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Jelena Kovačević

Publications and source records attributed to Jelena Kovačević.

At least 19 recordsLinked to original sources

From Nano to Macro: Overview of the IEEE Bio Image and Signal Processing Technical Committee

The Bio Image and Signal Processing (BISP) Technical Committee (TC) of the IEEE Signal Processing Society (SPS) promotes activities within the broad technical field of biomedical image and signal processing. Areas of interest include medical and biological imaging, digital pathology, molecular imaging, microscopy, and associated computational imaging, image analysis, and image-guided treatment, alongside physiological signal processing, computational biology, and bioinformatics. BISP has 40 members and covers a wide range of EDICS, including CIS-MI: Medical Imaging, BIO-MIA: Medical Image Analysis, BIO-BI: Biological Imaging, BIO: Biomedical Signal Processing, BIO-BCI: Brain/Human-Computer Interfaces, and BIO-INFR: Bioinformatics. BISP plays a central role in the organization of the IEEE International Symposium on Biomedical Imaging (ISBI) and contributes to the technical sessions at the IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), and the IEEE International Conference on Image Processing (ICIP). In this paper, we provide a brief history of the TC, review the technological and methodological contributions its community delivered, and highlight promising new directions we anticipate.

eess.SP↗

Vector-Valued Graph Trend Filtering with Non-Convex Penalties

This work studies the denoising of piecewise smooth graph signals that exhibit inhomogeneous levels of smoothness over a graph, where the value at each node can be vector-valued. We extend the graph trend filtering framework to denoising vector-valued graph signals with a family of non-convex regularizers, which exhibit superior recovery performance over existing convex regularizers. Using an oracle inequality, we establish the statistical error rates of first-order stationary points of the proposed non-convex method for generic graphs. Furthermore, we present an ADMM-based algorithm to solve the proposed method and establish its convergence. Numerical experiments are conducted on both synthetic and real-world data for denoising, support recovery, event detection, and semi-supervised classification.

eess.SP↗

Sampling Theory for Graph Signals on Product Graphs

In this paper, we extend the sampling theory on graphs by constructing a framework that exploits the structure in product graphs for efficient sampling and recovery of bandlimited graph signals that lie on them. Product graphs are graphs that are composed from smaller graph atoms; we motivate how this model is a flexible and useful way to model richer classes of data that can be multi-modal in nature. Previous works have established a sampling theory on graphs for bandlimited signals. Importantly, the framework achieves significant savings in both sample complexity and computational complexity

cs.IT↗

Weighted Multi-projection: 3D Point Cloud Denoising with Estimated Tangent Planes

As a collection of 3D points sampled from surfaces of objects, a 3D point cloud is widely used in robotics, autonomous driving and augmented reality. Due to the physical limitations of 3D sensing devices, 3D point clouds are usually noisy, which influences subsequent computations, such as surface reconstruction, recognition and many others. To denoise a 3D point cloud, we present a novel algorithm, called weighted multi-projection. Compared to many previous works on denoising, instead of directly smoothing the coordinates of 3D points, we use a two-fold smoothing: We first estimate a local tangent plane at each 3D point and then reconstruct each 3D point by weighted averaging of its projections on multiple tangent planes. We also provide the theoretical analysis for the surface normal estimation and achieve a tighter bound than in a previous work. We validate the empirical performance on the dataset of ShapeNetCore and show that weighted multi-projection outperforms its competitors in all nine classes.

cs.CG↗

Graph Signal Processing: Overview, Challenges and Applications

Research in Graph Signal Processing (GSP) aims to develop tools for processing data defined on irregular graph domains. In this paper we first provide an overview of core ideas in GSP and their connection to conventional digital signal processing. We then summarize recent developments in developing basic GSP tools, including methods for sampling, filtering or graph learning. Next, we review progress in several application areas using GSP, including processing and analysis of sensor network data, biological data, and applications to image processing and machine learning. We finish by providing a brief historical perspective to highlight how concepts recently developed in GSP build on top of prior research in other areas.

eess.SP↗

Multiresolution Representations for Piecewise-Smooth Signals on Graphs

What is a mathematically rigorous way to describe the taxi-pickup distribution in Manhattan, or the profile information in online social networks? A deep understanding of representing those data not only provides insights to the data properties, but also benefits to many subsequent processing procedures, such as denoising, sampling, recovery and localization. In this paper, we model those complex and irregular data as piecewise-smooth graph signals and propose a graph dictionary to effectively represent those graph signals. We first propose the graph multiresolution analysis, which provides a principle to design good representations. We then propose a coarse-to-fine approach, which iteratively partitions a graph into two subgraphs until we reach individual nodes. This approach efficiently implements the graph multiresolution analysis and the induced graph dictionary promotes sparse representations piecewise-smooth graph signals. Finally, we validate the proposed graph dictionary on two tasks: approximation and localization. The empirical results show that the proposed graph dictionary outperforms eight other representation methods on six datasets, including traffic networks, social networks and point cloud meshes.

eess.SP↗

Fast Path Localization on Graphs via Multiscale Viterbi Decoding

We consider a problem of localizing a path-signal that evolves over time on a graph. A path-signal can be viewed as the trajectory of a moving agent on a graph in several consecutive time points. Combining dynamic programming and graph partitioning, we propose a path-localization algorithm with significantly reduced computational complexity. We analyze the localization error for the proposed approach both in the Hamming distance and the destination's distance between the path estimate and the true path using numerical bounds. Unlike usual theoretical bounds that only apply to restricted graph models, the obtained numerical bounds apply to all graphs and all non-overlapping graph-partitioning schemes. In random geometric graphs, we are able to derive a closed-form expression for the localization error bound, and a tradeoff between localization error and the computational complexity. Finally, we compare the proposed technique with the maximum likelihood estimate under the path constraint in terms of computational complexity and localization error, and show significant speedup (100 times) with comparable localization error (4 times) on a graph from real data. Variants of the proposed technique can be applied to tracking, road congestion monitoring, and brain signal processing.

eess.SP↗

Generalized Value Iteration Networks: Life Beyond Lattices

In this paper, we introduce a generalized value iteration network (GVIN), which is an end-to-end neural network planning module. GVIN emulates the value iteration algorithm by using a novel graph convolution operator, which enables GVIN to learn and plan on irregular spatial graphs. We propose three novel differentiable kernels as graph convolution operators and show that the embedding based kernel achieves the best performance. We further propose episodic Q-learning, an improvement upon traditional n-step Q-learning that stabilizes training for networks that contain a planning module. Lastly, we evaluate GVIN on planning problems in 2D mazes, irregular graphs, and real-world street networks, showing that GVIN generalizes well for both arbitrary graphs and unseen graphs of larger scale and outperforms a naive generalization of VIN (discretizing a spatial graph into a 2D image).

cs.LG↗

Signal Recovery on Graphs: Fundamental Limits of Sampling Strategies

This paper builds theoretical foundations for the recovery of a newly proposed class of smooth graph signals, approximately bandlimited graph signals, under three sampling strategies: uniform sampling, experimentally designed sampling and active sampling. We then state minimax lower bounds on the maximum risk for the approximately bandlimited class under these three sampling strategies and show that active sampling cannot fundamentally outperform experimentally designed sampling. We propose a recovery strategy to compare uniform sampling with experimentally designed sampling. As the proposed recovery strategy lends itself well to statistical analysis, we derive the exact mean square error for each sampling strategy. To study convergence rates, we introduce two types of graphs and find that (1) the proposed recovery strategy achieves the optimal rates; and (2) the experimentally designed sampling fundamentally outperforms uniform sampling for Type-2 class of graphs. To validate our proposed recovery strategy, we test it on five specific graphs: a ring graph with $k$ nearest neighbors, an Erdős-Rényi graph, a random geometric graph, a small-world graph and a power-law graph and find that experimental results match the proposed theory well. This work also presents a comprehensive explanation for when and why sampling for semi-supervised learning with graphs works.

cs.IT↗

Localization, Decomposition, and Dictionary Learning of Piecewise-Constant Signals on Graphs

Motivated by the need to extract meaning from large amounts of complex structured data, we consider three critical problems on graphs: localization, decomposition, and dictionary learning of piecewise-constant signals. These graph-based problems are related to many real-world applications, such as localizing stimulus in brain connectivity networks, and mining traffic events in city street networks, where the key issue is to find the supports of localized activated patterns. Counterparts of these problems in classical signal/image processing, such as impulse detection and foreground detection, have been studied over the past few decades. We use piecewise-constant graph signals to model localized patterns, where each piece indicates a localized pattern that exhibits homogeneous internal behavior and the number of pieces indicates the number of localized patterns. For such signals, we show that decomposition and dictionary learning are natural extensions of localization, the goal of which is not only to efficiently approximate graph signals, but also to accurately find supports of localized patterns. For each of the three problems, i.e., localization, decomposition, and dictionary learning, we propose a specific graph signal model, an optimization problem, and a computationally efficient solver. The proposed solvers directly find the supports of arbitrary localized activated patterns without tuning any thresholds. We then conduct an extensive empirical study to validate the proposed methods on both simulated and real data including the analysis of a large volume of spatio-temporal Manhattan urban data. The analysis validates the effectiveness of the approach and suggests that graph signal processing tools may aid in urban planning and traffic forecasting.

cs.SI↗

Fast, Warped Graph Embedding: Unifying Framework and One-Click Algorithm

What is the best way to describe a user in a social network with just a few numbers? Mathematically, this is equivalent to assigning a vector representation to each node in a graph, a process called graph embedding. We propose a novel framework, GEM-D that unifies most of the past algorithms such as LapEigs, DeepWalk and node2vec. GEM-D achieves its goal by decomposing any graph embedding algorithm into three building blocks: node proximity function, warping function and loss function. Based on thorough analysis of GEM-D, we propose a novel algorithm, called UltimateWalk, which outperforms the most-recently proposed state-of-the-art DeepWalk and node2vec. The contributions of this work are: (1) The proposed framework, GEM-D unifies the past graph embedding algorithms and provides a general recipe of how to design a graph embedding; (2) the nonlinearlity in the warping function contributes significantly to the quality of embedding and the exponential function is empirically optimal; (3) the proposed algorithm, UltimateWalk is one-click (no user-defined parameters), scalable and has a closed-form solution.

cs.SI↗

Detecting Localized Categorical Attributes on Graphs

Do users from Carnegie Mellon University form social communities on Facebook? Do signal processing researchers from tightly collaborate with each other? Do Chinese restaurants in Manhattan cluster together? These seemingly different problems share a common structure: an attribute that may be localized on a graph. In other words, nodes activated by an attribute form a subgraph that can be easily separated from other nodes. In this paper, we thus focus on the task of detecting localized attributes on a graph. We are particularly interested in categorical attributes such as attributes in online social networks, ratings in recommender systems and viruses in cyber-physical systems because they are widely used in numerous data mining applications. To solve the task, we formulate a statistical hypothesis testing problem to decide whether a given attribute is localized or not. We propose two statistics: graph wavelet statistic and graph scan statistic, both of which are provably effective in detecting localized attributes. We validate the robustness of the proposed statistics on both simulated data and two real-world applications: high air-pollution detection and keyword ranking in a co-authorship network collected from IEEE Xplore. Experimental results show that the proposed graph wavelet statistic and graph scan statistic are effective and efficient.

cs.SI↗

Fast Resampling of 3D Point Clouds via Graphs

To reduce cost in storing, processing and visualizing a large-scale point cloud, we consider a randomized resampling strategy to select a representative subset of points while preserving application-dependent features. The proposed strategy is based on graphs, which can represent underlying surfaces and lend themselves well to efficient computation. We use a general feature-extraction operator to represent application-dependent features and propose a general reconstruction error to evaluate the quality of resampling. We obtain a general form of optimal resampling distribution by minimizing the reconstruction error. The proposed optimal resampling distribution is guaranteed to be shift, rotation and scale-invariant in the 3D space. We next specify the feature-extraction operator to be a graph filter and study specific resampling strategies based on all-pass, low-pass, high-pass graph filtering and graph filter banks. We finally apply the proposed methods to three applications: large-scale visualization, accurate registration and robust shape modeling. The empirical performance validates the effectiveness and efficiency of the proposed resampling methods.

cs.CV↗

A statistical perspective of sampling scores for linear regression

In this paper, we consider a statistical problem of learning a linear model from noisy samples. Existing work has focused on approximating the least squares solution by using leverage-based scores as an importance sampling distribution. However, no finite sample statistical guarantees and no computationally efficient optimal sampling strategies have been proposed. To evaluate the statistical properties of different sampling strategies, we propose a simple yet effective estimator, which is easy for theoretical analysis and is useful in multitask linear regression. We derive the exact mean square error of the proposed estimator for any given sampling scores. Based on minimizing the mean square error, we propose the optimal sampling scores for both estimator and predictor, and show that they are influenced by the noise-to-signal ratio. Numerical simulations match the theoretical analysis well.

stat.ML↗

Signal Representations on Graphs: Tools and Applications

We present a framework for representing and modeling data on graphs. Based on this framework, we study three typical classes of graph signals: smooth graph signals, piecewise-constant graph signals, and piecewise-smooth graph signals. For each class, we provide an explicit definition of the graph signals and construct a corresponding graph dictionary with desirable properties. We then study how such graph dictionary works in two standard tasks: approximation and sampling followed with recovery, both from theoretical as well as algorithmic perspectives. Finally, for each class, we present a case study of a real-world problem by using the proposed methodology.

cs.AI↗

Image Classification with Rejection using Contextual Information

We introduce a new supervised algorithm for image classification with rejection using multiscale contextual information. Rejection is desired in image-classification applications that require a robust classifier but not the classification of the entire image. The proposed algorithm combines local and multiscale contextual information with rejection, improving the classification performance. As a probabilistic model for classification, we adopt a multinomial logistic regression. The concept of rejection with contextual information is implemented by modeling the classification problem as an energy minimization problem over a graph representing local and multiscale similarities of the image. The rejection is introduced through an energy data term associated with the classification risk and the contextual information through an energy smoothness term associated with the local and multiscale similarities within the image. We illustrate the proposed method on the classification of images of H&E-stained teratoma tissues.

cs.CV↗

Discrete Signal Processing on Graphs: Sampling Theory

We propose a sampling theory for signals that are supported on either directed or undirected graphs. The theory follows the same paradigm as classical sampling theory. We show that perfect recovery is possible for graph signals bandlimited under the graph Fourier transform. The sampled signal coefficients form a new graph signal, whose corresponding graph structure preserves the first-order difference of the original graph signal. For general graphs, an optimal sampling operator based on experimentally designed sampling is proposed to guarantee perfect recovery and robustness to noise; for graphs whose graph Fourier transforms are frames with maximal robustness to erasures as well as for Erdős-Rényi graphs, random sampling leads to perfect recovery with high probability. We further establish the connection to the sampling theory of finite discrete-time signal processing and previous work on signal recovery on graphs. To handle full-band graph signals, we propose a graph filter bank based on sampling theory on graphs. Finally, we apply the proposed sampling theory to semi-supervised classification on online blogs and digit images, where we achieve similar or better performance with fewer labeled samples compared to previous work.

cs.IT↗

Signal Recovery on Graphs: Random versus Experimentally Designed Sampling

We study signal recovery on graphs based on two sampling strategies: random sampling and experimentally designed sampling. We propose a new class of smooth graph signals, called approximately bandlimited, which generalizes the bandlimited class and is similar to the globally smooth class. We then propose two recovery strategies based on random sampling and experimentally designed sampling. The proposed recovery strategy based on experimentally designed sampling is similar to the leverage scores used in the matrix approximation. We show that while both strategies are unbiased estimators for the low-frequency components, the convergence rate of experimentally designed sampling is much faster than that of random sampling when a graph is irregular. We validate the proposed recovery strategies on three specific graphs: a ring graph, an Erdős-Rényi graph, and a star graph. The simulation results support the theoretical analysis.

cs.IT↗