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Javier Alonso-Mora

Publications and source records attributed to Javier Alonso-Mora.

At least 73 records · Page 4Linked to original sources

Fleet Sizing for the Flash Delivery Problem from Multiple Depots a Case Study in Amsterdam

In this paper, we present a novel approach for fleet sizing in the context of flash delivery, a time-sensitive delivery service that requires the fulfilment of customer requests in minutes. Our approach effectively combines individual delivery requests into groups and generates optimized operational plans that can be executed by a single vehicle or autonomous robot. The groups are formed using a modified routing approach for the flash delivery problem. Combining the groups into operational plans is done by solving an integer linear problem. To evaluate the effectiveness of our approach, we compare it against three alternative methods: fixed vehicle routing, non-pooled deliveries and a strategy encouraging the pooling of requests. The results demonstrate the value of our proposed approach, showcasing its ability to optimize the fleet and improve operational efficiency. Our experimental analysis is based on a real-world dataset provided by a Dutch retailer, allowing us to gain valuable insights into the design of flash delivery operations and to analyze the effect of the maximum allowed delay, the number of stores to pick up goods from and the employed cost functions.

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Interaction-Aware Sampling-Based MPC with Learned Local Goal Predictions

Motion planning for autonomous robots in tight, interaction-rich, and mixed human-robot environments is challenging. State-of-the-art methods typically separate prediction and planning, predicting other agents' trajectories first and then planning the ego agent's motion in the remaining free space. However, agents' lack of awareness of their influence on others can lead to the freezing robot problem. We build upon Interaction-Aware Model Predictive Path Integral (IA-MPPI) control and combine it with learning-based trajectory predictions, thereby relaxing its reliance on communicated short-term goals for other agents. We apply this framework to Autonomous Surface Vessels (ASVs) navigating urban canals. By generating an artificial dataset in real sections of Amsterdam's canals, adapting and training a prediction model for our domain, and proposing heuristics to extract local goals, we enable effective cooperation in planning. Our approach improves autonomous robot navigation in complex, crowded environments, with potential implications for multi-agent systems and human-robot interaction.

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Continuous Occupancy Mapping in Dynamic Environments Using Particles

Particle-based dynamic occupancy maps were proposed in recent years to model the obstacles in dynamic environments. Current particle-based maps describe the occupancy status in discrete grid form and suffer from the grid size problem, wherein a large grid size is unfavorable for motion planning, while a small grid size lowers efficiency and causes gaps and inconsistencies. To tackle this problem, this paper generalizes the particle-based map into continuous space and builds an efficient 3D egocentric local map. A dual-structure subspace division paradigm, composed of a voxel subspace division and a novel pyramid-like subspace division, is proposed to propagate particles and update the map efficiently with the consideration of occlusions. The occupancy status of an arbitrary point in the map space can then be estimated with the particles' weights. To further enhance the performance of simultaneously modeling static and dynamic obstacles and minimize noise, an initial velocity estimation approach and a mixture model are utilized. Experimental results show that our map can effectively and efficiently model both dynamic obstacles and static obstacles. Compared to the state-of-the-art grid-form particle-based map, our map enables continuous occupancy estimation and substantially improves the performance in different resolutions.

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Multi-Robot Local Motion Planning Using Dynamic Optimization Fabrics

In this paper, we address the problem of real-time motion planning for multiple robotic manipulators that operate in close proximity. We build upon the concept of dynamic fabrics and extend them to multi-robot systems, referred to as Multi-Robot Dynamic Fabrics (MRDF). This geometric method enables a very high planning frequency for high-dimensional systems at the expense of being reactive and prone to deadlocks. To detect and resolve deadlocks, we propose Rollout Fabrics where MRDF are forward simulated in a decentralized manner. We validate the methods in simulated close-proximity pick-and-place scenarios with multiple manipulators, showing high success rates and real-time performance.

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Active Classification of Moving Targets with Learned Control Policies

In this paper, we consider the problem where a drone has to collect semantic information to classify multiple moving targets. In particular, we address the challenge of computing control inputs that move the drone to informative viewpoints, position and orientation, when the information is extracted using a "black-box" classifier, e.g., a deep learning neural network. These algorithms typically lack of analytical relationships between the viewpoints and their associated outputs, preventing their use in information-gathering schemes. To fill this gap, we propose a novel attention-based architecture, trained via Reinforcement Learning (RL), that outputs the next viewpoint for the drone favoring the acquisition of evidence from as many unclassified targets as possible while reasoning about their movement, orientation, and occlusions. Then, we use a low-level MPC controller to move the drone to the desired viewpoint taking into account its actual dynamics. We show that our approach not only outperforms a variety of baselines but also generalizes to scenarios unseen during training. Additionally, we show that the network scales to large numbers of targets and generalizes well to different movement dynamics of the targets.

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Optimizing Task Waiting Times in Dynamic Vehicle Routing

We study the problem of deploying a fleet of mobile robots to service tasks that arrive stochastically over time and at random locations in an environment. This is known as the Dynamic Vehicle Routing Problem (DVRP) and requires robots to allocate incoming tasks among themselves and find an optimal sequence for each robot. State-of-the-art approaches only consider average wait times and focus on high-load scenarios where the arrival rate of tasks approaches the limit of what can be handled by the robots while keeping the queue of unserviced tasks bounded, i.e., stable. To ensure stability, these approaches repeatedly compute minimum distance tours over a set of newly arrived tasks. This paper is aimed at addressing the missing policies for moderate-load scenarios, where quality of service can be improved by prioritizing long-waiting tasks. We introduce a novel DVRP policy based on a cost function that takes the $p$-norm over accumulated wait times and show it guarantees stability even in high-load scenarios. We demonstrate that the proposed policy outperforms the state-of-the-art in both mean and $95^{th}$ percentile wait times in moderate-load scenarios through simulation experiments in the Euclidean plane as well as using real-world data for city scale service requests.

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Scenario-Based Motion Planning with Bounded Probability of Collision

Robots will increasingly operate near humans that introduce uncertainties in the motion planning problem due to their complex nature. Typically, chance constraints are introduced in the planner to optimize performance while guaranteeing probabilistic safety. However, existing methods do not consider the actual probability of collision for the planned trajectory, but rather its marginalization, that is, the independent collision probabilities for each planning step and/or dynamic obstacle, resulting in conservative trajectories. To address this issue, we introduce a novel real-time capable method termed Safe Horizon MPC, that explicitly constrains the joint probability of collision with all obstacles over the duration of the motion plan. This is achieved by reformulating the chance-constrained planning problem using scenario optimization and predictive control. Our method is less conservative than state-of-the-art approaches, applicable to arbitrary probability distributions of the obstacles' trajectories, computationally tractable and scalable. We demonstrate our proposed approach using a mobile robot and an autonomous vehicle in an environment shared with humans.

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Reachability-Based Confidence-Aware Probabilistic Collision Detection in Highway Driving

Risk assessment is a crucial component of collision warning and avoidance systems in intelligent vehicles. To accurately detect potential vehicle collisions, reachability-based formal approaches have been developed to ensure driving safety, but suffer from over-conservatism, potentially leading to false-positive risk events in complicated real-world applications. In this work, we combine two reachability analysis techniques, i.e., backward reachable set (BRS) and stochastic forward reachable set (FRS), and propose an integrated probabilistic collision detection framework in highway driving. Within the framework, we can firstly use a BRS to formally check whether a two-vehicle interaction is safe; otherwise, a prediction-based stochastic FRS is employed to estimate a collision probability at each future time step. In doing so, the framework can not only identify non-risky events with guaranteed safety, but also provide accurate collision risk estimation in safety-critical events. To construct the stochastic FRS, we develop a neural network-based acceleration model for surrounding vehicles, and further incorporate confidence-aware dynamic belief to improve the prediction accuracy. Extensive experiments are conducted to validate the performance of the acceleration prediction model based on naturalistic highway driving data, and the efficiency and effectiveness of the framework with the infused confidence belief are tested both in naturalistic and simulated highway scenarios. The proposed risk assessment framework is promising in real-world applications.

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Online and Offline Learning of Player Objectives from Partial Observations in Dynamic Games

Robots deployed to the real world must be able to interact with other agents in their environment. Dynamic game theory provides a powerful mathematical framework for modeling scenarios in which agents have individual objectives and interactions evolve over time. However, a key limitation of such techniques is that they require a-priori knowledge of all players' objectives. In this work, we address this issue by proposing a novel method for learning players' objectives in continuous dynamic games from noise-corrupted, partial state observations. Our approach learns objectives by coupling the estimation of unknown cost parameters of each player with inference of unobserved states and inputs through Nash equilibrium constraints. By coupling past state estimates with future state predictions, our approach is amenable to simultaneous online learning and prediction in receding horizon fashion. We demonstrate our method in several simulated traffic scenarios in which we recover players' preferences for, e.g., desired travel speed and collision-avoidance behavior. Results show that our method reliably estimates game-theoretic models from noise-corrupted data that closely matches ground-truth objectives, consistently outperforming state-of-the-art approaches.

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A Framework for Fast Prototyping of Photo-realistic Environments with Multiple Pedestrians

Robotic applications involving people often require advanced perception systems to better understand complex real-world scenarios. To address this challenge, photo-realistic and physics simulators are gaining popularity as a means of generating accurate data labeling and designing scenarios for evaluating generalization capabilities, e.g., lighting changes, camera movements or different weather conditions. We develop a photo-realistic framework built on Unreal Engine and AirSim to generate easily scenarios with pedestrians and mobile robots. The framework is capable to generate random and customized trajectories for each person and provides up to 50 ready-to-use people models along with an API for their metadata retrieval. We demonstrate the usefulness of the proposed framework with a use case of multi-target tracking, a popular problem in real pedestrian scenarios. The notable feature variability in the obtained perception data is presented and evaluated.

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Learning to Play Trajectory Games Against Opponents with Unknown Objectives

Many autonomous agents, such as intelligent vehicles, are inherently required to interact with one another. Game theory provides a natural mathematical tool for robot motion planning in such interactive settings. However, tractable algorithms for such problems usually rely on a strong assumption, namely that the objectives of all players in the scene are known. To make such tools applicable for ego-centric planning with only local information, we propose an adaptive model-predictive game solver, which jointly infers other players' objectives online and computes a corresponding generalized Nash equilibrium (GNE) strategy. The adaptivity of our approach is enabled by a differentiable trajectory game solver whose gradient signal is used for maximum likelihood estimation (MLE) of opponents' objectives. This differentiability of our pipeline facilitates direct integration with other differentiable elements, such as neural networks (NNs). Furthermore, in contrast to existing solvers for cost inference in games, our method handles not only partial state observations but also general inequality constraints. In two simulated traffic scenarios, we find superior performance of our approach over both existing game-theoretic methods and non-game-theoretic model-predictive control (MPC) approaches. We also demonstrate our approach's real-time planning capabilities and robustness in two hardware experiments.

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Pooled Grocery Delivery with Tight Deadlines from Multiple Depots

We study routing for on-demand last-mile logistics with two crucial novel features: i) Multiple depots, optimizing where to pick-up every order, ii) Allowing vehicles to perform depot returns prior to being empty, thus adapting their routes to include new orders online. Both features result in shorter distances and more agile planning. We propose a scalable dynamic method to deliver orders as fast as possible. Following a rolling horizon approach, each time step the following is executed. First, define potential pick-up locations and identify which groups of orders can be transported together, with which vehicle and following which route. Then, decide which of these potential groups of orders will be executed and by which vehicle by solving an integer linear program. We simulate one day of service in Amsterdam that considers 10,000 requests, compare results to several strategies and test different scenarios. Results underpin the advantages of the proposed method

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Dynamic Optimization Fabrics for Motion Generation

Optimization fabrics are a geometric approach to real-time local motion generation, where motions are designed by the composition of several differential equations that exhibit a desired motion behavior. We generalize this framework to dynamic scenarios and non-holonomic robots and prove that fundamental properties can be conserved. We show that convergence to desired trajectories and avoidance of moving obstacles can be guaranteed using simple construction rules of the components. Additionally, we present the first quantitative comparisons between optimization fabrics and model predictive control and show that optimization fabrics can generate similar trajectories with better scalability, and thus, much higher replanning frequency (up to 500 Hz with a 7 degrees of freedom robotic arm). Finally, we present empirical results on several robots, including a non-holonomic mobile manipulator with 10 degrees of freedom and avoidance of a moving human, supporting the theoretical findings.

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Autotuning Symbolic Optimization Fabrics for Trajectory Generation

In this paper, we present an automated parameter optimization method for trajectory generation. We formulate parameter optimization as a constrained optimization problem that can be effectively solved using Bayesian optimization. While the approach is generic to any trajectory generation method, we showcase it using optimization fabrics. Optimization fabrics are a geometric trajectory generation method based on non-Riemannian geometry. By symbolically pre-solving the structure of the tree of fabrics, we obtain a parameterized trajectory generator, called symbolic fabrics. We show that autotuned symbolic fabrics reach expert-level performance in a few trials. Additionally, we show that tuning transfers across different robots, motion planning problems and between simulation and real world. Finally, we qualitatively showcase that the framework could be used for coupled mobile manipulation.

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Probabilistic Risk Assessment for Chance-Constrained Collision Avoidance in Uncertain Dynamic Environments

Balancing safety and efficiency when planning in crowded scenarios with uncertain dynamics is challenging where it is imperative to accomplish the robot's mission without incurring any safety violations. Typically, chance constraints are incorporated into the planning problem to provide probabilistic safety guarantees by imposing an upper bound on the collision probability of the planned trajectory. Yet, this results in overly conservative behavior on the grounds that the gap between the obtained risk and the specified upper limit is not explicitly restricted. To address this issue, we propose a real-time capable approach to quantify the risk associated with planned trajectories obtained from multiple probabilistic planners, running in parallel, with different upper bounds of the acceptable risk level. Based on the evaluated risk, the least conservative plan is selected provided that its associated risk is below a specified threshold. In such a way, the proposed approach provides probabilistic safety guarantees by attaining a closer bound to the specified risk, while being applicable to generic uncertainties of moving obstacles. We demonstrate the efficiency of our proposed approach, by improving the performance of a state-of-the-art probabilistic planner, in simulations and experiments using a mobile robot in an environment shared with humans.

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Multi-Agent Path Integral Control for Interaction-Aware Motion Planning in Urban Canals

Autonomous vehicles that operate in urban environments shall comply with existing rules and reason about the interactions with other decision-making agents. In this paper, we introduce a decentralized and communication-free interaction-aware motion planner and apply it to Autonomous Surface Vessels (ASVs) in urban canals. We build upon a sampling-based method, namely Model Predictive Path Integral control (MPPI), and employ it to, in each time instance, compute both a collision-free trajectory for the vehicle and a prediction of other agents' trajectories, thus modeling interactions. To improve the method's efficiency in multi-agent scenarios, we introduce a two-stage sample evaluation strategy and define an appropriate cost function to achieve rule compliance. We evaluate this decentralized approach in simulations with multiple vessels in real scenarios extracted from Amsterdam's canals, showing superior performance than a state-of-the-art trajectory optimization framework and robustness when encountering different types of agents.

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Regulations Aware Motion Planning for Autonomous Surface Vessels in Urban Canals

In unstructured urban canals, regulation-aware interactions with other vessels are essential for collision avoidance and social compliance. In this paper, we propose a regulations aware motion planning framework for Autonomous Surface Vessels (ASVs) that accounts for dynamic and static obstacles. Our method builds upon local model predictive contouring control (LMPCC) to generate motion plans satisfying kino-dynamic and collision constraints in real-time while including regulation awareness. To incorporate regulations in the planning stage, we propose a cost function encouraging compliance with rules describing interactions with other vessels similar to COLlision avoidance REGulations at sea (COLREGs). These regulations are essential to make an ASV behave in a predictable and socially compliant manner with regard to other vessels. We compare the framework against baseline methods and show more effective regulation-compliance avoidance of moving obstacles with our motion planner. Additionally, we present experimental results in an outdoor environment

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Reinforcement Learning from Simulation to Real World Autonomous Driving using Digital Twin

Reinforcement learning (RL) is a promising solution for autonomous vehicles to deal with complex and uncertain traffic environments. The RL training process is however expensive, unsafe, and time consuming. Algorithms are often developed first in simulation and then transferred to the real world, leading to a common sim2real challenge that performance decreases when the domain changes. In this paper, we propose a transfer learning process to minimize the gap by exploiting digital twin technology, relying on a systematic and simultaneous combination of virtual and real world data coming from vehicle dynamics and traffic scenarios. The model and testing environment are evolved from model, hardware to vehicle in the loop and proving ground testing stages, similar to standard development cycle in automotive industry. In particular, we also integrate other transfer learning techniques such as domain randomization and adaptation in each stage. The simulation and real data are gradually incorporated to accelerate and make the transfer learning process more robust. The proposed RL methodology is applied to develop a path following steering controller for an autonomous electric vehicle. After learning and deploying the real-time RL control policy on the vehicle, we obtained satisfactory and safe control performance already from the first deployment, demonstrating the advantages of the proposed digital twin based learning process.

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