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Ji Zhang

Publications and source records attributed to Ji Zhang.

At least 199 records · Page 11Linked to original sources

DictBERT: Dictionary Description Knowledge Enhanced Language Model Pre-training via Contrastive Learning

Although pre-trained language models (PLMs) have achieved state-of-the-art performance on various natural language processing (NLP) tasks, they are shown to be lacking in knowledge when dealing with knowledge driven tasks. Despite the many efforts made for injecting knowledge into PLMs, this problem remains open. To address the challenge, we propose \textbf{DictBERT}, a novel approach that enhances PLMs with dictionary knowledge which is easier to acquire than knowledge graph (KG). During pre-training, we present two novel pre-training tasks to inject dictionary knowledge into PLMs via contrastive learning: \textit{dictionary entry prediction} and \textit{entry description discrimination}. In fine-tuning, we use the pre-trained DictBERT as a plugin knowledge base (KB) to retrieve implicit knowledge for identified entries in an input sequence, and infuse the retrieved knowledge into the input to enhance its representation via a novel extra-hop attention mechanism. We evaluate our approach on a variety of knowledge driven and language understanding tasks, including NER, relation extraction, CommonsenseQA, OpenBookQA and GLUE. Experimental results demonstrate that our model can significantly improve typical PLMs: it gains a substantial improvement of 0.5\%, 2.9\%, 9.0\%, 7.1\% and 3.3\% on BERT-large respectively, and is also effective on RoBERTa-large.

cs.CL↗

RCA: Ride Comfort-Aware Visual Navigation via Self-Supervised Learning

Under shared autonomy, wheelchair users expect vehicles to provide safe and comfortable rides while following users high-level navigation plans. To find such a path, vehicles negotiate with different terrains and assess their traversal difficulty. Most prior works model surroundings either through geometric representations or semantic classifications, which do not reflect perceived motion intensity and ride comfort in downstream navigation tasks. We propose to model ride comfort explicitly in traversability analysis using proprioceptive sensing. We develop a self-supervised learning framework to predict traversability costmap from first-person-view images by leveraging vehicle states as training signals. Our approach estimates how the vehicle would feel if traversing over based on terrain appearances. We then show our navigation system provides human-preferred ride comfort through robot experiments together with a human evaluation study.

cs.RO↗

Scene Recognition with Objectness, Attribute and Category Learning

Scene classification has established itself as a challenging research problem. Compared to images of individual objects, scene images could be much more semantically complex and abstract. Their difference mainly lies in the level of granularity of recognition. Yet, image recognition serves as a key pillar for the good performance of scene recognition as the knowledge attained from object images can be used for accurate recognition of scenes. The existing scene recognition methods only take the category label of the scene into consideration. However, we find that the contextual information that contains detailed local descriptions are also beneficial in allowing the scene recognition model to be more discriminative. In this paper, we aim to improve scene recognition using attribute and category label information encoded in objects. Based on the complementarity of attribute and category labels, we propose a Multi-task Attribute-Scene Recognition (MASR) network which learns a category embedding and at the same time predicts scene attributes. Attribute acquisition and object annotation are tedious and time consuming tasks. We tackle the problem by proposing a partially supervised annotation strategy in which human intervention is significantly reduced. The strategy provides a much more cost-effective solution to real world scenarios, and requires considerably less annotation efforts. Moreover, we re-weight the attribute predictions considering the level of importance indicated by the object detected scores. Using the proposed method, we efficiently annotate attribute labels for four large-scale datasets, and systematically investigate how scene and attribute recognition benefit from each other. The experimental results demonstrate that MASR learns a more discriminative representation and achieves competitive recognition performance compared to the state-of-the-art methods

cs.CV↗

ALTO: A Large-Scale Dataset for UAV Visual Place Recognition and Localization

We present the ALTO dataset, a vision-focused dataset for the development and benchmarking of Visual Place Recognition and Localization methods for Unmanned Aerial Vehicles. The dataset is composed of two long (approximately 150km and 260km) trajectories flown by a helicopter over Ohio and Pennsylvania, and it includes high precision GPS-INS ground truth location data, high precision accelerometer readings, laser altimeter readings, and RGB downward facing camera imagery. In addition, we provide reference imagery over the flight paths, which makes this dataset suitable for VPR benchmarking and other tasks common in Localization, such as image registration and visual odometry. To the author's knowledge, this is the largest real-world aerial-vehicle dataset of this kind. Our dataset is available at https://github.com/MetaSLAM/ALTO.

cs.CV↗

FAR Planner: Fast, Attemptable Route Planner using Dynamic Visibility Update

The problem of path planning in unknown environments remains a challenging problem - as the environment is gradually observed during the navigation, the underlying planner has to update the environment representation and replan, promptly and constantly, to account for the new observations. In this paper, we present a visibility graph-based planning framework capable of dealing with navigation tasks in both known and unknown environments. The planner employs a polygonal representation of the environment and constructs the representation by extracting edge points around obstacles to form enclosed polygons. With that, the method dynamically updates a global visibility graph using a two-layered data structure, expanding the visibility edges along with the navigation and removing edges that become occluded by newly observed obstacles. When navigating in unknown environments, the method is attemptable in discovering a way to the goal by picking up the environment layout on the fly, updating the visibility graph, and fast re-planning corresponding to the newly observed environment. We evaluate the method in simulated and real-world settings. The method shows the capability to attempt and navigate through unknown environments, reducing the travel time by up to 12-47% from search-based methods: A*, D* Lite, and more than 24-35% than sampling-based methods: RRT*, BIT*, and SPARS.

cs.RO↗

SHREC'22 Track: Sketch-Based 3D Shape Retrieval in the Wild

Sketch-based 3D shape retrieval (SBSR) is an important yet challenging task, which has drawn more and more attention in recent years. Existing approaches address the problem in a restricted setting, without appropriately simulating real application scenarios. To mimic the realistic setting, in this track, we adopt large-scale sketches drawn by amateurs of different levels of drawing skills, as well as a variety of 3D shapes including not only CAD models but also models scanned from real objects. We define two SBSR tasks and construct two benchmarks consisting of more than 46,000 CAD models, 1,700 realistic models, and 145,000 sketches in total. Four teams participated in this track and submitted 15 runs for the two tasks, evaluated by 7 commonly-adopted metrics. We hope that, the benchmarks, the comparative results, and the open-sourced evaluation code will foster future research in this direction among the 3D object retrieval community.

cs.CV↗

mPLUG: Effective and Efficient Vision-Language Learning by Cross-modal Skip-connections

Large-scale pretrained foundation models have been an emerging paradigm for building artificial intelligence (AI) systems, which can be quickly adapted to a wide range of downstream tasks. This paper presents mPLUG, a new vision-language foundation model for both cross-modal understanding and generation. Most existing pre-trained models suffer from the problems of low computational efficiency and information asymmetry brought by the long visual sequence in cross-modal alignment. To address these problems, mPLUG introduces an effective and efficient vision-language architecture with novel cross-modal skip-connections, which creates inter-layer shortcuts that skip a certain number of layers for time-consuming full self-attention on the vision side. mPLUG is pre-trained end-to-end on large-scale image-text pairs with both discriminative and generative objectives. It achieves state-of-the-art results on a wide range of vision-language downstream tasks, such as image captioning, image-text retrieval, visual grounding and visual question answering. mPLUG also demonstrates strong zero-shot transferability when directly transferred to multiple video-language tasks.

cs.CL↗

MGIMN: Multi-Grained Interactive Matching Network for Few-shot Text Classification

Text classification struggles to generalize to unseen classes with very few labeled text instances per class. In such a few-shot learning (FSL) setting, metric-based meta-learning approaches have shown promising results. Previous studies mainly aim to derive a prototype representation for each class. However, they neglect that it is challenging-yet-unnecessary to construct a compact representation which expresses the entire meaning for each class. They also ignore the importance to capture the inter-dependency between query and the support set for few-shot text classification. To deal with these issues, we propose a meta-learning based method MGIMN which performs instance-wise comparison followed by aggregation to generate class-wise matching vectors instead of prototype learning. The key of instance-wise comparison is the interactive matching within the class-specific context and episode-specific context. Extensive experiments demonstrate that the proposed method significantly outperforms the existing state-of-the-art approaches, under both the standard FSL and generalized FSL settings.

cs.CL↗

Auto-MLM: Improved Contrastive Learning for Self-supervised Multi-lingual Knowledge Retrieval

Contrastive learning (CL) has become a ubiquitous approach for several natural language processing (NLP) downstream tasks, especially for question answering (QA). However, the major challenge, how to efficiently train the knowledge retrieval model in an unsupervised manner, is still unresolved. Recently the commonly used methods are composed of CL and masked language model (MLM). Unexpectedly, MLM ignores the sentence-level training, and CL also neglects extraction of the internal info from the query. To optimize the CL hardly obtain internal information from the original query, we introduce a joint training method by combining CL and Auto-MLM for self-supervised multi-lingual knowledge retrieval. First, we acquire the fixed dimensional sentence vector. Then, mask some words among the original sentences with random strategy. Finally, we generate a new token representation for predicting the masked tokens. Experimental results show that our proposed approach consistently outperforms all the previous SOTA methods on both AliExpress $\&$ LAZADA service corpus and openly available corpora in 8 languages.

cs.CL↗

Shifting More Attention to Visual Backbone: Query-modulated Refinement Networks for End-to-End Visual Grounding

Visual grounding focuses on establishing fine-grained alignment between vision and natural language, which has essential applications in multimodal reasoning systems. Existing methods use pre-trained query-agnostic visual backbones to extract visual feature maps independently without considering the query information. We argue that the visual features extracted from the visual backbones and the features really needed for multimodal reasoning are inconsistent. One reason is that there are differences between pre-training tasks and visual grounding. Moreover, since the backbones are query-agnostic, it is difficult to completely avoid the inconsistency issue by training the visual backbone end-to-end in the visual grounding framework. In this paper, we propose a Query-modulated Refinement Network (QRNet) to address the inconsistent issue by adjusting intermediate features in the visual backbone with a novel Query-aware Dynamic Attention (QD-ATT) mechanism and query-aware multiscale fusion. The QD-ATT can dynamically compute query-dependent visual attention at the spatial and channel levels of the feature maps produced by the visual backbone. We apply the QRNet to an end-to-end visual grounding framework. Extensive experiments show that the proposed method outperforms state-of-the-art methods on five widely used datasets.

cs.CV↗

LQoCo: Learning to Optimize Cache Capacity Overloading in Storage Systems

Cache plays an important role to maintain high and stable performance (i.e. high throughput, low tail latency and throughput jitter) in storage systems. Existing rule-based cache management methods, coupled with engineers' manual configurations, cannot meet ever-growing requirements of both time-varying workloads and complex storage systems, leading to frequent cache overloading. In this paper, we for the first time propose a light-weight learning-based cache bandwidth control technique, called \LQoCo which can adaptively control the cache bandwidth so as to effectively prevent cache overloading in storage systems. Extensive experiments with various workloads on real systems show that LQoCo, with its strong adaptability and fast learning ability, can adapt to various workloads to effectively control cache bandwidth, thereby significantly improving the storage performance (e.g. increasing the throughput by 10\%-20\% and reducing the throughput jitter and tail latency by 2X-6X and 1.5X-4X, respectively, compared with two representative rule-based methods).

cs.AR↗

Deep Multi-Branch Aggregation Network for Real-Time Semantic Segmentation in Street Scenes

Real-time semantic segmentation, which aims to achieve high segmentation accuracy at real-time inference speed, has received substantial attention over the past few years. However, many state-of-the-art real-time semantic segmentation methods tend to sacrifice some spatial details or contextual information for fast inference, thus leading to degradation in segmentation quality. In this paper, we propose a novel Deep Multi-branch Aggregation Network (called DMA-Net) based on the encoder-decoder structure to perform real-time semantic segmentation in street scenes. Specifically, we first adopt ResNet-18 as the encoder to efficiently generate various levels of feature maps from different stages of convolutions. Then, we develop a Multi-branch Aggregation Network (MAN) as the decoder to effectively aggregate different levels of feature maps and capture the multi-scale information. In MAN, a lattice enhanced residual block is designed to enhance feature representations of the network by taking advantage of the lattice structure. Meanwhile, a feature transformation block is introduced to explicitly transform the feature map from the neighboring branch before feature aggregation. Moreover, a global context block is used to exploit the global contextual information. These key components are tightly combined and jointly optimized in a unified network. Extensive experimental results on the challenging Cityscapes and CamVid datasets demonstrate that our proposed DMA-Net respectively obtains 77.0% and 73.6% mean Intersection over Union (mIoU) at the inference speed of 46.7 FPS and 119.8 FPS by only using a single NVIDIA GTX 1080Ti GPU. This shows that DMA-Net provides a good tradeoff between segmentation quality and speed for semantic segmentation in street scenes.

cs.CV↗

Achieving Human Parity on Visual Question Answering

The Visual Question Answering (VQA) task utilizes both visual image and language analysis to answer a textual question with respect to an image. It has been a popular research topic with an increasing number of real-world applications in the last decade. This paper describes our recent research of AliceMind-MMU (ALIbaba's Collection of Encoder-decoders from Machine IntelligeNce lab of Damo academy - MultiMedia Understanding) that obtains similar or even slightly better results than human being does on VQA. This is achieved by systematically improving the VQA pipeline including: (1) pre-training with comprehensive visual and textual feature representation; (2) effective cross-modal interaction with learning to attend; and (3) A novel knowledge mining framework with specialized expert modules for the complex VQA task. Treating different types of visual questions with corresponding expertise needed plays an important role in boosting the performance of our VQA architecture up to the human level. An extensive set of experiments and analysis are conducted to demonstrate the effectiveness of the new research work.

cs.CL↗

Autonomous Exploration Development Environment and the Planning Algorithms

Autonomous Exploration Development Environment is an open-source repository released to facilitate the development of high-level planning algorithms and integration of complete autonomous navigation systems. The repository contains representative simulation environment models, fundamental navigation modules, e.g., local planner, terrain traversability analysis, waypoint following, and visualization tools. Together with two of our high-level planner releases -- TARE planner for exploration and FAR planner for route planning, we detail usage of the three open-source repositories and share experiences in the integration of autonomous navigation systems. We use DARPA Subterranean Challenge as a use case where the repositories together form the main navigation system of the CMU-OSU Team. In the end, we discuss a few potential use cases in extended applications.

cs.RO↗

LSTM Based Sentiment Analysis for Cryptocurrency Prediction

Recent studies in big data analytics and natural language processing develop automatic techniques in analyzing sentiment in the social media information. In addition, the growing user base of social media and the high volume of posts also provide valuable sentiment information to predict the price fluctuation of the cryptocurrency. This research is directed to predicting the volatile price movement of cryptocurrency by analyzing the sentiment in social media and finding the correlation between them. While previous work has been developed to analyze sentiment in English social media posts, we propose a method to identify the sentiment of the Chinese social media posts from the most popular Chinese social media platform Sina-Weibo. We develop the pipeline to capture Weibo posts, describe the creation of the crypto-specific sentiment dictionary, and propose a long short-term memory (LSTM) based recurrent neural network along with the historical cryptocurrency price movement to predict the price trend for future time frames. The conducted experiments demonstrate the proposed approach outperforms the state of the art auto regressive based model by 18.5% in precision and 15.4% in recall.

cs.CL↗

K-AID: Enhancing Pre-trained Language Models with Domain Knowledge for Question Answering

Knowledge enhanced pre-trained language models (K-PLMs) are shown to be effective for many public tasks in the literature but few of them have been successfully applied in practice. To address this problem, we propose K-AID, a systematic approach that includes a low-cost knowledge acquisition process for acquiring domain knowledge, an effective knowledge infusion module for improving model performance, and a knowledge distillation component for reducing the model size and deploying K-PLMs on resource-restricted devices (e.g., CPU) for real-world application. Importantly, instead of capturing entity knowledge like the majority of existing K-PLMs, our approach captures relational knowledge, which contributes to better-improving sentence-level text classification and text matching tasks that play a key role in question answering (QA). We conducted a set of experiments on five text classification tasks and three text matching tasks from three domains, namely E-commerce, Government, and Film&TV, and performed online A/B tests in E-commerce. Experimental results show that our approach is able to achieve substantial improvement on sentence-level question answering tasks and bring beneficial business value in industrial settings.

cs.AI↗

AliMe MKG: A Multi-modal Knowledge Graph for Live-streaming E-commerce

Live streaming is becoming an increasingly popular trend of sales in E-commerce. The core of live-streaming sales is to encourage customers to purchase in an online broadcasting room. To enable customers to better understand a product without jumping out, we propose AliMe MKG, a multi-modal knowledge graph that aims at providing a cognitive profile for products, through which customers are able to seek information about and understand a product. Based on the MKG, we build an online live assistant that highlights product search, product exhibition and question answering, allowing customers to skim over item list, view item details, and ask item-related questions. Our system has been launched online in the Taobao app, and currently serves hundreds of thousands of customers per day.

cs.IR↗

SPMoE: Generate Multiple Pattern-Aware Outputs with Sparse Pattern Mixture of Experts

Many generation tasks follow a one-to-many mapping relationship: each input could be associated with multiple outputs. Existing methods like Conditional Variational AutoEncoder(CVAE) employ a latent variable to model this one-to-many relationship. However, this high-dimensional and dense latent variable lacks explainability and usually leads to poor and uncontrollable generations. In this paper, we innovatively introduce the linguistic concept of pattern to decompose the one-to-many mapping into multiple one-to-one mappings and further propose a model named Sparse Pattern Mixture of Experts(SPMoE). Each one-to-one mapping is associated with a conditional generation pattern and is modeled with an expert in SPMoE. To ensure each language pattern can be exclusively handled with an expert model for better explainability and diversity, a sparse mechanism is employed to coordinate all the expert models in SPMoE. We assess the performance of our SPMoE on the paraphrase generation task and the experiment results prove that SPMoE can achieve a good balance in terms of quality, pattern-level diversity, and corpus-level diversity.

cs.CL↗