algorithms (e.g., Best-of-N, controlled decoding, tree search) to decode from language models rather than standard sampling. We show that this train/test mismatch makes standard RLHF framework sub-optimal in view of such inference-time methods. To this end, we propose a framework for inference-aware alignment (InfAlign), which aims to optimize inference-time win rate of the aligned policy against the base model. We prove that for any inference-time decoding procedure, the optimal aligned policy is the solution to the standard RLHF problem with a transformation of the reward. This motivates us to provide the calibrate-and-transform RL (InfAlign-CTRL) algorithm to solve this problem, which involves a reward calibration step and a KL-regularized reward maximization step with a transformation of the calibrated reward. For best-of-N sampling and best-of-N jailbreaking, we propose specific transformations offering up to 3-8% improvement on inference-time win rates. Finally, we also show that our proposed reward calibration method is a strong baseline for optimizing standard win rate.

cs.LG

ALTA: Compiler-Based Analysis of Transformers

We propose a new programming language called ALTA and a compiler that can map ALTA programs to Transformer weights. ALTA is inspired by RASP, a language proposed by Weiss et al. (2021), and Tracr (Lindner et al., 2023), a compiler from RASP programs to Transformer weights. ALTA complements and extends this prior work, offering the ability to express loops and to compile programs to Universal Transformers, among other advantages. ALTA allows us to constructively show how Transformers can represent length-invariant algorithms for computing parity and addition, as well as a solution to the SCAN benchmark of compositional generalization tasks, without requiring intermediate scratchpad decoding steps. We also propose tools to analyze cases where the expressibility of an algorithm is established, but end-to-end training on a given training set fails to induce behavior consistent with the desired algorithm. To this end, we explore training from ALTA execution traces as a more fine-grained supervision signal. This enables additional experiments and theoretical analyses relating the learnability of various algorithms to data availability and modeling decisions, such as positional encodings. We make the ALTA framework -- language specification, symbolic interpreter, and weight compiler -- available to the community to enable further applications and insights.

cs.LG

Rewarding Progress: Scaling Automated Process Verifiers for LLM Reasoning

A promising approach for improving reasoning in large language models is to use process reward models (PRMs). PRMs provide feedback at each step of a multi-step reasoning trace, potentially improving credit assignment over outcome reward models (ORMs) that only provide feedback at the final step. However, collecting dense, per-step human labels is not scalable, and training PRMs from automatically-labeled data has thus far led to limited gains. To improve a base policy by running search against a PRM or using it as dense rewards for reinforcement learning (RL), we ask: "How should we design process rewards?". Our key insight is that, to be effective, the process reward for a step should measure progress: a change in the likelihood of producing a correct response in the future, before and after taking the step, corresponding to the notion of step-level advantages in RL. Crucially, this progress should be measured under a prover policy distinct from the base policy. We theoretically characterize the set of good provers and our results show that optimizing process rewards from such provers improves exploration during test-time search and online RL. In fact, our characterization shows that weak prover policies can substantially improve a stronger base policy, which we also observe empirically. We validate our claims by training process advantage verifiers (PAVs) to predict progress under such provers, and show that compared to ORMs, test-time search against PAVs is $>8\%$ more accurate, and $1.5-5\times$ more compute-efficient. Online RL with dense rewards from PAVs enables one of the first results with $5-6\times$ gain in sample efficiency, and $>6\%$ gain in accuracy, over ORMs.

cs.LG

Predicting the Target Word of Game-playing Conversations using a Low-Rank Dialect Adapter for Decoder Models

Dialect adapters that improve the performance of LLMs for NLU tasks on certain sociolects/dialects/national varieties ('dialects' for the sake of brevity) have been reported for encoder models. In this paper, we extend the idea of dialect adapters to decoder models in our architecture called LoRDD. Using MD-3, a publicly available dataset of word game-playing conversations between dialectal speakers, our task is Target Word Prediction (TWP) from a masked conversation. LoRDD combines task adapters and dialect adapters where the latter employ contrastive learning on pseudo-parallel conversations from MD-3. Our experiments on Indian English and Nigerian English conversations with two models (Mistral and Gemma) demonstrate that LoRDD outperforms four baselines on TWP. Additionally, it significantly reduces the performance gap with American English, narrowing it to 12% and 5.8% for word similarity, and 25% and 4.5% for accuracy, respectively. The focused contribution of LoRDD is in its promise for dialect adaptation of decoder models using TWP, a simplified version of the commonly used next-word prediction task.

cs.CL

Robust Preference Optimization through Reward Model Distillation

Language model (LM) post-training (or alignment) involves maximizing a reward function that is derived from preference annotations. Direct Preference Optimization (DPO) is a popular offline alignment method that trains a policy directly on preference data without the need to train a reward model or apply reinforcement learning. However, the empirical evidence suggests that DPO typically assigns implicit rewards that overfit, and trend towards infinite magnitude. This frequently leads to degenerate policies, sometimes causing even the probabilities of the preferred generations to go to zero. In this work, we analyze this phenomenon and use distillation to get a better proxy for the true preference distribution over generation pairs: we train the LM such that its induced implicit reward, i.e., the scaled log-likelihood ratio of the model to the reference model, matches an explicit reward model trained on the preference data. Moreover, to account for uncertainty in the reward model we are distilling from, we optimize against a family of reward models that, as a whole, is likely to include at least one reasonable proxy for the preference distribution. Our results show that distilling from such a family of reward models leads to improved robustness to distribution shift in preference annotations, while preserving the simple supervised nature of DPO.

cs.LG

Reuse Your Rewards: Reward Model Transfer for Zero-Shot Cross-Lingual Alignment

Aligning language models (LMs) based on human-annotated preference data is a crucial step in obtaining practical and performant LM-based systems. However, multilingual human preference data are difficult to obtain at scale, making it challenging to extend this framework to diverse languages. In this work, we evaluate a simple approach for zero-shot cross-lingual alignment, where a reward model is trained on preference data in one source language and directly applied to other target languages. On summarization and open-ended dialog generation, we show that this method is consistently successful under comprehensive evaluation settings, including human evaluation: cross-lingually aligned models are preferred by humans over unaligned models on up to >70% of evaluation instances. We moreover find that a different-language reward model sometimes yields better aligned models than a same-language reward model. We also identify best practices when there is no language-specific data for even supervised finetuning, another component in alignment.

cs.CL

Transforming and Combining Rewards for Aligning Large Language Models

A common approach for aligning language models to human preferences is to first learn a reward model from preference data, and then use this reward model to update the language model. We study two closely related problems that arise in this approach. First, any monotone transformation of the reward model preserves preference ranking; is there a choice that is ``better'' than others? Second, we often wish to align language models to multiple properties: how should we combine multiple reward models? Using a probabilistic interpretation of the alignment procedure, we identify a natural choice for transformation for (the common case of) rewards learned from Bradley-Terry preference models. The derived transformation is straightforward: we apply a log-sigmoid function to the centered rewards, a method we term ``LSC-transformation'' (log-sigmoid-centered transformation). This transformation has two important properties. First, it emphasizes improving poorly-performing outputs, rather than outputs that already score well. This mitigates both underfitting (where some prompts are not improved) and reward hacking (where the model learns to exploit misspecification of the reward model). Second, it enables principled aggregation of rewards by linking summation to logical conjunction: the sum of transformed rewards corresponds to the probability that the output is ``good'' in all measured properties, in a sense we make precise. Experiments aligning language models to be both helpful and harmless using RLHF show substantial improvements over the baseline (non-transformed) approach.

cs.CL

Theoretical guarantees on the best-of-n alignment policy

A simple and effective method for the inference-time alignment and scaling test-time compute of generative models is best-of-$n$ sampling, where $n$ samples are drawn from a reference policy, ranked based on a reward function, and the highest ranking one is selected. A commonly used analytical expression in the literature claims that the KL divergence between the best-of-$n$ policy and the reference policy is equal to $\log (n) - (n-1)/n.$ We disprove the validity of this claim, and show that it is an upper bound on the actual KL divergence. We also explore the tightness of this upper bound in different regimes, and propose a new estimator for the KL divergence and empirically show that it provides a tight approximation. We also show that the win rate of the best-of-$n$ policy against the reference policy is upper bounded by $n/(n+1)$ and derive bounds on the tightness of this characterization. We conclude with analyzing the tradeoffs between win rate and KL divergence of the best-of-$n$ alignment policy, which demonstrate that very good tradeoffs are achievable with $n < 1000$.

cs.LG