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Jay Pujara

Publications and source records attributed to Jay Pujara.

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Spectral Initialization and Scheduled Graph Smoothness for Uncertain Knowledge Graph Completion

Uncertain knowledge graphs (UKGs) extend knowledge graphs by assigning each triple a continuous confidence score. Since most possible triples lack observed confidences, recent methods rely on semi-supervised learning to generate pseudo-labels. These methods initialize entity embeddings without using the confidence-weighted graph, discarding its global community and hub structure. We introduce QUEST, which adds no trainable parameters to the standard confidence-distribution learning pipeline. First, QUEST initializes entity embeddings using the smallest non-trivial eigenvectors of the confidence-weighted graph Laplacian, incorporating community and hub structure before training. Second, QUEST applies an unbiased mini-batch Dirichlet energy regularizer to enforce early-stage structural consistency. On two UKG datasets, QUEST improves confidence prediction and link prediction on six of eight metric-dataset pairs over prior methods and matches the previous best on the remaining two, while removing the instability spike observed on dense graphs. These results indicate that spectral structural priors combined with a graph Dirichlet energy regularizer improve accuracy, training stability, and checkpoint reliability in UKG completion.

cs.LG

AFFORDANCE20Q: Evaluating Affordance Reasoning from Physical Properties

Affordance reasoning, the inference of an object's action possibilities from its physical properties (e.g., shape and material), is fundamental to human physical understanding and increasingly critical for Large Language Models (LLMs). However, existing affordance benchmarks largely expose explicit object identities in the evaluation setup, allowing models to rely on memorized object-affordance mappings rather than reasoning over physical properties. To address this gap, we introduce Affordance20Q, a novel affordance reasoning benchmark formulated as a 20-Questions game without exposing the object's identity. In each game, the model identifies a hidden object's affordance from a candidate set by asking yes/no questions about its physical properties. Affordance20Q comprises 1,009 games over 454 objects and 59 affordances, all manually filtered, refined, and annotated. We conduct comprehensive experiments with 15 state-of-the-art LLMs and find a substantial gap (~20 points) compared to human performance. A KL-based information-gain (IG) analysis further shows that models fail to ask discriminating questions as the game progresses. To close the gap, we develop KB-Anchored Rule Induction (KARI), a pipeline based on LLMs that generates affordance rules grounded in evidence from knowledge bases (KBs). KARI improves open-source LLMs by up to 15.2 points, while the limited coverage of KBs hinders further gains. We release all our code and data at https://github.com/1171-jpg/Affordance20Q.git.

cs.AI