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Jeonghwan Kim

Publications and source records attributed to Jeonghwan Kim.

46 records · Page 3Linked to original sources

Validity of Feature Importance in Low-Performing Machine Learning for Tabular Biomedical Data

In tabular biomedical data analysis, tuning models to high accuracy is considered a prerequisite for discussing feature importance, as medical practitioners expect the validity of feature importance to correlate with performance. In this work, we challenge the prevailing belief, showing that low-performing models may also be used for feature importance. We propose experiments to observe changes in feature rank as performance degrades sequentially. Using three synthetic datasets and six real biomedical datasets, we compare the rank of features from full datasets to those with reduced sample sizes (data cutting) or fewer features (feature cutting). In synthetic datasets, feature cutting does not change feature rank, while data cutting shows higher discrepancies with lower performance. In real datasets, feature cutting shows similar or smaller changes than data cutting, though some datasets exhibit the opposite. When feature interactions are controlled by removing correlations, feature cutting consistently shows better stability. By analyzing the distribution of feature importance values and theoretically examining the probability that the model cannot distinguish feature importance between features, we reveal that models can still distinguish feature importance despite performance degradation through feature cutting, but not through data cutting. We conclude that the validity of feature importance can be maintained even at low performance levels if the data size is adequate, which is a significant factor contributing to suboptimal performance in tabular medical data analysis. This paper demonstrates the potential for utilizing feature importance analysis alongside statistical analysis to compare features relatively, even when classifier performance is not satisfactory.

stat.ML↗

ARMADA: Attribute-Based Multimodal Data Augmentation

In Multimodal Language Models (MLMs), the cost of manually annotating high-quality image-text pair data for fine-tuning and alignment is extremely high. While existing multimodal data augmentation frameworks propose ways to augment image-text pairs, they either suffer from semantic inconsistency between texts and images, or generate unrealistic images, causing knowledge gap with real world examples. To address these issues, we propose Attribute-based Multimodal Data Augmentation (ARMADA), a novel multimodal data augmentation method via knowledge-guided manipulation of visual attributes of the mentioned entities. Specifically, we extract entities and their visual attributes from the original text data, then search for alternative values for the visual attributes under the guidance of knowledge bases (KBs) and large language models (LLMs). We then utilize an image-editing model to edit the images with the extracted attributes. ARMADA is a novel multimodal data generation framework that: (i) extracts knowledge-grounded attributes from symbolic KBs for semantically consistent yet distinctive image-text pair generation, (ii) generates visually similar images of disparate categories using neighboring entities in the KB hierarchy, and (iii) uses the commonsense knowledge of LLMs to modulate auxiliary visual attributes such as backgrounds for more robust representation of original entities. Our empirical results over four downstream tasks demonstrate the efficacy of our framework to produce high-quality data and enhance the model performance. This also highlights the need to leverage external knowledge proxies for enhanced interpretability and real-world grounding.

cs.AI↗

Why So Gullible? Enhancing the Robustness of Retrieval-Augmented Models against Counterfactual Noise

Most existing retrieval-augmented language models (LMs) assume a naive dichotomy within a retrieved document set: query-relevance and irrelevance. Our work investigates a more challenging scenario in which even the "relevant" documents may contain misleading or incorrect information, causing conflict among the retrieved documents and thereby negatively influencing model decisions as noise. We observe that existing LMs are highly brittle to the presence of conflicting information in both the fine-tuning and in-context few-shot learning scenarios. We propose approaches for handling knowledge conflicts among retrieved documents by explicitly fine-tuning a discriminator or prompting GPT-3.5 to elicit its discriminative capability. Our empirical results on open-domain QA show that these approaches significantly enhance model robustness. We also provide our findings on incorporating the fine-tuned discriminator's decision into the in-context learning process, proposing a way to exploit the benefits of two disparate learning schemes. Alongside our findings, we provide MacNoise, a machine-generated, conflict-induced dataset to further encourage research in this direction.

cs.CL↗

ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characters

Motion retargeting is a promising approach for generating natural and compelling animations for nonhuman characters. However, it is challenging to translate human movements into semantically equivalent motions for target characters with different morphologies due to the ambiguous nature of the problem. This work presents a novel learning-based motion retargeting framework, Adversarial Correspondence Embedding (ACE), to retarget human motions onto target characters with different body dimensions and structures. Our framework is designed to produce natural and feasible robot motions by leveraging generative-adversarial networks (GANs) while preserving high-level motion semantics by introducing an additional feature loss. In addition, we pretrain a robot motion prior that can be controlled in a latent embedding space and seek to establish a compact correspondence. We demonstrate that the proposed framework can produce retargeted motions for three different characters -- a quadrupedal robot with a manipulator, a crab character, and a wheeled manipulator. We further validate the design choices of our framework by conducting baseline comparisons and a user study. We also showcase sim-to-real transfer of the retargeted motions by transferring them to a real Spot robot.

cs.RO↗

Sampling is Matter: Point-guided 3D Human Mesh Reconstruction

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the relationship between body parts also has begun to be handled via the graph model. Even though those approaches have shown the remarkable progress in 3D human mesh reconstruction, it is still difficult to directly infer the relationship between features, which are encoded from the 2D input image, and 3D coordinates of each vertex. To resolve this problem, we propose to design a simple feature sampling scheme. The key idea is to sample features in the embedded space by following the guide of points, which are estimated as projection results of 3D mesh vertices (i.e., ground truth). This helps the model to concentrate more on vertex-relevant features in the 2D space, thus leading to the reconstruction of the natural human pose. Furthermore, we apply progressive attention masking to precisely estimate local interactions between vertices even under severe occlusions. Experimental results on benchmark datasets show that the proposed method efficiently improves the performance of 3D human mesh reconstruction. The code and model are publicly available at: https://github.com/DCVL-3D/PointHMR_release.

cs.CV↗

ARMP: Autoregressive Motion Planning for Quadruped Locomotion and Navigation in Complex Indoor Environments

Generating natural and physically feasible motions for legged robots has been a challenging problem due to its complex dynamics. In this work, we introduce a novel learning-based framework of autoregressive motion planner (ARMP) for quadruped locomotion and navigation. Our method can generate motion plans with an arbitrary length in an autoregressive fashion, unlike most offline trajectory optimization algorithms for a fixed trajectory length. To this end, we first construct the motion library by solving a dense set of trajectory optimization problems for diverse scenarios and parameter settings. Then we learn the motion manifold from the dataset in a supervised learning fashion. We show that the proposed ARMP can generate physically plausible motions for various tasks and situations. We also showcase that our method can be successfully integrated with the recent robot navigation frameworks as a low-level controller and unleash the full capability of legged robots for complex indoor navigation.

cs.RO↗

Leveraging Order-Free Tag Relations for Context-Aware Recommendation

Tag recommendation relies on either a ranking function for top-$k$ tags or an autoregressive generation method. However, the previous methods neglect one of two seemingly conflicting yet desirable characteristics of a tag set: orderlessness and inter-dependency. While the ranking approach fails to address the inter-dependency among tags when they are ranked, the autoregressive approach fails to take orderlessness into account because it is designed to utilize sequential relations among tokens. We propose a sequence-oblivious generation method for tag recommendation, in which the next tag to be generated is independent of the order of the generated tags and the order of the ground truth tags occurring in training data. Empirical results on two different domains, Instagram and Stack Overflow, show that our method is significantly superior to the previous approaches.

cs.CL↗

Maximizing Efficiency of Language Model Pre-training for Learning Representation

Pre-trained language models in the past years have shown exponential growth in model parameters and compute time. ELECTRA is a novel approach for improving the compute efficiency of pre-trained language models (e.g. BERT) based on masked language modeling (MLM) by addressing the sample inefficiency problem with the replaced token detection (RTD) task. Our work proposes adaptive early exit strategy to maximize the efficiency of the pre-training process by relieving the model's subsequent layers of the need to process latent features by leveraging earlier layer representations. Moreover, we evaluate an initial approach to the problem that has not succeeded in maintaining the accuracy of the model while showing a promising compute efficiency by thoroughly investigating the necessity of the generator module of ELECTRA.

cs.CL↗

Learning to Generate 3D Shapes with Generative Cellular Automata

We present a probabilistic 3D generative model, named Generative Cellular Automata, which is able to produce diverse and high quality shapes. We formulate the shape generation process as sampling from the transition kernel of a Markov chain, where the sampling chain eventually evolves to the full shape of the learned distribution. The transition kernel employs the local update rules of cellular automata, effectively reducing the search space in a high-resolution 3D grid space by exploiting the connectivity and sparsity of 3D shapes. Our progressive generation only focuses on the sparse set of occupied voxels and their neighborhood, thus enabling the utilization of an expressive sparse convolutional network. We propose an effective training scheme to obtain the local homogeneous rule of generative cellular automata with sequences that are slightly different from the sampling chain but converge to the full shapes in the training data. Extensive experiments on probabilistic shape completion and shape generation demonstrate that our method achieves competitive performance against recent methods.

cs.CV↗

The Poisson random effect model for experience ratemaking: limitations and alternative solutions

Poisson random effect models with a shared random effect have been widely used in actuarial science for analyzing the number of claims. In particular, the random effect is a key factor in a posteriori risk classification. However, the necessity of the random effect may not be properly assessed due to the dual role of the random effect; it affects both the marginal distribution of the number of claims and the dependence among the numbers of claims obtained from an individual over time. In line with such observations, we explain that one should be careful in using the score test for the nullity of the variance of the shared random effect, as a sufficient condition for the existence of the posteriori risk classification. To safely perform the a posteriori risk classification, we propose considering an alternative random effect model based on the negative binomial distribution, and show that safer conclusions about the a posteriori risk classification can be made based on it. We also derive the score test as a sufficient condition for the existence of the a posteriori risk classification based on the proposed model.

math.ST↗