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Jens Behley

Publications and source records attributed to Jens Behley.

At least 19 recordsLinked to original sources

TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing

High-fidelity semantic 3D scene representations are crucial for numerous applications, including robotics, autonomous driving, and simulation. Beyond this, the ability to edit such representations enables developers to adapt these applications more easily to specific target scenarios. Current approaches provide limited support for controllable editing. We introduce TASE, a method that projects pretrained 2D semantic features into a truncation-aware embedding space to enable flexible 3D scene editing. Our method explicitly optimizes a feature space in which progressively reducing feature channels yields increasingly abstract semantic representations, while retaining more channels preserves fine-grained detail. Additionally, we improve multi-view consistency of the features using a scale- and translation-equivariance loss. The resulting truncation-aware embedding space enables text-driven edits to 3D scenes, providing explicit control over how strongly edits adhere to the original scene content and allowing more substantial modifications than prior methods. Moreover, we propose a finetuning stage for the editing diffusion model to mitigate artifacts caused by geometric changes. Experimental results demonstrate competitive performance in 3D scene editing, substantially outperforming prior methods on edits involving large geometric modifications.

cs.CV

DigiForest: Digital Analytics and Robotics for Sustainable Forestry

Covering one third of Earth's land surface, forests are vital to global biodiversity, climate regulation, and human well-being. In Europe, forests and woodlands reach approximately 40% of land area, and the forestry sector is central to achieving the EU's climate neutrality and biodiversity goals; these emphasize sustainable forest management, increased use of long-lived wood products, and resilient forest ecosystems. To meet these goals and properly address their inherent challenges, current practices require further innovation. This chapter introduces DigiForest, a novel, large-scale precision forestry approach leveraging digital technologies and autonomous robotics. DigiForest is structured around four main components: (1) autonomous, heterogeneous mobile robots (aerial, legged, and marsupial) for tree-level data collection; (2) automated extraction of tree traits to build forest inventories; (3) a Decision Support System (DSS) for forecasting forest growth and supporting decision-making; and (4) low-impact selective logging using purpose-built autonomous harvesters. These technologies have been extensively validated in real-world conditions in several locations, including forests in Finland, the UK, and Switzerland.

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SAHA: Supervised Autonomous HArvester for selective forest thinning

Forestry plays a vital role in our society, creating significant ecological, economic, and recreational value. Efficient forest management involves labor-intensive and complex operations. One essential task for maintaining forest health and productivity is selective thinning, which requires skilled operators to remove specific trees to create optimal growing conditions for the remaining ones. In this work, we present a solution based on a small-scale robotic harvester (SAHA) designed for executing this task with supervised autonomy. We build on a 4.5-ton harvester platform and implement key hardware modifications for perception and automatic control. We implement learning- and model-based approaches for precise control of hydraulic actuators, accurate navigation through cluttered environments, robust state estimation, and reliable semantic estimation of terrain traversability. Integrating state-of-the-art techniques in perception, planning, and control, our robotic harvester can autonomously navigate forest environments and reach targeted trees for selective thinning. We present experimental results from extensive field trials over kilometer-long autonomous missions in northern European forests, demonstrating the harvester's ability to operate in real forests. We analyze the performance and provide the lessons learned for advancing robotic forest management.

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Dynamic Visual SLAM using a General 3D Prior

Reliable incremental estimation of camera poses and 3D reconstruction is key to enable various applications including robotics, interactive visualization, and augmented reality. However, this task is particularly challenging in dynamic natural environments, where scene dynamics can severely deteriorate camera pose estimation accuracy. In this work, we propose a novel monocular visual SLAM system that can robustly estimate camera poses in dynamic scenes. To this end, we leverage the complementary strengths of geometric patch-based online bundle adjustment and recent feed-forward reconstruction models. Specifically, we propose a feed-forward reconstruction model to precisely filter out dynamic regions, while also utilizing its depth prediction to enhance the robustness of the patch-based visual SLAM. By aligning depth prediction with estimated patches from bundle adjustment, we robustly handle the inherent scale ambiguities of the batch-wise application of the feed-forward reconstruction model.

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Register Any Point: Scaling 3D Point Cloud Registration by Flow Matching

Point cloud registration aligns multiple unposed point clouds into a common reference frame and is a core step for 3D reconstruction and robot localization without initial guess. In this work, we cast registration as conditional generation: a learned, continuous point-wise velocity field transports noisy points to a registered scene, from which the pose of each view is recovered. Unlike prior methods that perform correspondence matching to estimate pairwise transformations and then optimize a pose graph for multi-view registration, our model directly generates the registered point cloud, yielding both efficiency and point-level global consistency. By scaling the training data and conducting test-time rigidity enforcement, our approach achieves state-of-the-art results on existing pairwise registration benchmarks and on our proposed cross-domain multi-view registration benchmark. The superior zero-shot performance on this benchmark shows that our method generalizes across view counts, scene scales, and sensor modalities even with low overlap. Source code available at: https://github.com/PRBonn/RAP.

cs.CV

SemRaFiner: Panoptic Segmentation in Sparse and Noisy Radar Point Clouds

Semantic scene understanding, including the perception and classification of moving agents, is essential to enabling safe and robust driving behaviours of autonomous vehicles. Cameras and LiDARs are commonly used for semantic scene understanding. However, both sensor modalities face limitations in adverse weather and usually do not provide motion information. Radar sensors overcome these limitations and directly offer information about moving agents by measuring the Doppler velocity, but the measurements are comparably sparse and noisy. In this paper, we address the problem of panoptic segmentation in sparse radar point clouds to enhance scene understanding. Our approach, called SemRaFiner, accounts for changing density in sparse radar point clouds and optimizes the feature extraction to improve accuracy. Furthermore, we propose an optimized training procedure to refine instance assignments by incorporating a dedicated data augmentation. Our experiments suggest that our approach outperforms state-of-the-art methods for radar-based panoptic segmentation.

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Radar Velocity Transformer: Single-scan Moving Object Segmentation in Noisy Radar Point Clouds

The awareness about moving objects in the surroundings of a self-driving vehicle is essential for safe and reliable autonomous navigation. The interpretation of LiDAR and camera data achieves exceptional results but typically requires to accumulate and process temporal sequences of data in order to extract motion information. In contrast, radar sensors, which are already installed in most recent vehicles, can overcome this limitation as they directly provide the Doppler velocity of the detections and, hence incorporate instantaneous motion information within a single measurement. % In this paper, we tackle the problem of moving object segmentation in noisy radar point clouds. We also consider differentiating parked from moving cars, to enhance scene understanding. Instead of exploiting temporal dependencies to identify moving objects, we develop a novel transformer-based approach to perform single-scan moving object segmentation in sparse radar scans accurately. The key to our Radar Velocity Transformer is to incorporate the valuable velocity information throughout each module of the network, thereby enabling the precise segmentation of moving and non-moving objects. Additionally, we propose a transformer-based upsampling, which enhances the performance by adaptively combining information and overcoming the limitation of interpolation of sparse point clouds. Finally, we create a new radar moving object segmentation benchmark based on the RadarScenes dataset and compare our approach to other state-of-the-art methods. Our network runs faster than the frame rate of the sensor and shows superior segmentation results using only single-scan radar data.

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Radar Tracker: Moving Instance Tracking in Sparse and Noisy Radar Point Clouds

Robots and autonomous vehicles should be aware of what happens in their surroundings. The segmentation and tracking of moving objects are essential for reliable path planning, including collision avoidance. We investigate this estimation task for vehicles using radar sensing. We address moving instance tracking in sparse radar point clouds to enhance scene interpretation. We propose a learning-based radar tracker incorporating temporal offset predictions to enable direct center-based association and enhance segmentation performance by including additional motion cues. We implement attention-based tracking for sparse radar scans to include appearance features and enhance performance. The final association combines geometric and appearance features to overcome the limitations of center-based tracking to associate instances reliably. Our approach shows an improved performance on the moving instance tracking benchmark of the RadarScenes dataset compared to the current state of the art.

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Coherent Online Road Topology Estimation and Reasoning with Standard-Definition Maps

Most autonomous cars rely on the availability of high-definition (HD) maps. Current research aims to address this constraint by directly predicting HD map elements from onboard sensors and reasoning about the relationships between the predicted map and traffic elements. Despite recent advancements, the coherent online construction of HD maps remains a challenging endeavor, as it necessitates modeling the high complexity of road topologies in a unified and consistent manner. To address this challenge, we propose a coherent approach to predict lane segments and their corresponding topology, as well as road boundaries, all by leveraging prior map information represented by commonly available standard-definition (SD) maps. We propose a network architecture, which leverages hybrid lane segment encodings comprising prior information and denoising techniques to enhance training stability and performance. Furthermore, we facilitate past frames for temporal consistency. Our experimental evaluation demonstrates that our approach outperforms previous methods by a large margin, highlighting the benefits of our modeling scheme.

cs.CV

Globally Consistent RGB-D SLAM with 2D Gaussian Splatting

Recently, 3D Gaussian splatting-based RGB-D SLAM displays remarkable performance of high-fidelity 3D reconstruction. However, the lack of depth rendering consistency and efficient loop closure limits the quality of its geometric reconstructions and its ability to perform globally consistent mapping online. In this paper, we present 2DGS-SLAM, an RGB-D SLAM system using 2D Gaussian splatting as the map representation. By leveraging the depth-consistent rendering property of the 2D variant, we propose an accurate camera pose optimization method and achieve geometrically accurate 3D reconstruction. In addition, we implement efficient loop detection and camera relocalization by leveraging MASt3R, a 3D foundation model, and achieve efficient map updates by maintaining a local active map. Experiments show that our 2DGS-SLAM approach achieves superior tracking accuracy, higher surface reconstruction quality, and more consistent global map reconstruction compared to existing rendering-based SLAM methods, while maintaining high-fidelity image rendering and improved computational efficiency.

cs.RO

Improving Indoor Localization Accuracy by Using an Efficient Implicit Neural Map Representation

Globally localizing a mobile robot in a known map is often a foundation for enabling robots to navigate and operate autonomously. In indoor environments, traditional Monte Carlo localization based on occupancy grid maps is considered the gold standard, but its accuracy is limited by the representation capabilities of the occupancy grid map. In this paper, we address the problem of building an effective map representation that allows to accurately perform probabilistic global localization. To this end, we propose an implicit neural map representation that is able to capture positional and directional geometric features from 2D LiDAR scans to efficiently represent the environment and learn a neural network that is able to predict both, the non-projective signed distance and a direction-aware projective distance for an arbitrary point in the mapped environment. This combination of neural map representation with a light-weight neural network allows us to design an efficient observation model within a conventional Monte Carlo localization framework for pose estimation of a robot in real time. We evaluated our approach to indoor localization on a publicly available dataset for global localization and the experimental results indicate that our approach is able to more accurately localize a mobile robot than other localization approaches employing occupancy or existing neural map representations. In contrast to other approaches employing an implicit neural map representation for 2D LiDAR localization, our approach allows to perform real-time pose tracking after convergence and near real-time global localization. The code of our approach is available at: https://github.com/PRBonn/enm-mcl.

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Towards Generating Realistic 3D Semantic Training Data for Autonomous Driving

Semantic scene understanding is crucial for robotics and computer vision applications. In autonomous driving, 3D semantic segmentation plays an important role for enabling safe navigation. Despite significant advances in the field, the complexity of collecting and annotating 3D data is a bottleneck in this developments. To overcome that data annotation limitation, synthetic simulated data has been used to generate annotated data on demand. There is still, however, a domain gap between real and simulated data. More recently, diffusion models have been in the spotlight, enabling close-to-real data synthesis. Those generative models have been recently applied to the 3D data domain for generating scene-scale data with semantic annotations. Still, those methods either rely on image projection or decoupled models trained with different resolutions in a coarse-to-fine manner. Such intermediary representations impact the generated data quality due to errors added in those transformations. In this work, we propose a novel approach able to generate 3D semantic scene-scale data without relying on any projection or decoupled trained multi-resolution models, achieving more realistic semantic scene data generation compared to previous state-of-the-art methods. Besides improving 3D semantic scene-scale data synthesis, we thoroughly evaluate the use of the synthetic scene samples as labeled data to train a semantic segmentation network. In our experiments, we show that using the synthetic annotated data generated by our method as training data together with the real semantic segmentation labels, leads to an improvement in the semantic segmentation model performance. Our results show the potential of generated scene-scale point clouds to generate more training data to extend existing datasets, reducing the data annotation effort. Our code is available at https://github.com/PRBonn/3DiSS.

cs.CV

3D Hierarchical Panoptic Segmentation in Real Orchard Environments Across Different Sensors

Crop yield estimation is a relevant problem in agriculture, because an accurate yield estimate can support farmers' decisions on harvesting or precision intervention. Robots can help to automate this process. To do so, they need to be able to perceive the surrounding environment to identify target objects such as trees and plants. In this paper, we introduce a novel approach to address the problem of hierarchical panoptic segmentation of apple orchards on 3D data from different sensors. Our approach is able to simultaneously provide semantic segmentation, instance segmentation of trunks and fruits, and instance segmentation of trees (a trunk with its fruits). This allows us to identify relevant information such as individual plants, fruits, and trunks, and capture the relationship among them, such as precisely estimate the number of fruits associated to each tree in an orchard. To efficiently evaluate our approach for hierarchical panoptic segmentation, we provide a dataset designed specifically for this task. Our dataset is recorded in Bonn, Germany, in a real apple orchard with a variety of sensors, spanning from a terrestrial laser scanner to a RGB-D camera mounted on different robots platforms. The experiments show that our approach surpasses state-of-the-art approaches in 3D panoptic segmentation in the agricultural domain, while also providing full hierarchical panoptic segmentation. Our dataset is publicly available at https://www.ipb.uni-bonn.de/data/hops/. The open-source implementation of our approach is available at https://github.com/PRBonn/hapt3D.

cs.CV

PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map

Robots benefit from high-fidelity reconstructions of their environment, which should be geometrically accurate and photorealistic to support downstream tasks. While this can be achieved by building distance fields from range sensors and radiance fields from cameras, realising scalable incremental mapping of both fields consistently and at the same time with high quality is challenging. In this paper, we propose a novel map representation that unifies a continuous signed distance field and a Gaussian splatting radiance field within an elastic and compact point-based implicit neural map. By enforcing geometric consistency between these fields, we achieve mutual improvements by exploiting both modalities. We present a novel LiDAR-visual SLAM system called PINGS using the proposed map representation and evaluate it on several challenging large-scale datasets. Experimental results demonstrate that PINGS can incrementally build globally consistent distance and radiance fields encoded with a compact set of neural points. Compared to state-of-the-art methods, PINGS achieves superior photometric and geometric rendering at novel views by constraining the radiance field with the distance field. Furthermore, by utilizing dense photometric cues and multi-view consistency from the radiance field, PINGS produces more accurate distance fields, leading to improved odometry estimation and mesh reconstruction. We also provide an open-source implementation of PING at: https://github.com/PRBonn/PINGS.

cs.RO

ActiveGS: Active Scene Reconstruction Using Gaussian Splatting

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a hybrid map representation that combines a Gaussian splatting map with a coarse voxel map, leveraging the strengths of both representations: the high-fidelity scene reconstruction capabilities of Gaussian splatting and the spatial modelling strengths of the voxel map. At the core of our framework is an effective confidence modelling technique for the Gaussian splatting map to identify under-reconstructed areas, while utilising spatial information from the voxel map to target unexplored areas and assist in collision-free path planning. By actively collecting scene information in under-reconstructed and unexplored areas for map updates, our approach achieves superior Gaussian splatting reconstruction results compared to state-of-the-art approaches. Additionally, we demonstrate the real-world applicability of our framework using an unmanned aerial vehicle.

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Open-World Panoptic Segmentation

Perception is a key building block of autonomously acting vision systems such as autonomous vehicles. It is crucial that these systems are able to understand their surroundings in order to operate safely and robustly. Additionally, autonomous systems deployed in unconstrained real-world scenarios must be able of dealing with novel situations and object that have never been seen before. In this article, we tackle the problem of open-world panoptic segmentation, i.e., the task of discovering new semantic categories and new object instances at test time, while enforcing consistency among the categories that we incrementally discover. We propose Con2MAV, an approach for open-world panoptic segmentation that extends our previous work, ContMAV, which was developed for open-world semantic segmentation. Through extensive experiments across multiple datasets, we show that our model achieves state-of-the-art results on open-world segmentation tasks, while still performing competitively on the known categories. We will open-source our implementation upon acceptance. Additionally, we propose PANIC (Panoptic ANomalies In Context), a benchmark for evaluating open-world panoptic segmentation in autonomous driving scenarios. This dataset, recorded with a multi-modal sensor suite mounted on a car, provides high-quality, pixel-wise annotations of anomalous objects at both semantic and instance level. Our dataset contains 800 images, with more than 50 unknown classes, i.e., classes that do not appear in the training set, and 4000 object instances, making it an extremely challenging dataset for open-world segmentation tasks in the autonomous driving scenario. We provide competitions for multiple open-world tasks on a hidden test set. Our dataset and competitions are available at https://www.ipb.uni-bonn.de/data/panic.

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Efficient LiDAR Bundle Adjustment for Multi-Scan Alignment Utilizing Continuous-Time Trajectories

Constructing precise global maps is a key task in robotics and is required for localization, surveying, monitoring, or constructing digital twins. To build accurate maps, data from mobile 3D LiDAR sensors is often used. Mapping requires correctly aligning the individual point clouds to each other to obtain a globally consistent map. In this paper, we investigate the problem of multi-scan alignment to obtain globally consistent point cloud maps. We propose a 3D LiDAR bundle adjustment approach to solve the global alignment problem and jointly optimize the available data. Utilizing a continuous-time trajectory allows us to consider the ego-motion of the LiDAR scanner while recording a single scan directly in the least squares adjustment. Furthermore, pruning the search space of correspondences and utilizing out-of-core circular buffer enables our approach to align thousands of point clouds efficiently. We successfully align point clouds recorded with a handheld LiDAR, as well as ones mounted on a vehicle, and are able to perform multi-session alignment.

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Epipolar Attention Field Transformers for Bird's Eye View Semantic Segmentation

Spatial understanding of the semantics of the surroundings is a key capability needed by autonomous cars to enable safe driving decisions. Recently, purely vision-based solutions have gained increasing research interest. In particular, approaches extracting a bird's eye view (BEV) from multiple cameras have demonstrated great performance for spatial understanding. This paper addresses the dependency on learned positional encodings to correlate image and BEV feature map elements for transformer-based methods. We propose leveraging epipolar geometric constraints to model the relationship between cameras and the BEV by Epipolar Attention Fields. They are incorporated into the attention mechanism as a novel attribution term, serving as an alternative to learned positional encodings. Experiments show that our method EAFormer outperforms previous BEV approaches by 2% mIoU for map semantic segmentation and exhibits superior generalization capabilities compared to implicitly learning the camera configuration.

cs.CV