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Jeahun Sung

Publications and source records attributed to Jeahun Sung.

5 recordsLinked to original sources

RefGC-SR$^2$: Reference-guided Super-Resolution and Refinement of AI Generated Content

Reference-guided generation (e.g., object compositing, customization) has progressed rapidly, yet current pipelines share a fundamental limitation: the object-centric high-resolution reference image (HRRI) provided by users is downsampled to a fixed low-resolution (LR) before being fed into the model, so the fine-grained details are discarded before the output is even produced. In addition, the generation step then introduces its own artifacts (e.g., identity distortion) on top of this loss. Existing reference-guided generated content refinement (RefGCR) methods can correct some of these artifacts but still operate in the LR domain; reference-guided super-resolution (RefSR) methods recover resolution but assume natural-image degradations and ignore the artifact distribution of generative pipelines. To address both gaps in a single formulation, we introduce a new task: reference-guided generated content super-resolution-refinement (RefGC-SR$^2$), where the original HRRI is reused at the post-processing stage to recover lost details, refine generative artifacts, and upscale the output simultaneously. We construct the first real-world triplet data generation pipeline for this RefGC-SR$^2$ task, training a diptych-conditioned generator to synthesize paired low-quality anchors that public pretrained models cannot provide. We further present a frequency-aware diffusion transformer model for RefGC-SR$^2$ that selectively injects fine details from the HRRI while removing generative artifacts. Extensive experiments demonstrate that our RefGC-SR$^2$ model successfully (i) refines the object identity faithfully with respect to the reference, and (ii) recovers high-resolution details, so that the final result is significantly higher quality and practically more usable compared to existing RefGCR and RefSR baselines.

cs.CV

CHIMERA: Adaptive Cache Injection and Semantic Anchor Prompting for Zero-shot Image Morphing with Morphing-oriented Metrics

Recent diffusion-based image morphing methods typically interpolate inverted latents and reuse limited conditioning signals, which often yields unstable intermediates for heterogeneous endpoint pairs. In particular, (i) feature reuse is usually partial or non-adaptive, leading to abrupt structural changes or over-smoothing, and (ii) text conditions are commonly obtained independently per endpoint and then interpolated, which can introduce incompatible semantics. We present CHIMERA, a novel zero-shot diffusion morphing framework that addresses both issues via inversion-guided denoising with complementary feature reuse and text conditioning. Adaptive Cache Injection (ACI) caches a broader set of multi-scale diffusion features beyond Key-Value-only reuse during DDIM inversion, and re-injects them with layer- and timestep-aware scheduling to stabilize denoising and enable gradual fusion. Semantic Anchor Prompting (SAP) uses a VLM to generate a shared anchor-prompt and anchor-conditioned endpoint prompts, and injects the anchor into cross-attention to improve intermediate semantic coherence. Finally, we propose Global-Local Consistency Score (GLCS), a morphing-oriented metric that jointly captures global domain harmonization and local transition smoothness. Extensive experiments and a user study show that CHIMERA produces smoother and more semantically consistent morphing results than prior methods, while remaining efficient and applicable across diverse diffusion backbones without retraining.

cs.CV

FRAMER: Frequency-Aligned Self-Distillation with Adaptive Modulation Leveraging Diffusion Priors for Real-World Image Super-Resolution

Real-image super-resolution (Real-ISR) seeks to recover HR images from LR inputs with mixed, unknown degradations. While diffusion models surpass GANs in perceptual quality, they under-reconstruct high-frequency (HF) details due to a low-frequency (LF) bias and a depth-wise "low-first, high-later" hierarchy. We introduce FRAMER, a plug-and-play training scheme that exploits diffusion priors without changing the backbone or inference. At each denoising step, the final-layer feature map teaches all intermediate layers. Teacher and student feature maps are decomposed into LF/HF bands via FFT masks to align supervision with the model's internal frequency hierarchy. For LF, an Intra Contrastive Loss (IntraCL) stabilizes globally shared structure. For HF, an Inter Contrastive Loss (InterCL) sharpens instance-specific details using random-layer and in-batch negatives. Two adaptive modulators, Frequency-based Adaptive Weight (FAW) and Frequency-based Alignment Modulation (FAM), reweight per-layer LF/HF signals and gate distillation by current similarity. Across U-Net and DiT backbones (e.g., Stable Diffusion 2, 3), FRAMER consistently improves PSNR/SSIM and perceptual metrics (LPIPS, NIQE, MANIQA, MUSIQ). Ablations validate the final-layer teacher and random-layer negatives.

cs.CV

MoCHA-former: Moir\'e-Conditioned Hybrid Adaptive Transformer for Video Demoir\'eing

Recent advances in portable imaging have made camera-based screen capture ubiquitous. Unfortunately, frequency aliasing between the camera's color filter array (CFA) and the display's sub-pixels induces moir\'e patterns that severely degrade captured photos and videos. Although various demoir\'eing models have been proposed to remove such moir\'e patterns, these approaches still suffer from several limitations: (i) spatially varying artifact strength within a frame, (ii) large-scale and globally spreading structures, (iii) channel-dependent statistics and (iv) rapid temporal fluctuations across frames. We address these issues with the Moir\'e Conditioned Hybrid Adaptive Transformer (MoCHA-former), which comprises two key components: Decoupled Moir\'e Adaptive Demoir\'eing (DMAD) and Spatio-Temporal Adaptive Demoir\'eing (STAD). DMAD separates moir\'e and content via a Moir\'e Decoupling Block (MDB) and a Detail Decoupling Block (DDB), then produces moir\'e-adaptive features using a Moir\'e Conditioning Block (MCB) for targeted restoration. STAD introduces a Spatial Fusion Block (SFB) with window attention to capture large-scale structures, and a Feature Channel Attention (FCA) to model channel dependence in RAW frames. To ensure temporal consistency, MoCHA-former performs implicit frame alignment without any explicit alignment module. We analyze moir\'e characteristics through qualitative and quantitative studies, and evaluate on two video datasets covering RAW and sRGB domains. MoCHA-former consistently surpasses prior methods across PSNR, SSIM, and LPIPS.

cs.CV

R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision

Neural rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have achieved significant progress in photorealistic 3D scene reconstruction and novel view synthesis. However, most existing models assume clean and high-resolution (HR) multi-view inputs, which limits their robustness under real-world degradations such as noise, blur, low-resolution (LR), and weather-induced artifacts. To address these limitations, the emerging field of 3D Low-Level Vision (3D LLV) extends classical 2D Low-Level Vision tasks including super-resolution (SR), deblurring, weather degradation removal, restoration, and enhancement into the 3D spatial domain. This survey, referred to as R\textsuperscript{3}eVision, provides a comprehensive overview of robust rendering, restoration, and enhancement for 3D LLV by formalizing the degradation-aware rendering problem and identifying key challenges related to spatio-temporal consistency and ill-posed optimization. Recent methods that integrate LLV into neural rendering frameworks are categorized to illustrate how they enable high-fidelity 3D reconstruction under adverse conditions. Application domains such as autonomous driving, AR/VR, and robotics are also discussed, where reliable 3D perception from degraded inputs is critical. By reviewing representative methods, datasets, and evaluation protocols, this work positions 3D LLV as a fundamental direction for robust 3D content generation and scene-level reconstruction in real-world environments.

cs.CV