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Ji Liu

Publications and source records attributed to Ji Liu.

At least 127 records · Page 7Linked to original sources

Improving Certified Robustness via Statistical Learning with Logical Reasoning

Intensive algorithmic efforts have been made to enable the rapid improvements of certificated robustness for complex ML models recently. However, current robustness certification methods are only able to certify under a limited perturbation radius. Given that existing pure data-driven statistical approaches have reached a bottleneck, in this paper, we propose to integrate statistical ML models with knowledge (expressed as logical rules) as a reasoning component using Markov logic networks (MLN, so as to further improve the overall certified robustness. This opens new research questions about certifying the robustness of such a paradigm, especially the reasoning component (e.g., MLN). As the first step towards understanding these questions, we first prove that the computational complexity of certifying the robustness of MLN is #P-hard. Guided by this hardness result, we then derive the first certified robustness bound for MLN by carefully analyzing different model regimes. Finally, we conduct extensive experiments on five datasets including both high-dimensional images and natural language texts, and we show that the certified robustness with knowledge-based logical reasoning indeed significantly outperforms that of the state-of-the-arts.

cs.LG↗

AutoShot: A Short Video Dataset and State-of-the-Art Shot Boundary Detection

The short-form videos have explosive popularity and have dominated the new social media trends. Prevailing short-video platforms,~\textit{e.g.}, Kuaishou (Kwai), TikTok, Instagram Reels, and YouTube Shorts, have changed the way we consume and create content. For video content creation and understanding, the shot boundary detection (SBD) is one of the most essential components in various scenarios. In this work, we release a new public Short video sHot bOundary deTection dataset, named SHOT, consisting of 853 complete short videos and 11,606 shot annotations, with 2,716 high quality shot boundary annotations in 200 test videos. Leveraging this new data wealth, we propose to optimize the model design for video SBD, by conducting neural architecture search in a search space encapsulating various advanced 3D ConvNets and Transformers. Our proposed approach, named AutoShot, achieves higher F1 scores than previous state-of-the-art approaches, e.g., outperforming TransNetV2 by 4.2%, when being derived and evaluated on our newly constructed SHOT dataset. Moreover, to validate the generalizability of the AutoShot architecture, we directly evaluate it on another three public datasets: ClipShots, BBC and RAI, and the F1 scores of AutoShot outperform previous state-of-the-art approaches by 1.1%, 0.9% and 1.2%, respectively. The SHOT dataset and code can be found in https://github.com/wentaozhu/AutoShot.git .

cs.CV↗

Hardware-Conscious Optimization of the Quantum Toffoli Gate

While quantum computing holds great potential in combinatorial optimization, electronic structure calculation, and number theory, the current era of quantum computing is limited by noisy hardware. Many quantum compilation approaches can mitigate the effects of imperfect hardware by optimizing quantum circuits for objectives such as critical path length. Few approaches consider quantum circuits in terms of the set of vendor-calibrated operations (i.e., native gates) available on target hardware. This manuscript expands the analytical and numerical approaches for optimizing quantum circuits at this abstraction level. We present a procedure for combining the strengths of analytical native gate-level optimization with numerical optimization. Although we focus on optimizing Toffoli gates on the IBMQ native gate set, the methods presented are generalizable to any gate and superconducting qubit architecture. Our optimized Toffoli gate implementation demonstrates an $18\%$ reduction in infidelity compared with the canonical implementation as benchmarked on IBM Jakarta with quantum process tomography. Assuming the inclusion of multi-qubit cross-resonance (MCR) gates in the IBMQ native gate set, we produce Toffoli implementations with only six multi-qubit gates, a $25\%$ reduction from the canonical eight multi-qubit implementations for linearly connected qubits.

quant-ph↗

Efficient Quantum Circuit Cutting by Neglecting Basis Elements

Quantum circuit cutting has been proposed to help execute large quantum circuits using only small and noisy machines. Intuitively, cutting a qubit wire can be thought of as classically passing information of a quantum state along each element in a basis set. As the number of cuts increase, the number of quantum degrees of freedom needed to be passed through scales exponentially. We propose a simple reduction scheme to lower the classical and quantum resources required to perform a cut. Particularly, we recognize that for some cuts, certain basis element might pass "no information" through the qubit wire and can effectively be neglected. We empirically demonstrate our method on circuit simulators as well as IBM quantum hardware, and we observed up to 33 percent reduction in wall time without loss of accuracy.

quant-ph↗

From Cubes to Networks: Fast Generic Model for Synthetic Networks Generation

Analytical explorations on complex networks and cubes (i.e., multi-dimensional datasets) are currently two separate research fields with different strategies. To gain more insights into cube dynamics via unique network-domain methodologies and to obtain abundant synthetic networks, we need a transformation approach from cubes into associated networks. To this end, we propose FGM, a fast generic model converting cubes into interrelated networks, whereby samples are remodeled into nodes and network dynamics are guided under the concept of nearest-neighbor searching. Through comparison with previous models, we show that FGM can cost-efficiently generate networks exhibiting typical patterns more closely aligned to factual networks, such as more authentic degree distribution, power-law average nearest-neighbor degree dependency, and the influence decay phenomenon we consider vital for networks. Furthermore, we evaluate the networks that FGM generates through various cubes. Results show that FGM is resilient to input perturbations, producing networks with consistent fine properties.

cs.SI↗

Spectral Enhanced Rectangle Transformer for Hyperspectral Image Denoising

Denoising is a crucial step for hyperspectral image (HSI) applications. Though witnessing the great power of deep learning, existing HSI denoising methods suffer from limitations in capturing the non-local self-similarity. Transformers have shown potential in capturing long-range dependencies, but few attempts have been made with specifically designed Transformer to model the spatial and spectral correlation in HSIs. In this paper, we address these issues by proposing a spectral enhanced rectangle Transformer, driving it to explore the non-local spatial similarity and global spectral low-rank property of HSIs. For the former, we exploit the rectangle self-attention horizontally and vertically to capture the non-local similarity in the spatial domain. For the latter, we design a spectral enhancement module that is capable of extracting global underlying low-rank property of spatial-spectral cubes to suppress noise, while enabling the interactions among non-overlapping spatial rectangles. Extensive experiments have been conducted on both synthetic noisy HSIs and real noisy HSIs, showing the effectiveness of our proposed method in terms of both objective metric and subjective visual quality. The code is available at https://github.com/MyuLi/SERT.

cs.CV↗

LG-BPN: Local and Global Blind-Patch Network for Self-Supervised Real-World Denoising

Despite the significant results on synthetic noise under simplified assumptions, most self-supervised denoising methods fail under real noise due to the strong spatial noise correlation, including the advanced self-supervised blind-spot networks (BSNs). For recent methods targeting real-world denoising, they either suffer from ignoring this spatial correlation, or are limited by the destruction of fine textures for under-considering the correlation. In this paper, we present a novel method called LG-BPN for self-supervised real-world denoising, which takes the spatial correlation statistic into our network design for local detail restoration, and also brings the long-range dependencies modeling ability to previously CNN-based BSN methods. First, based on the correlation statistic, we propose a densely-sampled patch-masked convolution module. By taking more neighbor pixels with low noise correlation into account, we enable a denser local receptive field, preserving more useful information for enhanced fine structure recovery. Second, we propose a dilated Transformer block to allow distant context exploitation in BSN. This global perception addresses the intrinsic deficiency of BSN, whose receptive field is constrained by the blind spot requirement, which can not be fully resolved by the previous CNN-based BSNs. These two designs enable LG-BPN to fully exploit both the detailed structure and the global interaction in a blind manner. Extensive results on real-world datasets demonstrate the superior performance of our method. https://github.com/Wang-XIaoDingdd/LGBPN

cs.CV↗

A Resilient Distributed Algorithm for Solving Linear Equations

This paper presents a resilient distributed algorithm for solving a system of linear algebraic equations over a multi-agent network in the presence of Byzantine agents capable of arbitrarily introducing untrustworthy information in communication. It is shown that the algorithm causes all non-Byzantine agents' states to converge to the same least squares solution exponentially fast, provided appropriate levels of graph redundancy and objective redundancy are established. An explicit convergence rate is also provided.

eess.SY↗

Heterogeneous Distributed Subgradient

The paper proposes a heterogeneous push-sum based subgradient algorithm for multi-agent distributed convex optimization in which each agent can arbitrarily switch between subgradient-push and push-subgradient at each time. It is shown that the heterogeneous algorithm converges to an optimal point at an optimal rate over time-varying directed graphs.

math.OC↗

Resilient Distributed Optimization

This paper considers a distributed optimization problem in the presence of Byzantine agents capable of introducing untrustworthy information into the communication network. A resilient distributed subgradient algorithm is proposed based on graph redundancy and objective redundancy. It is shown that the algorithm causes all non-Byzantine agents' states to asymptotically converge to the same optimal point under appropriate assumptions. A partial convergence rate result is also provided.

math.OC↗

ProxyBO: Accelerating Neural Architecture Search via Bayesian Optimization with Zero-cost Proxies

Designing neural architectures requires immense manual efforts. This has promoted the development of neural architecture search (NAS) to automate the design. While previous NAS methods achieve promising results but run slowly, zero-cost proxies run extremely fast but are less promising. Therefore, it is of great potential to accelerate NAS via those zero-cost proxies. The existing method has two limitations, which are unforeseeable reliability and one-shot usage. To address the limitations, we present ProxyBO, an efficient Bayesian optimization (BO) framework that utilizes the zero-cost proxies to accelerate neural architecture search. We apply the generalization ability measurement to estimate the fitness of proxies on the task during each iteration and design a novel acquisition function to combine BO with zero-cost proxies based on their dynamic influence. Extensive empirical studies show that ProxyBO consistently outperforms competitive baselines on five tasks from three public benchmarks. Concretely, ProxyBO achieves up to 5.41x and 3.86x speedups over the state-of-the-art approaches REA and BRP-NAS.

cs.LG↗

Distributed and Deep Vertical Federated Learning with Big Data

In recent years, data are typically distributed in multiple organizations while the data security is becoming increasingly important. Federated Learning (FL), which enables multiple parties to collaboratively train a model without exchanging the raw data, has attracted more and more attention. Based on the distribution of data, FL can be realized in three scenarios, i.e., horizontal, vertical, and hybrid. In this paper, we propose to combine distributed machine learning techniques with Vertical FL and propose a Distributed Vertical Federated Learning (DVFL) approach. The DVFL approach exploits a fully distributed architecture within each party in order to accelerate the training process. In addition, we exploit Homomorphic Encryption (HE) to protect the data against honest-but-curious participants. We conduct extensive experimentation in a large-scale cluster environment and a cloud environment in order to show the efficiency and scalability of our proposed approach. The experiments demonstrate the good scalability of our approach and the significant efficiency advantage (up to 6.8 times with a single server and 15.1 times with multiple servers in terms of the training time) compared with baseline frameworks.

cs.DC↗

QContext: Context-Aware Decomposition for Quantum Gates

In this paper we propose QContext, a new compiler structure that incorporates context-aware and topology-aware decompositions. Because of circuit equivalence rules and resynthesis, variants of a gate-decomposition template may exist. QContext exploits the circuit information and the hardware topology to select the gate variant that increases circuit optimization opportunities. We study the basis-gate-level context-aware decomposition for Toffoli gates and the native-gate-level context-aware decomposition for CNOT gates. Our experiments show that QContext reduces the number of gates as compared with the state-of-the-art approach, Orchestrated Trios.

quant-ph↗

Classical simulators as quantum error mitigators via circuit cutting

We introduce an error mitigation framework that mitigates errors in a quantum circuit using circuit cutting. Our framework can be implemented in polynomial time for a wide variety of quantum circuits. Our technique involves cutting the circuit in such a way that we run the circuit that needs to be executed on the quantum hardware whereas the error mitigation circuit is run on a simulator. We perform error mitigation qubit by qubit and then provide a way to combine the different probabilities from each of the individual qubit error mitigation runs such that the full circuit is error mitigated. We apply our framework to the VQE hardware-efficient ansatz acheiving estimated ground state energies very close to the noise-free simulation results.

quant-ph↗

Hybrid Gate-Pulse Model for Variational Quantum Algorithms

Current quantum programs are mostly synthesized and compiled on the gate-level, where quantum circuits are composed of quantum gates. The gate-level workflow, however, introduces significant redundancy when quantum gates are eventually transformed into control signals and applied on quantum devices. For superconducting quantum computers, the control signals are microwave pulses. Therefore, pulse-level optimization has gained more attention from researchers due to their advantages in terms of circuit duration. Recent works, however, are limited by their poor scalability brought by the large parameter space of control signals. In addition, the lack of gate-level "knowledge" also affects the performance of pure pulse-level frameworks. We present a hybrid gate-pulse model that can mitigate these problems. We propose to use gate-level compilation and optimization for "fixed" part of the quantum circuits and to use pulse-level methods for problem-agnostic parts. Experimental results demonstrate the efficiency of the proposed framework in discrete optimization tasks. We achieve a performance boost at most 8% with 60% shorter pulse duration in the problem-agnostic layer.

quant-ph↗

Pose-Guided High-Resolution Appearance Transfer via Progressive Training

We propose a novel pose-guided appearance transfer network for transferring a given reference appearance to a target pose in unprecedented image resolution (1024 * 1024), given respectively an image of the reference and target person. No 3D model is used. Instead, our network utilizes dense local descriptors including local perceptual loss and local discriminators to refine details, which is trained progressively in a coarse-to-fine manner to produce the high-resolution output to faithfully preserve complex appearance of garment textures and geometry, while hallucinating seamlessly the transferred appearances including those with dis-occlusion. Our progressive encoder-decoder architecture can learn the reference appearance inherent in the input image at multiple scales. Extensive experimental results on the Human3.6M dataset, the DeepFashion dataset, and our dataset collected from YouTube show that our model produces high-quality images, which can be further utilized in useful applications such as garment transfer between people and pose-guided human video generation.

cs.CV↗

Multi-Job Intelligent Scheduling with Cross-Device Federated Learning

Recent years have witnessed a large amount of decentralized data in various (edge) devices of end-users, while the decentralized data aggregation remains complicated for machine learning jobs because of regulations and laws. As a practical approach to handling decentralized data, Federated Learning (FL) enables collaborative global machine learning model training without sharing sensitive raw data. The servers schedule devices to jobs within the training process of FL. In contrast, device scheduling with multiple jobs in FL remains a critical and open problem. In this paper, we propose a novel multi-job FL framework, which enables the training process of multiple jobs in parallel. The multi-job FL framework is composed of a system model and a scheduling method. The system model enables a parallel training process of multiple jobs, with a cost model based on the data fairness and the training time of diverse devices during the parallel training process. We propose a novel intelligent scheduling approach based on multiple scheduling methods, including an original reinforcement learning-based scheduling method and an original Bayesian optimization-based scheduling method, which corresponds to a small cost while scheduling devices to multiple jobs. We conduct extensive experimentation with diverse jobs and datasets. The experimental results reveal that our proposed approaches significantly outperform baseline approaches in terms of training time (up to 12.73 times faster) and accuracy (up to 46.4% higher).

cs.DC↗

Reaching a Consensus with Limited Information

In its simplest form the well known consensus problem for a networked family of autonomous agents is to devise a set of protocols or update rules, one for each agent, which can enable all of the agents to adjust or tune their "agreement variable" to the same value by utilizing real-time information obtained from their "neighbors" within the network. The aim of this paper is to study the problem of achieving a consensus in the face of limited information transfer between agents. By this it is meant that instead of each agent receiving an agreement variable or real-valued state vector from each of its neighbors, it receives a linear function of each state instead. The specific problem of interest is formulated and provably correct algorithms are developed for a number of special cases of the problem.

math.OC↗