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Jalaj Bhandari

Publications and source records attributed to Jalaj Bhandari.

11 recordsLinked to original sources

Iterative GRPO: Batch-Online Multi-Turn RL via Single-Turn RLHF

Practical LLM agents often operate over multi-turn conversations where success is determined only after the full interaction ends. Most multi-turn RL methods train via on-policy rollouts, but unlike in single-turn RLHF, the policy cannot produce a trajectory alone, since an external environment must respond after each agent turn. For conversational agents, this environment is a user, but real users are generally unavailable inside the training loop and simulated users are difficult to build faithfully. Separately, real-world deployment is rarely fully online or fully offline. The common production pattern is called "batch online," where the current policy is deployed to collect a batch of interaction data, then retrained on that batch and redeployed. We show that this batch-online setting creates an opportunity for applying the classical approximate policy iteration algorithm. Our central observation is that running standard token-level, single-turn GRPO with a learned turn-level $Q$-function as the reward model is a policy improvement step for the multi-turn problem. Building on this, we present Iterative GRPO, which alternates between fitting $Q^π$ from logged Monte Carlo returns via standard reward modeling (policy evaluation) and running single-turn GRPO against $Q^π$ (policy improvement). During policy improvement, the learned $Q^π$ scores candidate responses by their expected downstream return, avoiding the need for simulator rollouts of the remaining conversation. Overall, this allows us to do principled multi-turn RL using only single-turn RLHF methods without an interactive environment or user simulator inside the training loop. We demonstrate the effectiveness of Iterative GRPO on six multi-turn negotiation environments.

cs.LG

Off-Context GRPO: Learning to Reason on Hard Problems using Privileged Information

Reinforcement learning with verifiable rewards (RLVR) improves reasoning in large language models. Yet, typical RLVR approaches fail on difficult problems: when a model cannot generate any correct solutions, it receives \textit{zero} learning signal. Providing privileged guidance during training, such as solution prefixes, can help overcome this learning cliff by steering the model towards {correct solutions with non-zero reward}. {We call these rollouts \textit{off-context}: they are generated from a training prompt that contains privileged guidance, while the target objective is defined by the original prompt without that guidance.} {We introduce} Off-Context GRPO (OC-GRPO), a minimally modified variant of GRPO that uses guided rollouts but applies an importance-corrected objective to steer the update back toward the original unguided objective, avoiding the mismatch that destabilizes uncorrected guided training. Empirically, our algorithm achieves a 3.8\% absolute improvement (13.7\% relative gain) over vanilla GRPO on average across standard mathematical reasoning benchmarks with negligible additional cost.

cs.LG

Structure Enables Effective Self-Localization of Errors in LLMs

Self-correction in language models remains elusive. In this work, we explore whether language models can explicitly localize errors in incorrect reasoning, as a path toward building AI systems that can effectively correct themselves. We introduce a prompting method that structures reasoning as discrete, semantically coherent thought steps, and show that models can localize errors more reliably within this structure than in conventional, unstructured chain-of-thought reasoning. Motivated by how the human brain monitors errors at discrete decision points and resamples alternatives, we introduce Iterative Correction Sampling of Thoughts (Thought-ICS), a self-correction framework. Thought-ICS iteratively prompts the model to generate reasoning one discrete and complete thought at a time--where each thought represents a deliberate decision by the model--creating natural boundaries for precise error localization. Upon verification, the model localizes the first erroneous step, and the system backtracks to generate alternative reasoning from the last correct point. When asked to correct reasoning verified as incorrect by an oracle, Thought-ICS achieves 20-40% self-correction lift. In a completely autonomous setting without external verification, it outperforms contemporary self-correction baselines.

cs.AI

Credit Assignment with Resets in Language Model Reasoning

Contemporary reinforcement learning with verifiable reward methods post-train language models on multi-step reasoning by assigning a single outcome reward uniformly across all tokens in a trajectory. Such uniform assignment ignores which steps contributed to success or failure. Improving credit assignment can address this limitation by enabling targeted refinement of faulty reasoning steps, rather than updating entire trajectories uniformly. Resets are one such simple mechanism, enabling more precise credit assignment by returning to an intermediate state and resampling counterfactual continuations, so that outcome differences can be attributed to decisions made at that point. We propose two such methods: Random-Reset Policy Optimization (RRPO), where reset states are drawn randomly from reasoning steps, and Self-Reset Policy Optimization (SRPO), where the model self-localizes the erroneous step in an incorrect trajectory and resets there. We analyze these methods within the Conservative Policy Iteration (CPI) framework. Extending CPI with a credit-assignment oracle that targets improvable states yields provable improvements over random resets. Across models and reasoning benchmarks, SRPO consistently outperforms standard GRPO and RRPO by sampling multiple suffix continuations at a self-localized reset and learning from their rewards, using only the model itself with no external supervision.

cs.AI

A Note on Code Quality Score: LLMs for Maintainable Large Codebases

Maintaining code quality in large-scale software systems presents significant challenges, particularly in settings where a large numbers of engineers work concurrently on a codebase. This paper introduces Code Quality Score (CQS) system to automatically detect issues with a set of code changes and provide actionable insights. At its core, the CQS system is powered by two Llama3 models, fine-tuned (with SFT and offline RL approaches), to a) detect common code quality issues related to coding best practices and b) to provide good ``critiques'' for LLM-generated code review respectively. To maintain good user experience, we layer the system with hand-crafted rules to filter out incorrect responses/hallucinations. Offline evaluations show that our CQS system is able to achieve an impressive precision rate for identifying valid issues. This system has already been rolled out to developers in an industrial scale setting and has consistently achieved 60\% week over week user helpfulness rate, demonstrating its effectiveness in a real-world environment. In this paper, we present details of the CQS system along with some learnings on curating developer feedback to create training data for LLM fine-tuning.

cs.SE

Aligned Multi Objective Optimization

To date, the multi-objective optimization literature has mainly focused on conflicting objectives, studying the Pareto front, or requiring users to balance tradeoffs. Yet, in machine learning practice, there are many scenarios where such conflict does not take place. Recent findings from multi-task learning, reinforcement learning, and LLMs training show that diverse related tasks can enhance performance across objectives simultaneously. Despite this evidence, such phenomenon has not been examined from an optimization perspective. This leads to a lack of generic gradient-based methods that can scale to scenarios with a large number of related objectives. To address this gap, we introduce the Aligned Multi-Objective Optimization framework, propose new algorithms for this setting, and provide theoretical guarantees of their superior performance compared to naive approaches.

cs.LG

Pearl: A Production-ready Reinforcement Learning Agent

Reinforcement learning (RL) is a versatile framework for optimizing long-term goals. Although many real-world problems can be formalized with RL, learning and deploying a performant RL policy requires a system designed to address several important challenges, including the exploration-exploitation dilemma, partial observability, dynamic action spaces, and safety concerns. While the importance of these challenges has been well recognized, existing open-source RL libraries do not explicitly address them. This paper introduces Pearl, a Production-Ready RL software package designed to embrace these challenges in a modular way. In addition to presenting benchmarking results, we also highlight examples of Pearl's ongoing industry adoption to demonstrate its advantages for production use cases. Pearl is open sourced on GitHub at github.com/facebookresearch/pearl and its official website is pearlagent.github.io.

cs.LG

Optimizing Long-term Value for Auction-Based Recommender Systems via On-Policy Reinforcement Learning

Auction-based recommender systems are prevalent in online advertising platforms, but they are typically optimized to allocate recommendation slots based on immediate expected return metrics, neglecting the downstream effects of recommendations on user behavior. In this study, we employ reinforcement learning to optimize for long-term return metrics in an auction-based recommender system. Utilizing temporal difference learning, a fundamental reinforcement learning algorithm, we implement an one-step policy improvement approach that biases the system towards recommendations with higher long-term user engagement metrics. This optimizes value over long horizons while maintaining compatibility with the auction framework. Our approach is grounded in dynamic programming ideas which show that our method provably improves upon the existing auction-based base policy. Through an online A/B test conducted on an auction-based recommender system which handles billions of impressions and users daily, we empirically establish that our proposed method outperforms the current production system in terms of long-term user engagement metrics.

cs.IR

Global Optimality Guarantees For Policy Gradient Methods

Policy gradients methods apply to complex, poorly understood, control problems by performing stochastic gradient descent over a parameterized class of polices. Unfortunately, even for simple control problems solvable by standard dynamic programming techniques, policy gradient algorithms face non-convex optimization problems and are widely understood to converge only to a stationary point. This work identifies structural properties -- shared by several classic control problems -- that ensure the policy gradient objective function has no suboptimal stationary points despite being non-convex. When these conditions are strengthened, this objective satisfies a Polyak-lojasiewicz (gradient dominance) condition that yields convergence rates. We also provide bounds on the optimality gap of any stationary point when some of these conditions are relaxed.

cs.LG

On Linear Convergence of Policy Gradient Methods for Finite MDPs

We revisit the finite time analysis of policy gradient methods in the one of the simplest settings: finite state and action MDPs with a policy class consisting of all stochastic policies and with exact gradient evaluations. There has been some recent work viewing this setting as an instance of smooth non-linear optimization problems and showing sub-linear convergence rates with small step-sizes. Here, we take a different perspective based on connections with policy iteration and show that many variants of policy gradient methods succeed with large step-sizes and attain a linear rate of convergence.

cs.LG

A Finite Time Analysis of Temporal Difference Learning With Linear Function Approximation

Temporal difference learning (TD) is a simple iterative algorithm used to estimate the value function corresponding to a given policy in a Markov decision process. Although TD is one of the most widely used algorithms in reinforcement learning, its theoretical analysis has proved challenging and few guarantees on its statistical efficiency are available. In this work, we provide a simple and explicit finite time analysis of temporal difference learning with linear function approximation. Except for a few key insights, our analysis mirrors standard techniques for analyzing stochastic gradient descent algorithms, and therefore inherits the simplicity and elegance of that literature. Final sections of the paper show how all of our main results extend to the study of TD learning with eligibility traces, known as TD($λ$), and to Q-learning applied in high-dimensional optimal stopping problems.

cs.LG