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Jacopo Panerati

Publications and source records attributed to Jacopo Panerati.

16 recordsLinked to original sources

Evidence-Based Landing Site Selection and Vison-Based Landing for UAVs in Unstructured Environments

Autonomous landing in cluttered or unstructured environments remains a safety-critical challenge for unmanned aerial vehicles (UAVs), particularly under noisy perception caused by sensor uncertainty and platform-induced disturbances such as vibration. This paper presents an evidence-based probabilistic framework for autonomous UAV landing that explicitly separates decision-making under uncertainty from execution via visual servoing. Landing safety is modeled as a latent variable and inferred through recursive accumulation of frame-wise visual likelihoods derived from flatness, slope, and obstacle cues, yielding a temporally consistent belief map that is robust to transient perception errors. Physical feasibility is enforced through a hard geometric constraint based on the minimum required landing radius of the UAV, ensuring that undersized but visually appealing regions are rejected. The final landing site is selected using constrained maximum a posteriori estimation. Once selected, the UAV locks onto the target region using ORB feature tracking and performs precise alignment and descent via image-based visual servoing (IBVS). The proposed approach is validated through both real-world laboratory experiments and high-fidelity simulations in Nvidia Isaac Sim, demonstrating consistent, cautious, and stable landing behavior across domains.

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aerial-autonomy-stack -- a Faster-than-real-time, Autopilot-agnostic, ROS2 Framework to Simulate and Deploy Perception-based Drones

Unmanned aerial vehicles are rapidly transforming multiple applications, from agricultural and infrastructure monitoring to logistics and defense. Introducing greater autonomy to these systems can simultaneously make them more effective as well as reliable. Thus, the ability to rapidly engineer and deploy autonomous aerial systems has become of strategic importance. In the 2010s, a combination of high-performance compute, data, and open-source software led to the current deep learning and AI boom, unlocking decades of prior theoretical work. Robotics is on the cusp of a similar transformation. However, physical AI faces unique hurdles, often combined under the umbrella term "simulation-to-reality gap". These span from modeling shortcomings to the complexity of vertically integrating the highly heterogeneous hardware and software systems typically found in field robots. To address the latter, we introduce aerial-autonomy-stack, an open-source, end-to-end framework designed to streamline the pipeline from (GPU-accelerated) perception to (flight controller-based) action. Our stack allows the development of aerial autonomy using ROS2 and provides a common interface for two of the most popular autopilots: PX4 and ArduPilot. We show that it supports over 20x faster-than-real-time, end-to-end simulation of a complete development and deployment stack -- including edge compute and networking -- significantly compressing the build-test-release cycle of perception-based autonomy.

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On Your Own: Pro-level Autonomous Drone Racing in Uninstrumented Arenas

Drone technology is proliferating in many industries, including agriculture, logistics, defense, infrastructure, and environmental monitoring. Vision-based autonomy is one of its key enablers, particularly for real-world applications. This is essential for operating in novel, unstructured environments where traditional navigation methods may be unavailable. Autonomous drone racing has become the de facto benchmark for such systems. State-of-the-art research has shown that autonomous systems can surpass human-level performance in racing arenas. However, the direct applicability to commercial and field operations is still limited, as current systems are often trained and evaluated in highly controlled environments. In our contribution, the system's capabilities are analyzed within a controlled environment -- where external tracking is available for ground-truth comparison -- but also demonstrated in a challenging, uninstrumented environment -- where ground-truth measurements were never available. We show that our approach can match the performance of professional human pilots in both scenarios.

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Race Against the Machine: a Fully-annotated, Open-design Dataset of Autonomous and Piloted High-speed Flight

Unmanned aerial vehicles, and multi-rotors in particular, can now perform dexterous tasks in impervious environments, from infrastructure monitoring to emergency deliveries. Autonomous drone racing has emerged as an ideal benchmark to develop and evaluate these capabilities. Its challenges include accurate and robust visual-inertial odometry during aggressive maneuvers, complex aerodynamics, and constrained computational resources. As researchers increasingly channel their efforts into it, they also need the tools to timely and equitably compare their results and advances. With this dataset, we want to (i) support the development of new methods and (ii) establish quantitative comparisons for approaches originating from the broader robotics and artificial intelligence communities. We want to provide a one-stop resource that is comprehensive of (i) aggressive autonomous and piloted flight, (ii) high-resolution, high-frequency visual, inertial, and motion capture data, (iii) commands and control inputs, (iv) multiple light settings, and (v) corner-level labeling of drone racing gates. We also release the complete specifications to recreate our flight platform, using commercial off-the-shelf components and the open-source flight controller Betaflight, to democratize drone racing research. Our dataset, open-source scripts, and drone design are available at: https://github.com/tii-racing/drone-racing-dataset

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A Remote Sim2real Aerial Competition: Fostering Reproducibility and Solutions' Diversity in Robotics Challenges

Shared benchmark problems have historically been a fundamental driver of progress for scientific communities. In the context of academic conferences, competitions offer the opportunity to researchers with different origins, backgrounds, and levels of seniority to quantitatively compare their ideas. In robotics, a hot and challenging topic is sim2real-porting approaches that work well in simulation to real robot hardware. In our case, creating a hybrid competition with both simulation and real robot components was also dictated by the uncertainties around travel and logistics in the post-COVID-19 world. Hence, this article motivates and describes an aerial sim2real robot competition that ran during the 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems, from the specification of the competition task, to the details of the software infrastructure supporting simulation and real-life experiments, to the approaches of the top-placed teams and the lessons learned by participants and organizers.

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What is the Impact of Releasing Code with Publications? Statistics from the Machine Learning, Robotics, and Control Communities

Open-sourcing research publications is a key enabler for the reproducibility of studies and the collective scientific progress of a research community. As all fields of science develop more advanced algorithms, we become more dependent on complex computational toolboxes -- sharing research ideas solely through equations and proofs is no longer sufficient to communicate scientific developments. Over the past years, several efforts have highlighted the importance and challenges of transparent and reproducible research; code sharing is one of the key necessities in such efforts. In this article, we study the impact of code release on scientific research and present statistics from three research communities: machine learning, robotics, and control. We found that, over a six-year period (2016-2021), the percentages of papers with code at major machine learning, robotics, and control conferences have at least doubled. Moreover, high-impact papers were generally supported by open-source codes. As an example, the top 1% of most cited papers at the Conference on Neural Information Processing Systems (NeurIPS) consistently included open-source codes. In addition, our analysis shows that popular code repositories generally come with high paper citations, which further highlights the coupling between code sharing and the impact of scientific research. While the trends are encouraging, we would like to continue to promote and increase our efforts toward transparent, reproducible research that accelerates innovation -- releasing code with our papers is a clear first step.

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Characterising the Robustness of Reinforcement Learning for Continuous Control using Disturbance Injection

In this study, we leverage the deliberate and systematic fault-injection capabilities of an open-source benchmark suite to perform a series of experiments on state-of-the-art deep and robust reinforcement learning algorithms. We aim to benchmark robustness in the context of continuous action spaces -- crucial for deployment in robot control. We find that robustness is more prominent for action disturbances than it is for disturbances to observations and dynamics. We also observe that state-of-the-art approaches that are not explicitly designed to improve robustness perform at a level comparable to that achieved by those that are. Our study and results are intended to provide insight into the current state of safe and robust reinforcement learning and a foundation for the advancement of the field, in particular, for deployment in robotic systems.

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safe-control-gym: a Unified Benchmark Suite for Safe Learning-based Control and Reinforcement Learning in Robotics

In recent years, both reinforcement learning and learning-based control -- as well as the study of their safety, which is crucial for deployment in real-world robots -- have gained significant traction. However, to adequately gauge the progress and applicability of new results, we need the tools to equitably compare the approaches proposed by the controls and reinforcement learning communities. Here, we propose a new open-source benchmark suite, called safe-control-gym, supporting both model-based and data-based control techniques. We provide implementations for three dynamic systems -- the cart-pole, the 1D, and 2D quadrotor -- and two control tasks -- stabilization and trajectory tracking. We propose to extend OpenAI's Gym API -- the de facto standard in reinforcement learning research -- with (i) the ability to specify (and query) symbolic dynamics and (ii) constraints, and (iii) (repeatably) inject simulated disturbances in the control inputs, state measurements, and inertial properties. To demonstrate our proposal and in an attempt to bring research communities closer together, we show how to use safe-control-gym to quantitatively compare the control performance, data efficiency, and safety of multiple approaches from the fields of traditional control, learning-based control, and reinforcement learning.

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Safe Learning in Robotics: From Learning-Based Control to Safe Reinforcement Learning

The last half-decade has seen a steep rise in the number of contributions on safe learning methods for real-world robotic deployments from both the control and reinforcement learning communities. This article provides a concise but holistic review of the recent advances made in using machine learning to achieve safe decision making under uncertainties, with a focus on unifying the language and frameworks used in control theory and reinforcement learning research. Our review includes: learning-based control approaches that safely improve performance by learning the uncertain dynamics, reinforcement learning approaches that encourage safety or robustness, and methods that can formally certify the safety of a learned control policy. As data- and learning-based robot control methods continue to gain traction, researchers must understand when and how to best leverage them in real-world scenarios where safety is imperative, such as when operating in close proximity to humans. We highlight some of the open challenges that will drive the field of robot learning in the coming years, and emphasize the need for realistic physics-based benchmarks to facilitate fair comparisons between control and reinforcement learning approaches.

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Learning to Fly -- a Gym Environment with PyBullet Physics for Reinforcement Learning of Multi-agent Quadcopter Control

Robotic simulators are crucial for academic research and education as well as the development of safety-critical applications. Reinforcement learning environments -- simple simulations coupled with a problem specification in the form of a reward function -- are also important to standardize the development (and benchmarking) of learning algorithms. Yet, full-scale simulators typically lack portability and parallelizability. Vice versa, many reinforcement learning environments trade-off realism for high sample throughputs in toy-like problems. While public data sets have greatly benefited deep learning and computer vision, we still lack the software tools to simultaneously develop -- and fairly compare -- control theory and reinforcement learning approaches. In this paper, we propose an open-source OpenAI Gym-like environment for multiple quadcopters based on the Bullet physics engine. Its multi-agent and vision based reinforcement learning interfaces, as well as the support of realistic collisions and aerodynamic effects, make it, to the best of our knowledge, a first of its kind. We demonstrate its use through several examples, either for control (trajectory tracking with PID control, multi-robot flight with downwash, etc.) or reinforcement learning (single and multi-agent stabilization tasks), hoping to inspire future research that combines control theory and machine learning.

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Learning-based Bias Correction for Time Difference of Arrival Ultra-wideband Localization of Resource-constrained Mobile Robots

Accurate indoor localization is a crucial enabling technology for many robotics applications, from warehouse management to monitoring tasks. Ultra-wideband (UWB) time difference of arrival (TDOA)-based localization is a promising lightweight, low-cost solution that can scale to a large number of devices -- making it especially suited for resource-constrained multi-robot applications. However, the localization accuracy of standard, commercially available UWB radios is often insufficient due to significant measurement bias and outliers. In this letter, we address these issues by proposing a robust UWB TDOA localization framework comprising of (i) learning-based bias correction and (ii) M-estimation-based robust filtering to handle outliers. The key properties of our approach are that (i) the learned biases generalize to different UWB anchor setups and (ii) the approach is computationally efficient enough to run on resource-constrained hardware. We demonstrate our approach on a Crazyflie nano-quadcopter. Experimental results show that the proposed localization framework, relying only on the onboard IMU and UWB, provides an average of 42.08 percent localization error reduction (in three different anchor setups) compared to the baseline approach without bias compensation. {We also show autonomous trajectory tracking on a quadcopter using our UWB TDOA localization approach.}

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Learning-based Bias Correction for Ultra-wideband Localization of Resource-constrained Mobile Robots

Accurate indoor localization is a crucial enabling technology for many robotics applications, from warehouse management to monitoring tasks. Ultra-wideband (UWB) ranging is a promising solution which is low-cost, lightweight, and computationally inexpensive compared to alternative state-of-the-art approaches such as simultaneous localization and mapping, making it especially suited for resource-constrained aerial robots. Many commercially-available ultra-wideband radios, however, provide inaccurate, biased range measurements. In this article, we propose a bias correction framework compatible with both two-way ranging and time difference of arrival ultra-wideband localization. Our method comprises of two steps: (i) statistical outlier rejection and (ii) a learning-based bias correction. This approach is scalable and frugal enough to be deployed on-board a nano-quadcopter's microcontroller. Previous research mostly focused on two-way ranging bias correction and has not been implemented in closed-loop nor using resource-constrained robots. Experimental results show that, using our approach, the localization error is reduced by ~18.5% and 48% (for TWR and TDoA, respectively), and a quadcopter can accurately track trajectories with position information from UWB only.

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Multi-Vehicle Mixed-Reality Reinforcement Learning for Autonomous Multi-Lane Driving

Autonomous driving promises to transform road transport. Multi-vehicle and multi-lane scenarios, however, present unique challenges due to constrained navigation and unpredictable vehicle interactions. Learning-based methods---such as deep reinforcement learning---are emerging as a promising approach to automatically design intelligent driving policies that can cope with these challenges. Yet, the process of safely learning multi-vehicle driving behaviours is hard: while collisions---and their near-avoidance---are essential to the learning process, directly executing immature policies on autonomous vehicles raises considerable safety concerns. In this article, we present a safe and efficient framework that enables the learning of driving policies for autonomous vehicles operating in a shared workspace, where the absence of collisions cannot be guaranteed. Key to our learning procedure is a sim2real approach that uses real-world online policy adaptation in a mixed-reality setup, where other vehicles and static obstacles exist in the virtual domain. This allows us to perform safe learning by simulating (and learning from) collisions between the learning agent(s) and other objects in virtual reality. Our results demonstrate that, after only a few runs in mixed-reality, collisions are significantly reduced.

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An Adversarial Approach to Private Flocking in Mobile Robot Teams

Privacy is an important facet of defence against adversaries. In this letter, we introduce the problem of private flocking. We consider a team of mobile robots flocking in the presence of an adversary, who is able to observe all robots' trajectories, and who is interested in identifying the leader. We present a method that generates private flocking controllers that hide the identity of the leader robot. Our approach towards privacy leverages a data-driven adversarial co-optimization scheme. We design a mechanism that optimizes flocking control parameters, such that leader inference is hindered. As the flocking performance improves, we successively train an adversarial discriminator that tries to infer the identity of the leader robot. To evaluate the performance of our co-optimization scheme, we investigate different classes of reference trajectories. Although it is reasonable to assume that there is an inherent trade-off between flocking performance and privacy, our results demonstrate that we are able to achieve high flocking performance and simultaneously reduce the risk of revealing the leader.

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Decentralized Connectivity Control in Quadcopters: a Field Study of Communication Performance

Redundancy and parallelism make decentralized multi-robot systems appealing solutions for the exploration of extreme environments. However, effective cooperation often requires team-wide connectivity and a carefully designed communication strategy. Several recently proposed decentralized connectivity maintenance approaches exploit elegant algebraic results drawn from spectral graph theory. Yet, these proposals are rarely taken beyond simulations or laboratory implementations. In this work, we present two major contributions: (i) we describe the full-stack implementation---from hardware to software---of a decentralized control law for robust connectivity maintenance; and (ii) we assess, in the field, our setup's ability to correctly exchange all the necessary information required to maintain connectivity in a team of quadcopters.

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Stop, Think, and Roll: Online Gain Optimization for Resilient Multi-robot Topologies

Efficient networking of many-robot systems is considered one of the grand challenges of robotics. In this article, we address the problem of achieving resilient, dynamic interconnection topologies in multi-robot systems. In scenarios in which the overall network topology is constantly changing, we aim at avoiding the onset of single points of failure, particularly situations in which the failure of a single robot causes the loss of connectivity for the overall network. We propose a method based on the combination of multiple control objectives and we introduce an online distributed optimization strategy that computes the optimal choice of control parameters for each robot. This ensures that the connectivity of the multi-robot system is not only preserved but also made more resilient to failures, as the network topology evolves. We provide simulation results, as well as experiments with real robots to validate theoretical findings and demonstrate the portability to robotic hardware.

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