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Ji Liu

Publications and source records attributed to Ji Liu.

319 records · Page 18Linked to original sources

A Distributed Algorithm for Solving a Linear Algebraic Equation

A distributed algorithm is described for solving a linear algebraic equation of the form $Ax=b$ assuming the equation has at least one solution. The equation is simultaneously solved by $m$ agents assuming each agent knows only a subset of the rows of the partitioned matrix $(A,b)$, the current estimates of the equation's solution generated by its neighbors, and nothing more. Each agent recursively updates its estimate by utilizing the current estimates generated by each of its neighbors. Neighbor relations are characterized by a time-dependent directed graph $\mathbb{N}(t)$ whose vertices correspond to agents and whose arcs depict neighbor relations. It is shown that for any matrix $A$ for which the equation has a solution and any sequence of "repeatedly jointly strongly connected graphs" $\mathbb{N}(t)$, $t=1,2,\ldots$, the algorithm causes all agents' estimates to converge exponentially fast to the same solution to $Ax=b$. It is also shown that the neighbor graph sequence must actually be repeatedly jointly strongly connected if exponential convergence is to be assured. A worst case convergence rate bound is derived for the case when $Ax=b$ has a unique solution. It is demonstrated that with minor modification, the algorithm can track the solution to $Ax = b$, even if $A$ and $b$ are changing with time, provided the rates of change of $A$ and $b$ are sufficiently small. It is also shown that in the absence of communication delays, exponential convergence to a solution occurs even if the times at which each agent updates its estimates are not synchronized with the update times of its neighbors. A modification of the algorithm is outlined which enables it to obtain a least squares solution to $Ax=b$ in a distributed manner, even if $Ax=b$ does not have a solution.

eess.SY↗

An Asynchronous Parallel Stochastic Coordinate Descent Algorithm

We describe an asynchronous parallel stochastic coordinate descent algorithm for minimizing smooth unconstrained or separably constrained functions. The method achieves a linear convergence rate on functions that satisfy an essential strong convexity property and a sublinear rate ($1/K$) on general convex functions. Near-linear speedup on a multicore system can be expected if the number of processors is $O(n^{1/2})$ in unconstrained optimization and $O(n^{1/4})$ in the separable-constrained case, where $n$ is the number of variables. We describe results from implementation on 40-core processors.

math.OC↗

Design and Analysis of Distributed Averaging with Quantized Communication

Consider a network whose nodes have some initial values, and it is desired to design an algorithm that builds on neighbor to neighbor interactions with the ultimate goal of convergence to the average of all initial node values or to some value close to that average. Such an algorithm is called generically "distributed averaging," and our goal in this paper is to study the performance of a subclass of deterministic distributed averaging algorithms where the information exchange between neighboring nodes (agents) is subject to uniform quantization. With such quantization, convergence to the precise average cannot be achieved in general, but the convergence would be to some value close to it, called quantized consensus. Using Lyapunov stability analysis, we characterize the convergence properties of the resulting nonlinear quantized system. We show that in finite time and depending on initial conditions, the algorithm will either cause all agents to reach a quantized consensus where the consensus value is the largest quantized value not greater than the average of their initial values, or will lead all variables to cycle in a small neighborhood around the average. In the latter case, we identify tight bounds for the size of the neighborhood and we further show that the error can be made arbitrarily small by adjusting the algorithm's parameters in a distributed manner.

math.OC↗

Lyapunov Approach to Consensus Problems

This paper investigates the weighted-averaging dynamic for unconstrained and constrained consensus problems. Through the use of a suitably defined adjoint dynamic, quadratic Lyapunov comparison functions are constructed to analyze the behavior of weighted-averaging dynamic. As a result, new convergence rate results are obtained that capture the graph structure in a novel way. In particular, the exponential convergence rate is established for unconstrained consensus with the exponent of the order of $1-O(1/(m\log_2m))$. Also, the exponential convergence rate is established for constrained consensus, which extends the existing results limited to the use of doubly stochastic weight matrices.

math.OC↗

An Accelerated Randomized Kaczmarz Algorithm

The randomized Kaczmarz ($\RK$) algorithm is a simple but powerful approach for solving consistent linear systems $Ax=b$. This paper proposes an accelerated randomized Kaczmarz ($\ARK$) algorithm with better convergence than the standard $\RK$ algorithm on ill conditioned problems. The per-iteration cost of $\RK$ and $\ARK$ are similar if $A$ is dense, but $\RK$ is much more able to exploit sparsity in $A$ than is $\ARK$. To deal with the sparse case, an efficient implementation for $\ARK$, called $\SARK$, is proposed. A comparison of convergence rates and average per-iteration complexities among $\RK$, $\ARK$, and $\SARK$ is given, taking into account different levels of sparseness and conditioning. Comparisons with the leading deterministic algorithm --- conjugate gradient applied to the normal equations --- are also given. Finally, the analysis is validated via computational testing.

math.NA↗

An Asynchronous Parallel Randomized Kaczmarz Algorithm

We describe an asynchronous parallel variant of the randomized Kaczmarz (RK) algorithm for solving the linear system $Ax=b$. The analysis shows linear convergence and indicates that nearly linear speedup can be expected if the number of processors is bounded by a multiple of the number of rows in $A$.

math.NA↗

Proximal Reinforcement Learning: A New Theory of Sequential Decision Making in Primal-Dual Spaces

In this paper, we set forth a new vision of reinforcement learning developed by us over the past few years, one that yields mathematically rigorous solutions to longstanding important questions that have remained unresolved: (i) how to design reliable, convergent, and robust reinforcement learning algorithms (ii) how to guarantee that reinforcement learning satisfies pre-specified "safety" guarantees, and remains in a stable region of the parameter space (iii) how to design "off-policy" temporal difference learning algorithms in a reliable and stable manner, and finally (iv) how to integrate the study of reinforcement learning into the rich theory of stochastic optimization. In this paper, we provide detailed answers to all these questions using the powerful framework of proximal operators. The key idea that emerges is the use of primal dual spaces connected through the use of a Legendre transform. This allows temporal difference updates to occur in dual spaces, allowing a variety of important technical advantages. The Legendre transform elegantly generalizes past algorithms for solving reinforcement learning problems, such as natural gradient methods, which we show relate closely to the previously unconnected framework of mirror descent methods. Equally importantly, proximal operator theory enables the systematic development of operator splitting methods that show how to safely and reliably decompose complex products of gradients that occur in recent variants of gradient-based temporal difference learning. This key technical innovation makes it possible to finally design "true" stochastic gradient methods for reinforcement learning. Finally, Legendre transforms enable a variety of other benefits, including modeling sparsity and domain geometry. Our work builds extensively on recent work on the convergence of saddle-point algorithms, and on the theory of monotone operators.

cs.LG↗

Forward-Backward Greedy Algorithms for General Convex Smooth Functions over A Cardinality Constraint

We consider forward-backward greedy algorithms for solving sparse feature selection problems with general convex smooth functions. A state-of-the-art greedy method, the Forward-Backward greedy algorithm (FoBa-obj) requires to solve a large number of optimization problems, thus it is not scalable for large-size problems. The FoBa-gdt algorithm, which uses the gradient information for feature selection at each forward iteration, significantly improves the efficiency of FoBa-obj. In this paper, we systematically analyze the theoretical properties of both forward-backward greedy algorithms. Our main contributions are: 1) We derive better theoretical bounds than existing analyses regarding FoBa-obj for general smooth convex functions; 2) We show that FoBa-gdt achieves the same theoretical performance as FoBa-obj under the same condition: restricted strong convexity condition. Our new bounds are consistent with the bounds of a special case (least squares) and fills a previously existing theoretical gap for general convex smooth functions; 3) We show that the restricted strong convexity condition is satisfied if the number of independent samples is more than $\bar{k}\log d$ where $\bar{k}$ is the sparsity number and $d$ is the dimension of the variable; 4) We apply FoBa-gdt (with the conditional random field objective) to the sensor selection problem for human indoor activity recognition and our results show that FoBa-gdt outperforms other methods (including the ones based on forward greedy selection and L1-regularization).

stat.ML↗

An Approximate, Efficient Solver for LP Rounding

Many problems in machine learning can be solved by rounding the solution of an appropriate linear program (LP). This paper shows that we can recover solutions of comparable quality by rounding an approximate LP solution instead of the ex- act one. These approximate LP solutions can be computed efficiently by applying a parallel stochastic-coordinate-descent method to a quadratic-penalty formulation of the LP. We derive worst-case runtime and solution quality guarantees of this scheme using novel perturbation and convergence analysis. Our experiments demonstrate that on such combinatorial problems as vertex cover, independent set and multiway-cut, our approximate rounding scheme is up to an order of magnitude faster than Cplex (a commercial LP solver) while producing solutions of similar quality.

math.NA↗

Robust Dequantized Compressive Sensing

We consider the reconstruction problem in compressed sensing in which the observations are recorded in a finite number of bits. They may thus contain quantization errors (from being rounded to the nearest representable value) and saturation errors (from being outside the range of representable values). Our formulation has an objective of weighted $\ell_2$-$\ell_1$ type, along with constraints that account explicitly for quantization and saturation errors, and is solved with an augmented Lagrangian method. We prove a consistency result for the recovered solution, stronger than those that have appeared to date in the literature, showing in particular that asymptotic consistency can be obtained without oversampling. We present extensive computational comparisons with formulations proposed previously, and variants thereof.

stat.ML↗

Dictionary LASSO: Guaranteed Sparse Recovery under Linear Transformation

We consider the following signal recovery problem: given a measurement matrix $Φ\in \mathbb{R}^{n\times p}$ and a noisy observation vector $c\in \mathbb{R}^{n}$ constructed from $c = Φθ^* + ε$ where $ε\in \mathbb{R}^{n}$ is the noise vector whose entries follow i.i.d. centered sub-Gaussian distribution, how to recover the signal $θ^*$ if $Dθ^*$ is sparse {\rca under a linear transformation} $D\in\mathbb{R}^{m\times p}$? One natural method using convex optimization is to solve the following problem: $$\min_θ {1\over 2}\|Φθ- c\|^2 + λ\|Dθ\|_1.$$ This paper provides an upper bound of the estimate error and shows the consistency property of this method by assuming that the design matrix $Φ$ is a Gaussian random matrix. Specifically, we show 1) in the noiseless case, if the condition number of $D$ is bounded and the measurement number $n\geq Ω(s\log(p))$ where $s$ is the sparsity number, then the true solution can be recovered with high probability; and 2) in the noisy case, if the condition number of $D$ is bounded and the measurement increases faster than $s\log(p)$, that is, $s\log(p)=o(n)$, the estimate error converges to zero with probability 1 when $p$ and $s$ go to infinity. Our results are consistent with those for the special case $D=\bold{I}_{p\times p}$ (equivalently LASSO) and improve the existing analysis. The condition number of $D$ plays a critical role in our analysis. We consider the condition numbers in two cases including the fused LASSO and the random graph: the condition number in the fused LASSO case is bounded by a constant, while the condition number in the random graph case is bounded with high probability if $m\over p$ (i.e., $#text{edge}\over #text{vertex}$) is larger than a certain constant. Numerical simulations are consistent with our theoretical results.

stat.ML↗

Google In A Photonic Lattice

The quantum version of Google PageRank has recently been investigated by various groups and shown to be quadratically faster in time than the classical PageRank algorithm. In this paper we propose the implementation of Quantum PageRank by a stochastic quantum walk of correlated photons in a photonic waveguide lattice, where we allow the density matrix to evolve according to the Lindblad-Kossakowski master equation. This yields a stationary state, the diagonal of whose density matrix gives the page ranking.

quant-ph↗

Thickness-Dependent Morphologies of Gold on N-Layer Graphenes

We report that gold thermally deposited onto n-layer graphenes interacts differently with these substrates depending on the number layer, indicating the different surface properties of graphenes. This results in thickness-dependent morphologies of gold on n-layer graphenes, which can be used to identify and distinguish graphenes with high throughput and spatial resolution. This technique may play an important role in checking if n-layer graphenes are mixed with different layer numbers of graphene with a smaller size, which cannot be found by Raman spectra. The possible mechanisms for these observations are discussed.

physics.chem-ph↗