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Jerome Lacan

Publications and source records attributed to Jerome Lacan.

13 recordsLinked to original sources

Enhanced Recursive Reed-Muller Erasure Decoding

Recent work have shown that Reed-Muller (RM) codes achieve the erasure channel capacity. However, this performance is obtained with maximum-likelihood decoding which can be costly for practical applications. In this paper, we propose an encoding/decoding scheme for Reed-Muller codes on the packet erasure channel based on Plotkin construction. We present several improvements over the generic decoding. They allow, for a light cost, to compete with maximum-likelihood decoding performance, especially on high-rate codes, while significantly outperforming it in terms of speed.

cs.IT

On the Trade-off Between Spectrum Efficiency with Dedicated Access and Short End-to-End Transmission Delays with Random Access in DVB-RCS2

This paper analyses the performance of TCP over random and dedicated access methods in the context of DVB-RCS2. Random access methods introduce a lower connection delay compared to dedicated methods. We investigate the poten- tial to improve the performance of short flows in regards to transmission delay, over random access methods for DVB- RCS2 that is currently under development. Our simulation experiments show that the transmission of the first ten IP datagrams of each TCP flow can be 500 ms faster with ran- dom access than with dedicated access making the former of interest to carry Internet traffic. Such methods, however, are less efficient in regards to bandwidth usage than dedicated access mecanisms and less reliable in overloaded network conditions. Two aspects of channel usage optimization can be distinguished: reducing the duration of ressource utiliza- tion with random access methods, or increasing the spec- trum efficiency with dedicated access methods. This article argues that service providers may let low-cost users exploit the DVB-RCS2 to browse the web by introducing different services, which choice is based on the channel access method.

cs.NI

Physical Channel Access (PCA): Time and Frequency Access Methods Emulation in NS-2

We present an NS-2 module, Physical Channel Access (PCA), to simulate different access methods on a link shared with Multi-Frequency Time Division Multiple Access (MF-TDMA). This tech- nique is widely used in various network technologies, such as satellite communication. In this context, different access methods at the gateway induce different queuing delays and available capacities, which strongly impact transport layer performance. Depending on QoS requirements, design of new congestion and flow control mechanisms and/or access methods requires evaluation through simulations. PCA module emulates the delays that packets will experience using the shared link, based on descriptive parameters of lower layers characteris- tics. Though PCA has been developed with DVB-RCS2 considerations in mind (for which we present a use case), other MF-TDMA-based appli- cations can easily be simulated by adapting input parameters. Moreover, the presented implementation details highlight the main methods that might need modifications to implement more specific functionality or emulate other similar access methods (e.g., OFDMA).

cs.NI

Erasure Coding and Congestion Control for Interactive Real-Time Communication

The use of real-time applications over the Internet is a challenging problem that the QoS epoch attempted to solve by proposing the DiffServ architecture. Today, the only existing service provided by the Internet is still best-effort. As a result, multimedia applications often perform on top of a transport layer that provides a variable sending rate. In an obvious manner, this variable sending rate is an issue for these applications with strong delay constraint. In a real-time context where retransmission can not be used to ensure reliability, video quality suffers from any packet losses. In this position paper, we discuss this problem and motivate why we want to bring out a certain class of erasure coding scheme inside multimedia congestion control protocols such as TFRC.

cs.NI

A Cooperative Network Coding Strategy for the Interference Relay Channel

In this paper, we study an interference relay network with a satellite as relay. We propose a cooperative strategy based on physical layer network coding and superposition modulation decoding for uni-directional communications among users. The performance of our solution in terms of throughput is evaluated through capacity analysis and simulations that include practical constraints such as the lack of synchronization in time and frequency. We demonstrate throughputs significantly larger than the classical time sharing case.

cs.NI

Enabling Realistic Cross-Layer Analysis based on Satellite Physical Layer Traces

We present a solution to evaluate the performance of transport protocols as a function of link layer reliability schemes (i.e. ARQ, FEC and Hybrid ARQ) applied to satellite physical layer traces. As modelling such traces is complex and may require approximations, the use of real traces will minimise the potential for erroneous performance evaluations resulting from imperfect models. Our Trace Manager Tool (TMT) produces the corresponding link layer output, which is then used within the ns-2 network simulator via the additionally developed ns-2 interface module. We first present the analytical models for the link layer with bursty erasure packets and for the link layer reliability mechanisms with bursty erasures. Then, we present details of the TMT tool and our validation methodology, demonstrating that the selected performance metrics (recovery delay and throughput efficiency) exhibit a good match between the theoretical results and those obtained with TMT. Finally, we present results showing the impact of different link layer reliability mechanisms on the performance of TCP Cubic transport layer protocol.

cs.NI

Online multipath convolutional coding for real-time transmission

Most of multipath multimedia streaming proposals use Forward Error Correction (FEC) approach to protect from packet losses. However, FEC does not sustain well burst of losses even when packets from a given FEC block are spread over multiple paths. In this article, we propose an online multipath convolutional coding for real-time multipath streaming based on an on-the-fly coding scheme called Tetrys. We evaluate the benefits brought out by this coding scheme inside an existing FEC multipath load splitting proposal known as Encoded Multipath Streaming (EMS). We demonstrate that Tetrys consistently outperforms FEC in both uniform and burst losses with EMS scheme. We also propose a modification of the standard EMS algorithm that greatly improves the performance in terms of packet recovery. Finally, we analyze different spreading policies of the Tetrys redundancy traffic between available paths and observe that the longer propagation delay path should be preferably used to carry repair packets.

cs.NI

On-the-fly erasure coding for real-time video applications

This paper introduces a robust point-to-point transmission scheme: Tetrys, that relies on a novel on-the-fly erasure coding concept which reduces the delay for recovering lost data at the receiver side. In current erasure coding schemes, the packets that are not rebuilt at the receiver side are either lost or delayed by at least one RTT before transmission to the application. The present contribution aims at demonstrating that Tetrys coding scheme can fill the gap between real-time applications requirements and full reliability. Indeed, we show that in several cases, Tetrys can recover lost packets below one RTT over lossy and best-effort networks. We also show that Tetrys allows to enable full reliability without delay compromise and as a result: significantly improves the performance of time constrained applications. For instance, our evaluations present that video-conferencing applications obtain a PSNR gain up to 7dB compared to classic block-based erasure codes.

cs.NI

NCSA: A New Protocol for Random Multiple Access Based on Physical Layer Network Coding

This paper introduces a random multiple access method for satellite communications, named Network Coding-based Slotted Aloha (NCSA). The goal is to improve diversity of data bursts on a slotted-ALOHA-like channel thanks to error correcting codes and Physical-layer Network Coding (PNC). This scheme can be considered as a generalization of the Contention Resolution Diversity Slotted Aloha (CRDSA) where the different replicas of this system are replaced by the different parts of a single word of an error correcting code. The performance of this scheme is first studied through a density evolution approach. Then, simulations confirm the CRDSA results by showing that, for a time frame of $400$ slots, the achievable total throughput is greater than $0.7\times C$, where $C$ is the maximal throughput achieved by a centralized scheme. This paper is a first analysis of the proposed scheme which open several perspectives. The most promising approach is to integrate collided bursts into the decoding process in order to improve the obtained performance.

cs.IT

FFT-based Network Coding For Peer-To-Peer Content Delivery

In this paper, we propose a structured peer-to-peer (P2P) distribution scheme based on Fast Fourier Transform (FFT) graphs. We build a peer-to-peer network that reproduces the FFT graph initially designed for hardware FFT codecs. This topology allows content delivery with a maximum diversity level for a minimum global complexity. The resulting FFTbased network is a structured architecture with an adapted network coding that brings flexibility upon content distribution and robustness upon the dynamic nature of the network. This structure can achieve optimal capacity in terms of content recovery while solving the problem of last remaining blocks, even for large networks.

cs.IT

FNT-based Reed-Solomon Erasure Codes

This paper presents a new construction of Maximum-Distance Separable (MDS) Reed-Solomon erasure codes based on Fermat Number Transform (FNT). Thanks to FNT, these codes support practical coding and decoding algorithms with complexity O(n log n), where n is the number of symbols of a codeword. An open-source implementation shows that the encoding speed can reach 150Mbps for codes of length up to several 10,000s of symbols. These codes can be used as the basic component of the Information Dispersal Algorithm (IDA) system used in a several P2P systems.

cs.IT

Erasure Codes with a Banded Structure for Hybrid Iterative-ML Decoding

This paper presents new FEC codes for the erasure channel, LDPC-Band, that have been designed so as to optimize a hybrid iterative-Maximum Likelihood (ML) decoding. Indeed, these codes feature simultaneously a sparse parity check matrix, which allows an efficient use of iterative LDPC decoding, and a generator matrix with a band structure, which allows fast ML decoding on the erasure channel. The combination of these two decoding algorithms leads to erasure codes achieving a very good trade-off between complexity and erasure correction capability.

cs.IT

On-the-Fly Coding to Enable Full Reliability Without Retransmission

This paper proposes a new reliability algorithm specifically useful when retransmission is either problematic or not possible. In case of multimedia or multicast communications and in the context of the Delay Tolerant Networking (DTN), the classical retransmission schemes can be counterproductive in terms of data transfer performance or not possible when the acknowledgment path is not always available. Indeed, over long delay links, packets retransmission has a meaning of cost and must be minimized.In this paper, we detail a novel reliability mechanism with an implicit acknowledgment strategy that could be used either within these new DTN proposals, for multimedia traffic or in the context of multicast transport protocols. This proposal is based on a new on-the-fly erasure coding concept specifically designed to operate efficient reliable transfer over bi-directional links. This proposal, named Tetrys, allows to unify a full reliability with an error correction scheme. In this paper, we model the performance of this proposal and demonstrate with a prototype, that we can achieve a full reliability without acknowledgment path confirmation. Indeed, the main findings are that Tetrys is not sensitive to the loss of acknowledgments while ensuring a faster data availability to the application compared to other traditional acknowledgment schemes. Finally, we pave the first step of the integration of such algorithm inside a congestion controlled protocol.

cs.NI