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Jayesh K. Gupta

Publications and source records attributed to Jayesh K. Gupta.

At least 19 recordsLinked to original sources

A Weather Foundation Model for the Power Grid

Weather foundation models (WFMs) have recently set new benchmarks in global forecast skill, yet their concrete value for the weather-sensitive infrastructure that powers modern society remains largely unexplored. In this study, we fine-tune Silurian AI's 1.5B-parameter WFM, Generative Forecasting Transformer (GFT), on a rich archive of Hydro-Québec asset observations--including transmission-line weather stations, wind-farm met-mast streams, and icing sensors--to deliver hyper-local, asset-level forecasts for five grid-critical variables: surface temperature, precipitation, hub-height wind speed, wind-turbine icing risk, and rime-ice accretion on overhead conductors. Across 6-72 h lead times, the tailored model surpasses state-of-the-art NWP benchmarks, trimming temperature mean absolute error (MAE) by 15%, total-precipitation MAE by 35%, and lowering wind speed MAE by 15%. Most importantly, it attains an average precision score of 0.72 for day-ahead rime-ice detection, a capability absent from existing operational systems, which affords several hours of actionable warning for potentially catastrophic outage events. These results show that WFMs, when post-trained with small amounts of high-fidelity, can serve as a practical foundation for next-generation grid-resilience intelligence.

cs.LG

A Foundation Model for the Earth System

Reliable forecasts of the Earth system are crucial for human progress and safety from natural disasters. Artificial intelligence offers substantial potential to improve prediction accuracy and computational efficiency in this field, however this remains underexplored in many domains. Here we introduce Aurora, a large-scale foundation model for the Earth system trained on over a million hours of diverse data. Aurora outperforms operational forecasts for air quality, ocean waves, tropical cyclone tracks, and high-resolution weather forecasting at orders of magnitude smaller computational expense than dedicated existing systems. With the ability to fine-tune Aurora to diverse application domains at only modest computational cost, Aurora represents significant progress in making actionable Earth system predictions accessible to anyone.

physics.ao-ph

ClimaX: A foundation model for weather and climate

Most state-of-the-art approaches for weather and climate modeling are based on physics-informed numerical models of the atmosphere. These approaches aim to model the non-linear dynamics and complex interactions between multiple variables, which are challenging to approximate. Additionally, many such numerical models are computationally intensive, especially when modeling the atmospheric phenomenon at a fine-grained spatial and temporal resolution. Recent data-driven approaches based on machine learning instead aim to directly solve a downstream forecasting or projection task by learning a data-driven functional mapping using deep neural networks. However, these networks are trained using curated and homogeneous climate datasets for specific spatiotemporal tasks, and thus lack the generality of numerical models. We develop and demonstrate ClimaX, a flexible and generalizable deep learning model for weather and climate science that can be trained using heterogeneous datasets spanning different variables, spatio-temporal coverage, and physical groundings. ClimaX extends the Transformer architecture with novel encoding and aggregation blocks that allow effective use of available compute while maintaining general utility. ClimaX is pre-trained with a self-supervised learning objective on climate datasets derived from CMIP6. The pre-trained ClimaX can then be fine-tuned to address a breadth of climate and weather tasks, including those that involve atmospheric variables and spatio-temporal scales unseen during pretraining. Compared to existing data-driven baselines, we show that this generality in ClimaX results in superior performance on benchmarks for weather forecasting and climate projections, even when pretrained at lower resolutions and compute budgets. The source code is available at https://github.com/microsoft/ClimaX.

cs.LG

EvDNeRF: Reconstructing Event Data with Dynamic Neural Radiance Fields

We present EvDNeRF, a pipeline for generating event data and training an event-based dynamic NeRF, for the purpose of faithfully reconstructing eventstreams on scenes with rigid and non-rigid deformations that may be too fast to capture with a standard camera. Event cameras register asynchronous per-pixel brightness changes at MHz rates with high dynamic range, making them ideal for observing fast motion with almost no motion blur. Neural radiance fields (NeRFs) offer visual-quality geometric-based learnable rendering, but prior work with events has only considered reconstruction of static scenes. Our EvDNeRF can predict eventstreams of dynamic scenes from a static or moving viewpoint between any desired timestamps, thereby allowing it to be used as an event-based simulator for a given scene. We show that by training on varied batch sizes of events, we can improve test-time predictions of events at fine time resolutions, outperforming baselines that pair standard dynamic NeRFs with event generators. We release our simulated and real datasets, as well as code for multi-view event-based data generation and the training and evaluation of EvDNeRF models (https://github.com/anish-bhattacharya/EvDNeRF).

cs.CV

Geometric Clifford Algebra Networks

We propose Geometric Clifford Algebra Networks (GCANs) for modeling dynamical systems. GCANs are based on symmetry group transformations using geometric (Clifford) algebras. We first review the quintessence of modern (plane-based) geometric algebra, which builds on isometries encoded as elements of the $\mathrm{Pin}(p,q,r)$ group. We then propose the concept of group action layers, which linearly combine object transformations using pre-specified group actions. Together with a new activation and normalization scheme, these layers serve as adjustable $\textit{geometric templates}$ that can be refined via gradient descent. Theoretical advantages are strongly reflected in the modeling of three-dimensional rigid body transformations as well as large-scale fluid dynamics simulations, showing significantly improved performance over traditional methods.

cs.LG

Clifford Neural Layers for PDE Modeling

Partial differential equations (PDEs) see widespread use in sciences and engineering to describe simulation of physical processes as scalar and vector fields interacting and coevolving over time. Due to the computationally expensive nature of their standard solution methods, neural PDE surrogates have become an active research topic to accelerate these simulations. However, current methods do not explicitly take into account the relationship between different fields and their internal components, which are often correlated. Viewing the time evolution of such correlated fields through the lens of multivector fields allows us to overcome these limitations. Multivector fields consist of scalar, vector, as well as higher-order components, such as bivectors and trivectors. Their algebraic properties, such as multiplication, addition and other arithmetic operations can be described by Clifford algebras. To our knowledge, this paper presents the first usage of such multivector representations together with Clifford convolutions and Clifford Fourier transforms in the context of deep learning. The resulting Clifford neural layers are universally applicable and will find direct use in the areas of fluid dynamics, weather forecasting, and the modeling of physical systems in general. We empirically evaluate the benefit of Clifford neural layers by replacing convolution and Fourier operations in common neural PDE surrogates by their Clifford counterparts on 2D Navier-Stokes and weather modeling tasks, as well as 3D Maxwell equations. For similar parameter count, Clifford neural layers consistently improve generalization capabilities of the tested neural PDE surrogates. Source code for our PyTorch implementation is available at https://microsoft.github.io/cliffordlayers/.

cs.LG

Towards Multi-spatiotemporal-scale Generalized PDE Modeling

Partial differential equations (PDEs) are central to describing complex physical system simulations. Their expensive solution techniques have led to an increased interest in deep neural network based surrogates. However, the practical utility of training such surrogates is contingent on their ability to model complex multi-scale spatio-temporal phenomena. Various neural network architectures have been proposed to target such phenomena, most notably Fourier Neural Operators (FNOs), which give a natural handle over local & global spatial information via parameterization of different Fourier modes, and U-Nets which treat local and global information via downsampling and upsampling paths. However, generalizing across different equation parameters or time-scales still remains a challenge. In this work, we make a comprehensive comparison between various FNO, ResNet, and U-Net like approaches to fluid mechanics problems in both vorticity-stream and velocity function form. For U-Nets, we transfer recent architectural improvements from computer vision, most notably from object segmentation and generative modeling. We further analyze the design considerations for using FNO layers to improve performance of U-Net architectures without major degradation of computational cost. Finally, we show promising results on generalization to different PDE parameters and time-scales with a single surrogate model. Source code for our PyTorch benchmark framework is available at https://github.com/microsoft/pdearena.

cs.LG

Agent-Time Attention for Sparse Rewards Multi-Agent Reinforcement Learning

Sparse and delayed rewards pose a challenge to single agent reinforcement learning. This challenge is amplified in multi-agent reinforcement learning (MARL) where credit assignment of these rewards needs to happen not only across time, but also across agents. We propose Agent-Time Attention (ATA), a neural network model with auxiliary losses for redistributing sparse and delayed rewards in collaborative MARL. We provide a simple example that demonstrates how providing agents with their own local redistributed rewards and shared global redistributed rewards motivate different policies. We extend several MiniGrid environments, specifically MultiRoom and DoorKey, to the multi-agent sparse delayed rewards setting. We demonstrate that ATA outperforms various baselines on many instances of these environments. Source code of the experiments is available at https://github.com/jshe/agent-time-attention.

cs.LG

Learning Modular Simulations for Homogeneous Systems

Complex systems are often decomposed into modular subsystems for engineering tractability. Although various equation based white-box modeling techniques make use of such structure, learning based methods have yet to incorporate these ideas broadly. We present a modular simulation framework for modeling homogeneous multibody dynamical systems, which combines ideas from graph neural networks and neural differential equations. We learn to model the individual dynamical subsystem as a neural ODE module. Full simulation of the composite system is orchestrated via spatio-temporal message passing between these modules. An arbitrary number of modules can be combined to simulate systems of a wide variety of coupling topologies. We evaluate our framework on a variety of systems and show that message passing allows coordination between multiple modules over time for accurate predictions and in certain cases, enables zero-shot generalization to new system configurations. Furthermore, we show that our models can be transferred to new system configurations with lower data requirement and training effort, compared to those trained from scratch.

cs.LG

Learning to Simulate Realistic LiDARs

Simulating realistic sensors is a challenging part in data generation for autonomous systems, often involving carefully handcrafted sensor design, scene properties, and physics modeling. To alleviate this, we introduce a pipeline for data-driven simulation of a realistic LiDAR sensor. We propose a model that learns a mapping between RGB images and corresponding LiDAR features such as raydrop or per-point intensities directly from real datasets. We show that our model can learn to encode realistic effects such as dropped points on transparent surfaces or high intensity returns on reflective materials. When applied to naively raycasted point clouds provided by off-the-shelf simulator software, our model enhances the data by predicting intensities and removing points based on the scene's appearance to match a real LiDAR sensor. We use our technique to learn models of two distinct LiDAR sensors and use them to improve simulated LiDAR data accordingly. Through a sample task of vehicle segmentation, we show that enhancing simulated point clouds with our technique improves downstream task performance.

cs.RO

Recursive Reasoning Graph for Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) provides an efficient way for simultaneously learning policies for multiple agents interacting with each other. However, in scenarios requiring complex interactions, existing algorithms can suffer from an inability to accurately anticipate the influence of self-actions on other agents. Incorporating an ability to reason about other agents' potential responses can allow an agent to formulate more effective strategies. This paper adopts a recursive reasoning model in a centralized-training-decentralized-execution framework to help learning agents better cooperate with or compete against others. The proposed algorithm, referred to as the Recursive Reasoning Graph (R2G), shows state-of-the-art performance on multiple multi-agent particle and robotics games.

cs.LG

COMPASS: Contrastive Multimodal Pretraining for Autonomous Systems

Learning representations that generalize across tasks and domains is challenging yet necessary for autonomous systems. Although task-driven approaches are appealing, designing models specific to each application can be difficult in the face of limited data, especially when dealing with highly variable multimodal input spaces arising from different tasks in different environments.We introduce the first general-purpose pretraining pipeline, COntrastive Multimodal Pretraining for AutonomouS Systems (COMPASS), to overcome the limitations of task-specific models and existing pretraining approaches. COMPASS constructs a multimodal graph by considering the essential information for autonomous systems and the properties of different modalities. Through this graph, multimodal signals are connected and mapped into two factorized spatio-temporal latent spaces: a "motion pattern space" and a "current state space." By learning from multimodal correspondences in each latent space, COMPASS creates state representations that models necessary information such as temporal dynamics, geometry, and semantics. We pretrain COMPASS on a large-scale multimodal simulation dataset TartanAir \cite{tartanair2020iros} and evaluate it on drone navigation, vehicle racing, and visual odometry tasks. The experiments indicate that COMPASS can tackle all three scenarios and can also generalize to unseen environments and real-world data.

cs.RO

Training Structured Mechanical Models by Minimizing Discrete Euler-Lagrange Residual

Model-based paradigms for decision-making and control are becoming ubiquitous in robotics. They rely on the ability to efficiently learn a model of the system from data. Structured Mechanical Models (SMMs) are a data-efficient black-box parameterization of mechanical systems, typically fit to data by minimizing the error between predicted and observed accelerations or next states. In this work, we propose a methodology for fitting SMMs to data by minimizing the discrete Euler-Lagrange residual. To study our methodology, we fit models to joint-angle time-series from undamped and damped double-pendulums, studying the quality of learned models fit to data with and without observation noise. Experiments show that our methodology learns models that are better in accuracy to those of the conventional schemes for fitting SMMs. We identify use cases in which our method is a more appropriate methodology. Source code for reproducing the experiments is available at https://github.com/sisl/delsmm.

cs.RO

Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) requires coordination to efficiently solve certain tasks. Fully centralized control is often infeasible in such domains due to the size of joint action spaces. Coordination graph based formalization allows reasoning about the joint action based on the structure of interactions. However, they often require domain expertise in their design. This paper introduces the deep implicit coordination graph (DICG) architecture for such scenarios. DICG consists of a module for inferring the dynamic coordination graph structure which is then used by a graph neural network based module to learn to implicitly reason about the joint actions or values. DICG allows learning the tradeoff between full centralization and decentralization via standard actor-critic methods to significantly improve coordination for domains with large number of agents. We apply DICG to both centralized-training-centralized-execution and centralized-training-decentralized-execution regimes. We demonstrate that DICG solves the relative overgeneralization pathology in predatory-prey tasks as well as outperforms various MARL baselines on the challenging StarCraft II Multi-agent Challenge (SMAC) and traffic junction environments.

cs.LG

Scalable Anytime Planning for Multi-Agent MDPs

We present a scalable tree search planning algorithm for large multi-agent sequential decision problems that require dynamic collaboration. Teams of agents need to coordinate decisions in many domains, but naive approaches fail due to the exponential growth of the joint action space with the number of agents. We circumvent this complexity through an anytime approach that allows us to trade computation for approximation quality and also dynamically coordinate actions. Our algorithm comprises three elements: online planning with Monte Carlo Tree Search (MCTS), factored representations of local agent interactions with coordination graphs, and the iterative Max-Plus method for joint action selection. We evaluate our approach on the benchmark SysAdmin domain with static coordination graphs and achieve comparable performance with much lower computation cost than our MCTS baselines. We also introduce a multi-drone delivery domain with dynamic, i.e., state-dependent coordination graphs, and demonstrate how our approach scales to large problems on this domain that are intractable for other MCTS methods. We provide an open-source implementation of our algorithm at https://github.com/JuliaPOMDP/FactoredValueMCTS.jl.

cs.AI

Health-Informed Policy Gradients for Multi-Agent Reinforcement Learning

This paper proposes a definition of system health in the context of multiple agents optimizing a joint reward function. We use this definition as a credit assignment term in a policy gradient algorithm to distinguish the contributions of individual agents to the global reward. The health-informed credit assignment is then extended to a multi-agent variant of the proximal policy optimization algorithm and demonstrated on particle and multiwalker robot environments that have characteristics such as system health, risk-taking, semi-expendable agents, continuous action spaces, and partial observability. We show significant improvement in learning performance compared to policy gradient methods that do not perform multi-agent credit assignment.

cs.LG

Dynamic Multi-Robot Task Allocation under Uncertainty and Temporal Constraints

We consider the problem of dynamically allocating tasks to multiple agents under time window constraints and task completion uncertainty. Our objective is to minimize the number of unsuccessful tasks at the end of the operation horizon. We present a multi-robot allocation algorithm that decouples the key computational challenges of sequential decision-making under uncertainty and multi-agent coordination and addresses them in a hierarchical manner. The lower layer computes policies for individual agents using dynamic programming with tree search, and the upper layer resolves conflicts in individual plans to obtain a valid multi-agent allocation. Our algorithm, Stochastic Conflict-Based Allocation (SCoBA), is optimal in expectation and complete under some reasonable assumptions. In practice, SCoBA is computationally efficient enough to interleave planning and execution online. On the metric of successful task completion, SCoBA consistently outperforms a number of baseline methods and shows strong competitive performance against an oracle with complete lookahead. It also scales well with the number of tasks and agents. We validate our results over a wide range of simulations on two distinct domains: multi-arm conveyor belt pick-and-place and multi-drone delivery dispatch in a city.

cs.RO

Scalable Identification of Partially Observed Systems with Certainty-Equivalent EM

System identification is a key step for model-based control, estimator design, and output prediction. This work considers the offline identification of partially observed nonlinear systems. We empirically show that the certainty-equivalent approximation to expectation-maximization can be a reliable and scalable approach for high-dimensional deterministic systems, which are common in robotics. We formulate certainty-equivalent expectation-maximization as block coordinate-ascent, and provide an efficient implementation. The algorithm is tested on a simulated system of coupled Lorenz attractors, demonstrating its ability to identify high-dimensional systems that can be intractable for particle-based approaches. Our approach is also used to identify the dynamics of an aerobatic helicopter. By augmenting the state with unobserved fluid states, a model is learned that predicts the acceleration of the helicopter better than state-of-the-art approaches. The codebase for this work is available at https://github.com/sisl/CEEM.

cs.LG