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Jesse Thomason

Publications and source records attributed to Jesse Thomason.

At least 73 records · Page 4Linked to original sources

Do Localization Methods Actually Localize Memorized Data in LLMs? A Tale of Two Benchmarks

The concept of localization in LLMs is often mentioned in prior work; however, methods for localization have never been systematically and directly evaluated. We propose two complementary benchmarks that evaluate the ability of localization methods to pinpoint LLM components responsible for memorized data. In our INJ benchmark, we actively inject a piece of new information into a small subset of LLM weights, enabling us to directly evaluate whether localization methods can identify these "ground truth" weights. In our DEL benchmark, we evaluate localization by measuring how much dropping out identified neurons deletes a memorized pretrained sequence. Despite their different perspectives, our two benchmarks yield consistent rankings of five localization methods. Methods adapted from network pruning perform well on both benchmarks, and all evaluated methods show promising localization ability. On the other hand, even successful methods identify neurons that are not specific to a single memorized sequence.

cs.CL↗

Efficient End-to-End Visual Document Understanding with Rationale Distillation

Understanding visually situated language requires interpreting complex layouts of textual and visual elements. Pre-processing tools, such as optical character recognition (OCR), can map document image inputs to textual tokens, then large language models (LLMs) can reason over text. However, such methods have high computational and engineering complexity. Can small pretrained image-to-text models accurately understand visual documents through similar recognition and reasoning steps instead? We propose Rationale Distillation (RD), which incorporates the outputs of OCR tools, LLMs, and larger multimodal models as intermediate "rationales", and trains a small student model to predict both rationales and answers. On three visual document understanding benchmarks representing infographics, scanned documents, and figures, our Pix2Struct (282M parameters) student model finetuned with RD outperforms the base model by 4-5% absolute accuracy with only 1% higher computational cost.

cs.CV↗

WinoViz: Probing Visual Properties of Objects Under Different States

Humans perceive and comprehend different visual properties of an object based on specific contexts. For instance, we know that a banana turns brown ``when it becomes rotten,'' whereas it appears green ``when it is unripe.'' Previous studies on probing visual commonsense knowledge have primarily focused on examining language models' understanding of typical properties (e.g., colors and shapes) of objects. We present WinoViz, a text-only evaluation dataset, consisting of 1,380 examples that probe the reasoning abilities of language models regarding variant visual properties of objects under different contexts or states. Our task is challenging since it requires pragmatic reasoning (finding intended meanings) and visual knowledge reasoning. We also present multi-hop data, a more challenging version of our data, which requires multi-step reasoning chains to solve our task. In our experimental analysis, our findings are: a) Large language models such as GPT-4 demonstrate effective performance, but when it comes to multi-hop data, their performance is significantly degraded. b) Large models perform well on pragmatic reasoning, but visual knowledge reasoning is a bottleneck in our task. c) Vision-language models outperform their language-model counterparts. d) A model with machine-generated images performs poorly in our task. This is due to the poor quality of the generated images.

cs.CL↗

Iterative Vision-and-Language Navigation

We present Iterative Vision-and-Language Navigation (IVLN), a paradigm for evaluating language-guided agents navigating in a persistent environment over time. Existing Vision-and-Language Navigation (VLN) benchmarks erase the agent's memory at the beginning of every episode, testing the ability to perform cold-start navigation with no prior information. However, deployed robots occupy the same environment for long periods of time. The IVLN paradigm addresses this disparity by training and evaluating VLN agents that maintain memory across tours of scenes that consist of up to 100 ordered instruction-following Room-to-Room (R2R) episodes, each defined by an individual language instruction and a target path. We present discrete and continuous Iterative Room-to-Room (IR2R) benchmarks comprising about 400 tours each in 80 indoor scenes. We find that extending the implicit memory of high-performing transformer VLN agents is not sufficient for IVLN, but agents that build maps can benefit from environment persistence, motivating a renewed focus on map-building agents in VLN.

cs.CV↗

Chain-of-Questions Training with Latent Answers for Robust Multistep Question Answering

We train a language model (LM) to robustly answer multistep questions by generating and answering sub-questions. We propose Chain-of-Questions, a framework that trains a model to generate sub-questions and sub-answers one at a time by leveraging human annotated question decomposition meaning representation (QDMR). The key technical challenge is that QDMR only contains sub-questions but not answers to those sub-questions, so we treat sub-answers as latent variables and optimize them using a novel dynamic mixture of Hard-EM and MAPO. Chain-of-Questions greatly outperforms strong neuro-symbolic methods by 9.0 F1 on DROP contrast set, and outperforms GPT-3.5 by 24.3 F1 on HOTPOTQA adversarial set, thus demonstrating the effectiveness and robustness of our framework.

cs.CL↗

Does VLN Pretraining Work with Nonsensical or Irrelevant Instructions?

Data augmentation via back-translation is common when pretraining Vision-and-Language Navigation (VLN) models, even though the generated instructions are noisy. But: does that noise matter? We find that nonsensical or irrelevant language instructions during pretraining can have little effect on downstream performance for both HAMT and VLN-BERT on R2R, and is still better than only using clean, human data. To underscore these results, we concoct an efficient augmentation method, Unigram + Object, which generates nonsensical instructions that nonetheless improve downstream performance. Our findings suggest that what matters for VLN R2R pretraining is the quantity of visual trajectories, not the quality of instructions.

cs.CL↗

Multimodal Speech Recognition for Language-Guided Embodied Agents

Benchmarks for language-guided embodied agents typically assume text-based instructions, but deployed agents will encounter spoken instructions. While Automatic Speech Recognition (ASR) models can bridge the input gap, erroneous ASR transcripts can hurt the agents' ability to complete tasks. In this work, we propose training a multimodal ASR model to reduce errors in transcribing spoken instructions by considering the accompanying visual context. We train our model on a dataset of spoken instructions, synthesized from the ALFRED task completion dataset, where we simulate acoustic noise by systematically masking spoken words. We find that utilizing visual observations facilitates masked word recovery, with multimodal ASR models recovering up to 30% more masked words than unimodal baselines. We also find that a text-trained embodied agent successfully completes tasks more often by following transcribed instructions from multimodal ASR models. github.com/Cylumn/embodied-multimodal-asr

cs.CL↗

Exploring Strategies for Modeling Sign Language Phonology

Like speech, signs are composed of discrete, recombinable features called phonemes. Prior work shows that models which can recognize phonemes are better at sign recognition, motivating deeper exploration into strategies for modeling sign language phonemes. In this work, we learn graph convolution networks to recognize the sixteen phoneme "types" found in ASL-LEX 2.0. Specifically, we explore how learning strategies like multi-task and curriculum learning can leverage mutually useful information between phoneme types to facilitate better modeling of sign language phonemes. Results on the Sem-Lex Benchmark show that curriculum learning yields an average accuracy of 87% across all phoneme types, outperforming fine-tuning and multi-task strategies for most phoneme types.

cs.CL↗

The Sem-Lex Benchmark: Modeling ASL Signs and Their Phonemes

Sign language recognition and translation technologies have the potential to increase access and inclusion of deaf signing communities, but research progress is bottlenecked by a lack of representative data. We introduce a new resource for American Sign Language (ASL) modeling, the Sem-Lex Benchmark. The Benchmark is the current largest of its kind, consisting of over 84k videos of isolated sign productions from deaf ASL signers who gave informed consent and received compensation. Human experts aligned these videos with other sign language resources including ASL-LEX, SignBank, and ASL Citizen, enabling useful expansions for sign and phonological feature recognition. We present a suite of experiments which make use of the linguistic information in ASL-LEX, evaluating the practicality and fairness of the Sem-Lex Benchmark for isolated sign recognition (ISR). We use an SL-GCN model to show that the phonological features are recognizable with 85% accuracy, and that they are effective as an auxiliary target to ISR. Learning to recognize phonological features alongside gloss results in a 6% improvement for few-shot ISR accuracy and a 2% improvement for ISR accuracy overall. Instructions for downloading the data can be found at https://github.com/leekezar/SemLex.

cs.CL↗

I2I: Initializing Adapters with Improvised Knowledge

Adapters present a promising solution to the catastrophic forgetting problem in continual learning. However, training independent Adapter modules for every new task misses an opportunity for cross-task knowledge transfer. We propose Improvise to Initialize (I2I), a continual learning algorithm that initializes Adapters for incoming tasks by distilling knowledge from previously-learned tasks' Adapters. We evaluate I2I on CLiMB, a multimodal continual learning benchmark, by conducting experiments on sequences of visual question answering tasks. Adapters trained with I2I consistently achieve better task accuracy than independently-trained Adapters, demonstrating that our algorithm facilitates knowledge transfer between task Adapters. I2I also results in better cross-task knowledge transfer than the state-of-the-art AdapterFusion without incurring the associated parametric cost.

cs.CL↗

Task-Attentive Transformer Architecture for Continual Learning of Vision-and-Language Tasks Using Knowledge Distillation

The size and the computational load of fine-tuning large-scale pre-trained neural network are becoming two major obstacles in adopting machine learning in many applications. Continual learning (CL) can serve as a remedy through enabling knowledge-transfer across sequentially arriving tasks which relaxes the need to fine-tune all network weights from scratch. However, existing CL algorithms primarily consider learning unimodal vision-only or language-only tasks. We develop a transformer-based CL architecture for learning bimodal vision-and-language tasks based on increasing the number of the learnable parameters dynamically and using knowledge distillation. The new additional parameters are used to specialize the network for each task. Our approach enables sharing information between the tasks while addressing the challenge of catastrophic forgetting. Our approach is scalable learning to a large number of tasks because it requires little memory and time overhead. Our model reaches state-of-the-art performance on challenging vision-and-language tasks.

cs.LG↗

Geolocated Social Media Posts are Happier: Understanding the Characteristics of Check-in Posts on Twitter

The increasing prevalence of location-sharing features on social media has enabled researchers to ground computational social science research using geolocated data, affording opportunities to study human mobility, the impact of real-world events, and more. This paper analyzes what crucially separates posts with geotags from those without. We find that users who share location are not representative of the social media user population at large, jeopardizing the generalizability of research that uses only geolocated data.We consider three aspects: affect -- sentiment and emotions, content -- textual and non-textual, and audience engagement. By comparing a dataset of 1.3 million geotagged tweets with a random dataset of the same size, we show that geotagged posts on Twitter exhibit significantly more positivity, are often about joyous and special events such as weddings or graduations, convey more collectivism rather than individualism, and contain more additional features such as hashtags or objects in images, but at the same time generate substantially less engagement. These findings suggest there exist significant differences in the messages conveyed in geotagged posts. Our research carries important implications for future research utilizing geolocation social media data.

cs.SI↗

Improving Sign Recognition with Phonology

We use insights from research on American Sign Language (ASL) phonology to train models for isolated sign language recognition (ISLR), a step towards automatic sign language understanding. Our key insight is to explicitly recognize the role of phonology in sign production to achieve more accurate ISLR than existing work which does not consider sign language phonology. We train ISLR models that take in pose estimations of a signer producing a single sign to predict not only the sign but additionally its phonological characteristics, such as the handshape. These auxiliary predictions lead to a nearly 9% absolute gain in sign recognition accuracy on the WLASL benchmark, with consistent improvements in ISLR regardless of the underlying prediction model architecture. This work has the potential to accelerate linguistic research in the domain of signed languages and reduce communication barriers between deaf and hearing people.

cs.CL↗

RREx-BoT: Remote Referring Expressions with a Bag of Tricks

Household robots operate in the same space for years. Such robots incrementally build dynamic maps that can be used for tasks requiring remote object localization. However, benchmarks in robot learning often test generalization through inference on tasks in unobserved environments. In an observed environment, locating an object is reduced to choosing from among all object proposals in the environment, which may number in the 100,000s. Armed with this intuition, using only a generic vision-language scoring model with minor modifications for 3d encoding and operating in an embodied environment, we demonstrate an absolute performance gain of 9.84% on remote object grounding above state of the art models for REVERIE and of 5.04% on FAO. When allowed to pre-explore an environment, we also exceed the previous state of the art pre-exploration method on REVERIE. Additionally, we demonstrate our model on a real-world TurtleBot platform, highlighting the simplicity and usefulness of the approach. Our analysis outlines a "bag of tricks" essential for accomplishing this task, from utilizing 3d coordinates and context, to generalizing vision-language models to large 3d search spaces.

cs.RO↗

VAuLT: Augmenting the Vision-and-Language Transformer for Sentiment Classification on Social Media

We propose the Vision-and-Augmented-Language Transformer (VAuLT). VAuLT is an extension of the popular Vision-and-Language Transformer (ViLT), and improves performance on vision-and-language (VL) tasks that involve more complex text inputs than image captions while having minimal impact on training and inference efficiency. ViLT, importantly, enables efficient training and inference in VL tasks, achieved by encoding images using a linear projection of patches instead of an object detector. However, it is pretrained on captioning datasets, where the language input is simple, literal, and descriptive, therefore lacking linguistic diversity. So, when working with multimedia data in the wild, such as multimodal social media data, there is a notable shift from captioning language data, as well as diversity of tasks. We indeed find evidence that the language capacity of ViLT is lacking. The key insight and novelty of VAuLT is to propagate the output representations of a large language model (LM) like BERT to the language input of ViLT. We show that joint training of the LM and ViLT can yield relative improvements up to 20% over ViLT and achieve state-of-the-art or comparable performance on VL tasks involving richer language inputs and affective constructs, such as for Target-Oriented Sentiment Classification in TWITTER-2015 and TWITTER-2017, and Sentiment Classification in MVSA-Single and MVSA-Multiple. Our code is available at https://github.com/gchochla/VAuLT.

cs.CV↗

Retrospectives on the Embodied AI Workshop

We present a retrospective on the state of Embodied AI research. Our analysis focuses on 13 challenges presented at the Embodied AI Workshop at CVPR. These challenges are grouped into three themes: (1) visual navigation, (2) rearrangement, and (3) embodied vision-and-language. We discuss the dominant datasets within each theme, evaluation metrics for the challenges, and the performance of state-of-the-art models. We highlight commonalities between top approaches to the challenges and identify potential future directions for Embodied AI research.

cs.CV↗

CLIP-Nav: Using CLIP for Zero-Shot Vision-and-Language Navigation

Household environments are visually diverse. Embodied agents performing Vision-and-Language Navigation (VLN) in the wild must be able to handle this diversity, while also following arbitrary language instructions. Recently, Vision-Language models like CLIP have shown great performance on the task of zero-shot object recognition. In this work, we ask if these models are also capable of zero-shot language grounding. In particular, we utilize CLIP to tackle the novel problem of zero-shot VLN using natural language referring expressions that describe target objects, in contrast to past work that used simple language templates describing object classes. We examine CLIP's capability in making sequential navigational decisions without any dataset-specific finetuning, and study how it influences the path that an agent takes. Our results on the coarse-grained instruction following task of REVERIE demonstrate the navigational capability of CLIP, surpassing the supervised baseline in terms of both success rate (SR) and success weighted by path length (SPL). More importantly, we quantitatively show that our CLIP-based zero-shot approach generalizes better to show consistent performance across environments when compared to SOTA, fully supervised learning approaches when evaluated via Relative Change in Success (RCS).

cs.CV↗

CLiMB: A Continual Learning Benchmark for Vision-and-Language Tasks

Current state-of-the-art vision-and-language models are evaluated on tasks either individually or in a multi-task setting, overlooking the challenges of continually learning (CL) tasks as they arrive. Existing CL benchmarks have facilitated research on task adaptation and mitigating "catastrophic forgetting", but are limited to vision-only and language-only tasks. We present CLiMB, a benchmark to study the challenge of learning multimodal tasks in a CL setting, and to systematically evaluate how upstream continual learning can rapidly generalize to new multimodal and unimodal tasks. CLiMB includes implementations of several CL algorithms and a modified Vision-Language Transformer (ViLT) model that can be deployed on both multimodal and unimodal tasks. We find that common CL methods can help mitigate forgetting during multimodal task learning, but do not enable cross-task knowledge transfer. We envision that CLiMB will facilitate research on a new class of CL algorithms for this challenging multimodal setting.

cs.CL↗