Searcharxiv⌕ Search

arXiv subjects

Jana Kosecka

Publications and source records attributed to Jana Kosecka.

At least 37 records · Page 2Linked to original sources

Self-supervised Pre-training for Semantic Segmentation in an Indoor Scene

The ability to endow maps of indoor scenes with semantic information is an integral part of robotic agents which perform different tasks such as target driven navigation, object search or object rearrangement. The state-of-the-art methods use Deep Convolutional Neural Networks (DCNNs) for predicting semantic segmentation of an image as useful representation for these tasks. The accuracy of semantic segmentation depends on the availability and the amount of labeled data from the target environment or the ability to bridge the domain gap between test and training environment. We propose RegConsist, a method for self-supervised pre-training of a semantic segmentation model, exploiting the ability of the agent to move and register multiple views in the novel environment. Given the spatial and temporal consistency cues used for pixel level data association, we use a variant of contrastive learning to train a DCNN model for predicting semantic segmentation from RGB views in the target environment. The proposed method outperforms models pre-trained on ImageNet and achieves competitive performance when using models that are trained for exactly the same task but on a different dataset. We also perform various ablation studies to analyze and demonstrate the efficacy of our proposed method.

cs.CV↗

Using Unmanned Aerial Systems (UAS) for Assessing and Monitoring Fall Hazard Prevention Systems in High-rise Building Projects

This study develops a framework for unmanned aerial systems (UASs) to monitor fall hazard prevention systems near unprotected edges and openings in high-rise building projects. A three-step machine-learning-based framework was developed and tested to detect guardrail posts from the images captured by UAS. First, a guardrail detector was trained to localize the candidate locations of posts supporting the guardrail. Since images were used in this process collected from an actual job site, several false detections were identified. Therefore, additional constraints were introduced in the following steps to filter out false detections. Second, the research team applied a horizontal line detector to the image to properly detect floors and remove the detections that were not close to the floors. Finally, since the guardrail posts are installed with approximately normal distribution between each post, the space between them was estimated and used to find the most likely distance between the two posts. The research team used various combinations of the developed approaches to monitor guardrail systems in the captured images from a high-rise building project. Comparing the precision and recall metrics indicated that the cascade classifier achieves better performance with floor detection and guardrail spacing estimation. The research outcomes illustrate that the proposed guardrail recognition system can improve the assessment of guardrails and facilitate the safety engineer's task of identifying fall hazards in high-rise building projects.

cs.RO↗

Object Pose Estimation using Mid-level Visual Representations

This work proposes a novel pose estimation model for object categories that can be effectively transferred to previously unseen environments. The deep convolutional network models (CNN) for pose estimation are typically trained and evaluated on datasets specifically curated for object detection, pose estimation, or 3D reconstruction, which requires large amounts of training data. In this work, we propose a model for pose estimation that can be trained with small amount of data and is built on the top of generic mid-level representations \cite{taskonomy2018} (e.g. surface normal estimation and re-shading). These representations are trained on a large dataset without requiring pose and object annotations. Later on, the predictions are refined with a small CNN neural network that exploits object masks and silhouette retrieval. The presented approach achieves superior performance on the Pix3D dataset \cite{pix3d} and shows nearly 35\% improvement over the existing models when only 25\% of the training data is available. We show that the approach is favorable when it comes to generalization and transfer to novel environments. Towards this end, we introduce a new pose estimation benchmark for commonly encountered furniture categories on challenging Active Vision Dataset \cite{Ammirato2017ADF} and evaluated the models trained on the Pix3D dataset.

cs.CV↗

Uncertainty Aware Proposal Segmentation for Unknown Object Detection

Recent efforts in deploying Deep Neural Networks for object detection in real world applications, such as autonomous driving, assume that all relevant object classes have been observed during training. Quantifying the performance of these models in settings when the test data is not represented in the training set has mostly focused on pixel-level uncertainty estimation techniques of models trained for semantic segmentation. This paper proposes to exploit additional predictions of semantic segmentation models and quantifying its confidences, followed by classification of object hypotheses as known vs. unknown, out of distribution objects. We use object proposals generated by Region Proposal Network (RPN) and adapt distance aware uncertainty estimation of semantic segmentation using Radial Basis Functions Networks (RBFN) for class agnostic object mask prediction. The augmented object proposals are then used to train a classifier for known vs. unknown objects categories. Experimental results demonstrate that the proposed method achieves parallel performance to state of the art methods for unknown object detection and can also be used effectively for reducing object detectors' false positive rate. Our method is well suited for applications where prediction of non-object background categories obtained by semantic segmentation is reliable.

cs.CV↗

Diverse Knowledge Distillation (DKD): A Solution for Improving The Robustness of Ensemble Models Against Adversarial Attacks

This paper proposes an ensemble learning model that is resistant to adversarial attacks. To build resilience, we introduced a training process where each member learns a radically distinct latent space. Member models are added one at a time to the ensemble. Simultaneously, the loss function is regulated by a reverse knowledge distillation, forcing the new member to learn different features and map to a latent space safely distanced from those of existing members. We assessed the security and performance of the proposed solution on image classification tasks using CIFAR10 and MNIST datasets and showed security and performance improvement compared to the state of the art defense methods.

eess.IV↗

Hierarchical Kinematic Human Mesh Recovery

We consider the problem of estimating a parametric model of 3D human mesh from a single image. While there has been substantial recent progress in this area with direct regression of model parameters, these methods only implicitly exploit the human body kinematic structure, leading to sub-optimal use of the model prior. In this work, we address this gap by proposing a new technique for regression of human parametric model that is explicitly informed by the known hierarchical structure, including joint interdependencies of the model. This results in a strong prior-informed design of the regressor architecture and an associated hierarchical optimization that is flexible to be used in conjunction with the current standard frameworks for 3D human mesh recovery. We demonstrate these aspects by means of extensive experiments on standard benchmark datasets, showing how our proposed new design outperforms several existing and popular methods, establishing new state-of-the-art results. By considering joint interdependencies, our method is equipped to infer joints even under data corruptions, which we demonstrate by conducting experiments under varying degrees of occlusion.

cs.CV↗

Generative Multi-Stream Architecture For American Sign Language Recognition

With advancements in deep model architectures, tasks in computer vision can reach optimal convergence provided proper data preprocessing and model parameter initialization. However, training on datasets with low feature-richness for complex applications limit and detriment optimal convergence below human performance. In past works, researchers have provided external sources of complementary data at the cost of supplementary hardware, which are fed in streams to counteract this limitation and boost performance. We propose a generative multi-stream architecture, eliminating the need for additional hardware with the intent to improve feature richness without risking impracticability. We also introduce the compact spatio-temporal residual block to the standard 3-dimensional convolutional model, C3D. Our rC3D model performs comparatively to the top C3D residual variant architecture, the pseudo-3D model, on the FASL-RGB dataset. Our methods have achieved 95.62% validation accuracy with a variance of 1.42% from training, outperforming past models by 0.45% in validation accuracy and 5.53% in variance.

cs.CV↗

Learning View and Target Invariant Visual Servoing for Navigation

The advances in deep reinforcement learning recently revived interest in data-driven learning based approaches to navigation. In this paper we propose to learn viewpoint invariant and target invariant visual servoing for local mobile robot navigation; given an initial view and the goal view or an image of a target, we train deep convolutional network controller to reach the desired goal. We present a new architecture for this task which rests on the ability of establishing correspondences between the initial and goal view and novel reward structure motivated by the traditional feedback control error. The advantage of the proposed model is that it does not require calibration and depth information and achieves robust visual servoing in a variety of environments and targets without any parameter fine tuning. We present comprehensive evaluation of the approach and comparison with other deep learning architectures as well as classical visual servoing methods in visually realistic simulation environment. The presented model overcomes the brittleness of classical visual servoing based methods and achieves significantly higher generalization capability compared to the previous learning approaches.

cs.CV↗

FineHand: Learning Hand Shapes for American Sign Language Recognition

American Sign Language recognition is a difficult gesture recognition problem, characterized by fast, highly articulate gestures. These are comprised of arm movements with different hand shapes, facial expression and head movements. Among these components, hand shape is the vital, often the most discriminative part of a gesture. In this work, we present an approach for effective learning of hand shape embeddings, which are discriminative for ASL gestures. For hand shape recognition our method uses a mix of manually labelled hand shapes and high confidence predictions to train deep convolutional neural network (CNN). The sequential gesture component is captured by recursive neural network (RNN) trained on the embeddings learned in the first stage. We will demonstrate that higher quality hand shape models can significantly improve the accuracy of final video gesture classification in challenging conditions with variety of speakers, different illumination and significant motion blurr. We compare our model to alternative approaches exploiting different modalities and representations of the data and show improved video gesture recognition accuracy on GMU-ASL51 benchmark dataset

cs.CV↗

Simultaneous Mapping and Target Driven Navigation

This work presents a modular architecture for simultaneous mapping and target driven navigation in indoors environments. The semantic and appearance stored in 2.5D map is distilled from RGB images, semantic segmentation and outputs of object detectors by convolutional neural networks. Given this representation, the mapping module learns to localize the agent and register consecutive observations in the map. The navigation task is then formulated as a problem of learning a policy for reaching semantic targets using current observations and the up-to-date map. We demonstrate that the use of semantic information improves localization accuracy and the ability of storing spatial semantic map aids the target driven navigation policy. The two modules are evaluated separately and jointly on Active Vision Dataset and Matterport3D environments, demonstrating improved performance on both localization and navigation tasks.

cs.CV↗

Target Driven Instance Detection

While state-of-the-art general object detectors are getting better and better, there are not many systems specifically designed to take advantage of the instance detection problem. For many applications, such as household robotics, a system may need to recognize a few very specific instances at a time. Speed can be critical in these applications, as can the need to recognize previously unseen instances. We introduce a Target Driven Instance Detector(TDID), which modifies existing general object detectors for the instance recognition setting. TDID not only improves performance on instances seen during training, with a fast runtime, but is also able to generalize to detect novel instances.

cs.CV↗

Sign Language Recognition Analysis using Multimodal Data

Voice-controlled personal and home assistants (such as the Amazon Echo and Apple Siri) are becoming increasingly popular for a variety of applications. However, the benefits of these technologies are not readily accessible to Deaf or Hard-ofHearing (DHH) users. The objective of this study is to develop and evaluate a sign recognition system using multiple modalities that can be used by DHH signers to interact with voice-controlled devices. With the advancement of depth sensors, skeletal data is used for applications like video analysis and activity recognition. Despite having similarity with the well-studied human activity recognition, the use of 3D skeleton data in sign language recognition is rare. This is because unlike activity recognition, sign language is mostly dependent on hand shape pattern. In this work, we investigate the feasibility of using skeletal and RGB video data for sign language recognition using a combination of different deep learning architectures. We validate our results on a large-scale American Sign Language (ASL) dataset of 12 users and 13107 samples across 51 signs. It is named as GMUASL51. We collected the dataset over 6 months and it will be publicly released in the hope of spurring further machine learning research towards providing improved accessibility for digital assistants.

cs.LG↗

Learning Local RGB-to-CAD Correspondences for Object Pose Estimation

We consider the problem of 3D object pose estimation. While much recent work has focused on the RGB domain, the reliance on accurately annotated images limits their generalizability and scalability. On the other hand, the easily available CAD models of objects are rich sources of data, providing a large number of synthetically rendered images. In this paper, we solve this key problem of existing methods requiring expensive 3D pose annotations by proposing a new method that matches RGB images to CAD models for object pose estimation. Our key innovations compared to existing work include removing the need for either real-world textures for CAD models or explicit 3D pose annotations for RGB images. We achieve this through a series of objectives that learn how to select keypoints and enforce viewpoint and modality invariance across RGB images and CAD model renderings. We conduct extensive experiments to demonstrate that the proposed method can reliably estimate object pose in RGB images, as well as generalize to object instances not seen during training.

cs.CV↗

Visual Representations for Semantic Target Driven Navigation

What is a good visual representation for autonomous agents? We address this question in the context of semantic visual navigation, which is the problem of a robot finding its way through a complex environment to a target object, e.g. go to the refrigerator. Instead of acquiring a metric semantic map of an environment and using planning for navigation, our approach learns navigation policies on top of representations that capture spatial layout and semantic contextual cues. We propose to using high level semantic and contextual features including segmentation and detection masks obtained by off-the-shelf state-of-the-art vision as observations and use deep network to learn the navigation policy. This choice allows using additional data, from orthogonal sources, to better train different parts of the model the representation extraction is trained on large standard vision datasets while the navigation component leverages large synthetic environments for training. This combination of real and synthetic is possible because equitable feature representations are available in both (e.g., segmentation and detection masks), which alleviates the need for domain adaptation. Both the representation and the navigation policy can be readily applied to real non-synthetic environments as demonstrated on the Active Vision Dataset [1]. Our approach gets successfully to the target in 54% of the cases in unexplored environments, compared to 46% for non-learning based approach, and 28% for the learning-based baseline.

cs.CV↗

On Evaluation of Embodied Navigation Agents

Skillful mobile operation in three-dimensional environments is a primary topic of study in Artificial Intelligence. The past two years have seen a surge of creative work on navigation. This creative output has produced a plethora of sometimes incompatible task definitions and evaluation protocols. To coordinate ongoing and future research in this area, we have convened a working group to study empirical methodology in navigation research. The present document summarizes the consensus recommendations of this working group. We discuss different problem statements and the role of generalization, present evaluation measures, and provide standard scenarios that can be used for benchmarking.

cs.AI↗

Self-supervisory Signals for Object Discovery and Detection

In robotic applications, we often face the challenge of discovering new objects while having very little or no labelled training data. In this paper we explore the use of self-supervision provided by a robot traversing an environment to learn representations of encountered objects. Knowledge of ego-motion and depth perception enables the agent to effectively associate multiple object proposals, which serve as training data for learning object representations from unlabelled images. We demonstrate the utility of this representation in two ways. First, we can automatically discover objects by performing clustering in the learned embedding space. Each resulting cluster contains examples of one instance seen from various viewpoints and scales. Second, given a small number of labeled images, we can efficiently learn detectors for these labels. In the few-shot regime, these detectors have a substantially higher mAP of 0.22 compared to 0.12 of off-the-shelf standard detectors trained on this limited data. Thus, the proposed self-supervision results in effective environment specific object discovery and detection at no or very small human labeling cost.

cs.CV↗

End-to-end learning of keypoint detector and descriptor for pose invariant 3D matching

Finding correspondences between images or 3D scans is at the heart of many computer vision and image retrieval applications and is often enabled by matching local keypoint descriptors. Various learning approaches have been applied in the past to different stages of the matching pipeline, considering detector, descriptor, or metric learning objectives. These objectives were typically addressed separately and most previous work has focused on image data. This paper proposes an end-to-end learning framework for keypoint detection and its representation (descriptor) for 3D depth maps or 3D scans, where the two can be jointly optimized towards task-specific objectives without a need for separate annotations. We employ a Siamese architecture augmented by a sampling layer and a novel score loss function which in turn affects the selection of region proposals. The positive and negative examples are obtained automatically by sampling corresponding region proposals based on their consistency with known 3D pose labels. Matching experiments with depth data on multiple benchmark datasets demonstrate the efficacy of the proposed approach, showing significant improvements over state-of-the-art methods.

cs.CV↗

Synthesizing Training Data for Object Detection in Indoor Scenes

Detection of objects in cluttered indoor environments is one of the key enabling functionalities for service robots. The best performing object detection approaches in computer vision exploit deep Convolutional Neural Networks (CNN) to simultaneously detect and categorize the objects of interest in cluttered scenes. Training of such models typically requires large amounts of annotated training data which is time consuming and costly to obtain. In this work we explore the ability of using synthetically generated composite images for training state-of-the-art object detectors, especially for object instance detection. We superimpose 2D images of textured object models into images of real environments at variety of locations and scales. Our experiments evaluate different superimposition strategies ranging from purely image-based blending all the way to depth and semantics informed positioning of the object models into real scenes. We demonstrate the effectiveness of these object detector training strategies on two publicly available datasets, the GMU-Kitchens and the Washington RGB-D Scenes v2. As one observation, augmenting some hand-labeled training data with synthetic examples carefully composed onto scenes yields object detectors with comparable performance to using much more hand-labeled data. Broadly, this work charts new opportunities for training detectors for new objects by exploiting existing object model repositories in either a purely automatic fashion or with only a very small number of human-annotated examples.

cs.CV↗