SearcharxivSearch

arXiv subjects

Jascha Grübel

Publications and source records attributed to Jascha Grübel.

4 recordsLinked to original sources

AnywhereXR: On-the-fly 3D Environments as a Basis for Open Source Immersive Digital Twin Applications

Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning techniques. This convergence heralds powerful tools for communication, co-design, and participatory decision-making. Our paper delves into the development of lightweight open-source immersive digital twin visualisations, capitalizing on the evolution of immersive technologies, the wealth of spatial data available, and advancements in digital twinning. Coined AnywhereXR, this approach ultimately seeks to democratize access to spatial information at a global scale. Utilizing the Netherlands as our starting point, we envision expanding this methodology worldwide, leveraging open data and software to address pressing societal challenges across diverse domains.

cs.HC

IUMENTA: A generic framework for animal digital twins within the Open Digital Twin Platform

IUMENTA (Latin for livestock) is an innovative software framework designed to construct and simulate digital twins of animals. By leveraging the powerful capability of the Open Digital Twin Platform (ODTP) alongside advanced software sensors, IUMENTA offers researchers a user-friendly tool to seamlessly develop adaptive digital replicas of animal-based processes. This framework establishes a dynamic ecosystem that integrates insights from diverse experiments, consequently enhancing our understanding of animal behavioural and physiological responses. Through real-time tracking of an animal's energy balance. IUMENTA provides valuable insights into metabolic rates, nutritional needs, emotional states, and overall well-being of animals. In this article, we explore the application of the IUMENTA framework in developing a digital twin focused on the animal's energy balance. IUMENTA includes the EnergyTag system, a state-of-the-art wearable software sensor, which facilitates real-time monitoring of energy expenditure, allowing for continuous updates and personalisation of the energy balance digital twin.

cs.OH

The Hitchhiker's Guide to Fused Twins: A Review of Access to Digital Twins in situ in Smart Cities

Smart Cities already surround us, and yet they are still incomprehensibly far from directly impacting everyday life. While current Smart Cities are often inaccessible, the experience of everyday citizens may be enhanced with a combination of the emerging technologies Digital Twins (DTs) and Situated Analytics. DTs represent their Physical Twin (PT) in the real world via models, simulations, (remotely) sensed data, context awareness, and interactions. However, interaction requires appropriate interfaces to address the complexity of the city. Ultimately, leveraging the potential of Smart Cities requires going beyond assembling the DT to be comprehensive and accessible. Situated Analytics allows for the anchoring of city information in its spatial context. We advance the concept of embedding the DT into the PT through Situated Analytics to form Fused Twins (FTs). This fusion allows access to data in the location that it is generated in an embodied context that can make the data more understandable. Prototypes of FTs are rapidly emerging from different domains, but Smart Cities represent the context with the most potential for FTs in the future. This paper reviews DTs, Situated Analytics, and Smart Cities as the foundations of FTs. Regarding DTs, we define five components (Physical, Data, Analytical, Virtual, and Connection environments) that we relate to several cognates (i.e., similar but different terms) from existing literature. Regarding Situated Analytics, we review the effects of user embodiment on cognition and cognitive load. Finally, we classify existing partial examples of FTs from the literature and address their construction from Augmented Reality, Geographic Information Systems, Building/City Information Models, and DTs and provide an overview of future direction

cs.CY

Experiments as Code: A Concept for Reproducible, Auditable, Debuggable, Reusable, & Scalable Experiments

A common concern in experimental research is the auditability and reproducibility of experiments. Experiments are usually designed, provisioned, managed, and analyzed by diverse teams of specialists (e.g., researchers, technicians and engineers) and may require many resources (e.g. cloud infrastructure, specialized equipment). Even though researchers strive to document experiments accurately, this process is often lacking, making it hard to reproduce them. Moreover, when it is necessary to create a similar experiment, very often we end up "reinventing the wheel" as it is easier to start from scratch than trying to reuse existing work, thus losing valuable embedded best practices and previous experiences. In behavioral studies this has contributed to the reproducibility crisis. To tackle this challenge, we propose the "Experiments as Code" paradigm, where the whole experiment is not only documented but additionally the automation code to provision, deploy, manage, and analyze it is provided. To this end we define the Experiments as Code concept, provide a taxonomy for the components of a practical implementation, and provide a proof of concept with a simple desktop VR experiment that showcases the benefits of its "as code" representation, i.e., reproducibility, auditability, debuggability, reusability, and scalability.

cs.CY