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Jan Stratmann

Publications and source records attributed to Jan Stratmann.

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Online Navigation Planning for Long-term Autonomous Operation of Underwater Gliders

Underwater glider robots have become indispensable for ocean sampling, yet fully autonomous long-term operation remains rare in practice. Although stakeholders are calling for tools to manage increasingly large fleets of gliders, existing methods have seen limited adoption due to their inability to account for environmental uncertainty and operational constraints. In this work, we demonstrate that uncertainty-aware online navigation planning can be deployed in real-world glider missions at scale. We formulate the problem as a stochastic shortest-path Markov Decision Process and propose a sample-based online planner based on Monte Carlo Tree Search. Samples are generated by a physics-informed simulator calibrated on real-world glider data that captures uncertain execution of controls and ocean current forecasts while remaining computationally tractable. Our methodology is integrated into an autonomous system for Slocum gliders that performs closed-loop replanning at each surfacing. The system was validated in two North Sea deployments totalling approximately 3 months and 1000 km, representing the longest fully autonomous glider campaigns in the literature to date. Results demonstrate improvements of up to 9.88% in dive duration and 16.51% in path length compared to standard straight-to-goal navigation, including a statistically significant path length reduction of 9.55% in a field deployment.

cs.RO

Real-Time Inviscid Fluid Dynamics and Aero-acoustics on a Sphere

Real-time fluid and aeroacoustic simulation on complex surfaces can have interactive applications - from globe-based weather visualizations to immersive computer games with physically accurate wind and sound. However, conventional grid-based solvers struggle with numerical instability near surface singularities, and mesh-based approaches lack a straightforward path to solving partial differential equations (PDEs) with stable, high-order accuracy. Our model presents a unified framework for real-time inviscid fluid simulation and aeroacoustics on spherical surfaces with embedded obstacles, combining the Closest Point Method (CPM), projection-based Navier-Stokes solvers, and the Ffowcs Williams-Hawkings (FWH) analogy. CPM enables surface PDEs to be solved in a Cartesian embedding without parametrization by restricting computation to a narrow band around the sphere. Each band point is mapped to its nearest surface location, where band operators project results onto the local tangent space. Surface obstacles are modelled with signed distance functions (SDFs), enforcing no-slip velocity constraints and Bernoulli-based pressure adjustments for consistent real-world boundary interactions. Aeroacoustic sources are computed directly from surface pressure force derivatives and mapped to real-time audio via frequency and amplitude modulation with artifact-suppressing hysteresis smoothing. Our findings from this model simulate the behaviour of inviscid fluid on spherical surfaces while generating sound using the pressure of the fluid flowing on the surface. This approach gives results that offer stability, geometric consistency, and support applications in scientific visualization, virtual reality, and educational tools.

math.AP