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Jaeyeul Kim

Publications and source records attributed to Jaeyeul Kim.

9 recordsLinked to original sources

CRAFT: Constrained Reward via Attention Fine-Tuning for Subject Personalization without Composed Targets

Subject-driven image personalization---generating new images that preserve the identity of one or several reference subjects in novel scenes---is a foundational capability for modern visual content creation. It is currently dominated by generalized methods that fine-tune a pretrained multimodal diffusion transformer (MMDiT) on hundreds of thousands to millions of paired \emph{(reference, composed-target)} examples, where each composed target is a synthesized image of the subject in a novel scene. Producing such targets demands a costly multi-stage curation pipeline---LLM-based prompt generation, T2I-based composed-target synthesis, reference-subject extraction, VLM-based quality filtering, and correspondence labeling---and tightly couples each method to a particular target synthesizer and curation choice. We introduce \emph{CRAFT} (Constrained Reward via Attention Fine-Tuning), a single-step ReFL framework that fine-tunes a pre-trained \emph{reference-aware} MMDiT via LoRA adapters using a compact reference-only data construction---$10$K reference images and subject masks, with no composed-target supervision. CRAFT realizes a \emph{Where to look} principle: attention-level rewards align noise- and phrase-token attention with the correct reference subject, and the resulting per-subject attention masks gate a pixel-level identity reward to keep image-space supervision consistent with the learned attention routing. Applied to FLUX.2-klein-9B, CRAFT achieves state-of-the-art performance on XVerseBench \rev{while using no composed-target supervision---only $10$K reference-only samples, whereas prior generalized methods require $150$K to over $2$M composed-target pairs}. The same recipe transfers to other reference-aware backbones, consistently improving performance. Project page: https://jihun999.github.io/projects/CRAFT/.

cs.CV

CascadeOcc: Rethinking 3D Occupancy World Models with Cascaded VQ Representations

This letter proposes CascadeOcc, a novel occupancy world model that prioritizes intrinsic structural hierarchy over extrinsic auxiliary modalities for autonomous driving. Occupancy world models -- forecasting the future driving environment and planning the driving trajectory -- effectively bridge perception and planning, but current approaches often heavily rely on external modalities or large language models, failing to fully exploit the inherent structural potential of occupancy representations themselves. To enhance representational capacity for complex 3D scenes, we integrate a cascaded Vector Quantized (VQ) mechanism into an autoregressive framework. Following a coarse-to-fine principle, CascadeOcc progressively refines fine-grained details from global structures through a multi-scale architecture. Additionally, we incorporate a TimeMixer to capture multi-scale temporal dependencies, establishing a dual-hierarchy mechanism in both space and time. Experimental results on 4D occupancy forecasting and motion planning benchmarks demonstrate that CascadeOcc achieves superior performance among vision-centric approaches, validating that optimizing inherent representations is a powerful alternative to relying on external foundation models.

cs.CV

A Review of Online Diffusion Policy RL Algorithms for Scalable Robotic Control

Diffusion policies have emerged as a powerful approach for robotic control, demonstrating superior expressiveness in modeling multimodal action distributions compared to conventional policy networks. However, their integration with online reinforcement learning remains challenging due to fundamental incompatibilities between diffusion model training objectives and standard RL policy improvement mechanisms. This paper presents the first comprehensive review and empirical analysis of current Online Diffusion Policy Reinforcement Learning (Online DPRL) algorithms for scalable robotic control systems. We propose a novel taxonomy that categorizes existing approaches into four distinct families--Action-Gradient, Q-Weighting, Proximity-Based, and Backpropagation Through Time (BPTT) methods--based on their policy improvement mechanisms. Through extensive experiments on a unified NVIDIA Isaac Lab benchmark encompassing 12 diverse robotic tasks, we systematically evaluate representative algorithms across five critical dimensions: task diversity, parallelization capability, diffusion step scalability, cross-embodiment generalization, and environmental robustness. Our analysis identifies key findings regarding the fundamental trade-offs inherent in each algorithmic family, particularly concerning sample efficiency and scalability. Furthermore, we reveal critical computational and algorithmic bottlenecks that currently limit the practical deployment of online DPRL. Based on these findings, we provide concrete guidelines for algorithm selection tailored to specific operational constraints and outline promising future research directions to advance the field toward more general and scalable robotic learning systems.

cs.LG

Infinite-Story: A Training-Free Consistent Text-to-Image Generation

We present Infinite-Story, a training-free framework for consistent text-to-image (T2I) generation tailored for multi-prompt storytelling scenarios. Built upon a scale-wise autoregressive model, our method addresses two key challenges in consistent T2I generation: identity inconsistency and style inconsistency. To overcome these issues, we introduce three complementary techniques: Identity Prompt Replacement, which mitigates context bias in text encoders to align identity attributes across prompts; and a unified attention guidance mechanism comprising Adaptive Style Injection and Synchronized Guidance Adaptation, which jointly enforce global style and identity appearance consistency while preserving prompt fidelity. Unlike prior diffusion-based approaches that require fine-tuning or suffer from slow inference, Infinite-Story operates entirely at test time, delivering high identity and style consistency across diverse prompts. Extensive experiments demonstrate that our method achieves state-of-the-art generation performance, while offering over 6X faster inference (1.72 seconds per image) than the existing fastest consistent T2I models, highlighting its effectiveness and practicality for real-world visual storytelling.

cs.CV

A Training-Free Style-Personalization via SVD-Based Feature Decomposition

We present a training-free framework for style-personalized image generation that operates during inference using a scale-wise autoregressive model. Our method generates a stylized image guided by a single reference style while preserving semantic consistency and mitigating content leakage. Through a detailed step-wise analysis of the generation process, we identify a pivotal step where the dominant singular values of the internal feature encode style-related components. Building upon this insight, we introduce two lightweight control modules: Principal Feature Blending, which enables precise modulation of style through SVD-based feature reconstruction, and Structural Attention Correction, which stabilizes structural consistency by leveraging content-guided attention correction across fine stages. Without any additional training, extensive experiments demonstrate that our method achieves competitive style fidelity and prompt fidelity compared to fine-tuned baselines, while offering faster inference and greater deployment flexibility.

cs.CV

Bridging Geometric and Semantic Foundation Models for Generalized Monocular Depth Estimation

We present Bridging Geometric and Semantic (BriGeS), an effective method that fuses geometric and semantic information within foundation models to enhance Monocular Depth Estimation (MDE). Central to BriGeS is the Bridging Gate, which integrates the complementary strengths of depth and segmentation foundation models. This integration is further refined by our Attention Temperature Scaling technique. It finely adjusts the focus of the attention mechanisms to prevent over-concentration on specific features, thus ensuring balanced performance across diverse inputs. BriGeS capitalizes on pre-trained foundation models and adopts a strategy that focuses on training only the Bridging Gate. This method significantly reduces resource demands and training time while maintaining the model's ability to generalize effectively. Extensive experiments across multiple challenging datasets demonstrate that BriGeS outperforms state-of-the-art methods in MDE for complex scenes, effectively handling intricate structures and overlapping objects.

cs.CV

A Training-Free Style-aligned Image Generation with Scale-wise Autoregressive Model

We present a training-free style-aligned image generation method that leverages a scale-wise autoregressive model. While large-scale text-to-image (T2I) models, particularly diffusion-based methods, have demonstrated impressive generation quality, they often suffer from style misalignment across generated image sets and slow inference speeds, limiting their practical usability. To address these issues, we propose three key components: initial feature replacement to ensure consistent background appearance, pivotal feature interpolation to align object placement, and dynamic style injection, which reinforces style consistency using a schedule function. Unlike previous methods requiring fine-tuning or additional training, our approach maintains fast inference while preserving individual content details. Extensive experiments show that our method achieves generation quality comparable to competing approaches, significantly improves style alignment, and delivers inference speeds over six times faster than the fastest model.

cs.CV

Flow4D: Leveraging 4D Voxel Network for LiDAR Scene Flow Estimation

Understanding the motion states of the surrounding environment is critical for safe autonomous driving. These motion states can be accurately derived from scene flow, which captures the three-dimensional motion field of points. Existing LiDAR scene flow methods extract spatial features from each point cloud and then fuse them channel-wise, resulting in the implicit extraction of spatio-temporal features. Furthermore, they utilize 2D Bird's Eye View and process only two frames, missing crucial spatial information along the Z-axis and the broader temporal context, leading to suboptimal performance. To address these limitations, we propose Flow4D, which temporally fuses multiple point clouds after the 3D intra-voxel feature encoder, enabling more explicit extraction of spatio-temporal features through a 4D voxel network. However, while using 4D convolution improves performance, it significantly increases the computational load. For further efficiency, we introduce the Spatio-Temporal Decomposition Block (STDB), which combines 3D and 1D convolutions instead of using heavy 4D convolution. In addition, Flow4D further improves performance by using five frames to take advantage of richer temporal information. As a result, the proposed method achieves a 45.9% higher performance compared to the state-of-the-art while running in real-time, and won 1st place in the 2024 Argoverse 2 Scene Flow Challenge. The code is available at https://github.com/dgist-cvlab/Flow4D.

cs.CV

Rethinking LiDAR Domain Generalization: Single Source as Multiple Density Domains

In the realm of LiDAR-based perception, significant strides have been made, yet domain generalization remains a substantial challenge. The performance often deteriorates when models are applied to unfamiliar datasets with different LiDAR sensors or deployed in new environments, primarily due to variations in point cloud density distributions. To tackle this challenge, we propose a Density Discriminative Feature Embedding (DDFE) module, capitalizing on the observation that a single source LiDAR point cloud encompasses a spectrum of densities. The DDFE module is meticulously designed to extract density-specific features within a single source domain, facilitating the recognition of objects sharing similar density characteristics across different LiDAR sensors. In addition, we introduce a simple yet effective density augmentation technique aimed at expanding the spectrum of density in source data, thereby enhancing the capabilities of the DDFE. Our DDFE stands out as a versatile and lightweight domain generalization module. It can be seamlessly integrated into various 3D backbone networks, where it has demonstrated superior performance over current state-of-the-art domain generalization methods. Code is available at https://github.com/dgist-cvlab/MultiDensityDG.

cs.CV