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Ji-Rong Wen

Publications and source records attributed to Ji-Rong Wen.

At least 361 records · Page 20Linked to original sources

Variance Reduction for Deep Q-Learning using Stochastic Recursive Gradient

Deep Q-learning algorithms often suffer from poor gradient estimations with an excessive variance, resulting in unstable training and poor sampling efficiency. Stochastic variance-reduced gradient methods such as SVRG have been applied to reduce the estimation variance (Zhao et al. 2019). However, due to the online instance generation nature of reinforcement learning, directly applying SVRG to deep Q-learning is facing the problem of the inaccurate estimation of the anchor points, which dramatically limits the potentials of SVRG. To address this issue and inspired by the recursive gradient variance reduction algorithm SARAH (Nguyen et al. 2017), this paper proposes to introduce the recursive framework for updating the stochastic gradient estimates in deep Q-learning, achieving a novel algorithm called SRG-DQN. Unlike the SVRG-based algorithms, SRG-DQN designs a recursive update of the stochastic gradient estimate. The parameter update is along an accumulated direction using the past stochastic gradient information, and therefore can get rid of the estimation of the full gradients as the anchors. Additionally, SRG-DQN involves the Adam process for further accelerating the training process. Theoretical analysis and the experimental results on well-known reinforcement learning tasks demonstrate the efficiency and effectiveness of the proposed SRG-DQN algorithm.

cs.LG↗

Improving Conversational Recommender Systems via Knowledge Graph based Semantic Fusion

Conversational recommender systems (CRS) aim to recommend high-quality items to users through interactive conversations. Although several efforts have been made for CRS, two major issues still remain to be solved. First, the conversation data itself lacks of sufficient contextual information for accurately understanding users' preference. Second, there is a semantic gap between natural language expression and item-level user preference. To address these issues, we incorporate both word-oriented and entity-oriented knowledge graphs (KG) to enhance the data representations in CRSs, and adopt Mutual Information Maximization to align the word-level and entity-level semantic spaces. Based on the aligned semantic representations, we further develop a KG-enhanced recommender component for making accurate recommendations, and a KG-enhanced dialog component that can generate informative keywords or entities in the response text. Extensive experiments have demonstrated the effectiveness of our approach in yielding better performance on both recommendation and conversation tasks.

cs.CL↗

Exact Single-Source SimRank Computation on Large Graphs

SimRank is a popular measurement for evaluating the node-to-node similarities based on the graph topology. In recent years, single-source and top-$k$ SimRank queries have received increasing attention due to their applications in web mining, social network analysis, and spam detection. However, a fundamental obstacle in studying SimRank has been the lack of ground truths. The only exact algorithm, Power Method, is computationally infeasible on graphs with more than $10^6$ nodes. Consequently, no existing work has evaluated the actual trade-offs between query time and accuracy on large real-world graphs. In this paper, we present ExactSim, the first algorithm that computes the exact single-source and top-$k$ SimRank results on large graphs. With high probability, this algorithm produces ground truths with a rigorous theoretical guarantee. We conduct extensive experiments on real-world datasets to demonstrate the efficiency of ExactSim. The results show that ExactSim provides the ground truth for any single-source SimRank query with a precision up to 7 decimal places within a reasonable query time.

cs.DS↗

Sequential Recommendation with Self-Attentive Multi-Adversarial Network

Recently, deep learning has made significant progress in the task of sequential recommendation. Existing neural sequential recommenders typically adopt a generative way trained with Maximum Likelihood Estimation (MLE). When context information (called factor) is involved, it is difficult to analyze when and how each individual factor would affect the final recommendation performance. For this purpose, we take a new perspective and introduce adversarial learning to sequential recommendation. In this paper, we present a Multi-Factor Generative Adversarial Network (MFGAN) for explicitly modeling the effect of context information on sequential recommendation. Specifically, our proposed MFGAN has two kinds of modules: a Transformer-based generator taking user behavior sequences as input to recommend the possible next items, and multiple factor-specific discriminators to evaluate the generated sub-sequence from the perspectives of different factors. To learn the parameters, we adopt the classic policy gradient method, and utilize the reward signal of discriminators for guiding the learning of the generator. Our framework is flexible to incorporate multiple kinds of factor information, and is able to trace how each factor contributes to the recommendation decision over time. Extensive experiments conducted on three real-world datasets demonstrate the superiority of our proposed model over the state-of-the-art methods, in terms of effectiveness and interpretability.

cs.IR↗

Mining Implicit Entity Preference from User-Item Interaction Data for Knowledge Graph Completion via Adversarial Learning

The task of Knowledge Graph Completion (KGC) aims to automatically infer the missing fact information in Knowledge Graph (KG). In this paper, we take a new perspective that aims to leverage rich user-item interaction data (user interaction data for short) for improving the KGC task. Our work is inspired by the observation that many KG entities correspond to online items in application systems. However, the two kinds of data sources have very different intrinsic characteristics, and it is likely to hurt the original performance using simple fusion strategy. To address this challenge, we propose a novel adversarial learning approach by leveraging user interaction data for the KGC task. Our generator is isolated from user interaction data, and serves to improve the performance of the discriminator. The discriminator takes the learned useful information from user interaction data as input, and gradually enhances the evaluation capacity in order to identify the fake samples generated by the generator. To discover implicit entity preference of users, we design an elaborate collaborative learning algorithms based on graph neural networks, which will be jointly optimized with the discriminator. Such an approach is effective to alleviate the issues about data heterogeneity and semantic complexity for the KGC task. Extensive experiments on three real-world datasets have demonstrated the effectiveness of our approach on the KGC task.

cs.AI↗

Domain-Adaptive Few-Shot Learning

Existing few-shot learning (FSL) methods make the implicit assumption that the few target class samples are from the same domain as the source class samples. However, in practice this assumption is often invalid -- the target classes could come from a different domain. This poses an additional challenge of domain adaptation (DA) with few training samples. In this paper, the problem of domain-adaptive few-shot learning (DA-FSL) is tackled, which requires solving FSL and DA in a unified framework. To this end, we propose a novel domain-adversarial prototypical network (DAPN) model. It is designed to address a specific challenge in DA-FSL: the DA objective means that the source and target data distributions need to be aligned, typically through a shared domain-adaptive feature embedding space; but the FSL objective dictates that the target domain per class distribution must be different from that of any source domain class, meaning aligning the distributions across domains may harm the FSL performance. How to achieve global domain distribution alignment whilst maintaining source/target per-class discriminativeness thus becomes the key. Our solution is to explicitly enhance the source/target per-class separation before domain-adaptive feature embedding learning in the DAPN, in order to alleviate the negative effect of domain alignment on FSL. Extensive experiments show that our DAPN outperforms the state-of-the-art FSL and DA models, as well as their naïve combinations. The code is available at https://github.com/dingmyu/DAPN.

cs.CV↗

Improving Multi-Turn Response Selection Models with Complementary Last-Utterance Selection by Instance Weighting

Open-domain retrieval-based dialogue systems require a considerable amount of training data to learn their parameters. However, in practice, the negative samples of training data are usually selected from an unannotated conversation data set at random. The generated training data is likely to contain noise and affect the performance of the response selection models. To address this difficulty, we consider utilizing the underlying correlation in the data resource itself to derive different kinds of supervision signals and reduce the influence of noisy data. More specially, we consider a main-complementary task pair. The main task (\ie our focus) selects the correct response given the last utterance and context, and the complementary task selects the last utterance given the response and context. The key point is that the output of the complementary task is used to set instance weights for the main task. We conduct extensive experiments in two public datasets and obtain significant improvement in both datasets. We also investigate the variant of our approach in multiple aspects, and the results have verified the effectiveness of our approach.

cs.CL↗

Mobile Video Action Recognition

Video action recognition, which is topical in computer vision and video analysis, aims to allocate a short video clip to a pre-defined category such as brushing hair or climbing stairs. Recent works focus on action recognition with deep neural networks that achieve state-of-the-art results in need of high-performance platforms. Despite the fast development of mobile computing, video action recognition on mobile devices has not been fully discussed. In this paper, we focus on the novel mobile video action recognition task, where only the computational capabilities of mobile devices are accessible. Instead of raw videos with huge storage, we choose to extract multiple modalities (including I-frames, motion vectors, and residuals) directly from compressed videos. By employing MobileNetV2 as backbone, we propose a novel Temporal Trilinear Pooling (TTP) module to fuse the multiple modalities for mobile video action recognition. In addition to motion vectors, we also provide a temporal fusion method to explicitly induce the temporal context. The efficiency test on a mobile device indicates that our model can perform mobile video action recognition at about 40FPS. The comparative results on two benchmarks show that our model outperforms existing action recognition methods in model size and time consuming, but with competitive accuracy.

cs.CV↗

Personalizing Search Results Using Hierarchical RNN with Query-aware Attention

Search results personalization has become an effective way to improve the quality of search engines. Previous studies extracted information such as past clicks, user topical interests, query click entropy and so on to tailor the original ranking. However, few studies have taken into account the sequential information underlying previous queries and sessions. Intuitively, the order of issued queries is important in inferring the real user interests. And more recent sessions should provide more reliable personal signals than older sessions. In addition, the previous search history and user behaviors should influence the personalization of the current query depending on their relatedness. To implement these intuitions, in this paper we employ a hierarchical recurrent neural network to exploit such sequential information and automatically generate user profile from historical data. We propose a query-aware attention model to generate a dynamic user profile based on the input query. Significant improvement is observed in the experiment with data from a commercial search engine when compared with several traditional personalization models. Our analysis reveals that the attention model is able to attribute higher weights to more related past sessions after fine training.

cs.IR↗

Unsupervised Adversarial Attacks on Deep Feature-based Retrieval with GAN

Studies show that Deep Neural Network (DNN)-based image classification models are vulnerable to maliciously constructed adversarial examples. However, little effort has been made to investigate how DNN-based image retrieval models are affected by such attacks. In this paper, we introduce Unsupervised Adversarial Attacks with Generative Adversarial Networks (UAA-GAN) to attack deep feature-based image retrieval systems. UAA-GAN is an unsupervised learning model that requires only a small amount of unlabeled data for training. Once trained, it produces query-specific perturbations for query images to form adversarial queries. The core idea is to ensure that the attached perturbation is barely perceptible to human yet effective in pushing the query away from its original position in the deep feature space. UAA-GAN works with various application scenarios that are based on deep features, including image retrieval, person Re-ID and face search. Empirical results show that UAA-GAN cripples retrieval performance without significant visual changes in the query images. UAA-GAN generated adversarial examples are less distinguishable because they tend to incorporate subtle perturbations in textured or salient areas of the images, such as key body parts of human, dominant structural patterns/textures or edges, rather than in visually insignificant areas (e.g., background and sky). Such tendency indicates that the model indeed learned how to toy with both image retrieval systems and human eyes.

cs.CV↗

PRSim: Sublinear Time SimRank Computation on Large Power-Law Graphs

{\it SimRank} is a classic measure of the similarities of nodes in a graph. Given a node $u$ in graph $G =(V, E)$, a {\em single-source SimRank query} returns the SimRank similarities $s(u, v)$ between node $u$ and each node $v \in V$. This type of queries has numerous applications in web search and social networks analysis, such as link prediction, web mining, and spam detection. Existing methods for single-source SimRank queries, however, incur query cost at least linear to the number of nodes $n$, which renders them inapplicable for real-time and interactive analysis. { This paper proposes \prsim, an algorithm that exploits the structure of graphs to efficiently answer single-source SimRank queries. \prsim uses an index of size $O(m)$, where $m$ is the number of edges in the graph, and guarantees a query time that depends on the {\em reverse PageRank} distribution of the input graph. In particular, we prove that \prsim runs in sub-linear time if the degree distribution of the input graph follows the power-law distribution, a property possessed by many real-world graphs. Based on the theoretical analysis, we show that the empirical query time of all existing SimRank algorithms also depends on the reverse PageRank distribution of the graph.} Finally, we present the first experimental study that evaluates the absolute errors of various SimRank algorithms on large graphs, and we show that \prsim outperforms the state of the art in terms of query time, accuracy, index size, and scalability.

cs.DS↗

Recursive Visual Attention in Visual Dialog

Visual dialog is a challenging vision-language task, which requires the agent to answer multi-round questions about an image. It typically needs to address two major problems: (1) How to answer visually-grounded questions, which is the core challenge in visual question answering (VQA); (2) How to infer the co-reference between questions and the dialog history. An example of visual co-reference is: pronouns (\eg, ``they'') in the question (\eg, ``Are they on or off?'') are linked with nouns (\eg, ``lamps'') appearing in the dialog history (\eg, ``How many lamps are there?'') and the object grounded in the image. In this work, to resolve the visual co-reference for visual dialog, we propose a novel attention mechanism called Recursive Visual Attention (RvA). Specifically, our dialog agent browses the dialog history until the agent has sufficient confidence in the visual co-reference resolution, and refines the visual attention recursively. The quantitative and qualitative experimental results on the large-scale VisDial v0.9 and v1.0 datasets demonstrate that the proposed RvA not only outperforms the state-of-the-art methods, but also achieves reasonable recursion and interpretable attention maps without additional annotations. The code is available at \url{https://github.com/yuleiniu/rva}.

cs.CV↗

Zero-Shot Learning with Sparse Attribute Propagation

Zero-shot learning (ZSL) aims to recognize a set of unseen classes without any training images. The standard approach to ZSL requires a set of training images annotated with seen class labels and a semantic descriptor for seen/unseen classes (attribute vector is the most widely used). Class label/attribute annotation is expensive; it thus severely limits the scalability of ZSL. In this paper, we define a new ZSL setting where only a few annotated images are collected from each seen class. This is clearly more challenging yet more realistic than the conventional ZSL setting. To overcome the resultant image-level attribute sparsity, we propose a novel inductive ZSL model termed sparse attribute propagation (SAP) by propagating attribute annotations to more unannotated images using sparse coding. This is followed by learning bidirectional projections between features and attributes for ZSL. An efficient solver is provided, together with rigorous theoretic algorithm analysis. With our SAP, we show that a ZSL training dataset can now be augmented by the abundant web images returned by image search engine, to further improve the model performance. Moreover, the general applicability of SAP is demonstrated on solving the social image annotation (SIA) problem. Extensive experiments show that our model achieves superior performance on both ZSL and SIA.

cs.CV↗

A Long-Short Demands-Aware Model for Next-Item Recommendation

Recommending the right products is the central problem in recommender systems, but the right products should also be recommended at the right time to meet the demands of users, so as to maximize their values. Users' demands, implying strong purchase intents, can be the most useful way to promote products sales if well utilized. Previous recommendation models mainly focused on user's general interests to find the right products. However, the aspect of meeting users' demands at the right time has been much less explored. To address this problem, we propose a novel Long-Short Demands-aware Model (LSDM), in which both user's interests towards items and user's demands over time are incorporated. We summarize two aspects: termed as long-time demands (e.g., purchasing the same product repetitively showing a long-time persistent interest) and short-time demands (e.g., co-purchase like buying paintbrushes after pigments). To utilize such long-short demands of users, we create different clusters to group the successive product purchases together according to different time spans, and use recurrent neural networks to model each sequence of clusters at a time scale. The long-short purchase demands with multi-time scales are finally aggregated by joint learning strategies. Experimental results on three real-world commerce datasets demonstrate the effectiveness of our model for next-item recommendation, showing the usefulness of modeling users' long-short purchase demands of items with multi-time scales.

cs.IR↗

Face-Focused Cross-Stream Network for Deception Detection in Videos

Automated deception detection (ADD) from real-life videos is a challenging task. It specifically needs to address two problems: (1) Both face and body contain useful cues regarding whether a subject is deceptive. How to effectively fuse the two is thus key to the effectiveness of an ADD model. (2) Real-life deceptive samples are hard to collect; learning with limited training data thus challenges most deep learning based ADD models. In this work, both problems are addressed. Specifically, for face-body multimodal learning, a novel face-focused cross-stream network (FFCSN) is proposed. It differs significantly from the popular two-stream networks in that: (a) face detection is added into the spatial stream to capture the facial expressions explicitly, and (b) correlation learning is performed across the spatial and temporal streams for joint deep feature learning across both face and body. To address the training data scarcity problem, our FFCSN model is trained with both meta learning and adversarial learning. Extensive experiments show that our FFCSN model achieves state-of-the-art results. Further, the proposed FFCSN model as well as its robust training strategy are shown to be generally applicable to other human-centric video analysis tasks such as emotion recognition from user-generated videos.

cs.CV↗

Multi-Modal Multi-Scale Deep Learning for Large-Scale Image Annotation

Image annotation aims to annotate a given image with a variable number of class labels corresponding to diverse visual concepts. In this paper, we address two main issues in large-scale image annotation: 1) how to learn a rich feature representation suitable for predicting a diverse set of visual concepts ranging from object, scene to abstract concept; 2) how to annotate an image with the optimal number of class labels. To address the first issue, we propose a novel multi-scale deep model for extracting rich and discriminative features capable of representing a wide range of visual concepts. Specifically, a novel two-branch deep neural network architecture is proposed which comprises a very deep main network branch and a companion feature fusion network branch designed for fusing the multi-scale features computed from the main branch. The deep model is also made multi-modal by taking noisy user-provided tags as model input to complement the image input. For tackling the second issue, we introduce a label quantity prediction auxiliary task to the main label prediction task to explicitly estimate the optimal label number for a given image. Extensive experiments are carried out on two large-scale image annotation benchmark datasets and the results show that our method significantly outperforms the state-of-the-art.

cs.CV↗

Domain-Invariant Projection Learning for Zero-Shot Recognition

Zero-shot learning (ZSL) aims to recognize unseen object classes without any training samples, which can be regarded as a form of transfer learning from seen classes to unseen ones. This is made possible by learning a projection between a feature space and a semantic space (e.g. attribute space). Key to ZSL is thus to learn a projection function that is robust against the often large domain gap between the seen and unseen classes. In this paper, we propose a novel ZSL model termed domain-invariant projection learning (DIPL). Our model has two novel components: (1) A domain-invariant feature self-reconstruction task is introduced to the seen/unseen class data, resulting in a simple linear formulation that casts ZSL into a min-min optimization problem. Solving the problem is non-trivial, and a novel iterative algorithm is formulated as the solver, with rigorous theoretic algorithm analysis provided. (2) To further align the two domains via the learned projection, shared semantic structure among seen and unseen classes is explored via forming superclasses in the semantic space. Extensive experiments show that our model outperforms the state-of-the-art alternatives by significant margins.

cs.CV↗

Transferrable Feature and Projection Learning with Class Hierarchy for Zero-Shot Learning

Zero-shot learning (ZSL) aims to transfer knowledge from seen classes to unseen ones so that the latter can be recognised without any training samples. This is made possible by learning a projection function between a feature space and a semantic space (e.g. attribute space). Considering the seen and unseen classes as two domains, a big domain gap often exists which challenges ZSL. Inspired by the fact that an unseen class is not exactly `unseen' if it belongs to the same superclass as a seen class, we propose a novel inductive ZSL model that leverages superclasses as the bridge between seen and unseen classes to narrow the domain gap. Specifically, we first build a class hierarchy of multiple superclass layers and a single class layer, where the superclasses are automatically generated by data-driven clustering over the semantic representations of all seen and unseen class names. We then exploit the superclasses from the class hierarchy to tackle the domain gap challenge in two aspects: deep feature learning and projection function learning. First, to narrow the domain gap in the feature space, we integrate a recurrent neural network (RNN) defined with the superclasses into a convolutional neural network (CNN), in order to enforce the superclass hierarchy. Second, to further learn a transferrable projection function for ZSL, a novel projection function learning method is proposed by exploiting the superclasses to align the two domains. Importantly, our transferrable feature and projection learning methods can be easily extended to a closely related task -- few-shot learning (FSL). Extensive experiments show that the proposed model significantly outperforms the state-of-the-art alternatives in both ZSL and FSL tasks.

cs.CV↗