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James Davis

Publications and source records attributed to James Davis.

At least 19 recordsLinked to original sources

InsightSeg: Reusing Correction Insights for Guideline-Consistent Segmentation

Guideline-consistent semantic segmentation requires more than category recognition, as real-world labeling policies demand fine-grained, task-specific decisions. Recent multi-agent refinement systems improve compliance with such textual guidelines by detecting and correcting errors. However, they are stateless: feedback from the critiquing agent is discarded, causing the same guideline-specific mistakes to be repeatedly rediscovered and corrected across the dataset at the cost of additional refinement. We introduce InsightSeg, an episodic memory mechanism that converts successful correction episodes into reusable, visually grounded insights. A meta-analyzer distills each qualifying episode into directive natural-language insights and anchors them to the local image regions that caused the error using patch-level visual concept vectors. On subsequent images, these concepts are matched against dense patch embeddings to retrieve relevant insights, which condition the segmenting agent before making its first prediction. This shifts the system from correcting recurring errors to preventing them, improving segmentation quality before any refinement occurs. Across Waymo and Cityscapes, InsightSeg improves both first-pass and final guideline-consistent segmentation performance while requiring fewer refinement steps, demonstrating that multi-agent refinement can become more accurate and efficient by drawing on past correction experience.

cs.CV

RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration

We present RegHead, a framework for constructing semantic blendshape sets for animatable non-humanoid head avatars. With a fixed expression vocabulary, semantic blendshapes provide a low-dimensional and interpretable animation interface and support cross-identity retargeting. Building such blendshape sets remains expensive because (i) expression-consistent supervision is scarce, (ii) generated 4D assets typically lack correspondence, and (iii) facial motion is highly localized. We propose (1) a large-scale dataset of non-humanoid identities paired with a shared expression vocabulary, obtained by expanding a small artist-rigged library via fine-tuned image editing; (2) a dense stochastic anchor motion representation tailored to localized facial deformations; and (3) a fast feed-forward registration model that converts unregistered expression meshes into a corresponded blendshape basis by predicting anchor-based deformations from the neutral shape. Experiments show that our approach produces higher-fidelity expression meshes than baselines, while running orders of magnitude faster than optimization. We further demonstrate real-time retargeting from human face tracking signals to non-humanoid characters, capturing both head pose and localized facial motions. Our project page is available at https://snap-research.github.io/RegHead/.

cs.CV

Who Defines Fairness? Target-Based Prompting for Demographic Representation in Generative Models

Text-to-image(T2I) models like Stable Diffusion and DALL-E have made generative AI widely accessible, yet recent studies reveal that these systems often replicate societal biases, particularly in how they depict demographic groups across professions. Prompts such as 'doctor' or 'CEO' frequently yield lighter-skinned outputs, while lower-status roles like 'janitor' show more diversity, reinforcing stereotypes. Existing mitigation methods typically require retraining or curated datasets, making them inaccessible to most users. We propose a lightweight, inference-time framework that mitigates representational bias through prompt-level intervention without modifying the underlying model. Instead of assuming a single definition of fairness, our approach allows users to select among multiple fairness specifications-ranging from simple choices such as a uniform distribution to more complex definitions informed by a large language model(LLM) that cites sources and provides confidence estimates. These distributions guide the construction of demographic specific prompt variants in the corresponding proportions, and we evaluate alignment by auditing adherence to the declared target and measuring the resulting skin tone distribution rather than assuming uniformity as 'fairness'. Across 36 prompts spanning 30 occupations and 6 non-occupational contexts, our method shifts observed skin-tone outcomes in directions consistent with the declared target, and reduces deviation from targets when the target is defined directly in skin-tone space(fallback). This work demonstrates how fairness interventions can be made transparent, controllable, and usable at inference time, directly empowering users of generative AI.

cs.AI

Hidden in Plain Text: Measuring LLM Deception Quality Against Human Baselines Using Social Deduction Games

Large Language Model (LLM) agents are increasingly used in many applications, raising concerns about their safety. While previous work has shown that LLMs can deceive in controlled tasks, less is known about their ability to deceive using natural language in social contexts. In this paper, we study deception in the Social Deduction Game (SDG) Mafia, where success is dependent on deceiving others through conversation. Unlike previous SDG studies, we use an asynchronous multi-agent framework which better simulates realistic social contexts. We simulate 35 Mafia games with GPT-4o LLM agents. We then create a Mafia Detector using GPT-4-Turbo to analyze game transcripts without player role information to predict the mafia players. We use prediction accuracy as a surrogate marker for deception quality. We compare this prediction accuracy to that of 28 human games and a random baseline. Results show that the Mafia Detector's mafia prediction accuracy is lower on LLM games than on human games. The result is consistent regardless of the game days and the number of mafias detected. This indicates that LLMs blend in better and thus deceive more effectively. We also release a dataset of LLM Mafia transcripts to support future research. Our findings underscore both the sophistication and risks of LLM deception in social contexts.

cs.AI

AI for Green Spaces: Leveraging Autonomous Navigation and Computer Vision for Park Litter Removal

There are 50 billion pieces of litter in the U.S. alone. Grass fields contribute to this problem because picnickers tend to leave trash on the field. We propose building a robot that can autonomously navigate, identify, and pick up trash in parks. To autonomously navigate the park, we used a Spanning Tree Coverage (STC) algorithm to generate a coverage path the robot could follow. To navigate this path, we successfully used Real-Time Kinematic (RTK) GPS, which provides a centimeter-level reading every second. For computer vision, we utilized the ResNet50 Convolutional Neural Network (CNN), which detects trash with 94.52% accuracy. For trash pickup, we tested multiple design concepts. We select a new pickup mechanism that specifically targets the trash we encounter on the field. Our solution achieved an overall success rate of 80%, demonstrating that autonomous trash pickup robots on grass fields are a viable solution.

cs.RO

T2Bs: Text-to-Character Blendshapes via Video Generation

We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-to-3D models produce detailed static geometry but lack motion synthesis, while video diffusion models generate motion with temporal and multi-view geometric inconsistencies. T2Bs bridges this gap by leveraging deformable 3D Gaussian splatting to align static 3D assets with video outputs. By constraining motion with static geometry and employing a view-dependent deformation MLP, T2Bs (i) outperforms existing 4D generation methods in accuracy and expressiveness while reducing video artifacts and view inconsistencies, and (ii) reconstructs smooth, coherent, fully registered 3D geometries designed to scale for building morphable models with diverse, realistic facial motions. This enables synthesizing expressive, animatable character heads that surpass current 4D generation techniques.

cs.GR

Guideline-Consistent Segmentation via Multi-Agent Refinement

Semantic segmentation in real-world applications often requires not only accurate masks but also strict adherence to textual labeling guidelines. These guidelines are typically complex and long, and both human and automated labeling often fail to follow them faithfully. Traditional approaches depend on expensive task-specific retraining that must be repeated as the guidelines evolve. Although recent open-vocabulary segmentation methods excel with simple prompts, they often fail when confronted with sets of paragraph-length guidelines that specify intricate segmentation rules. To address this, we introduce a multi-agent, training-free framework that coordinates general-purpose vision-language models within an iterative Worker-Supervisor refinement architecture. The Worker performs the segmentation, the Supervisor critiques it against the retrieved guidelines, and a lightweight reinforcement learning stop policy decides when to terminate the loop, ensuring guideline-consistent masks while balancing resource use. Evaluated on the Waymo and ReasonSeg datasets, our method notably outperforms state-of-the-art baselines, demonstrating strong generalization and instruction adherence.

cs.CV

Recipe for Discovery: A Pipeline for Institutional Open Source Activity

Open source software development, particularly within institutions such as universities and research laboratories, is often decentralized and difficult to track. Although academic teams produce many impactful scientific tools, their projects do not always follow consistent open source practices, such as clear licensing, documentation, or community engagement. As a result, these efforts often go unrecognized due to limited visibility and institutional awareness, and the software itself can be difficult to sustain over time. This paper presents an end-to-end framework for systematically discovering and analyzing open source projects across distributed academic systems. Using ten universities as a case study, we build a pipeline that collects data via GitHub's REST API, extracts metadata, and predicts both institutional affiliation and project type (e.g., development tools, educational materials, websites, documentation). Applied across the ten campuses, our method identifies over 200,000 repositories and collects information on their activity and open source practices, enabling a deeper understanding of institutional open source contributions. Beyond discovery, our framework enables actionable insights into institutional open source practices, revealing patterns such as missing licenses or limited community engagement. These findings can guide targeted support, policy development, and strategies to strengthen open source contributions across academic institutions.

cs.SE

GenIR: Generative Visual Feedback for Mental Image Retrieval

Vision-language models (VLMs) have shown strong performance on text-to-image retrieval benchmarks. However, bridging this success to real-world applications remains a challenge. In practice, human search behavior is rarely a one-shot action. Instead, it is often a multi-round process guided by clues in mind. That is, a mental image ranging from vague recollections to vivid mental representations of the target image. Motivated by this gap, we study the task of Mental Image Retrieval (MIR), which targets the realistic yet underexplored setting where users refine their search for a mentally envisioned image through multi-round interactions with an image search engine. Central to successful interactive retrieval is the capability of machines to provide users with clear, actionable feedback; however, existing methods rely on indirect or abstract verbal feedback, which can be ambiguous, misleading, or ineffective for users to refine the query. To overcome this, we propose GenIR, a generative multi-round retrieval paradigm leveraging diffusion-based image generation to explicitly reify the AI system's understanding at each round. These synthetic visual representations provide clear, interpretable feedback, enabling users to refine their queries intuitively and effectively. We further introduce a fully automated pipeline to generate a high-quality multi-round MIR dataset. Experimental results demonstrate that GenIR significantly outperforms existing interactive methods in the MIR scenario. This work establishes a new task with a dataset and an effective generative retrieval method, providing a foundation for future research in this direction

cs.CV

AI Failures in the Eyes of the Downstream Developer: A First Look at Concerns, Practices, and Challenges

With the advancement of AI models, more software systems are adopting AI as a component to facilitate automation. Pre-trained models (PTMs) have become a cornerstone of AI-based software, allowing for rapid integration and development with lower training cost. However, their adoption also introduces failure modes such as data leakage and biased outputs, that may require careful handling by downstream developers. While previous research has proposed taxonomies of these technical concerns and various mitigation strategies, how downstream developers address these issues during the development of general AI-based software when reusing PTMs remains unexplored. Understanding downstream developers' perspectives is essential because they directly influence how these potential failures concerns translate into practice, such as determining whether immediate risks like data leakage or model bias are recognised, mitigated, or inadvertently overlooked in real-world deployments. This study investigates downstream developers' concerns, practices and perceived challenges regarding practical AI failures during the development of AI-based software. To achieve this, we conducted a mixed-method study, including interviews with 16 participants, a survey of 86 practitioners,

cs.SE

J-CaPA : Joint Channel and Pyramid Attention Improves Medical Image Segmentation

Medical image segmentation is crucial for diagnosis and treatment planning. Traditional CNN-based models, like U-Net, have shown promising results but struggle to capture long-range dependencies and global context. To address these limitations, we propose a transformer-based architecture that jointly applies Channel Attention and Pyramid Attention mechanisms to improve multi-scale feature extraction and enhance segmentation performance for medical images. Increasing model complexity requires more training data, and we further improve model generalization with CutMix data augmentation. Our approach is evaluated on the Synapse multi-organ segmentation dataset, achieving a 6.9% improvement in Mean Dice score and a 39.9% improvement in Hausdorff Distance (HD95) over an implementation without our enhancements. Our proposed model demonstrates improved segmentation accuracy for complex anatomical structures, outperforming existing state-of-the-art methods.

cs.CV

VaLID: Verification as Late Integration of Detections for LiDAR-Camera Fusion

Vehicle object detection benefits from both LiDAR and camera data, with LiDAR offering superior performance in many scenarios. Fusion of these modalities further enhances accuracy, but existing methods often introduce complexity or dataset-specific dependencies. In our study, we propose a model-adaptive late-fusion method, VaLID, which validates whether each predicted bounding box is acceptable or not. Our method verifies the higher-performing, yet overly optimistic LiDAR model detections using camera detections that are obtained from either specially trained, general, or open-vocabulary models. VaLID uses a lightweight neural verification network trained with a high recall bias to reduce the false predictions made by the LiDAR detector, while still preserving the true ones. Evaluating with multiple combinations of LiDAR and camera detectors on the KITTI dataset, we reduce false positives by an average of 63.9%, thus outperforming the individual detectors on 3D average precision (3DAP). Our approach is model-adaptive and demonstrates state-of-the-art competitive performance even when using generic camera detectors that were not trained specifically for this dataset.

cs.CV

Redefining Data-Centric Design: A New Approach with a Domain Model and Core Data Ontology for Computational Systems

This paper presents an innovative data-centric paradigm for designing computational systems by introducing a new informatics domain model. The proposed model moves away from the conventional node-centric framework and focuses on data-centric categorization, using a multimodal approach that incorporates objects, events, concepts, and actions. By drawing on interdisciplinary research and establishing a foundational ontology based on these core elements, the model promotes semantic consistency and secure data handling across distributed ecosystems. We also explore the implementation of this model as an OWL 2 ontology, discuss its potential applications, and outline its scalability and future directions for research. This work aims to serve as a foundational guide for system designers and data architects in developing more secure, interoperable, and scalable data systems.

cs.DC

Automatic Dataset Construction (ADC): Sample Collection, Data Curation, and Beyond

Large-scale data collection is essential for developing personalized training data, mitigating the shortage of training data, and fine-tuning specialized models. However, creating high-quality datasets quickly and accurately remains a challenge due to annotation errors, the substantial time and costs associated with human labor. To address these issues, we propose Automatic Dataset Construction (ADC), an innovative methodology that automates dataset creation with negligible cost and high efficiency. Taking the image classification task as a starting point, ADC leverages LLMs for the detailed class design and code generation to collect relevant samples via search engines, significantly reducing the need for manual annotation and speeding up the data generation process. To demonstrate ADC at scale, we construct Clothing-ADC: a dataset of over 1 million images spanning 12 main classes and 12,000 fine-grained subclasses. Our automated curation achieves 79\% agreement with human annotators and reduces label noise from 22.2\% to 10.7\%. Despite these advantages, ADC also encounters real-world challenges such as label errors (label noise) and imbalanced data distributions (label bias). We provide open-source software that incorporates existing methods for label error detection, robust learning under noisy and biased data, ensuring a higher-quality training data and more robust model training procedure. Furthermore, we design three benchmark datasets focused on label noise detection, label noise learning, and class-imbalanced learning. These datasets are vital because there are few existing datasets specifically for label noise detection, despite its importance. Finally, we evaluate the performance of existing popular methods on these datasets, thereby facilitating further research in the field.

cs.AI

SmartCS: Enabling the Creation of ML-Powered Computer Vision Mobile Apps for Citizen Science Applications without Coding

It is undeniable that citizen science contributes to the advancement of various fields of study. There are now software tools that facilitate the development of citizen science apps. However, apps developed with these tools rely on individual human skills to correctly collect useful data. Machine learning (ML)-aided apps provide on-field guidance to citizen scientists on data collection tasks. However, these apps rely on server-side ML support, and therefore need a reliable internet connection. Furthermore, the development of citizen science apps with ML support requires a significant investment of time and money. For some projects, this barrier may preclude the use of citizen science effectively. We present a platform that democratizes citizen science by making it accessible to a much broader audience of both researchers and participants. The SmartCS platform allows one to create citizen science apps with ML support quickly and without coding skills. Apps developed using SmartCS have client-side ML support, making them usable in the field, even when there is no internet connection. The client-side ML helps educate users to better recognize the subjects, thereby enabling high-quality data collection. We present several citizen science apps created using SmartCS, some of which were conceived and created by high school students.

cs.CY

VortexViz: Finding Vortex Boundaries by Learning from Particle Trajectories

Vortices are studied in various scientific disciplines, offering insights into fluid flow behavior. Visualizing the boundary of vortices is crucial for understanding flow phenomena and detecting flow irregularities. This paper addresses the challenge of accurately extracting vortex boundaries using deep learning techniques. While existing methods primarily train on velocity components, we propose a novel approach incorporating particle trajectories (streamlines or pathlines) into the learning process. By leveraging the regional/local characteristics of the flow field captured by streamlines or pathlines, our methodology aims to enhance the accuracy of vortex boundary extraction.

physics.flu-dyn

SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface

We present SplatFace, a novel Gaussian splatting framework designed for 3D human face reconstruction without reliance on accurate pre-determined geometry. Our method is designed to simultaneously deliver both high-quality novel view rendering and accurate 3D mesh reconstructions. We incorporate a generic 3D Morphable Model (3DMM) to provide a surface geometric structure, making it possible to reconstruct faces with a limited set of input images. We introduce a joint optimization strategy that refines both the Gaussians and the morphable surface through a synergistic non-rigid alignment process. A novel distance metric, splat-to-surface, is proposed to improve alignment by considering both the Gaussian position and covariance. The surface information is also utilized to incorporate a world-space densification process, resulting in superior reconstruction quality. Our experimental analysis demonstrates that the proposed method is competitive with both other Gaussian splatting techniques in novel view synthesis and other 3D reconstruction methods in producing 3D face meshes with high geometric precision.

cs.CV

A Survey on Human-AI Collaboration with Large Foundation Models

As the capabilities of artificial intelligence (AI) continue to expand rapidly, Human-AI (HAI) Collaboration, combining human intellect and AI systems, has become pivotal for advancing problem-solving and decision-making processes. The advent of Large Foundation Models (LFMs) has greatly expanded its potential, offering unprecedented capabilities by leveraging vast amounts of data to understand and predict complex patterns. At the same time, realizing this potential responsibly requires addressing persistent challenges related to safety, fairness, and control. This paper reviews the crucial integration of LFMs with HAI, highlighting both opportunities and risks. We structure our analysis around four areas: human-guided model development, collaborative design principles, ethical and governance frameworks, and applications in high-stakes domains. Our review shows that successful HAI systems are not the automatic result of stronger models but the product of careful, human-centered design. By identifying key open challenges, this survey aims to give insight into current and future research that turns the raw power of LFMs into partnerships that are reliable, trustworthy, and beneficial to society.

cs.AI