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Jalal Etesami

Publications and source records attributed to Jalal Etesami.

At least 19 recordsLinked to original sources

Optimal Experiments for Partial Causal Effect Identification

Causal queries are often only partially identifiable from observational data, and experiments that could tighten the resulting bounds are typically costly. We study the problem of selecting, prior to observing experimental outcomes, a cost-constrained subset of experiments that maximally tightens bounds on a target query. We formalize this as the max-potency problem, where epistemic potency measures the worst-case reduction in bound width guaranteed by an experiment, and show that this problem is NP-hard via a reduction from 0-1 knapsack. Building on the polynomial-programming framework of Duarte et al. (2023), we give a general procedure for evaluating epistemic potency in discrete settings. To control the super-exponential search space, we introduce two graphical pruning criteria that depend only on the causal graph and the query: a novel path-interception rule that exploits district structure to certify zero potency in linear time, and an identifiability check based on the ID algorithm. On Erdos-Renyi random graphs and 11 bnlearn benchmark networks, the two criteria together prune 50-88% of candidate experiments on average without solving a single polynomial program. For the general subset search, we show that ID-pruned experiments are combinatorially inert, yielding a super-exponential reduction in the number of subsets evaluated. We close with an end-to-end demonstration on observational NHANES data, selecting optimal experiments for estimating the effect of physical activity on diabetes.

cs.AI

Consensus-based optimization (CBO): Towards Global Optimality in Robotics

Zero-order optimization has recently received significant attention for designing optimal trajectories and policies for robotic systems. However, most existing methods (e.g., MPPI, CEM, and CMA-ES) are local in nature, as they rely on gradient estimation. In this paper, we introduce consensus-based optimization (CBO) to robotics, which is guaranteed to converge to a global optimum under mild assumptions. We provide theoretical analysis and illustrative examples that give intuition into the fundamental differences between CBO and existing methods. To demonstrate the scalability of CBO for robotics problems, we consider three challenging trajectory optimization scenarios: (1) a long-horizon problem for a simple system, (2) a dynamic balance problem for a highly underactuated system, and (3) a high-dimensional problem with only a terminal cost. Our results show that CBO is able to achieve lower costs with respect to existing methods on all three challenging settings. This opens a new framework to study global trajectory optimization in robotics.

cs.RO

Learning Nonlinear Factor Models with Unknown Monotone Links from Incomplete and Noisy Data

We study a nonlinear factor model in which observed responses depend on low-rank latent factors through an unknown monotone link function. This setting is challenging and largely underexplored due to severe nonconvexity and identifiability issues. The link function is assumed to lie in a reproducing kernel Hilbert space (RKHS), enabling flexible nonparametric modeling while preserving identifiability. We formulate the problem as the joint recovery of the low-rank factors, loadings, and the nonlinear link function from possibly incomplete and noisy observations and propose a projected block coordinate descent (BCD) algorithm with explicit regularization to address scale and rotational ambiguities. Under mild incoherence of factors and standard sampling conditions, we establish convergence guarantees in both noiseless and noisy regimes, along with sublinear regret bounds for the link-function updates. Our results extend classical linear factor models to a broad nonlinear regime and provide a principled framework for learning nonlinear latent structures. We evaluate the proposed approach using controlled synthetic experiments, indicating promising performance.

stat.ML

Convergence of Consensus-Based Particle Methods for Nonconvex Bi-Level Optimization

In this paper, we study a consensus-based optimization method for nonconvex bi-level optimization, where the objective is to minimize an upper-level function over the set of global minimizers of a lower-level problem. The proposed approach is derivative-free, and constructs its consensus point via smooth quantile selection combined with a Gibbs-type Laplace approximation. We establish convergence guarantees for both the associated \textit{mean-field} dynamics and its \textit{finite-particle} approximation. In particular, under suitable assumptions on smooth quantile localization, error bounds, and stability, we show that the mean-field law reaches any arbitrary prescribed Wasserstein neighborhood of the target bi-level solution with an explicit exponential rate up to the hitting time. Numerical experiments on a two-dimensional constrained problem and neural network training further support the theoretical results.

math.OC

Active Context Selection Improves Simple Regret in Contextual Bandits

We study the contextual multi-armed bandit problem with a finite context space (a.k.a. subpopulations), where the learner recommends a best action for each context and is evaluated by context-weighted simple regret. Our guarantees are worst-case over the reward distributions, while remaining instance-dependent with respect to the context distribution vector $p$. Akin to experimental design problems where the population of interest is fixed but the sampled subpopulation can be controlled, we allow the learner to actively choose which context to sample from. For a known $p$, we characterize tight regret rates: passive sampling where contexts are randomly revealed achieves regret of order $\sqrt{n/T \, \lVert p \rVert_{1/2}}$, whereas active sampling with allocation $q_j \propto p_j^{2/3}$ achieves the tight rate $\sqrt{n/T} \, \lVert p \rVert_{2/3}$. The resulting improvement can be as large as $Θ(k^{1/4})$, where $k$ is the number of contexts. We further extend the analysis to budgeted active sampling, characterize the corresponding tight rate, and identify when a limited active budget suffices to recover the fully active rate. When $p$ is unknown, we propose the Explore-Explore-Then-Commit (EETC) algorithm, which optimally balances estimating the context distribution and the time to switch to active allocation, such that for large horizons, it matches the known-$p$ active rate up to constants. Experiments on synthetic and real-world data support our theoretical findings.

cs.LG

Graph Learning Is Suboptimal in Causal Bandits

We study regret minimization in causal bandits under causal sufficiency where the underlying causal structure is not known to the agent. Previous work has focused on identifying the reward's parents and then applying classic bandit methods to them, or jointly learning the parents while minimizing regret. We investigate whether such strategies are optimal. Somewhat counterintuitively, our results show that learning the parent set is suboptimal. We do so by proving that there exist instances where regret minimization and parent identification are fundamentally conflicting objectives. We further analyze both the known and unknown parent set size regimes, establish novel regret lower bounds that capture the combinatorial structure of the action space. Building on these insights, we propose nearly optimal algorithms that bypass graph and parent recovery, demonstrating that parent identification is indeed unnecessary for regret minimization. Experiments confirm that there exists a large performance gap between our method and existing baselines in various environments.

cs.LG

Last-iterate Convergence of ADMM on Multi-affine Quadratic Equality Constrained Problem

In this paper, we study a class of non-convex optimization problems known as multi-affine quadratic equality constrained problems, which appear in various applications--from generating feasible force trajectories in robotic locomotion and manipulation to training neural networks. Although these problems are generally non-convex, they exhibit convexity or related properties when all variables except one are fixed. Under mild assumptions, we prove that the alternating direction method of multipliers (ADMM) converges when applied to this class of problems. Furthermore, when the "degree" of non-convexity in the constraints remains within certain bounds, we show that ADMM achieves a linear convergence rate. We validate our theoretical results through practical examples in robotic locomotion.

math.OC

Clinically Meaningful Explainability for NeuroAI: An ethical, technical, and clinical perspective

While explainable AI (XAI) is often heralded as a means to enhance transparency and trustworthiness in closed-loop neurotechnology for psychiatric and neurological conditions, its real-world prevalence remains low. Moreover, empirical evidence suggests that the type of explanations provided by current XAI methods often fails to align with clinicians' end-user needs. In this viewpoint, we argue that clinically meaningful explainability (CME) is essential for AI-enabled closed-loop medical neurotechnology and must be addressed from an ethical, technical, and clinical perspective. Instead of exhaustive technical detail, clinicians prioritize clinically relevant, actionable explanations, such as clear representations of input-output relationships and feature importance. Full technical transparency, although theoretically desirable, often proves irrelevant or even overwhelming in practice, as it may lead to informational overload. Therefore, we advocate for CME in the neurotechnology domain: prioritizing actionable clarity over technical completeness and designing interface visualizations that intuitively map AI outputs and key features into clinically meaningful formats. To this end, we introduce a reference architecture called NeuroXplain, which translates CME into actionable technical design recommendations for any future neurostimulation device. Our aim is to inform stakeholders working in neurotechnology and regulatory framework development to ensure that explainability fulfills the right needs for the right stakeholders and ultimately leads to better patient treatment and care.

cs.CY

Parameter identification in linear non-Gaussian causal models under general confounding

Linear non-Gaussian causal models postulate that each random variable is a linear function of parent variables and non-Gaussian exogenous error terms. We study identification of the linear coefficients when such models contain latent variables. Our focus is on the commonly studied acyclic setting, where each model corresponds to a directed acyclic graph (DAG). For this case, prior literature has demonstrated that connections to overcomplete independent component analysis yield effective criteria to decide parameter identifiability in latent variable models. However, this connection is based on the assumption that the observed variables linearly depend on the latent variables. Departing from this assumption, we treat models that allow for arbitrary non-linear latent confounding. Our main result is a graphical criterion that is necessary and sufficient for deciding the generic identifiability of direct causal effects. Moreover, we provide an algorithmic implementation of the criterion with a run time that is polynomial in the number of observed variables. Finally, we report on estimation heuristics based on the identification result and explore a generalization to models with feedback loops.

stat.ME

Global Convergence to Nash Equilibrium in Nonconvex General-Sum Games under the $n$-Sided PL Condition

We consider the problem of finding a Nash equilibrium (NE) in a general-sum game, where player $i$'s objective is $f_i(x)=f_i(x_1,...,x_n)$, with $x_j\in\mathbb{R}^{d_j}$ denoting the strategy variables of player $j$. Our focus is on investigating first-order gradient-based algorithms and their variations, such as the block coordinate descent (BCD) algorithm, for tackling this problem. We introduce a set of conditions, called the $n$-sided PL condition, which extends the well-established gradient dominance condition a.k.a Polyak-Łojasiewicz (PL) condition and the concept of multi-convexity. This condition, satisfied by various classes of non-convex functions, allows us to analyze the convergence of various gradient descent (GD) algorithms. Moreover, our study delves into scenarios where the standard gradient descent methods fail to converge to NE. In such cases, we propose adapted variants of GD that converge towards NE and analyze their convergence rates. Finally, we evaluate the performance of the proposed algorithms through several experiments.

cs.GT

Online Mixture of Experts: No-Regret Learning for Optimal Collective Decision-Making

We explore the use of expert-guided bandit learning, which we refer to as online mixture-of-experts (OMoE). In this setting, given a context, a candidate committee of experts must determine how to aggregate their outputs to achieve optimal results in terms of aggregate accuracy. We propose two algorithms to address this problem. The first algorithm combines aggregate voting with UCB-driven successive elimination, efficiently pruning suboptimal exploration actions. The second algorithm employs an online weighted-majority-voting mechanism, leveraging the respective voting power of each expert proportional to their predictive power. We derive theoretical guarantees for the regret properties in the bandit setting under ideal circumstances, and empirical results are provided accordingly. As a modern study on applications, these methods are applied to the online fine-tuning of a set of expert large language models (LLMs), where after each response, the generative LLM dynamically reweighs its set of experts and/or selects the optimal committee of experts to generate the most accurate response. Our results introduce new methodologies and no-regret guarantees for combining multiple experts to improve on the performance of the an aggregate model overall.

cs.LG

Riemannian Manifold Learning for Stackelberg Games with Neural Flow Representations

We present a novel framework for online learning in Stackelberg general-sum games, where two agents, the leader and follower, engage in sequential turn-based interactions. At the core of this approach is a learned diffeomorphism that maps the joint action space to a smooth spherical Riemannian manifold, referred to as the Stackelberg manifold. This mapping, facilitated by neural normalizing flows, ensures the formation of tractable isoplanar subspaces, enabling efficient techniques for online learning. Leveraging the linearity of the agents' reward functions on the Stackelberg manifold, our construct allows the application of linear bandit algorithms. We then provide a rigorous theoretical basis for regret minimization on the learned manifold and establish bounds on the simple regret for learning Stackelberg equilibrium. This integration of manifold learning into game theory uncovers a previously unrecognized potential for neural normalizing flows as an effective tool for multi-agent learning. We present empirical results demonstrating the effectiveness of our approach compared to standard baselines, with applications spanning domains such as cybersecurity and economic supply chain optimization.

cs.LG

Recycling History: Efficient Recommendations from Contextual Dueling Bandits

The contextual duelling bandit problem models adaptive recommender systems, where the algorithm presents a set of items to the user, and the user's choice reveals their preference. This setup is well suited for implicit choices users make when navigating a content platform, but does not capture other possible comparison queries. Motivated by the fact that users provide more reliable feedback after consuming items, we propose a new bandit model that can be described as follows. The algorithm recommends one item per time step; after consuming that item, the user is asked to compare it with another item chosen from the user's consumption history. Importantly, in our model, this comparison item can be chosen without incurring any additional regret, potentially leading to better performance. However, the regret analysis is challenging because of the temporal dependency in the user's history. To overcome this challenge, we first show that the algorithm can construct informative queries provided the history is rich, i.e., satisfies a certain diversity condition. We then show that a short initial random exploration phase is sufficient for the algorithm to accumulate a rich history with high probability. This result, proven via matrix concentration bounds, yields $O(\sqrt{T})$ regret guarantees. Additionally, our simulations show that reusing past items for comparisons can lead to significantly lower regret than only comparing between simultaneously recommended items.

cs.LG

Recommendations with Sparse Comparison Data: Provably Fast Convergence for Nonconvex Matrix Factorization

This paper provides a theoretical analysis of a new learning problem for recommender systems where users provide feedback by comparing pairs of items instead of rating them individually. We assume that comparisons stem from latent user and item features, which reduces the task of predicting preferences to learning these features from comparison data. Similar to the classical matrix factorization problem, the main challenge in this learning task is that the resulting loss function is nonconvex. Our analysis shows that the loss function exhibits (restricted) strong convexity near the true solution, which ensures gradient-based methods converge exponentially, given an appropriate warm start. Importantly, this result holds in a sparse data regime, where each user compares only a few pairs of items. Our main technical contribution is to extend certain concentration inequalities commonly used in matrix completion to our model. Our work demonstrates that learning personalized recommendations from comparison data is computationally and statistically efficient.

cs.LG

Fast Proxy Experiment Design for Causal Effect Identification

Identifying causal effects is a key problem of interest across many disciplines. The two long-standing approaches to estimate causal effects are observational and experimental (randomized) studies. Observational studies can suffer from unmeasured confounding, which may render the causal effects unidentifiable. On the other hand, direct experiments on the target variable may be too costly or even infeasible to conduct. A middle ground between these two approaches is to estimate the causal effect of interest through proxy experiments, which are conducted on variables with a lower cost to intervene on compared to the main target. Akbari et al. [2022] studied this setting and demonstrated that the problem of designing the optimal (minimum-cost) experiment for causal effect identification is NP-complete and provided a naive algorithm that may require solving exponentially many NP-hard problems as a sub-routine in the worst case. In this work, we provide a few reformulations of the problem that allow for designing significantly more efficient algorithms to solve it as witnessed by our extensive simulations. Additionally, we study the closely-related problem of designing experiments that enable us to identify a given effect through valid adjustments sets.

cs.LG

Confounded Budgeted Causal Bandits

We study the problem of learning 'good' interventions in a stochastic environment modeled by its underlying causal graph. Good interventions refer to interventions that maximize rewards. Specifically, we consider the setting of a pre-specified budget constraint, where interventions can have non-uniform costs. We show that this problem can be formulated as maximizing the expected reward for a stochastic multi-armed bandit with side information. We propose an algorithm to minimize the cumulative regret in general causal graphs. This algorithm trades off observations and interventions based on their costs to achieve the optimal reward. This algorithm generalizes the state-of-the-art methods by allowing non-uniform costs and hidden confounders in the causal graph. Furthermore, we develop an algorithm to minimize the simple regret in the budgeted setting with non-uniform costs and also general causal graphs. We provide theoretical guarantees, including both upper and lower bounds, as well as empirical evaluations of our algorithms. Our empirical results showcase that our algorithms outperform the state of the art.

cs.LG

Modeling Systemic Risk: A Time-Varying Nonparametric Causal Inference Framework

We propose a nonparametric and time-varying directed information graph (TV-DIG) framework to estimate the evolving causal structure in time series networks, thereby addressing the limitations of traditional econometric models in capturing high-dimensional, nonlinear, and time-varying interconnections among series. This framework employs an information-theoretic measure rooted in a generalized version of Granger-causality, which is applicable to both linear and nonlinear dynamics. Our framework offers advancements in measuring systemic risk and establishes meaningful connections with established econometric models, including vector autoregression and switching models. We evaluate the efficacy of our proposed model through simulation experiments and empirical analysis, reporting promising results in recovering simulated time-varying networks with nonlinear and multivariate structures. We apply this framework to identify and monitor the evolution of interconnectedness and systemic risk among major assets and industrial sectors within the financial network. We focus on cryptocurrencies' potential systemic risks to financial stability, including spillover effects on other sectors during crises like the COVID-19 pandemic and the Federal Reserve's 2020 emergency response. Our findings reveals significant, previously underrecognized pre-2020 influences of cryptocurrencies on certain financial sectors, highlighting their potential systemic risks and offering a systematic approach in tracking evolving cross-sector interactions within financial networks.

econ.EM

Causal Effect Identification in Uncertain Causal Networks

Causal identification is at the core of the causal inference literature, where complete algorithms have been proposed to identify causal queries of interest. The validity of these algorithms hinges on the restrictive assumption of having access to a correctly specified causal structure. In this work, we study the setting where a probabilistic model of the causal structure is available. Specifically, the edges in a causal graph exist with uncertainties which may, for example, represent degree of belief from domain experts. Alternatively, the uncertainty about an edge may reflect the confidence of a particular statistical test. The question that naturally arises in this setting is: Given such a probabilistic graph and a specific causal effect of interest, what is the subgraph which has the highest plausibility and for which the causal effect is identifiable? We show that answering this question reduces to solving an NP-complete combinatorial optimization problem which we call the edge ID problem. We propose efficient algorithms to approximate this problem and evaluate them against both real-world networks and randomly generated graphs.

cs.LG