Searcharxiv⌕ Search

arXiv subjects

Jason D. Lee

Publications and source records attributed to Jason D. Lee.

At least 163 records · Page 9Linked to original sources

On the Convergence and Robustness of Training GANs with Regularized Optimal Transport

Generative Adversarial Networks (GANs) are one of the most practical methods for learning data distributions. A popular GAN formulation is based on the use of Wasserstein distance as a metric between probability distributions. Unfortunately, minimizing the Wasserstein distance between the data distribution and the generative model distribution is a computationally challenging problem as its objective is non-convex, non-smooth, and even hard to compute. In this work, we show that obtaining gradient information of the smoothed Wasserstein GAN formulation, which is based on regularized Optimal Transport (OT), is computationally effortless and hence one can apply first order optimization methods to minimize this objective. Consequently, we establish theoretical convergence guarantee to stationarity for a proposed class of GAN optimization algorithms. Unlike the original non-smooth formulation, our algorithm only requires solving the discriminator to approximate optimality. We apply our method to learning MNIST digits as well as CIFAR-10images. Our experiments show that our method is computationally efficient and generates images comparable to the state of the art algorithms given the same architecture and computational power.

cs.LG↗

Adding One Neuron Can Eliminate All Bad Local Minima

One of the main difficulties in analyzing neural networks is the non-convexity of the loss function which may have many bad local minima. In this paper, we study the landscape of neural networks for binary classification tasks. Under mild assumptions, we prove that after adding one special neuron with a skip connection to the output, or one special neuron per layer, every local minimum is a global minimum.

stat.ML↗

When is a Convolutional Filter Easy To Learn?

We analyze the convergence of (stochastic) gradient descent algorithm for learning a convolutional filter with Rectified Linear Unit (ReLU) activation function. Our analysis does not rely on any specific form of the input distribution and our proofs only use the definition of ReLU, in contrast with previous works that are restricted to standard Gaussian input. We show that (stochastic) gradient descent with random initialization can learn the convolutional filter in polynomial time and the convergence rate depends on the smoothness of the input distribution and the closeness of patches. To the best of our knowledge, this is the first recovery guarantee of gradient-based algorithms for convolutional filter on non-Gaussian input distributions. Our theory also justifies the two-stage learning rate strategy in deep neural networks. While our focus is theoretical, we also present experiments that illustrate our theoretical findings.

cs.LG↗

Gradient Primal-Dual Algorithm Converges to Second-Order Stationary Solutions for Nonconvex Distributed Optimization

In this work, we study two first-order primal-dual based algorithms, the Gradient Primal-Dual Algorithm (GPDA) and the Gradient Alternating Direction Method of Multipliers (GADMM), for solving a class of linearly constrained non-convex optimization problems. We show that with random initialization of the primal and dual variables, both algorithms are able to compute second-order stationary solutions (ss2) with probability one. This is the first result showing that primal-dual algorithm is capable of finding ss2 when only using first-order information, it also extends the existing results for first-order, but primal-only algorithms. An important implication of our result is that it also gives rise to the first global convergence result to the ss2, for two classes of unconstrained distributed non-convex learning problems over multi-agent networks.

math.OC↗

Gradient Descent Can Take Exponential Time to Escape Saddle Points

Although gradient descent (GD) almost always escapes saddle points asymptotically [Lee et al., 2016], this paper shows that even with fairly natural random initialization schemes and non-pathological functions, GD can be significantly slowed down by saddle points, taking exponential time to escape. On the other hand, gradient descent with perturbations [Ge et al., 2015, Jin et al., 2017] is not slowed down by saddle points - it can find an approximate local minimizer in polynomial time. This result implies that GD is inherently slower than perturbed GD, and justifies the importance of adding perturbations for efficient non-convex optimization. While our focus is theoretical, we also present experiments that illustrate our theoretical findings.

math.OC↗

Learning One-hidden-layer Neural Networks with Landscape Design

We consider the problem of learning a one-hidden-layer neural network: we assume the input $x\in \mathbb{R}^d$ is from Gaussian distribution and the label $y = a^\top σ(Bx) + ξ$, where $a$ is a nonnegative vector in $\mathbb{R}^m$ with $m\le d$, $B\in \mathbb{R}^{m\times d}$ is a full-rank weight matrix, and $ξ$ is a noise vector. We first give an analytic formula for the population risk of the standard squared loss and demonstrate that it implicitly attempts to decompose a sequence of low-rank tensors simultaneously. Inspired by the formula, we design a non-convex objective function $G(\cdot)$ whose landscape is guaranteed to have the following properties: 1. All local minima of $G$ are also global minima. 2. All global minima of $G$ correspond to the ground truth parameters. 3. The value and gradient of $G$ can be estimated using samples. With these properties, stochastic gradient descent on $G$ provably converges to the global minimum and learn the ground-truth parameters. We also prove finite sample complexity result and validate the results by simulations.

cs.LG↗

First-order Methods Almost Always Avoid Saddle Points

We establish that first-order methods avoid saddle points for almost all initializations. Our results apply to a wide variety of first-order methods, including gradient descent, block coordinate descent, mirror descent and variants thereof. The connecting thread is that such algorithms can be studied from a dynamical systems perspective in which appropriate instantiations of the Stable Manifold Theorem allow for a global stability analysis. Thus, neither access to second-order derivative information nor randomness beyond initialization is necessary to provably avoid saddle points.

stat.ML↗

An inexact subsampled proximal Newton-type method for large-scale machine learning

We propose a fast proximal Newton-type algorithm for minimizing regularized finite sums that returns an $ε$-suboptimal point in $\tilde{\mathcal{O}}(d(n + \sqrt{κd})\log(\frac{1}ε))$ FLOPS, where $n$ is number of samples, $d$ is feature dimension, and $κ$ is the condition number. As long as $n > d$, the proposed method is more efficient than state-of-the-art accelerated stochastic first-order methods for non-smooth regularizers which requires $\tilde{\mathcal{O}}(d(n + \sqrt{κn})\log(\frac{1}ε))$ FLOPS. The key idea is to form the subsampled Newton subproblem in a way that preserves the finite sum structure of the objective, thereby allowing us to leverage recent developments in stochastic first-order methods to solve the subproblem. Experimental results verify that the proposed algorithm outperforms previous algorithms for $\ell_1$-regularized logistic regression on real datasets.

cs.LG↗

Communication-Efficient Distributed Statistical Inference

We present a Communication-efficient Surrogate Likelihood (CSL) framework for solving distributed statistical inference problems. CSL provides a communication-efficient surrogate to the global likelihood that can be used for low-dimensional estimation, high-dimensional regularized estimation and Bayesian inference. For low-dimensional estimation, CSL provably improves upon naive averaging schemes and facilitates the construction of confidence intervals. For high-dimensional regularized estimation, CSL leads to a minimax-optimal estimator with controlled communication cost. For Bayesian inference, CSL can be used to form a communication-efficient quasi-posterior distribution that converges to the true posterior. This quasi-posterior procedure significantly improves the computational efficiency of MCMC algorithms even in a non-distributed setting. We present both theoretical analysis and experiments to explore the properties of the CSL approximation.

stat.ML↗

Black-box Importance Sampling

Importance sampling is widely used in machine learning and statistics, but its power is limited by the restriction of using simple proposals for which the importance weights can be tractably calculated. We address this problem by studying black-box importance sampling methods that calculate importance weights for samples generated from any unknown proposal or black-box mechanism. Our method allows us to use better and richer proposals to solve difficult problems, and (somewhat counter-intuitively) also has the additional benefit of improving the estimation accuracy beyond typical importance sampling. Both theoretical and empirical analyses are provided.

stat.ML↗

Sketching Meets Random Projection in the Dual: A Provable Recovery Algorithm for Big and High-dimensional Data

Sketching techniques have become popular for scaling up machine learning algorithms by reducing the sample size or dimensionality of massive data sets, while still maintaining the statistical power of big data. In this paper, we study sketching from an optimization point of view: we first show that the iterative Hessian sketch is an optimization process with preconditioning, and develop accelerated iterative Hessian sketch via the searching the conjugate direction; we then establish primal-dual connections between the Hessian sketch and dual random projection, and apply the preconditioned conjugate gradient approach on the dual problem, which leads to the accelerated iterative dual random projection methods. Finally to tackle the challenges from both large sample size and high-dimensionality, we propose the primal-dual sketch, which iteratively sketches the primal and dual formulations. We show that using a logarithmic number of calls to solvers of small scale problem, primal-dual sketch is able to recover the optimum of the original problem up to arbitrary precision. The proposed algorithms are validated via extensive experiments on synthetic and real data sets which complements our theoretical results.

cs.LG↗

A Kernelized Stein Discrepancy for Goodness-of-fit Tests and Model Evaluation

We derive a new discrepancy statistic for measuring differences between two probability distributions based on combining Stein's identity with the reproducing kernel Hilbert space theory. We apply our result to test how well a probabilistic model fits a set of observations, and derive a new class of powerful goodness-of-fit tests that are widely applicable for complex and high dimensional distributions, even for those with computationally intractable normalization constants. Both theoretical and empirical properties of our methods are studied thoroughly.

stat.ML↗

Exact post-selection inference, with application to the lasso

We develop a general approach to valid inference after model selection. At the core of our framework is a result that characterizes the distribution of a post-selection estimator conditioned on the selection event. We specialize the approach to model selection by the lasso to form valid confidence intervals for the selected coefficients and test whether all relevant variables have been included in the model.

math.ST↗

Gradient Descent Converges to Minimizers

We show that gradient descent converges to a local minimizer, almost surely with random initialization. This is proved by applying the Stable Manifold Theorem from dynamical systems theory.

stat.ML↗

Distributed Stochastic Variance Reduced Gradient Methods and A Lower Bound for Communication Complexity

We study distributed optimization algorithms for minimizing the average of convex functions. The applications include empirical risk minimization problems in statistical machine learning where the datasets are large and have to be stored on different machines. We design a distributed stochastic variance reduced gradient algorithm that, under certain conditions on the condition number, simultaneously achieves the optimal parallel runtime, amount of communication and rounds of communication among all distributed first-order methods up to constant factors. Our method and its accelerated extension also outperform existing distributed algorithms in terms of the rounds of communication as long as the condition number is not too large compared to the size of data in each machine. We also prove a lower bound for the number of rounds of communication for a broad class of distributed first-order methods including the proposed algorithms in this paper. We show that our accelerated distributed stochastic variance reduced gradient algorithm achieves this lower bound so that it uses the fewest rounds of communication among all distributed first-order algorithms.

math.OC↗

Learning Halfspaces and Neural Networks with Random Initialization

We study non-convex empirical risk minimization for learning halfspaces and neural networks. For loss functions that are $L$-Lipschitz continuous, we present algorithms to learn halfspaces and multi-layer neural networks that achieve arbitrarily small excess risk $ε>0$. The time complexity is polynomial in the input dimension $d$ and the sample size $n$, but exponential in the quantity $(L/ε^2)\log(L/ε)$. These algorithms run multiple rounds of random initialization followed by arbitrary optimization steps. We further show that if the data is separable by some neural network with constant margin $γ>0$, then there is a polynomial-time algorithm for learning a neural network that separates the training data with margin $Ω(γ)$. As a consequence, the algorithm achieves arbitrary generalization error $ε>0$ with ${\rm poly}(d,1/ε)$ sample and time complexity. We establish the same learnability result when the labels are randomly flipped with probability $η<1/2$.

cs.LG↗

$\ell_1$-regularized Neural Networks are Improperly Learnable in Polynomial Time

We study the improper learning of multi-layer neural networks. Suppose that the neural network to be learned has $k$ hidden layers and that the $\ell_1$-norm of the incoming weights of any neuron is bounded by $L$. We present a kernel-based method, such that with probability at least $1 - δ$, it learns a predictor whose generalization error is at most $ε$ worse than that of the neural network. The sample complexity and the time complexity of the presented method are polynomial in the input dimension and in $(1/ε,\log(1/δ),F(k,L))$, where $F(k,L)$ is a function depending on $(k,L)$ and on the activation function, independent of the number of neurons. The algorithm applies to both sigmoid-like activation functions and ReLU-like activation functions. It implies that any sufficiently sparse neural network is learnable in polynomial time.

cs.LG↗

Communication-efficient sparse regression: a one-shot approach

We devise a one-shot approach to distributed sparse regression in the high-dimensional setting. The key idea is to average "debiased" or "desparsified" lasso estimators. We show the approach converges at the same rate as the lasso as long as the dataset is not split across too many machines. We also extend the approach to generalized linear models.

stat.ML↗